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// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Fahrenheit
// Author   : Richard Bailey Gray (The Levelord)
// Filename : E3L7.map
// mapmd4   : 3fa1edb6e1d096520d5ac1d744399972 // 2016-09-23 (World Tour)

//         <-> E3L7_polymost.mhk

// Curr. HRP: r5.4.722

// 0-35 | 38-204 | | 237-348 | 356-438
sprite   397 angoff     192        // tile0052 sixpack
sprite   398 angoff    -64         // tile0052 sixpack
sprite   356 angoff    -768        // tile0021 firstgunsprite
sprite   247 angoff     512        // tile0041 batteryammo
sprite   347 angoff    -256        // tile1232 canwithsomething
sprite   346 angoff    -128        // tile1232 canwithsomething
sprite   348 angoff    -128        // tile1232 canwithsomething
sprite   173 angoff     256        // tile0052 sixpack
sprite   200 angoff    -512        // tile0049 shotgunammo
sprite   200 pitch     -1          // tile0049 shotgunammo
sprite   200 mdzoff     1200000    // tile0049 shotgunammo
sprite    35 angoff     640        // tile0051 cola
sprite    35 pitch     -1          // tile0051 cola
sprite    35 mdzoff     400000     // tile0051 cola
sprite    34 angoff     896        // tile0051 cola
sprite   265 angoff     1024       // tile0047 hbombammo
sprite   265 pitch     -1          // tile0047 hbombammo
sprite   265 mdzoff     900000     // tile0047 hbombammo
sprite    38 angoff     1024       // tile0028 shotgunsprite
sprite   341 angoff     1024       // tile0025 shrinkersprite
sprite   419 angoff    -768        // tile0049 shotgunammo
sprite   418 angoff     512        // tile0053 firstaid
sprite   133 angoff     1024       // tile0060 accesscard [blue]
sprite   201 angoff    -768        // tile0054 shield
sprite    45 angoff    -512        // tile0040 ammo
// mhk diff sync 1
sprite   192 angoff    -896        // tile0052 sixpack
sprite   107 angoff    -640        // tile0040 ammo
sprite   202 angoff     512        // tile0057 jetpack (multiplayer)
sprite   191 angoff     512        // tile0053 firstaid
sprite   191 roll       1          // tile0053 firstaid
sprite   191 mdzoff     600000     // tile0053 firstaid
sprite   345 angoff    -256        // tile0027 tripbombsprite
sprite   333 pitch     -2          // tile1025 bottle7 (plant)
sprite   333 roll      -1          // tile1025 bottle7 (plant)
sprite   333 mdzoff     300000     // tile1025 bottle7 (plant)
sprite   306 notmd                 // tile0745 (wooden board)
sprite   307 notmd                 // tile0745 (wooden board)
sprite   329 angoff     1024       // tile1165 bottle18
sprite   327 angoff     768        // tile1165 bottle18
sprite   328 angoff     512        // tile1165 bottle18
sprite   325 angoff    -768        // tile1164 bottle17
sprite   326 angoff    -768        // tile1164 bottle17
sprite   323 angoff     768        // tile1164 bottle17
sprite   324 angoff     768        // tile1164 bottle17
sprite   330 angoff     768        // tile1166 bottle19
sprite   320 angoff     768        // tile1162 bottle15
sprite   319 angoff     768        // tile1163 bottle16
sprite   321 angoff    -256        // tile1160 bottle13
sprite   322 angoff     512        // tile1161 bottle14
sprite   331 angoff     256        // tile0053 firstaid
sprite   423 angoff     512        // tile0044 rpgammo
sprite   340 angoff    -768        // tile0042 devistatorammo
sprite   199 angoff     1024       // tile0042 devistatorammo
sprite    44 angoff    -512        // tile0040 ammo
sprite    87 angoff     512        // tile0053 firstaid
sprite   424 pitch      128        // tile0044 rpgammo
sprite   342 angoff    -768        // tile0046 crystalammo
sprite    40 angoff    -768        // tile0046 crystalammo
sprite    39 angoff    -768        // tile0046 crystalammo
sprite   108 angoff    -512        // tile0049 shotgunammo
sprite   109 angoff    -256        // tile0041 batteryammo
sprite   428 angoff    -512        // tile0060 accesscard [yellow]
sprite   203 angoff     384        // tile1232 canwithsomething
sprite   190 angoff     1024       // tile0052 sixpack
sprite   204 angoff     896        // tile1232 canwithsomething
sprite   362 angoff     1024       // tile0563 waterfountain
sprite   362 pitch     -1          // tile0563 waterfountain
sprite   362 mdzoff     160000     // tile0563 waterfountain
sprite   238 angoff    -576        // tile0685 cameralight
sprite   241 angoff    -192        // tile0685 cameralight
sprite   343 angoff     512        // tile0041 batteryammo
sprite   242 pitch      1          // tile0908 tree1
sprite   242 roll       1          // tile0908 tree1
sprite   242 mdzoff     500000     // tile0908 tree1
sprite   240 pitch      1          // tile0556 chair1
sprite   240 roll      -2          // tile0556 chair1
sprite   240 mdzoff     500000     // tile0556 chair1
// mhk diff sync 2
sprite   357 angoff     1024       // tile0037 freezeammo
sprite   358 angoff     1024       // tile0037 freezeammo
sprite   296 angoff    -256        // tile0022 chaingunsprite
sprite   244 angoff    -896        // tile0762 mike
sprite   237 pitch      2          // tile0556 chair1
sprite   237 roll      -1          // tile0556 chair1
sprite   237 mdzoff     500000     // tile0556 chair1
sprite   243 roll       1          // tile0910 tree2
sprite   243 mdzoff     500000     // tile0910 tree2
sprite   137 angoff    -896        // tile0685 cameralight
sprite   239 angoff    -128        // tile0686 moviecamera
sprite   239 pitch      1          // tile0686 moviecamera
sprite   239 mdzoff     400000     // tile0686 moviecamera
sprite   344 angoff    -256        // tile0027 tripbombsprite
sprite   291 angoff    -256        // tile0029 devistatorsprite
sprite   291 pitch     -1          // tile0029 devistatorsprite
sprite   291 mdzoff     700000     // tile0029 devistatorsprite
sprite    76 angoff     512        // tile0057 jetpack (multiplayer)
sprite   292 angoff    -512        // tile0060 accesscard [red]
sprite   143 angoff    -128        // tile0607 antenna
sprite   297 angoff     256        // tile0042 devistatorammo
sprite   427 angoff    -128        // tile0028 shotgunsprite
sprite   364 angoff     1024       // tile0023 rpgsprite
sprite   399 angoff     768        // tile0052 sixpack
sprite   400 angoff     768        // tile0052 sixpack


// LIGHTS