Rev 479 | Rev 507 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed
// Maphacks for Duke3D HRP
// Level: E1L3.MAP - "Death Row" (Original Atomic Edition version)
// Author: Allen H. Blum III
// mapmd4: 65ad8fc00d9618a4e2e4a84c3d035d20
// Reviewed by NightFright (February 2012)
// CHARACTERS
// Monk
sprite 642 angoff 256 // tile1352 monk
// Slime babes
sprite 316 angoff -768 // tile1294 podfem1
// Space Marine
sprite 771 angoff -768 // tile1353 spacemarine
// PROPS
// Chair
sprite 330 angoff -512
// Fire extinguisher
sprite 187 angoff 512 // tile0916 fireext
// Soap
sprite 211 angoff -384
sprite 212 angoff 128
// Toilet
sprite 381 angoff 512 // tile0569 toilet
// ITEMS/POWERUPS
// Armor
sprite 676 angoff -512 // tile0054 shield
sprite 676 mdzoff 200000 // tile0054 shield
sprite 676 pitch 1 // tile0054 shield
// Health +10
sprite 682 angoff -512 // tile0051 cola
sprite 683 angoff -512 // tile0051 cola
sprite 806 angoff 256 // tile0051 cola
sprite 807 angoff 256 // tile0051 cola
sprite 808 angoff -256 // tile0051 cola
// Health +30
sprite 37 angoff -256 // tile0052 sixpack
sprite 40 angoff -128 // tile0052 sixpack
sprite 57 angoff 128 // tile0052 sixpack
sprite 58 angoff 512 // tile0052 sixpack
sprite 59 angoff -256 // tile0052 sixpack
sprite 60 angoff -256 // tile0052 sixpack
sprite 175 angoff -256 // tile0052 sixpack
sprite 189 angoff 512 // tile0052 sixpack
sprite 190 angoff 512 // tile0052 sixpack
sprite 616 angoff -256 // tile0052 sixpack
sprite 805 angoff -256 // tile0052 sixpack
sprite 809 angoff 256 // tile0052 sixpack
sprite 810 angoff -256 // tile0052 sixpack
sprite 845 angoff -256 // tile0052 sixpack
sprite 906 angoff 256 // tile0052 sixpack
// HoloDuke
sprite 672 angoff -512 // tile1348 holoduke
// Jetpack
sprite 903 angoff -768 // tile0150 jetpack
// Keycards (B)
sprite 699 angoff 512 // tile0060 accesscard
// MedKit
sprite 160 angoff -512 // tile0053 firstaid
sprite 413 angoff 256 // tile0053 firstaid (multiplayer)
// Nightvision
sprite 803 angoff -512 // tile0059 heatsensor
sprite 902 angoff 768 // tile0055 steroids
sprite 902 mdzoff 500000 // tile0055 steroids
sprite 902 pitch 1 // tile0055 steroids
// WEAPONS/AMMO
// Pistol & ammo
sprite 39 angoff -512
sprite 186 angoff 1024
sprite 522 angoff 512
sprite 534 angoff -256
sprite 535 angoff -256
sprite 654 angoff -512
sprite 838 angoff 1024
sprite 839 angoff 512
sprite 840 angoff -512
sprite 841 angoff -512
sprite 904 angoff 512
// Shotgun & ammo
sprite 38 angoff 256
sprite 51 angoff -512
sprite 236 angoff 256
sprite 279 angoff 512
sprite 281 angoff 256
sprite 283 angoff -768
sprite 284 angoff 1024
sprite 285 angoff -256
sprite 852 angoff 896
sprite 857 angoff -768
// Chaingun & ammo
sprite 41 angoff 256
sprite 256 angoff 512 // Dukematch only
sprite 282 angoff 512
sprite 412 angoff 256
sprite 564 angoff -768
sprite 812 angoff 256
// RPG & ammo
sprite 78 mdzoff 150000 // tile0044 rpgammo
sprite 78 roll -1 // tile0044 rpgammo
sprite 411 angoff 768
sprite 844 angoff 1024
sprite 856 angoff 768
// Pipebombs
sprite 29 angoff 512
sprite 269 angoff 768
sprite 528 angoff 256 // Dukematch only
sprite 529 angoff -768 // Dukematch only
sprite 531 angoff -768 // Dukematch only
sprite 847 angoff -256
sprite 848 angoff 384
sprite 862 angoff 256
sprite 869 angoff -512
// OVERRIDE
// Fixes for badly aligned sprites
sprite 421 mdxoff 12500 // babe poster
sprite 421 pitch 1
// Forcing any floor aligned model to be rendered as sprite
sprite 75 notmd
sprite 114 notmd
sprite 115 notmd
sprite 319 notmd
sprite 323 notmd
sprite 428 notmd
sprite 429 notmd
sprite 514 notmd
sprite 515 notmd
sprite 521 notmd
sprite 647 notmd
sprite 648 notmd
sprite 649 notmd
sprite 710 notmd
// Switches to be hidden
sprite 596 notmd // Altar
sprite 715 notmd // Map reveal
sprite 749 notmd // (unknown)
// LIGHTS