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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : 1-Hour Build Time CBP 2
// Author : The Duke3D Mapping Community
// Filename : SCBP2.MAP
// mapmd4 : 2570d679a91eb5841cb8a3243c65f40d // 2008-08-17
// Curr. HRP: r5.4.722
sprite 92 angoff 1024 // tile0028 shotgunsprite
sprite 89 angoff 0 // tile0060 accesscard blue
sprite 159 angoff -768 // tile1232 canwithsomething
sprite 158 angoff -512 // tile1232 canwithsomething
sprite 155 angoff 512 // tile1232 canwithsomething
sprite 157 angoff 256 // tile1232 canwithsomething
sprite 147 angoff 512 // tile0051 cola
sprite 110 angoff 1024 // tile0047 hbombammo
sprite 111 angoff 1024 // tile0060 accesscard red
sprite 148 angoff 768 // tile1232 canwithsomething
sprite 149 angoff -512 // tile1232 canwithsomething
sprite 152 angoff 640 // tile1232 canwithsomething
sprite 151 angoff -640 // tile1232 canwithsomething
sprite 150 angoff -512 // tile1232 canwithsomething
sprite 144 angoff -512 // tile0021 firstgunsprite
sprite 134 angoff -256 // tile0022 chaingunsprite
sprite 161 angoff -512 // tile0044 rpgammo
sprite 133 angoff -768 // tile0023 rpgsprite
sprite 133 pitch -1 // tile0023 rpgsprite
sprite 133 mdzoff 500000 // tile0023 rpgsprite
sprite 128 angoff -512 // tile0060 accesscard yellow
sprite 179 angoff 1024 // tile0041 batteryammo
sprite 279 angoff -512 // tile0053 firstaid
sprite 281 pitch -1 // tile0049 shotgunammo
sprite 281 roll 1 // tile0049 shotgunammo
sprite 281 mdzoff 500000 // tile0049 shotgunammo
sprite 282 angoff 256 // tile0023 rpgsprite
sprite 304 angoff 512 // tile0047 hbombammo
sprite 283 angoff 512 // tile0044 rpgammo
sprite 305 angoff 512 // tile0049 shotgunammo
sprite 284 angoff 1024 // tile0044 rpgammo
sprite 287 angoff 1024 // tile0054 shield
sprite 287 roll -1 // tile0054 shield
sprite 287 mdzoff 900000 // tile0054 shield
sprite 288 angoff 1024 // tile0049 shotgunammo
sprite 288 pitch -1 // tile0049 shotgunammo
sprite 288 roll 2 // tile0049 shotgunammo
sprite 288 mdzoff 500000 // tile0049 shotgunammo
sprite 259 angoff -512 // tile0057 jetpack
sprite 293 angoff -128 // tile0044 rpgammo
sprite 272 angoff -256 // tile0060 accesscard blue
sprite 208 angoff 512 // tile0053 firstaid
sprite 217 angoff 512 // tile0049 shotgunammo
sprite 217 pitch -64 // tile0049 shotgunammo
sprite 216 roll 64 // tile0041 batteryammo
sprite 215 roll 64 // tile0041 batteryammo
sprite 214 angoff 512 // tile0022 chaingunsprite
sprite 214 pitch -64 // tile0022 chaingunsprite
sprite 222 angoff 512 // tile0023 rpgsprite
sprite 237 angoff 1024 // tile0041 batteryammo
sprite 238 angoff 1024 // tile0041 batteryammo
sprite 239 angoff -512 // tile0049 shotgunammo
sprite 244 angoff -256 // tile1312 fem1 stripper
sprite 245 angoff -512 // tile1317 fem2 pole dancer
sprite 246 angoff -512 // tile1312 fem1 stripper
sprite 223 angoff 768 // tile0023 rpgsprite
sprite 240 angoff -512 // tile0024 freezesprite
sprite 337 angoff -512 // tile0603 naked1 hangbabe
sprite 333 nomdanim // tile1542 (tile1536 (duke gibs leg))
sprite 333 roll -256 // tile1542 (tile1536 (duke gibs leg))
sprite 333 mdyoff -100 // tile1542 (tile1536 (duke gibs leg))
sprite 332 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 338 angoff 768 // tile0028 shotgunsprite
sprite 325 pitch -1 // tile4864 fem10 sitting babes
sprite 325 mdzoff 700000 // tile4864 fem10 sitting babes
sprite 329 pitch 1 // tile0774 sushiplate3 (foot)
sprite 329 roll -1 // tile0774 sushiplate3 (foot)
sprite 329 mdzoff 700000 // tile0774 sushiplate3 (foot)
sprite 336 angoff 576 // tile4444 tripodcamera
