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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Community Build Project 3
// Author : The Duke3D Mapping Community
// Filename : Cbp3.map
// mapmd4 : 33f4c5d250915f81abaebb3939d04da1 // 2003-05-08
// Curr. HRP: r5.3.647
sprite 1542 mdzoff 500000 // tile0028 shotgunsprite
sprite 1542 pitch -1 // tile0028 shotgunsprite
sprite 1543 angoff 1024 // tile0049 shotgunammo
sprite 1543 mdzoff 700000 // tile0049 shotgunammo
sprite 1543 pitch -1 // tile0049 shotgunammo
sprite 1652 angoff -256 // tile0027 tripbombsprite
sprite 1650 angoff -256 // tile0026 heavyhbomb
sprite 1476 angoff -512 // tile0041 batteryammo
sprite 1476 mdzoff 900000 // tile0041 batteryammo
sprite 1476 pitch -1 // tile0041 batteryammo
sprite 1476 roll -1 // tile0041 batteryammo
sprite 1478 angoff -256 // tile0022 chaingunsprite
sprite 1477 angoff -960 // tile0041 batteryammo
sprite 1477 mdzoff 1500000 // tile0041 batteryammo
sprite 1477 roll 1 // tile0041 batteryammo
sprite 1668 angoff -512 // tile0051 cola
sprite 1410 angoff 1024 // tile0044 rpgammo
sprite 1480 angoff 512 // tile0052 sixpack
sprite 1667 angoff 512 // tile0051 cola
sprite 1664 angoff 256 // tile0041 batteryammo
sprite 1362 angoff 768 // tile0051 cola
sprite 1362 roll 48 // tile0051 cola
sprite 1670 angoff 768 // tile0049 shotgunammo
sprite 1670 roll -192 // tile0049 shotgunammo
sprite 1363 angoff -890 // tile0051 cola
sprite 1363 roll -32 // tile0051 cola
sprite 2072 angoff 768 // tile0056 airtank
sprite 108 angoff -768 // tile0052 sixpack
sprite 1411 angoff -896 // tile0053 firstaid
sprite 1669 angoff -512 // tile0051 cola
sprite 1412 angoff -512 // tile0023 rpgsprite
sprite 1479 angoff -256 // tile0052 sixpack
sprite 1651 angoff 256 // tile0026 heavyhbomb
sprite 1653 angoff 256 // tile0027 tripbombsprite
sprite 2056 angoff -512 // tile0052 sixpack
sprite 43 angoff -768 // tile0041 batteryammo
sprite 43 roll -80 // tile0041 batteryammo
sprite 77 angoff 256 // tile0049 shotgunammo
sprite 86 angoff 128 // tile0044 rpgammo
sprite 76 angoff -512 // tile0049 shotgunammo
sprite 75 angoff -128 // tile0044 rpgammo
sprite 2058 angoff -640 // tile0060 accesscard red
sprite 1609 angoff 256 // tile0996 pipe4
sprite 1610 angoff 768 // tile0996 pipe4
sprite 1611 angoff -768 // tile0996 pipe4
sprite 1612 angoff -256 // tile0996 pipe4
sprite 1665 angoff -512 // tile0052 sixpack
sprite 1622 angoff -384 // tile0044 rpgammo
sprite 1404 angoff -640 // tile0044 rpgammo
sprite 1397 angoff -768 // tile0009 respawn [accesscard blue]
sprite 1729 angoff 0 // tile0060 accesscard yellow
sprite 1355 angoff 1024 // tile0049 shotgunammo
sprite 1355 mdzoff 200000 // tile0049 shotgunammo
sprite 1355 pitch -5 // tile0049 shotgunammo
sprite 1355 roll 1 // tile0049 shotgunammo
sprite 1352 mdzoff 200000 // tile0051 cola
sprite 1352 pitch 1 // tile0051 cola
sprite 1354 mdzoff 200000 // tile0051 cola
sprite 1354 pitch 1 // tile0051 cola
sprite 1353 mdzoff 600000 // tile0054 shield
sprite 1353 pitch 1 // tile0054 shield
sprite 1735 angoff 128 // tile0052 sixpack
sprite 1746 nomdanim // tile1276 (newspaper)
//sprite 1746 mdzoff 600000 // tile1276 (newspaper)
//sprite 1746 pitch -1 // tile1276 (newspaper)
sprite 1746 mdxoff 31 // tile1276 (newspaper)
sprite 1746 pitch 960 // tile1276 (newspaper)
sprite 1284 angoff 512 // tile0040 ammo
sprite 1286 angoff 512 // tile0040 ammo
sprite 1285 angoff 512 // tile0040 ammo
sprite 1770 angoff 448 // tile0556 chair1
