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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : The Base
// Author   : Georg Buol
// Filename : THE_BASE.MAP 
// mapmd4   : 07e8e2ce805dda66ad83dda4534ad1b8 // 2013-09-14 (AMC TC2)

//         <-> THE_BASE-1996-06-18.mhk
//         <-> THE_BASE-1996-07-02.mhk
//         <-> THE_BASE-amctc.mhk

// Curr. HRP: r5.4.726

//
//
// 0-411 | 419-1582
sprite   362 angoff     768        // tile0021 firstgunsprite
sprite   205 angoff     896        // tile0047 hbombammo
sprite  1458 angoff     768        // tile0056 airtank
sprite   360 angoff     256        // tile0049 shotgunammo
sprite   360 pitch     -32         // tile0049 shotgunammo
sprite   360 roll      -80         // tile0049 shotgunammo
// mhk diff sync 1
sprite   359 angoff     576        // tile0028 shotgunsprite
sprite    43 angoff    -128        // tile0028 shotgunsprite (multiplayer)
sprite  1470 angoff     896        // tile0049 shotgunammo
sprite  1470 pitch      1          // tile0049 shotgunammo
sprite  1470 mdzoff     500000     // tile0049 shotgunammo
sprite   947 roll       1          // tile0909 (treetrunk)
sprite   947 mdzoff     900000     // tile0909 (treetrunk)
sprite   956 roll       1          // tile0908 tree1
sprite   956 mdzoff     900000     // tile0908 tree1
sprite  1469 angoff    -896        // tile0052 sixpack
sprite   348 angoff     256        // tile0049 shotgunammo
sprite   337 angoff    -768        // tile0052 sixpack
sprite   338 angoff    -768        // tile0053 firstaid
sprite   332 angoff    -768        // tile0049 shotgunammo
sprite   332 roll      -1          // tile0049 shotgunammo
sprite   332 mdzoff     900000     // tile0049 shotgunammo
sprite   331 angoff    -704        // tile0049 shotgunammo
sprite   328 angoff     896        // tile0054 shield
sprite   330 angoff     1024       // tile0049 shotgunammo
sprite   330 roll       96         // tile0049 shotgunammo
sprite   323 angoff     1024       // tile0022 chaingunsprite
sprite   323 roll       96         // tile0022 chaingunsprite
sprite   336 angoff    -256        // tile0051 cola
sprite   305 angoff    -256        // tile0049 shotgunammo
sprite   304 pitch     -1          // tile0049 shotgunammo
sprite   304 mdzoff     900000     // tile0049 shotgunammo
sprite    48 angoff    -384        // tile0028 shotgunsprite (multiplayer)
// mhk diff sync 2
sprite  1023 angoff     512        // tile0021 firstgunsprite
sprite    46 pitch      1          // tile0028 shotgunsprite (multiplayer)
sprite    46 mdzoff     900000     // tile0028 shotgunsprite (multiplayer)
sprite   411 angoff     896        // tile1045 donuts
sprite    47 angoff     384        // tile0028 shotgunsprite (multiplayer)
//sprite   876 angoff     384        // tile0487 spaceshuttle
//sprite   876 roll      -384        // tile0487 spaceshuttle
sprite   874 angoff     1024       // tile1045 donuts
sprite   871 angoff    -256        // tile0556 chair1
sprite    49 angoff    -768        // tile0049 shotgunammo
sprite    49 roll       1          // tile0049 shotgunammo
sprite    49 mdzoff     500000     // tile0049 shotgunammo
sprite  1583 angoff     512        // tile0051 cola
sprite  1380 angoff     512        // tile0049 shotgunammo
sprite   118 angoff     512        // tile0049 shotgunammo
sprite  1379 angoff     768        // tile0021 firstgunsprite
sprite  1194 angoff    -384        // tile1045 donuts
sprite   623 angoff     256        // tile0556 chair1
sprite   623 roll       1          // tile0556 chair1
sprite   623 mdzoff     500000     // tile0556 chair1
sprite  1188 angoff     512        // tile0052 sixpack
sprite  1189 angoff     512        // tile0052 sixpack
sprite   246 angoff     1024       // tile1165 bottle18
sprite   117 angoff     768        // tile0049 shotgunammo
sprite   117 pitch     -2          // tile0049 shotgunammo
sprite   117 mdzoff     250000     // tile0049 shotgunammo
sprite   116 angoff     256        // tile0049 shotgunammo
sprite   116 pitch     -1          // tile0049 shotgunammo
sprite   116 roll       1          // tile0049 shotgunammo
sprite   116 mdzoff     900000     // tile0049 shotgunammo
sprite  1356 angoff     1024       // tile0021 firstgunsprite
sprite  1560 angoff     1024       // tile0052 sixpack
sprite  1560 pitch      1          // tile0052 sixpack
sprite  1560 mdzoff     200000     // tile0052 sixpack
sprite  1561 roll       1          // tile1014 bottle8
sprite  1561 mdzoff     500000     // tile1014 bottle8
sprite   213 roll       1          // tile0670 (faucet)
sprite   213 mdzoff     200000     // tile0670 (faucet)
