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// Maphacks for Duke3D HRP
// Level: E3L9.MAP - "Stadium" (Original Atomic Edition version)
// Reviewed by NightFright (January 2010)
// CHARACTERS
// Cheerleaders
sprite 41 angoff 1024
sprite 42 angoff 1024
sprite 103 angoff 1024
sprite 108 angoff 1024
// PROPS
// "Duf Beer" Blimp
sprite 40 angoff -256
// ITEMS/POWERUPS
// Armor
sprite 1 angoff 512 // Dukematch only
// Health +30
sprite 66 angoff 1024
sprite 67 angoff 1024
// HoloDuke
sprite 25 angoff 1024
// Jetpack
sprite 46 angoff 512
sprite 85 angoff 1024 // Dukematch only
// Nightvision
sprite 87 angoff 1024
sprite 95 angoff 512
// WEAPONS/AMMO
// Shotgun & ammo
sprite 2 angoff 1024 // Dukematch only
sprite 3 angoff 512 // Dukematch only
sprite 12 angoff 512 // Dukematch only
sprite 49 angoff -512
sprite 68 angoff 1024
sprite 69 angoff 512
// Chaingun & ammo
sprite 5 angoff -512 // Dukematch only
sprite 45 angoff 1024
sprite 62 angoff -512
sprite 88 angoff -512 // Dukematch only
sprite 97 angoff -512
// RPG & ammo
sprite 20 angoff -512 // Dukematch only
sprite 43 angoff 512
sprite 44 angoff 512
sprite 47 angoff 512
sprite 96 angoff 512
// Pipebombs
sprite 13 angoff 1024
sprite 16 angoff 1024
sprite 89 angoff -512 // Dukematch only
// Shrinker & ammo
sprite 8 angoff 512 // Dukematch only
sprite 17 angoff 512
sprite 23 angoff -512
sprite 70 angoff 512
// Devastator & ammo
sprite 6 angoff -256 // Dukematch only
sprite 7 angoff -768 // Dukematch only
sprite 21 angoff 512 // Dukematch only
sprite 50 angoff -512
sprite 90 angoff 1024 // Dukematch only
sprite 98 angoff 1024
// Freezethrower & ammo
sprite 10 angoff 512 // Dukematch only
sprite 19 angoff -512 // Dukematch only
sprite 48 angoff 1024
sprite 65 angoff 512
sprite 93 angoff 1024
// LIGHTING
// Syntax: light sector/x/y/z/range/r/g/b/radius/fade/angle/horiz/mins/maxy/prio/tile
// here are lights by The Commander
// Football field spotlights
// light 2 11264 8448 -64512 25000 255 216 0 256 192 512 -1 0 0 0 -1
// light 1 -11008 40704 -64512 25000 255 216 0 256 192 1792 -1 0 0 0 -1
// light 0 -13056 25600 -64512 25000 255 216 0 256 192 0 -1 0 0 0 -1
// light 14 35584 25600 -64512 25000 255 216 0 256 192 1024 -1 0 0 0 -1
// light 0 -11008 10496 -64512 25000 255 216 0 256 192 256 -1 0 0 0 -1
// light 14 33536 10496 -64512 25000 255 216 0 256 192 768 -1 0 0 0 -1
// light 1 11264 42752 -64512 25000 255 216 0 256 192 1536 -1 0 0 0 -1
// light 14 33536 40704 -64512 25000 255 216 0 256 192 1280 -1 0 0 0 -1
// Center nuke pointlight
// light 7 11264 25600 4096 8000 255 255 0 0 0 1536 -1 0 0 0 -1
// Lights by Devastator
light 12 27136 25600 -54400 16000 185 255 255 304 228 1024 69 0 0 0 -1
light 12 9054 19787 -256000 3800 255 255 255 0 0 1408 49 0 0 0 -1
light 2 16384 9984 -49152 6400 55 55 61 0 0 1536 49 0 0 0 -1
light 11 10295 27611 -214656 7100 241 255 141 0 0 1536 49 0 0 0 -1
light 1 759 38523 -57088 8200 241 255 141 0 0 0 49 0 0 0 -1
light 0 -10752 31232 -51200 8200 235 225 111 0 0 1536 49 0 0 0 -1
light 0 -5888 16128 -73472 8200 241 255 141 0 0 1536 49 0 0 0 -1
light 2 13824 14336 -72832 8200 241 255 141 0 0 1536 49 0 0 0 -1
light 12 -4608 25600 -54400 16000 185 255 255 304 228 0 69 0 0 0 -1
light 14 32928 25627 -61568 8800 255 145 1 0 0 1536 49 0 0 0 -1
Generated by GNU Enscript 1.6.5.90.