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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Underground Fortress
// Filename : UNDER_FT.MAP
// Author : Cedric 'Zaxtor Znort' Lutes
// mapmd4 : d76b452b0668a2175a1a49537ad6d6a9 // 2003-11-22
// <-> UNDER_FT-amctc.mhk
// Curr. HRP: r5.3.635
// 0-280 / / 469-2028 / 2055-3474 / 3476-3777
sprite 2223 angoff -512 // tile0021 firstgunsprite
sprite 2223 mdzoff 900000 // tile0021 firstgunsprite
sprite 2223 pitch 1 // tile0021 firstgunsprite
sprite 2218 angoff 512 // tile0028 shotgunsprite
sprite 2218 mdzoff 900000 // tile0028 shotgunsprite
sprite 2218 pitch 1 // tile0028 shotgunsprite
sprite 2219 angoff -512 // tile0049 shotgunammo
sprite 2220 angoff -512 // tile0049 shotgunammo
sprite 2221 angoff -512 // tile0049 shotgunammo
sprite 2222 angoff -512 // tile0049 shotgunammo
sprite 584 angoff -512 // tile0040 ammo
sprite 605 mdzoff 450000 // tile0619 pipe1
sprite 605 pitch 2 // tile0619 pipe1
sprite 606 angoff 1024 // tile0619 pipe1
sprite 606 mdzoff 300000 // tile0619 pipe1
sprite 606 pitch -3 // tile0619 pipe1
sprite 607 mdzoff 900000 // tile0619 pipe1
sprite 607 pitch 1 // tile0619 pipe1
sprite 607 roll -1 // tile0619 pipe1
sprite 604 mdzoff 450000 // tile0619 pipe1
sprite 604 pitch -2 // tile0619 pipe1
sprite 603 angoff 1024 // tile0619 pipe1
sprite 603 mdzoff 900000 // tile0619 pipe1
sprite 603 pitch 1 // tile0619 pipe1
sprite 608 mdzoff 900000 // tile0619 pipe1
sprite 608 pitch -1 // tile0619 pipe1
sprite 608 roll -1 // tile0619 pipe1
sprite 2995 notmd // tile0168 dipswitch3
sprite 2874 angoff 1024 // tile1238 explodingbarrel
sprite 2864 angoff 512 // tile0996 pipe4
sprite 2872 angoff -768 // tile1238 explodingbarrel
sprite 2873 angoff 768 // tile1238 explodingbarrel
sprite 555 angoff 512 // tile0041 batteryammo
sprite 558 angoff 1024 // tile4580 canwithsomething2
sprite 553 angoff 1024 // tile0047 hbombammo
sprite 549 angoff 0 // tile0060 accesscard blue
sprite 3013 angoff 1024 // tile0996 pipe4
sprite 3011 angoff 1024 // tile0996 pipe4
sprite 3012 angoff 1024 // tile0996 pipe4
sprite 3021 angoff 0 // tile0009 respawn [accesscard blue]
sprite 3028 roll -224 // tile0049 shotgunammo
sprite 3027 roll -224 // tile0049 shotgunammo
sprite 3475 angoff 256 // tile0054 shield
sprite 3466 angoff 512 // tile0042 devistatorammo
sprite 3467 angoff 512 // tile0042 devistatorammo
sprite 3474 angoff 512 // tile0049 shotgunammo
sprite 3471 angoff 512 // tile0047 hbombammo
sprite 3472 angoff 512 // tile0047 hbombammo
sprite 3473 angoff 640 // tile0047 hbombammo
sprite 3470 angoff 512 // tile0053 firstaid
sprite 3029 angoff 512 // tile0040 ammo
sprite 1520 angoff -512 // tile1238 explodingbarrel
sprite 1517 angoff 1024 // tile1238 explodingbarrel
sprite 1518 angoff 512 // tile1238 explodingbarrel
sprite 1510 mdzoff 700000 // tile0054 shield
sprite 1510 roll -1 // tile0054 shield
sprite 1515 angoff 512 // tile1228 nukebarreldented
sprite 1521 angoff -768 // tile1227 nukebarrel
sprite 1456 angoff 1024 // tile0049 shotgunammo
sprite 2848 angoff 512 // tile0040 ammo
sprite 2849 angoff 512 // tile0040 ammo
sprite 2851 angoff 512 // tile1238 explodingbarrel
sprite 2850 angoff 512 // tile1238 explodingbarrel
sprite 2020 nomdanim // tile0553 (tile0551 domelite)
sprite 2021 nomdanim // tile0553 (tile0551 domelite)
sprite 2022 nomdanim // tile0553 (tile0551 domelite)
sprite 2023 nomdanim // tile0553 (tile0551 domelite)
sprite 2024 nomdanim // tile0553 (tile0551 domelite)
sprite 2025 nomdanim // tile0553 (tile0551 domelite)
sprite 2026 nomdanim // tile0553 (tile0551 domelite)
sprite 2027 nomdanim // tile0553 (tile0551 domelite)
sprite 2028 nomdanim // tile0553 (tile0551 domelite)
sprite 1457 angoff 512 // tile0049 shotgunammo