sprite  1581 angoff     1024       // tile0052 sixpack
sprite  1581 roll       1          // tile0052 sixpack
sprite  1581 mdzoff     500000     // tile0052 sixpack
sprite  1231 angoff     512        // tile0561 (soap)
sprite  1231 pitch      1          // tile0561 (soap)
sprite  1231 mdzoff     300000     // tile0561 (soap)
sprite  1232 pitch      1          // tile0670 (faucet)
sprite  1232 mdzoff     200000     // tile0670 (faucet)
sprite  1386 angoff    -512        // tile0049 shotgunammo
sprite  1387 angoff    -512        // tile0040 ammo
sprite  1273 angoff    -512        // tile0060 accesscard [red]
sprite  1273 roll       1          // tile0060 accesscard [red]
sprite  1273 mdzoff     500000     // tile0060 accesscard [red]
sprite  1289 pitch      3          // tile0910 tree2
sprite  1289 mdxoff     50000      // tile0910 tree2
sprite  1290 pitch      1          // tile0910 tree2
sprite  1290 roll      -1          // tile0910 tree2
sprite  1290 mdxoff     150000     // tile0910 tree2
sprite  1290 mdzoff     500000     // tile0910 tree2
sprite  1288 pitch      5          // tile0910 tree2
sprite  1288 mdxoff     30000      // tile0910 tree2
sprite   428 angoff     1024       // tile0059 heatsensor
sprite   300 nomdanim              // tile2267 (tile2265 jibs5)
sprite   423 angoff    -512        // tile0061 boots
sprite   422 angoff    -512        // tile0054 shield
sprite   420 angoff    -512        // tile0053 firstaid
sprite   419 angoff    -512        // tile0049 shotgunammo
sprite   459 angoff    -768        // tile0047 hbombammo
sprite   460 angoff    -768        // tile0047 hbombammo
sprite   461 angoff    -768        // tile0044 rpgammo
sprite   462 angoff    -768        // tile0044 rpgammo
sprite   463 angoff    -768        // tile0023 rpgsprite
sprite   464 angoff     768        // tile0041 batteryammo
sprite   465 angoff     768        // tile0041 batteryammo
sprite   466 angoff    -768        // tile0022 chaingunsprite
sprite   467 angoff    -768        // tile0022 chaingunsprite
sprite   468 angoff    -511        // tile0049 shotgunammo
sprite   469 angoff    -511        // tile0049 shotgunammo
sprite   470 angoff    -513        // tile0049 shotgunammo
sprite   470 pitch     -2          // tile0049 shotgunammo
sprite   470 mdzoff     250000     // tile0049 shotgunammo
sprite   471 angoff    -512        // tile0049 shotgunammo
sprite   471 pitch     -1          // tile0049 shotgunammo
sprite   471 mdzoff     500000     // tile0049 shotgunammo
sprite   472 angoff     256        // tile0028 shotgunsprite
sprite   472 roll       1          // tile0028 shotgunsprite
sprite   472 mdzoff     900000     // tile0028 shotgunsprite
sprite   473 angoff     256        // tile0028 shotgunsprite
sprite   473 roll       1          // tile0028 shotgunsprite
sprite   473 mdzoff     900000     // tile0028 shotgunsprite
sprite   476 angoff     768        // tile0040 ammo
sprite   477 angoff     768        // tile0040 ammo
sprite   478 angoff     768        // tile0040 ammo
sprite   474 angoff     768        // tile0040 ammo
sprite   475 angoff     768        // tile0040 ammo
sprite   481 angoff    -768        // tile0021 firstgunsprite
sprite   479 angoff    -768        // tile0021 firstgunsprite
sprite   480 angoff    -768        // tile0021 firstgunsprite
sprite  1455 angoff     32         // tile0024 freezesprite
sprite  1473 angoff     128        // tile0049 shotgunammo
sprite   493 angoff    -640        // tile1238 explodingbarrel
sprite  1397 angoff     384        // tile0049 shotgunammo
sprite  1397 roll      -1          // tile0049 shotgunammo
sprite  1397 mdzoff     500000     // tile0049 shotgunammo
sprite    37 angoff    -384        // tile0028 shotgunsprite (multiplayer)
sprite  1400 angoff    -128        // tile0049 shotgunammo
sprite  1401 angoff    -576        // tile0040 ammo
sprite  1403 angoff     128        // tile0049 shotgunammo
sprite  1329 angoff     512        // tile1247 seenine
sprite   833 angoff     256        // tile0556 chair1
sprite   828 angoff    -512        // tile0556 chair1
sprite   831 angoff    -512        // tile0556 chair1
sprite   830 angoff    -512        // tile0556 chair1
sprite   829 angoff    -512        // tile0556 chair1
sprite   832 angoff     1024       // tile0556 chair1
sprite   824 angoff     512        // tile0556 chair1
sprite   827 angoff     512        // tile0556 chair1
sprite   826 angoff     512        // tile0556 chair1
sprite   825 angoff     512        // tile0556 chair1
sprite  1528 nomdanim              // tile2126 (tile2120 lizman)
sprite  1528 angoff    -832        // tile2126 (tile2120 lizman)
