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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Warzone
// Filename : warz.map
// Author : Andras Piroska
// mapmd4 : b0ba9af53bdc7c8faa3c1f9fda4fbaa1 // 1997-06-07
// <-> warz_ATT.mhk
// Curr. HRP: r5.3.629
// 0-9 / 45-192 / / 228-607 / 633-1252 / 1342-1492 / / 1538-1649
sprite 815 nomdanim // tile1425 (tile1405 duke)
sprite 1239 angoff 896 // tile0053 firstaid
sprite 1240 angoff 768 // tile0042 devistatorammo
sprite 48 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 48 mdzoff 500000 // tile0028 shotgunsprite (multiplayer)
sprite 48 pitch -1 // tile0028 shotgunsprite (multiplayer)
sprite 48 roll -1 // tile0028 shotgunsprite (multiplayer)
sprite 1251 angoff 1024 // tile0042 devistatorammo
sprite 1252 angoff 640 // tile0049 shotgunammo
sprite 485 angoff 256 // tile0981 hydrent
sprite 801 angoff 768 // tile0981 hydrent
sprite 920 angoff -384 // tile1232 canwithsomething
sprite 915 angoff -256 // tile0044 rpgammo
sprite 916 angoff -256 // tile0044 rpgammo
sprite 918 mdxoff 10000 // tile0023 rpgsprite
sprite 918 pitch -1 // tile0023 rpgsprite
sprite 912 nomdanim // tile2401 (tile2400 scrap1)
sprite 912 mdxoff 40000 // tile2401 (tile2400 scrap1)
sprite 912 pitch 1 // tile2401 (tile2400 scrap1)
sprite 911 nomdanim // tile2418 (tile2416 scrap5)
sprite 911 mdxoff 30000 // tile2401 (tile2400 scrap1)
sprite 911 pitch 1 // tile2401 (tile2400 scrap1)
sprite 908 angoff 256 // tile0052 sixpack
sprite 909 angoff 256 // tile0052 sixpack
sprite 1210 angoff 512 // tile0047 hbombammo
sprite 937 angoff -768 // tile0680 chair3
sprite 936 angoff -512 // tile0680 chair3
sprite 1019 mdzoff 500000 // tile0026 heavyhbomb
sprite 1019 roll 1 // tile0026 heavyhbomb
sprite 1117 angoff 512 // tile0054 shield
sprite 934 roll 192 // tile0026 heavyhbomb
sprite 808 angoff 640 // tile1232 canwithsomething
sprite 807 angoff 1024 // tile1232 canwithsomething
sprite 806 angoff 256 // tile1232 canwithsomething
sprite 805 angoff -512 // tile1232 canwithsomething
sprite 1147 angoff 1024 // tile0053 firstaid (multiplayer)
sprite 1115 angoff 512 // tile0052 sixpack
sprite 1250 angoff 256 // tile0042 devistatorammo
sprite 1148 angoff 768 // tile0049 shotgunammo
sprite 1209 angoff 1024 // tile0044 rpgammo
sprite 672 angoff 512 // tile1682 liztroopstayput
sprite 672 mdzoff 900000 // tile1682 liztroopstayput
sprite 672 pitch 1 // tile1682 liztroopstayput
sprite 672 roll 1 // tile1682 liztroopstayput
sprite 673 angoff 512 // tile1682 liztroopstayput
sprite 673 mdzoff 900000 // tile1682 liztroopstayput
sprite 673 pitch 1 // tile1682 liztroopstayput
sprite 795 angoff 256 // tile0052 sixpack
sprite 699 angoff 256 // tile0051 cola
sprite 1136 angoff -384 // tile0680 chair3
sprite 700 angoff 128 // tile0955 bottle2
sprite 671 angoff 768 // tile0041 batteryammo
sprite 696 angoff 512 // tile0060 accesscard yellow
sprite 687 angoff 512 // tile0052 sixpack
sprite 690 angoff 1024 // tile0028 shotgunsprite
sprite 1158 angoff 384 // tile0022 chaingunsprite
sprite 465 angoff -512 // tile0044 rpgammo
sprite 466 angoff -256 // tile0052 sixpack
sprite 657 angoff -768 // tile0053 firstaid
//sprite 607 notmd // tile0132 slotdoor
sprite 289 angoff 256 // tile0060 accesscard blue
sprite 314 angoff 384 // tile0041 batteryammo
sprite 315 angoff 1024 // tile0049 shotgunammo
sprite 1649 angoff -512 // tile0053 firstaid (multiplayer)
sprite 320 angoff 512 // tile0037 freezeammo
sprite 321 angoff 512 // tile0037 freezeammo
sprite 1638 angoff -512 // tile0042 devistatorammo
sprite 1637 angoff -512 // tile0029 devistatorsprite
sprite 1637 mdzoff 200000 // tile0029 devistatorsprite
sprite 1637 pitch 1 // tile0029 devistatorsprite
