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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Community Build Project 6
// Author : The Duke3D Mapping Community
// Filename : !CBP_6!.map
// mapmd4 : a62f9807243e150df2ecfd96f03a97e6 // 2004-12-31
// Filename : CBP6.map
// mapmd4 : cca35544b5a82007776730dafa8f22fc // 2018-08-10 (Worldtour Worksh.)
// Curr. HRP: r5.4.722
sprite 2069 angoff 1024 // tile0040 ammo
sprite 2070 angoff 1024 // tile0040 ammo
sprite 1587 angoff 1024 // tile0028 shotgunsprite
sprite 1587 pitch 1 // tile0028 shotgunsprite
sprite 1587 mdzoff 500000 // tile0028 shotgunsprite
sprite 1205 pitch -1 // tile0914 maskwall3 (fence)
sprite 1205 mdzoff 1100000 // tile0914 maskwall3 (fence)
sprite 1613 angoff -128 // tile0023 rpgsprite
sprite 1614 angoff -512 // tile0044 rpgammo
sprite 1224 angoff -768 // tile1734 liztroopdsprite
sprite 1224 pitch -4 // tile1734 liztroopdsprite
sprite 1224 roll -1 // tile1734 liztroopdsprite
sprite 1224 mdzoff 500000 // tile1734 liztroopdsprite
sprite 1201 angoff -384 // tile0060 accesscard
sprite 1201 pitch 1 // tile0060 accesscard
sprite 1201 mdzoff 500000 // tile0060 accesscard
sprite 2068 angoff 256 // tile0024 freezesprite
sprite 2066 angoff -768 // tile0041 batteryammo
sprite 2067 angoff -768 // tile0041 batteryammo
sprite 1624 angoff 1024 // tile0022 chaingunsprite
sprite 1624 roll 1 // tile0022 chaingunsprite
sprite 1624 mdzoff 800000 // tile0022 chaingunsprite
sprite 1625 angoff 1024 // tile0053 firstaid
sprite 1626 angoff 1024 // tile0052 sixpack
sprite 620 notmd // tile0975 oceansprite5
sprite 621 notmd // tile0975 oceansprite5
sprite 619 notmd // tile0975 oceansprite5
sprite 622 notmd // tile0975 oceansprite5
sprite 618 notmd // tile0975 oceansprite5
sprite 623 notmd // tile0975 oceansprite5
sprite 617 notmd // tile0975 oceansprite5
sprite 624 notmd // tile0975 oceansprite5
sprite 616 notmd // tile0975 oceansprite5
sprite 626 notmd // tile0975 oceansprite5
sprite 615 notmd // tile0975 oceansprite5
sprite 625 notmd // tile0975 oceansprite5
sprite 613 notmd // tile0975 oceansprite5
sprite 627 notmd // tile0975 oceansprite5
sprite 614 notmd // tile0975 oceansprite5
sprite 629 notmd // tile0974 oceansprite4
sprite 628 notmd // tile0974 oceansprite4
sprite 637 notmd // tile0974 oceansprite4
sprite 612 notmd // tile0975 oceansprite5
sprite 636 notmd // tile0975 oceansprite5
sprite 611 notmd // tile0975 oceansprite5
sprite 635 notmd // tile0974 oceansprite4
sprite 610 notmd // tile0974 oceansprite4
sprite 634 notmd // tile0974 oceansprite4
sprite 633 notmd // tile0975 oceansprite5
sprite 632 notmd // tile0975 oceansprite5
sprite 638 notmd // tile0975 oceansprite5
sprite 630 notmd // tile0975 oceansprite5
sprite 609 notmd // tile0974 oceansprite4
sprite 631 notmd // tile0975 oceansprite5
sprite 751 notmd // tile2404 scrap2
sprite 750 notmd // tile2402 (tile2400 scrap1)
sprite 749 notmd // tile2405 (tile2404 scrap2)
sprite 2 angoff -512 // tile0047 hbombammo
sprite 2 pitch 1 // tile0047 hbombammo
sprite 2 mdzoff 200000 // tile0047 hbombammo
sprite 1395 pitch -1 // tile0563 waterfountain
sprite 1395 mdzoff 200000 // tile0563 waterfountain
sprite 1 angoff 1024 // tile0052 sixpack
sprite 339 angoff 896 // tile0060 accesscard yellow
sprite 339 pitch 1 // tile0060 accesscard yellow
sprite 339 mdzoff 400000 // tile0060 accesscard yellow
sprite 1638 angoff 512 // tile0041 batteryammo
sprite 326 angoff -512 // tile1247 seenine
sprite 0 angoff -896 // tile0022 chaingunsprite
sprite 0 pitch -48 // tile0022 chaingunsprite
