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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : JSDuke10th
// Author : James Stanfield
// Filename : JSDuke10th.map
// mapmd4 : 9718c236f02bd4a69df4b5dc3f69f140 // 2006-01-26
// Curr. HRP: r5.4.726
sprite 171 angoff 1024 // tile4583 (pipe)
sprite 302 angoff 512 // tile0028 shotgunsprite
sprite 302 pitch -1 // tile0028 shotgunsprite
sprite 302 mdzoff 1100000 // tile0028 shotgunsprite
sprite 99 angoff -512 // tile0047 hbombammo
sprite 260 angoff -512 // tile0054 shield
sprite 260 pitch -1 // tile0054 shield
sprite 260 mdzoff 500000 // tile0054 shield
sprite 188 angoff -768 // tile0049 shotgunammo
sprite 186 angoff 768 // tile0040 ammo
sprite 187 angoff 768 // tile0040 ammo
sprite 177 angoff -256 // tile4582 canwithsomething4
sprite 175 angoff 256 // tile4582 canwithsomething4
sprite 180 angoff -512 // tile4580 canwithsomething2
sprite 178 angoff -768 // tile4580 canwithsomething2
sprite 176 angoff -640 // tile4582 canwithsomething4
sprite 183 angoff 128 // tile4580 canwithsomething2
sprite 179 angoff -384 // tile4580 canwithsomething2
sprite 434 roll -1 // tile0977 genericpole
sprite 434 mdzoff 30000 // tile0977 genericpole
sprite 430 pitch 1 // tile0914 maskwall3 (fence)
sprite 430 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 429 pitch 1 // tile0914 maskwall3 (fence)
sprite 429 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 426 pitch 1 // tile0914 maskwall3 (fence)
sprite 426 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 425 pitch 1 // tile0914 maskwall3 (fence)
sprite 425 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 422 pitch 1 // tile0914 maskwall3 (fence)
sprite 422 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 421 pitch 1 // tile0914 maskwall3 (fence)
sprite 421 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 418 pitch 1 // tile0914 maskwall3 (fence)
sprite 418 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 417 pitch 1 // tile0914 maskwall3 (fence)
sprite 417 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 414 pitch 1 // tile0914 maskwall3 (fence)
sprite 414 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 412 pitch 1 // tile0914 maskwall3 (fence)
sprite 412 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 437 pitch 1 // tile0977 genericpole
sprite 437 roll -1 // tile0977 genericpole
sprite 437 mdzoff 30000 // tile0977 genericpole
sprite 433 pitch 1 // tile0914 maskwall3 (fence)
sprite 433 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 432 pitch 1 // tile0914 maskwall3 (fence)
sprite 432 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 436 pitch 1 // tile0977 genericpole
sprite 436 roll 1 // tile0977 genericpole
sprite 436 mdzoff 30000 // tile0977 genericpole
sprite 413 pitch 1 // tile0914 maskwall3 (fence)
sprite 413 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 415 pitch 1 // tile0914 maskwall3 (fence)
sprite 415 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 416 pitch 1 // tile0914 maskwall3 (fence)
sprite 416 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 419 pitch 1 // tile0914 maskwall3 (fence)
sprite 419 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 420 pitch 1 // tile0914 maskwall3 (fence)
sprite 420 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 423 pitch 1 // tile0914 maskwall3 (fence)
sprite 423 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 424 pitch 1 // tile0914 maskwall3 (fence)
sprite 424 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 427 pitch 1 // tile0914 maskwall3 (fence)
sprite 427 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 428 pitch 1 // tile0914 maskwall3 (fence)
sprite 428 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 431 pitch 1 // tile0914 maskwall3 (fence)
sprite 431 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 435 roll 1 // tile0977 genericpole
sprite 435 mdzoff 30000 // tile0977 genericpole
sprite 89 angoff 768 // tile0052 sixpack
sprite 88 angoff -768 // tile0049 shotgunammo
sprite 88 pitch 1 // tile0049 shotgunammo
sprite 88 mdzoff 300000 // tile0049 shotgunammo
sprite 458 angoff 1024 // tile0022 chaingunsprite
sprite 458 pitch 1 // tile0022 chaingunsprite
sprite 458 mdzoff 1100000 // tile0022 chaingunsprite
sprite 459 angoff 1024 // tile0041 batteryammo
sprite 475 angoff -512 // tile0041 batteryammo
sprite 476 angoff 512 // tile0049 shotgunammo
sprite 1 angoff 1024 // tile0051 cola
sprite 73 angoff 1024 // tile0054 shield
sprite 73 pitch -1 // tile0054 shield
sprite 73 mdzoff 300000 // tile0054 shield
sprite 2 angoff -512 // tile0044 rpgammo
sprite 3 angoff -512 // tile0041 batteryammo
sprite 265 angoff -512 // tile0516 satelite (dish)
sprite 266 angoff -768 // tile0516 satelite (dish)
sprite 267 angoff 768 // tile0516 satelite (dish)
sprite 264 angoff 512 // tile0516 satelite (dish)
sprite 290 pitch -1 // tile0607 antenna
sprite 290 mdzoff 1500000 // tile0607 antenna
sprite 273 angoff -512 // tile0516 satelite (dish)
sprite 274 angoff -768 // tile0516 satelite (dish)
sprite 275 angoff 768 // tile0516 satelite (dish)
sprite 272 angoff 512 // tile0516 satelite (dish)
sprite 485 angoff 128 // tile1395 fem7 dancer
sprite 49 angoff -384 // tile1312 fem1 stripper