sprite 661 angoff -256 // tile0052 sixpack
sprite 646 angoff 512 // tile1247 seenine
sprite 647 angoff 1024 // tile0916 fireext
sprite 1212 angoff -512 // tile0047 hbombammo
sprite 1213 angoff 512 // tile0051 cola
sprite 633 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 633 pitch -7 // tile0574 (tile0670 (faucet))
sprite 633 roll 2 // tile0574 (tile0670 (faucet))
sprite 47 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 1602 angoff 512 // tile0916 fireext
sprite 1555 angoff 512 // tile0053 firstaid
sprite 1557 angoff 512 // tile0025 shrinkersprite
sprite 1559 angoff 512 // tile0054 shield
sprite 1560 angoff 512 // tile0055 steroids
sprite 1553 angoff -768 // tile0053 firstaid
sprite 1567 angoff 768 // tile0556 chair1
sprite 1492 angoff 512 // tile0052 sixpack
sprite 231 angoff 512 // tile0044 rpgammo
sprite 228 angoff 512 // tile0044 rpgammo
sprite 229 angoff 512 // tile0044 rpgammo
sprite 230 angoff 512 // tile0044 rpgammo
// mhk diff sync 1
sprite 1540 angoff 1024 // tile0054 shield
sprite 1538 angoff -256 // tile0052 sixpack
sprite 1539 angoff -256 // tile0052 sixpack
sprite 193 angoff -512 // tile0044 rpgammo
sprite 192 angoff -512 // tile0042 devistatorammo
sprite 45 angoff -512 // tile0057 jetpack
sprite 541 angoff -512 // tile0028 shotgunsprite
sprite 531 angoff -512 // tile0049 shotgunammo
sprite 530 angoff -512 // tile0049 shotgunammo
sprite 1349 angoff 1024 // tile0047 hbombammo
sprite 533 angoff 512 // tile0041 batteryammo
sprite 535 angoff 1024 // tile0021 firstgunsprite
sprite 534 angoff 1024 // tile0022 chaingunsprite
sprite 532 angoff 512 // tile0041 batteryammo
sprite 1342 angoff 1024 // tile0054 shield
sprite 1352 angoff 512 // tile0023 rpgsprite
sprite 1351 angoff 512 // tile0044 rpgammo
sprite 246 angoff 512 // tile0051 cola
sprite 247 angoff 512 // tile0051 cola
sprite 250 angoff -256 // tile0049 shotgunammo
sprite 407 angoff -512 // tile0027 tripbombsprite
sprite 408 angoff -512 // tile0027 tripbombsprite
sprite 409 angoff -512 // tile0054 shield
sprite 410 angoff 512 // tile0052 sixpack
sprite 1456 angoff -512 // tile0060 accesscard red
sprite 9 pitch -176 // tile0042 devistatorammo
sprite 6 angoff 1024 // tile0054 shield
sprite 317 angoff 1024 // tile0049 shotgunammo
sprite 318 angoff -768 // tile0981 hydrent
sprite 297 angoff 256 // tile0051 cola
sprite 1387 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 1387 pitch -1 // tile0913 maskwall2 (fence)
sprite 462 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 462 pitch -1 // tile0913 maskwall2 (fence)
sprite 1386 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 1386 pitch -1 // tile0913 maskwall2 (fence)
sprite 1384 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 1384 pitch -1 // tile0913 maskwall2 (fence)
sprite 1385 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 1385 pitch -1 // tile0913 maskwall2 (fence)
sprite 1383 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 1383 pitch -1 // tile0913 maskwall2 (fence)
sprite 1382 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 1382 pitch -1 // tile0913 maskwall2 (fence)
sprite 1381 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 1381 pitch -1 // tile0913 maskwall2 (fence)
sprite 1380 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 1380 pitch -1 // tile0913 maskwall2 (fence)
sprite 1379 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 1379 pitch -1 // tile0913 maskwall2 (fence)
sprite 1401 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 1401 pitch -1 // tile0913 maskwall2 (fence)
sprite 1378 mdzoff 500000 // tile0913 maskwall2 (fence)
sprite 1378 pitch -1 // tile0913 maskwall2 (fence)