sprite 0 roll -112 // tile0022 chaingunsprite
sprite 1642 angoff 256 // tile0025 shrinkersprite
sprite 1476 angoff -768 // tile0052 sixpack
sprite 1477 angoff -256 // tile0052 sixpack
sprite 1468 angoff -256 // tile0606 (dead astronaut)
sprite 1469 angoff -256 // tile0058 (spacesuit)
sprite 1470 angoff -768 // tile0058 (spacesuit)
sprite 1471 angoff 256 // tile0606 (dead astronaut)
sprite 2071 angoff -512 // tile0054 shield
sprite 1665 roll -32 // tile0049 shotgunammo
sprite 1664 roll -32 // tile0049 shotgunammo
sprite 1659 angoff 768 // tile0047 hbombammo
sprite 1659 pitch -128 // tile0047 hbombammo
sprite 1659 roll -16 // tile0047 hbombammo
sprite 1668 angoff 512 // tile0037 freezeammo
sprite 1668 pitch -32 // tile0037 freezeammo
sprite 1669 angoff 512 // tile0037 freezeammo
sprite 1669 pitch -32 // tile0037 freezeammo
sprite 1568 angoff -896 // tile0559 brokenchair
sprite 282 notmd // tile1063 (tile1062 rubbercan)
sprite 283 notmd // tile1063 (tile1062 rubbercan)
sprite 302 angoff -896 // tile0559 brokenchair
sprite 302 pitch -1 // tile0559 brokenchair
sprite 302 mdzoff 700000 // tile0559 brokenchair
sprite 263 angoff 128 // tile0060 accesscard blue
sprite 259 pitch -1 // tile1048 (pipes)
sprite 259 mdzoff 100000 // tile1048 (pipes)
sprite 2072 angoff -512 // tile0052 sixpack
sprite 257 roll -1 // tile0029 devistatorsprite
sprite 257 mdzoff 700000 // tile0029 devistatorsprite
sprite 249 angoff -256 // tile0047 hbombammo
//sprite 224 notmd // tile0910 tree2
sprite 224 pitch -1 // tile0910 tree2
sprite 224 mdxoff 1000000 // tile0910 tree2
sprite 250 angoff -384 // tile0060 accesscard red
sprite 93 angoff -256 // tile0046 crystalammo
sprite 92 angoff -256 // tile0046 crystalammo
sprite 198 angoff 512 // tile0610 (lightswitch pole)
sprite 182 roll -1 // tile0544 (iron bar)
sprite 182 mdyoff 7000 // tile0544 (iron bar)
sprite 182 mdzoff 20000 // tile0544 (iron bar)
sprite 197 angoff 512 // tile0610 (lightswitch pole)
sprite 181 roll -1 // tile0544 (iron bar)
sprite 181 mdyoff 7000 // tile0544 (iron bar)
sprite 181 mdzoff 20000 // tile0544 (iron bar)
sprite 196 angoff 512 // tile0610 (lightswitch pole)
sprite 180 roll -1 // tile0544 (iron bar)
sprite 180 mdyoff 7000 // tile0544 (iron bar)
sprite 180 mdzoff 20000 // tile0544 (iron bar)
sprite 195 angoff 512 // tile0610 (lightswitch pole)
sprite 179 roll -1 // tile0544 (iron bar)
sprite 179 mdyoff 7000 // tile0544 (iron bar)
sprite 179 mdzoff 20000 // tile0544 (iron bar)
sprite 194 angoff 512 // tile0610 (lightswitch pole)
sprite 178 roll -1 // tile0544 (iron bar)
sprite 178 mdyoff 7000 // tile0544 (iron bar)
sprite 178 mdzoff 20000 // tile0544 (iron bar)
sprite 193 angoff 512 // tile0610 (lightswitch pole)
sprite 177 roll -1 // tile0544 (iron bar)
sprite 177 mdyoff 7000 // tile0544 (iron bar)
sprite 177 mdzoff 20000 // tile0544 (iron bar)
sprite 192 angoff 512 // tile0610 (lightswitch pole)
sprite 176 roll -1 // tile0544 (iron bar)
sprite 176 mdyoff 7000 // tile0544 (iron bar)
sprite 176 mdzoff 20000 // tile0544 (iron bar)
sprite 191 angoff 512 // tile0610 (lightswitch pole)
sprite 1934 roll -1 // tile0544 (iron bar)
sprite 1934 mdyoff 7000 // tile0544 (iron bar)
sprite 1934 mdzoff 20000 // tile0544 (iron bar)
sprite 1932 angoff 512 // tile0610 (lightswitch pole)
sprite 1899 notmd // tile1069 plug
sprite 187 angoff 512 // tile0610 (lightswitch pole)
sprite 169 roll -1 // tile0544 (iron bar)
sprite 169 mdyoff 7000 // tile0544 (iron bar)
sprite 169 mdzoff 20000 // tile0544 (iron bar)
sprite 186 angoff 512 // tile0610 (lightswitch pole)