sprite 1770 mdzoff 150000 // tile0556 chair1
sprite 1770 pitch -1 // tile0556 chair1
sprite 1288 angoff 512 // tile0049 shotgunammo
sprite 1288 mdzoff 300000 // tile0049 shotgunammo
sprite 1288 pitch -1 // tile0049 shotgunammo
sprite 1314 angoff -256 // tile1045 donuts
sprite 1282 angoff 1024 // tile0041 batteryammo
sprite 1324 angoff 1024 // tile0053 firstaid
sprite 1281 mdzoff 900000 // tile0049 shotgunammo
sprite 1281 roll -1 // tile0049 shotgunammo
sprite 1279 angoff 512 // tile0044 rpgammo
sprite 1308 angoff 256 // tile0556 chair1
sprite 1308 mdzoff 900000 // tile0556 chair1
sprite 1308 roll 1 // tile0556 chair1
sprite 1249 nomdanim // tile1232 canwithsomething
sprite 1249 angoff 896 // tile1232 canwithsomething
sprite 1247 angoff 512 // tile0916 fireext
sprite 1221 notmd // tile0132 slotdoor
sprite 1124 mdzoff 300000 // tile1238 explodingbarrel
sprite 1124 pitch 1 // tile1238 explodingbarrel
sprite 1123 mdzoff 300000 // tile1238 explodingbarrel
sprite 1123 pitch 1 // tile1238 explodingbarrel
sprite 1122 mdzoff 300000 // tile1238 explodingbarrel
sprite 1122 pitch 1 // tile1238 explodingbarrel
sprite 1121 mdzoff 300000 // tile1238 explodingbarrel
sprite 1121 pitch 1 // tile1238 explodingbarrel
sprite 1125 angoff 768 // tile0049 shotgunammo
sprite 1125 mdzoff 400000 // tile0049 shotgunammo
sprite 1125 pitch -1 // tile0049 shotgunammo
sprite 1125 roll 1 // tile0049 shotgunammo
sprite 1151 angoff 256 // tile1232 canwithsomething
sprite 1236 angoff 512 // tile0990 tire
sprite 1237 angoff 512 // tile1045 donuts
sprite 1115 angoff -768 // tile1227 nukebarrel
sprite 1116 angoff 1024 // tile1227 nukebarrel
sprite 1117 angoff -768 // tile1227 nukebarrel
sprite 1118 angoff -512 // tile1227 nukebarrel
sprite 1220 angoff 256 // tile0054 shield
sprite 1099 angoff -256 // tile1247 seenine
sprite 1098 angoff 512 // tile1247 seenine
sprite 1100 angoff 256 // tile1247 seenine
sprite 1110 angoff -256 // tile0040 ammo
sprite 1103 angoff 256 // tile0051 cola
sprite 1190 nomdanim // tile1232 canwithsomething
sprite 1195 angoff 768 // tile0996 pipe4
sprite 1138 angoff 768 // tile1232 canwithsomething
sprite 1142 angoff -768 // tile1061 (streetlight)
sprite 1224 angoff 384 // tile0051 cola
sprite 1225 angoff 640 // tile0051 cola
sprite 1228 angoff -512 // tile1227 nukebarrel
sprite 1230 angoff 512 // tile0060 accesscard red
sprite 1167 angoff 1024 // tile1227 nukebarrel
sprite 1168 angoff 1024 // tile1227 nukebarrel
sprite 1169 angoff 1024 // tile1227 nukebarrel
sprite 1170 angoff 1024 // tile1227 nukebarrel
sprite 1166 angoff 1024 // tile1227 nukebarrel
sprite 1165 angoff 1024 // tile1227 nukebarrel
sprite 1163 angoff -512 // tile0052 sixpack
sprite 1088 angoff 1024 // tile0049 shotgunammo
sprite 1088 mdzoff 300000 // tile0049 shotgunammo
sprite 1088 pitch -1 // tile0049 shotgunammo
sprite 1030 mdzoff 250000 // tile0916 fireext
sprite 1030 pitch 1 // tile0916 fireext
sprite 1061 angoff 512 // tile0916 fireext
sprite 1061 mdzoff 100000 // tile0916 fireext
sprite 1061 pitch 1 // tile0916 fireext
sprite 1062 nomdanim // tile1232 canwithsomething
sprite 1062 angoff 128 // tile1232 canwithsomething
sprite 1065 angoff 256 // tile1227 nukebarrel
sprite 1065 mdzoff 200000 // tile1227 nukebarrel
sprite 1065 pitch -1 // tile1227 nukebarrel
sprite 1065 roll -1 // tile1227 nukebarrel
sprite 1067 angoff 512 // tile1227 nukebarrel
sprite 1066 angoff 768 // tile1227 nukebarrel