sprite 1458 angoff 512 // tile0049 shotgunammo
sprite 217 angoff -768 // tile1227 nukebarrel
sprite 219 angoff 1024 // tile1227 nukebarrel
sprite 221 angoff 768 // tile1227 nukebarrel
sprite 216 angoff -384 // tile1227 nukebarrel
sprite 215 angoff 1024 // tile1227 nukebarrel
sprite 1546 mdzoff 350000 // tile0977 genericpole
sprite 1546 roll 1 // tile0977 genericpole
sprite 1547 mdzoff 350000 // tile0977 genericpole
sprite 1547 roll 1 // tile0977 genericpole
sprite 1542 mdzoff 350000 // tile0977 genericpole
sprite 1542 roll -1 // tile0977 genericpole
sprite 1543 mdzoff 350000 // tile0977 genericpole
sprite 1543 roll -1 // tile0977 genericpole
sprite 1548 mdzoff 350000 // tile0977 genericpole
sprite 1548 pitch 1 // tile0977 genericpole
sprite 1548 roll 1 // tile0977 genericpole
sprite 1549 mdzoff 350000 // tile0977 genericpole
sprite 1549 pitch 1 // tile0977 genericpole
sprite 1549 roll 1 // tile0977 genericpole
sprite 1540 mdzoff 350000 // tile0977 genericpole
sprite 1540 pitch 1 // tile0977 genericpole
sprite 1541 mdzoff 350000 // tile0977 genericpole
sprite 1541 pitch 1 // tile0977 genericpole
sprite 1544 mdzoff 350000 // tile0977 genericpole
sprite 1544 pitch -1 // tile0977 genericpole
sprite 1545 mdzoff 350000 // tile0977 genericpole
sprite 1545 pitch -1 // tile0977 genericpole
sprite 1552 mdzoff 350000 // tile0977 genericpole
sprite 1552 pitch 1 // tile0977 genericpole
sprite 1553 mdzoff 350000 // tile0977 genericpole
sprite 1553 pitch 1 // tile0977 genericpole
sprite 1550 mdzoff 350000 // tile0977 genericpole
sprite 1550 pitch -1 // tile0977 genericpole
sprite 1551 mdzoff 350000 // tile0977 genericpole
sprite 1551 pitch -1 // tile0977 genericpole
sprite 1556 mdzoff 350000 // tile0977 genericpole
sprite 1556 pitch 1 // tile0977 genericpole
sprite 1557 mdzoff 350000 // tile0977 genericpole
sprite 1557 pitch 1 // tile0977 genericpole
sprite 1554 mdzoff 350000 // tile0977 genericpole
sprite 1554 pitch -1 // tile0977 genericpole
sprite 1555 mdzoff 350000 // tile0977 genericpole
sprite 1555 pitch -1 // tile0977 genericpole
sprite 3056 notmd // tile0168 dipswitch3
sprite 3364 angoff 512 // tile1229 nukebarrelleaked
sprite 3359 angoff 1024 // tile1238 explodingbarrel
sprite 3360 angoff 512 // tile1238 explodingbarrel
sprite 3355 angoff -640 // tile0049 shotgunammo
sprite 3356 angoff 1024 // tile0049 shotgunammo
sprite 3357 angoff 1024 // tile0051 cola
sprite 3373 angoff -992 // tile0053 firstaid
sprite 3367 angoff 1024 // tile0049 shotgunammo
sprite 3367 mdzoff 500000 // tile0049 shotgunammo
sprite 3367 roll 1 // tile0049 shotgunammo
sprite 3388 angoff 1024 // tile0060 accesscard yellow
sprite 516 mdzoff 200000 // tile0680 chair3
sprite 516 roll 1 // tile0680 chair3
sprite 2923 angoff -576 // tile4454 deskphone
sprite 2892 angoff 1024 // tile0060 accesscard red
sprite 2789 angoff 256 // tile0041 batteryammo
sprite 2789 mdzoff 500000 // tile0041 batteryammo
sprite 2789 roll 1 // tile0041 batteryammo
sprite 2790 angoff 256 // tile0041 batteryammo
sprite 2790 mdzoff 100000 // tile0041 batteryammo
sprite 2790 pitch 1 // tile0041 batteryammo
sprite 2790 roll 2 // tile0041 batteryammo
sprite 2797 angoff 256 // tile0041 batteryammo
sprite 2797 mdzoff 500000 // tile0041 batteryammo
sprite 2797 roll 1 // tile0041 batteryammo
sprite 2798 angoff 256 // tile0041 batteryammo
sprite 2798 mdzoff 200000 // tile0041 batteryammo
sprite 2798 roll 1 // tile0041 batteryammo
sprite 2795 angoff 256 // tile0041 batteryammo
sprite 2795 mdzoff 500000 // tile0041 batteryammo
sprite 2795 roll 1 // tile0041 batteryammo
sprite 2796 angoff 256 // tile0041 batteryammo
sprite 2796 mdzoff 200000 // tile0041 batteryammo
sprite 2796 roll 1 // tile0041 batteryammo