sprite 170 roll -1 // tile0544 (iron bar)
sprite 170 mdyoff 7000 // tile0544 (iron bar)
sprite 170 mdzoff 20000 // tile0544 (iron bar)
sprite 185 angoff 512 // tile0610 (lightswitch pole)
sprite 171 roll -1 // tile0544 (iron bar)
sprite 171 mdyoff 7000 // tile0544 (iron bar)
sprite 171 mdzoff 20000 // tile0544 (iron bar)
sprite 184 angoff 512 // tile0610 (lightswitch pole)
sprite 172 roll -1 // tile0544 (iron bar)
sprite 172 mdyoff 7000 // tile0544 (iron bar)
sprite 172 mdzoff 20000 // tile0544 (iron bar)
sprite 183 angoff 512 // tile0610 (lightswitch pole)
sprite 173 roll -1 // tile0544 (iron bar)
sprite 173 mdyoff 7000 // tile0544 (iron bar)
sprite 173 mdzoff 20000 // tile0544 (iron bar)
sprite 188 angoff 512 // tile0610 (lightswitch pole)
sprite 174 roll -1 // tile0544 (iron bar)
sprite 174 mdyoff 7000 // tile0544 (iron bar)
sprite 174 mdzoff 20000 // tile0544 (iron bar)
sprite 189 angoff 512 // tile0610 (lightswitch pole)
sprite 175 roll -1 // tile0544 (iron bar)
sprite 175 mdyoff 7000 // tile0544 (iron bar)
sprite 175 mdzoff 20000 // tile0544 (iron bar)
sprite 190 angoff 512 // tile0610 (lightswitch pole)
sprite 1933 roll -1 // tile0544 (iron bar)
sprite 1933 mdyoff 7000 // tile0544 (iron bar)
sprite 1933 mdzoff 20000 // tile0544 (iron bar)
sprite 1931 angoff 512 // tile0610 (lightswitch pole)
sprite 74 angoff 1024 // tile0051 cola
sprite 1897 pitch -1 // tile0916 fireext
sprite 1897 mdxoff 50000 // tile0916 fireext
sprite 1967 pitch -1 // tile0914 maskwall3 (fence)
sprite 1967 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1967 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1966 pitch -1 // tile0914 maskwall3 (fence)
sprite 1966 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1966 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1965 pitch -1 // tile0914 maskwall3 (fence)
sprite 1965 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1965 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1964 pitch -1 // tile0914 maskwall3 (fence)
sprite 1964 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1964 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1963 pitch -1 // tile0914 maskwall3 (fence)
sprite 1963 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1963 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1962 pitch -1 // tile0914 maskwall3 (fence)
sprite 1962 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1962 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1961 pitch -1 // tile0914 maskwall3 (fence)
sprite 1961 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1961 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1960 pitch -1 // tile0914 maskwall3 (fence)
sprite 1960 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1960 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1959 pitch -1 // tile0914 maskwall3 (fence)
sprite 1959 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1959 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1958 pitch -1 // tile0914 maskwall3 (fence)
sprite 1958 mdxoff 15000 // tile0914 maskwall3 (fence)
sprite 1958 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 1935 angoff 512 // tile0610 (lightswitch pole)
sprite 1936 angoff 512 // tile0610 (lightswitch pole)
sprite 1944 roll -1 // tile0544 (iron bar)
sprite 1944 mdyoff 7000 // tile0544 (iron bar)
sprite 1944 mdzoff 20000 // tile0544 (iron bar)
sprite 1937 angoff 512 // tile0610 (lightswitch pole)
sprite 1945 roll -1 // tile0544 (iron bar)
sprite 1945 mdyoff 7000 // tile0544 (iron bar)