sprite    17 nomdanim              // tile1436 (tile1405 duke)
sprite    17 angoff     1024       // tile1436 (tile1405 duke)
sprite  1529 nomdanim              // tile2006 (tile2000 pigcop)
sprite  1530 nomdanim              // tile1686 (tile1680 liztroop)
sprite  1530 angoff     448        // tile1686 (tile1680 liztroop)
sprite  1531 nomdanim              // tile1726 (tile1725 liztroopjetpack)
sprite  1531 angoff     512        // tile1726 (tile1725 liztroopjetpack)
sprite  1532 nomdanim              // tile1726 (tile1725 liztroopjetpack)
sprite  1532 angoff     544        // tile1726 (tile1725 liztroopjetpack)
sprite  1533 nomdanim              // tile1726 (tile1725 liztroopjetpack)
sprite  1533 angoff     480        // tile1726 (tile1725 liztroopjetpack)
sprite  1054 angoff     768        // tile1160 bottle13
sprite   281 angoff    -512        // tile0052 sixpack
sprite    45 angoff     640        // tile0028 shotgunsprite (multiplayer)
sprite  1293 angoff    -512        // tile0060 accesscard [yellow]
sprite   101 angoff     256        // tile0049 shotgunammo
sprite    81 angoff    -512        // tile0029 devistatorsprite
sprite    81 roll      -1          // tile0029 devistatorsprite
sprite    81 mdzoff     900000     // tile0029 devistatorsprite
sprite   557 angoff    -512        // tile0058 (spacesuit)
sprite   557 pitch      1          // tile0058 (spacesuit)
sprite   557 mdxoff     30000      // tile0058 (spacesuit)
sprite   556 angoff    -512        // tile0058 (spacesuit)
sprite   556 pitch      1          // tile0058 (spacesuit)
sprite   556 mdxoff     30000      // tile0058 (spacesuit)
sprite   558 angoff    -512        // tile0058 (spacesuit)
sprite   558 pitch      1          // tile0058 (spacesuit)
sprite   558 mdxoff     30000      // tile0058 (spacesuit)
sprite   560 angoff    -512        // tile0061 boots
sprite   561 angoff    -512        // tile0061 boots
sprite   559 angoff    -512        // tile0061 boots
sprite   566 angoff    -512        // tile0556 chair1
sprite   567 angoff     512        // tile1045 donuts
sprite  1413 angoff    -768        // tile0049 shotgunammo
sprite   570 angoff     512        // tile0556 chair1
sprite   400 angoff     256        // tile0060 accesscard [blue]
sprite   551 angoff    -512        // tile0616 pipe2
sprite   527 angoff    -512        // tile1227 nukebarrel
sprite   527 roll       1          // tile1227 nukebarrel
sprite   527 mdzoff     500000     // tile1227 nukebarrel
// mhk diff sync 2
sprite   547 roll       1          // tile0618 pipe3
sprite   547 mdzoff     300000     // tile0618 pipe3
sprite   546 angoff     512        // tile0619 pipe1
sprite   529 angoff     1024       // tile1238 explodingbarrel
sprite   530 angoff    -512        // tile1238 explodingbarrel
sprite   545 angoff    -512        // tile0616 pipe2
sprite   545 pitch      1          // tile0616 pipe2
sprite   545 mdzoff     700000     // tile0616 pipe2
sprite   521 angoff    -384        // tile1238 explodingbarrel
sprite   531 angoff    -640        // tile1227 nukebarrel
sprite   522 angoff     1024       // tile1238 explodingbarrel
sprite   550 angoff    -512        // tile0616 pipe2
sprite   532 pitch     -1          // tile1238 explodingbarrel
sprite   532 mdzoff     200000     // tile1238 explodingbarrel
sprite   524 angoff    -512        // tile1238 explodingbarrel
sprite   523 angoff    -896        // tile1238 explodingbarrel
sprite   553 angoff     512        // tile0619 pipe1
sprite   526 angoff    -768        // tile1238 explodingbarrel
sprite   549 roll       1          // tile0617 pipe1b
sprite   549 mdzoff     500000     // tile0617 pipe1b
sprite   534 angoff     1024       // tile1238 explodingbarrel
sprite   535 angoff    -640        // tile1238 explodingbarrel
sprite   518 angoff     512        // tile0061 boots
sprite   537 angoff    -512        // tile1238 explodingbarrel
sprite   540 angoff    -512        // tile1227 nukebarrel
sprite   538 angoff    -512        // tile1227 nukebarrel
sprite   539 angoff    -512        // tile1238 explodingbarrel
sprite   544 angoff    -768        // tile1238 explodingbarrel
sprite   541 angoff    -256        // tile1238 explodingbarrel
sprite  1507 angoff     512        // tile0023 rpgsprite
sprite   268 angoff     256        // tile0049 shotgunammo
sprite   275 angoff     896        // tile0049 shotgunammo
sprite   275 pitch      1          // tile0049 shotgunammo
sprite   275 mdzoff     500000     // tile0049 shotgunammo
sprite  1258 angoff     1024       // tile0556 chair1
sprite  1268 angoff    -512        // tile1014 bottle8