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// Maphacks for Duke3D HRP
// Level: E4L2.MAP - "Duke-Burger" (Original Atomic Edition version)
// Reviewed by NightFright (July 2008)



// PROPS

// Bottles
sprite 41 angoff 192

// Boxes
sprite 156 angoff 64
sprite 157 angoff -128

// C9 cannisters
sprite 2 angoff 256
sprite 3 angoff -128
sprite 4 angoff 512
sprite 5 angoff 768
sprite 6 angoff -256
sprite 7 angoff 384
sprite 8 angoff -768
sprite 9 angoff 128
sprite 10 angoff -256
sprite 11 angoff 768
sprite 12 angoff -384
sprite 13 angoff 64
sprite 14 angoff 256
sprite 15 angoff -768
sprite 16 angoff -128
sprite 17 angoff 256
sprite 18 angoff -512
sprite 19 angoff 128
sprite 20 angoff 384
sprite 21 angoff -256

// Chair
sprite 273 angoff -512
sprite 521 angoff 512

// Chickens (storage room)
sprite 581 angoff 128
sprite 582 angoff -256
sprite 583 angoff 512
sprite 627 angoff -128
sprite 628 angoff 768
sprite 629 angoff -64

// Deskphone
sprite 678 angoff -768

// Fries
sprite 477 angoff -128
sprite 478 angoff 768

// IV Unit
sprite 363 angoff 384

// Jollymeals/Foodobjects
sprite 325 angoff 256
sprite 656 angoff -128
sprite 657 angoff -192

// Ketchup/mustard 
sprite 559 angoff 128
sprite 560 angoff -64

// Robotdog2
sprite 37 angoff 192

// Scale
sprite 362 angoff 768

// "Slippery floor" sign
sprite 676 angoff -256

// Wooden Horses
sprite 118 angoff 896
sprite 119 angoff 256
sprite 120 angoff -192
sprite 121 angoff 384
sprite 122 angoff 96
sprite 123 angoff -128



// ITEMS/POWERUPS

// Armor
sprite 217 angoff 512
sprite 354 angoff 1024

// Health +10
sprite 124 angoff 512
sprite 136 angoff 512
sprite 352 angoff 512 // Dukematch only
sprite 680 angoff 512

// Health +30
sprite 335 angoff -896
sprite 353 angoff 512
sprite 356 angoff 256
sprite 596 angoff 768

// Keycards (R/B)
sprite 198 angoff -256
sprite 664 angoff -512

// MedKit
sprite 102 angoff 256
sprite 355 angoff -256

// Steroids
sprite 101 angoff 256
sprite 423 angoff 1024



// WEAPONS/AMMO

// Pistol & ammo
sprite 89 angoff 512
sprite 116 angoff -512
sprite 117 angoff -512

// Shotgun & ammo
sprite 351 angoff -512
sprite 417 angoff 512
sprite 597 angoff -512
sprite 792 angoff -512

// Chaingun & ammo
sprite 418 angoff -512

// RPG & ammo
sprite 75 angoff -256
sprite 416 angoff 512 // Dukematch only

// Pipebombs
sprite 85 angoff -768
sprite 98 angoff -512
sprite 113 angoff 896
sprite 140 angoff 1024
sprite 414 angoff 1024

// Shrinker/Expander & ammo
sprite 99 angoff 768
sprite 100 angoff 768
sprite 415 angoff 512 // Dukematch only
sprite 594 angoff -768
sprite 663 angoff 192

// Devastator & ammo
sprite 595 angoff -512

// Laser Tripbomb
sprite 59 angoff 512

// Freezethrower & ammo
sprite 60 angoff 512
sprite 125 angoff 1024
sprite 748 angoff -512



// OVERRIDE

// Fixes for badly aligned sprites
sprite 559 mdzoff 790000 // foodobject9
sprite 559 roll 1
sprite 560 mdzoff 330000 // foodobject9
sprite 560 pitch 1

// Forcing any floor aligned model to be rendered as sprite
sprite 46 notmd
sprite 323 notmd
sprite 324 notmd
sprite 330 notmd
sprite 361 notmd
sprite 364 notmd
sprite 365 notmd
sprite 372 notmd
sprite 373 notmd
sprite 375 notmd
sprite 376 notmd
sprite 394 notmd
sprite 395 notmd
sprite 420 notmd
sprite 421 notmd
sprite 422 notmd
sprite 431 notmd
sprite 432 notmd
sprite 447 notmd
sprite 448 notmd
sprite 481 notmd
sprite 665 notmd
sprite 666 notmd
sprite 667 notmd
sprite 668 notmd
sprite 669 notmd
sprite 670 notmd
sprite 671 notmd
sprite 672 notmd
sprite 673 notmd

// Switches to be hidden
sprite 334 notmd // Drive-thru speaker
sprite 702 notmd // Payphone
sprite 703 notmd // Payphone
sprite 790 notmd // "No way I'm eating this sh*t!"

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