sprite 1945 mdzoff 20000 // tile0544 (iron bar)
sprite 1938 angoff 512 // tile0610 (lightswitch pole)
sprite 1939 angoff 512 // tile0610 (lightswitch pole)
sprite 1948 roll -1 // tile0544 (iron bar)
sprite 1948 mdyoff 7000 // tile0544 (iron bar)
sprite 1948 mdzoff 20000 // tile0544 (iron bar)
sprite 1940 angoff 512 // tile0610 (lightswitch pole)
sprite 1947 roll -1 // tile0544 (iron bar)
sprite 1947 mdyoff 7000 // tile0544 (iron bar)
sprite 1947 mdzoff 20000 // tile0544 (iron bar)
sprite 1941 angoff 512 // tile0610 (lightswitch pole)
sprite 1942 angoff 512 // tile0610 (lightswitch pole)
sprite 1956 pitch -1 // tile0914 maskwall3 (fence)
sprite 1956 mdxoff 15000 // tile0914 maskwall3 (fence)
sprite 1956 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 135 pitch -1 // tile0914 maskwall3 (fence)
sprite 135 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 135 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 136 pitch -1 // tile0914 maskwall3 (fence)
sprite 136 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 136 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1955 pitch -1 // tile0914 maskwall3 (fence)
sprite 1955 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1955 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1954 pitch -1 // tile0914 maskwall3 (fence)
sprite 1954 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1954 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 137 pitch -1 // tile0914 maskwall3 (fence)
sprite 137 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 137 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1953 pitch -1 // tile0914 maskwall3 (fence)
sprite 1953 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1953 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1952 pitch -1 // tile0914 maskwall3 (fence)
sprite 1952 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1952 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 1957 pitch -1 // tile0914 maskwall3 (fence)
sprite 1957 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 1957 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 138 pitch -1 // tile0914 maskwall3 (fence)
sprite 138 mdxoff 10000 // tile0914 maskwall3 (fence)
sprite 138 mdzoff 215000 // tile0914 maskwall3 (fence)
sprite 94 roll -1 // tile0044 rpgammo
sprite 94 mdzoff 500000 // tile0044 rpgammo
sprite 65 pitch -1 // tile0042 devistatorammo
sprite 65 mdzoff 500000 // tile0042 devistatorammo
sprite 95 angoff 512 // tile0029 devistatorsprite
sprite 95 roll 1 // tile0029 devistatorsprite
sprite 95 mdzoff 900000 // tile0029 devistatorsprite
sprite 100 angoff 768 // tile4582 canwithsomething4
sprite 98 angoff -768 // tile4580 canwithsomething2
sprite 72 angoff -256 // tile0052 sixpack
sprite 61 angoff -768 // tile0052 sixpack
sprite 68 angoff -256 // tile0042 devistatorammo
sprite 69 angoff -256 // tile0054 shield
sprite 69 pitch 1 // tile0054 shield
sprite 69 mdzoff 200000 // tile0054 shield
sprite 66 angoff 512 // tile0042 devistatorammo
sprite 66 pitch -1 // tile0042 devistatorammo
sprite 66 mdzoff 500000 // tile0042 devistatorammo
sprite 67 angoff 1024 // tile0044 rpgammo
sprite 67 pitch -1 // tile0044 rpgammo
sprite 67 mdzoff 400000 // tile0044 rpgammo
sprite 58 angoff 1024 // tile0027 tripbombsprite
sprite 59 angoff 1024 // tile0027 tripbombsprite
sprite 60 angoff 1024 // tile0027 tripbombsprite
sprite 64 angoff 1024 // tile0044 rpgammo
sprite 64 pitch -1 // tile0044 rpgammo
sprite 64 mdzoff 400000 // tile0044 rpgammo
sprite 1970 pitch -256 // tile0060 accesscard red