sprite 1064 angoff 512 // tile0028 shotgunsprite
sprite 1036 angoff -512 // tile0995 pipe6
sprite 1950 angoff 896 // tile1276 (newspaper)
sprite 1950 mdzoff -800 // tile1276 (newspaper)
sprite 1950 pitch -512 // tile1276 (newspaper)
sprite 1961 angoff -768 // tile2184 (tile2185 lizmandeadsprite)
sprite 1961 mdzoff 2000000 // tile2184 (tile2185 lizmandeadsprite)
sprite 1961 pitch -1 // tile2184 (tile2185 lizmandeadsprite)
sprite 1960 angoff 640 // tile1955 (tile1920 commander) (dead)
sprite 1979 notmd // tile0490 (cycloid holo)
sprite 1980 notmd // tile3350 (duke head holo)
sprite 1981 nomdanim // tile1441 (tile1405 duke)
sprite 1981 angoff -256 // tile1441 (tile1405 duke)
sprite 1981 mdzoff 500000 // tile1441 (tile1405 duke)
sprite 1981 roll 1 // tile1441 (tile1405 duke)
sprite 1982 nomdanim // tile1441 (tile1405 duke)
sprite 1982 angoff 256 // tile1441 (tile1405 duke)
sprite 1982 mdzoff 500000 // tile1441 (tile1405 duke)
sprite 1982 roll 1 // tile1441 (tile1405 duke)
sprite 1984 angoff 1024 // tile0009 respawn [accesscard blue]
sprite 1985 angoff 1024 // tile0009 respawn [accesscard blue]
sprite 797 mdzoff -4096 // tile0411 fanspritebroke
sprite 797 pitch 1024 // tile0411 fanspritebroke
sprite 787 angoff 1024 // tile0049 shotgunammo
sprite 786 nomdanim // tile1232 canwithsomething
sprite 786 angoff 1024 // tile1232 canwithsomething
sprite 741 mdzoff 300000 // tile0042 devistatorammo
sprite 741 pitch 1 // tile0042 devistatorammo
sprite 742 mdzoff 110000 // tile0042 devistatorammo
sprite 742 pitch -1 // tile0042 devistatorammo
sprite 742 roll 6 // tile0042 devistatorammo
sprite 740 mdzoff 500000 // tile0029 devistatorsprite
sprite 740 pitch 2 // tile0029 devistatorsprite
sprite 740 roll -4 // tile0029 devistatorsprite
sprite 769 angoff 512 // tile0053 firstaid
sprite 592 notmd // tile1331 (tile1312 fem1 stripper)
sprite 591 notmd // tile0164 dipswitch2
sprite 640 nomdanim // tile1232 canwithsomething
sprite 639 nomdanim // tile1232 canwithsomething
sprite 639 angoff 768 // tile1232 canwithsomething
sprite 784 angoff 256 // tile0052 sixpack
sprite 945 angoff 512 // tile1395 fem7 dancer
sprite 396 angoff -512 // tile0059 heatsensor
sprite 2011 angoff -992 // tile0022 chaingunsprite
sprite 28 notmd // tile0164 dipswitch2
sprite 534 notmd // tile0164 dipswitch2
sprite 2074 notmd // tile0164 dipswitch2
sprite 2075 notmd // tile0164 dipswitch2
sprite 2076 notmd // tile0164 dipswitch2
sprite 2010 angoff 320 // tile0051 cola
sprite 422 angoff 512 // tile1014 bottle8
sprite 2012 angoff 1024 // tile0025 shrinkersprite
sprite 2012 mdzoff 700000 // tile0025 shrinkersprite
sprite 2012 roll 1 // tile0025 shrinkersprite
sprite 297 angoff -896 // tile0049 shotgunammo
sprite 296 angoff 1024 // tile0052 sixpack
sprite 298 angoff -128 // tile0028 shotgunsprite
sprite 329 notmd // tile0134 lightswitch
sprite 293 angoff -256 // tile0041 batteryammo
sprite 293 pitch -16 // tile0041 batteryammo
sprite 293 roll -112 // tile0041 batteryammo
sprite 295 angoff 640 // tile0052 sixpack
sprite 294 angoff 256 // tile0054 shield
sprite 2022 angoff -256 // tile0994 pipe5
sprite 2025 angoff 256 // tile0994 pipe5
sprite 2024 angoff -640 // tile0619 pipe1
sprite 292 angoff -512 // tile0052 sixpack
sprite 132 angoff 1024 // tile0042 devistatorammo
sprite 133 angoff 1024 // tile0042 devistatorammo
sprite 134 angoff 1024 // tile0042 devistatorammo
sprite 135 angoff 1024 // tile0044 rpgammo
sprite 135 mdzoff 500000 // tile0044 rpgammo