sprite 2793 angoff 256 // tile0041 batteryammo
sprite 2793 mdzoff 500000 // tile0041 batteryammo
sprite 2793 roll 1 // tile0041 batteryammo
sprite 2794 angoff 256 // tile0041 batteryammo
sprite 2794 mdzoff 200000 // tile0041 batteryammo
sprite 2794 roll 1 // tile0041 batteryammo
sprite 2791 angoff 256 // tile0041 batteryammo
sprite 2791 mdzoff 100000 // tile0041 batteryammo
sprite 2791 pitch -1 // tile0041 batteryammo
sprite 2791 roll 3 // tile0041 batteryammo
// mhk diff sync 1
sprite 2792 angoff 256 // tile0041 batteryammo
sprite 2792 mdzoff 200000 // tile0041 batteryammo
sprite 2792 roll 1 // tile0041 batteryammo
sprite 2787 angoff 768 // tile0022 chaingunsprite
sprite 2845 angoff 512 // tile0025 shrinkersprite
sprite 2844 angoff 1024 // tile0040 ammo
sprite 2810 angoff 768 // tile0049 shotgunammo
sprite 2808 angoff 768 // tile0049 shotgunammo
sprite 2807 angoff 768 // tile0049 shotgunammo
sprite 2809 angoff 768 // tile0049 shotgunammo
sprite 2805 angoff 768 // tile0049 shotgunammo
sprite 2806 angoff 768 // tile0049 shotgunammo
sprite 2803 angoff 768 // tile0049 shotgunammo
sprite 2804 angoff 768 // tile0049 shotgunammo
sprite 2846 angoff 768 // tile0054 shield
sprite 2847 angoff 512 // tile1348 holoduke
sprite 2785 angoff -512 // tile0027 tripbombsprite
sprite 2786 angoff -768 // tile0027 tripbombsprite
sprite 2784 angoff 1024 // tile0027 tripbombsprite
sprite 2770 angoff -512 // tile0047 hbombammo
sprite 2770 mdzoff 300000 // tile0047 hbombammo
sprite 2770 pitch -1 // tile0047 hbombammo
sprite 2761 notmd // tile0168 dipswitch3
sprite 752 angoff 640 // tile0052 sixpack
sprite 753 angoff 384 // tile0052 sixpack
sprite 1132 nomdanim // tile0553 (tile0551 domelite)
sprite 1117 nomdanim // tile0553 (tile0551 domelite)
sprite 1123 nomdanim // tile0553 (tile0551 domelite)
sprite 1121 nomdanim // tile0553 (tile0551 domelite)
sprite 1127 nomdanim // tile0553 (tile0551 domelite)
sprite 1119 nomdanim // tile0553 (tile0551 domelite)
sprite 1125 nomdanim // tile0553 (tile0551 domelite)
sprite 158 angoff 0 // tile0060 accesscard blue
sprite 3777 angoff -320 // tile0055 steroids
sprite 3652 angoff 896 // tile0060 accesscard blue
sprite 1184 angoff -512 // tile0049 shotgunammo
sprite 2940 angoff 512 // tile1321 fem3 hooker
sprite 2940 mdzoff 1500000 // tile1321 fem3 hooker
sprite 2940 pitch -1 // tile1321 fem3 hooker
sprite 2962 angoff 1024 // tile0051 cola
sprite 1185 angoff 512 // tile0051 cola
sprite 611 angoff 512 // tile0054 shield
sprite 617 notmd // tile0168 dipswitch3
sprite 610 angoff 512 // tile0052 sixpack
sprite 609 angoff 512 // tile0052 sixpack
sprite 3257 angoff 1024 // tile0054 shield
sprite 261 angoff 1024 // tile0022 chaingunsprite
sprite 262 angoff 512 // tile0041 batteryammo
sprite 263 angoff 512 // tile0041 batteryammo
sprite 264 angoff 512 // tile0041 batteryammo
sprite 265 angoff 512 // tile0041 batteryammo
sprite 266 angoff 512 // tile0041 batteryammo
sprite 266 mdzoff 700000 // tile0041 batteryammo
sprite 266 roll 1 // tile0041 batteryammo
sprite 267 angoff 512 // tile0041 batteryammo
sprite 267 mdzoff 700000 // tile0041 batteryammo
sprite 267 roll 1 // tile0041 batteryammo
sprite 268 angoff 512 // tile0041 batteryammo
sprite 268 mdzoff 700000 // tile0041 batteryammo
sprite 268 roll 1 // tile0041 batteryammo
sprite 269 angoff 512 // tile0041 batteryammo
sprite 269 mdzoff 700000 // tile0041 batteryammo
sprite 269 roll 1 // tile0041 batteryammo
sprite 226 angoff 1024 // tile0042 devistatorammo
sprite 131 angoff 1024 // tile1238 explodingbarrel
sprite 126 angoff 512 // tile1238 explodingbarrel
sprite 127 angoff -640 // tile1238 explodingbarrel
sprite 59 angoff 1024 // tile0480 (observatory)
sprite 13 angoff -512 // tile0516 satelite (dish)