sprite 324 angoff 128 // tile0680 chair3
sprite 374 angoff -768 // tile0052 sixpack
sprite 62 angoff 1024 // tile0049 shotgunammo
sprite 81 angoff 288 // tile4560 robotdog2
sprite 79 angoff 800 // tile4560 robotdog2
sprite 77 angoff 288 // tile4560 robotdog2
sprite 75 angoff 288 // tile4560 robotdog2
sprite 387 angoff 288 // tile4560 robotdog2
sprite 61 angoff 1024 // tile0051 cola
sprite 57 angoff -512 // tile0981 hydrent
sprite 83 pitch -1 // tile0908 tree1
sprite 83 mdxoff 30000 // tile0908 tree1
sprite 84 pitch -1 // tile0908 tree1
sprite 84 mdxoff 30000 // tile0908 tree1
sprite 48 angoff -512 // tile0916 fireext
sprite 48 pitch -1 // tile0916 fireext
sprite 48 mdzoff 200000 // tile0916 fireext
sprite 30 angoff 1024 // tile0051 cola
sprite 18 angoff 1024 // tile0047 hbombammo
sprite 29 angoff 512 // tile0049 shotgunammo
sprite 29 pitch -1 // tile0049 shotgunammo
sprite 29 mdzoff 150000 // tile0049 shotgunammo
sprite 40 angoff 512 // tile0916 fireext
sprite 40 pitch 1 // tile0916 fireext
sprite 40 mdzoff 100000 // tile0916 fireext
sprite 393 angoff 512 // tile0044 rpgammo
sprite 400 angoff -512 // tile0049 shotgunammo
sprite 399 angoff -512 // tile0049 shotgunammo
sprite 10 angoff 512 // tile0981 hydrent
sprite 10 pitch -1 // tile0981 hydrent
sprite 10 mdzoff 500000 // tile0981 hydrent
sprite 402 roll 1 // tile0041 batteryammo
sprite 402 mdzoff 900000 // tile0041 batteryammo
sprite 401 roll 1 // tile0041 batteryammo
sprite 401 mdzoff 900000 // tile0041 batteryammo
sprite 408 angoff -512 // tile0029 devistatorsprite
sprite 409 angoff -256 // tile0042 devistatorammo
sprite 410 angoff -256 // tile0042 devistatorammo
sprite 444 angoff 128 // tile1232 canwithsomething
sprite 443 angoff -640 // tile1232 canwithsomething
sprite 445 angoff 768 // tile1232 canwithsomething
sprite 447 angoff -128 // tile1232 canwithsomething
sprite 441 angoff 384 // tile0052 sixpack
sprite 466 angoff 640 // tile0052 sixpack
sprite 4 angoff -768 // tile0981 hydrent
sprite 4 pitch -1 // tile0981 hydrent
sprite 4 mdzoff 500000 // tile0981 hydrent
sprite 450 pitch 1 // tile0908 tree1
sprite 450 mdxoff 70000 // tile0908 tree1
sprite 451 pitch 1 // tile0908 tree1
sprite 451 mdxoff 70000 // tile0908 tree1
sprite 452 pitch 1 // tile0908 tree1
sprite 452 mdxoff 100000 // tile0908 tree1
sprite 453 pitch 1 // tile0908 tree1
sprite 453 mdxoff 70000 // tile0908 tree1
sprite 454 pitch 1 // tile0908 tree1
sprite 454 mdxoff 70000 // tile0908 tree1
sprite 455 pitch 1 // tile0908 tree1
sprite 455 mdxoff 70000 // tile0908 tree1
sprite 456 pitch 1 // tile0908 tree1
sprite 456 mdxoff 100000 // tile0908 tree1
sprite 457 pitch 1 // tile0908 tree1
sprite 457 mdxoff 70000 // tile0908 tree1
sprite 449 pitch 1 // tile0908 tree1
sprite 449 mdxoff 70000 // tile0908 tree1
sprite 470 angoff -256 // tile1232 canwithsomething
sprite 468 angoff 640 // tile1232 canwithsomething
sprite 471 angoff -640 // tile1232 canwithsomething
sprite 469 angoff 1024 // tile1232 canwithsomething
sprite 515 angoff -512 // tile0059 heatsensor
sprite 516 angoff -512 // tile0054 shield
sprite 519 angoff 1024 // tile0025 shrinkersprite
sprite 520 angoff 1024 // tile0045 growammo
sprite 517 pitch -2 // tile0616 pipe2
sprite 517 roll 2 // tile0616 pipe2
sprite 517 mdzoff 100000 // tile0616 pipe2
sprite 518 pitch -2 // tile0618 pipe3
sprite 518 mdzoff 100000 // tile0618 pipe3
sprite 546 angoff -512 // tile0049 shotgunammo
sprite 543 angoff -512 // tile0051 cola
sprite 544 angoff -512 // tile0051 cola
sprite 549 angoff -512 // tile0042 devistatorammo
sprite 550 angoff -512 // tile0044 rpgammo
sprite 489 notmd // tile0909 (treetrunk)