sprite 135 pitch 1 // tile0044 rpgammo
sprite 136 angoff 1024 // tile0044 rpgammo
sprite 137 angoff 1024 // tile0044 rpgammo
sprite 219 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 219 pitch -1 // tile0913 maskwall2 (fence)
sprite 218 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 218 pitch -1 // tile0913 maskwall2 (fence)
sprite 217 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 217 pitch -1 // tile0913 maskwall2 (fence)
sprite 216 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 216 pitch -1 // tile0913 maskwall2 (fence)
sprite 215 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 215 pitch -1 // tile0913 maskwall2 (fence)
sprite 214 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 214 pitch -1 // tile0913 maskwall2 (fence)
sprite 213 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 213 pitch -1 // tile0913 maskwall2 (fence)
sprite 212 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 212 pitch -1 // tile0913 maskwall2 (fence)
sprite 211 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 211 pitch -1 // tile0913 maskwall2 (fence)
sprite 234 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 234 pitch 1 // tile0913 maskwall2 (fence)
sprite 233 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 233 pitch 1 // tile0913 maskwall2 (fence)
sprite 232 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 232 pitch 1 // tile0913 maskwall2 (fence)
sprite 231 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 231 pitch 1 // tile0913 maskwall2 (fence)
sprite 230 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 230 pitch 1 // tile0913 maskwall2 (fence)
sprite 229 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 229 pitch 1 // tile0913 maskwall2 (fence)
sprite 228 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 228 pitch 1 // tile0913 maskwall2 (fence)
sprite 227 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 227 pitch 1 // tile0913 maskwall2 (fence)
sprite 226 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 226 pitch 1 // tile0913 maskwall2 (fence)
sprite 225 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 225 pitch 1 // tile0913 maskwall2 (fence)
sprite 224 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 224 pitch 1 // tile0913 maskwall2 (fence)
sprite 223 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 223 pitch 1 // tile0913 maskwall2 (fence)
sprite 222 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 222 pitch 1 // tile0913 maskwall2 (fence)
sprite 221 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 221 pitch 1 // tile0913 maskwall2 (fence)
sprite 220 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 220 pitch 1 // tile0913 maskwall2 (fence)
sprite 240 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 240 pitch 1 // tile0913 maskwall2 (fence)
sprite 241 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 241 pitch 1 // tile0913 maskwall2 (fence)
sprite 239 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 239 pitch 1 // tile0913 maskwall2 (fence)
sprite 238 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 238 pitch 1 // tile0913 maskwall2 (fence)
sprite 237 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 237 pitch 1 // tile0913 maskwall2 (fence)
sprite 236 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 236 pitch 1 // tile0913 maskwall2 (fence)
sprite 263 nomdanim // tile1451 (tile1405 duke)
sprite 263 angoff 512 // tile1451 (tile1405 duke)