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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Discarded Stronghold
// Author : Ryan 'Quakis' Rouse, William Gee and Mikko Sandt
// Filename : Discard.map
// mapmd4 : 6926f1dab25d94b0b667154b5ae5a9ca // 2015-08-26 (Addon Pack)
// <-> Discard.mhk
// <-> Discard-attrition.mhk
// Curr. HRP: r5.4.722
// 0-296 / / 496-789
sprite 296 nomdanim // tile1521 (tile1520 (duke torso))
sprite 296 angoff -512 // tile1521 (tile1520 (duke torso))
sprite 296 roll -1 // tile1521 (tile1520 (duke torso))
sprite 296 mdzoff 900000 // tile1521 (tile1520 (duke torso))
sprite 229 angoff 1024 // tile0021 firstgunsprite
sprite 62 angoff 1024 // tile0052 sixpack
sprite 65 angoff 512 // tile0022 chaingunsprite
sprite 64 angoff 1024 // tile0041 batteryammo
sprite 61 angoff -512 // tile0051 cola
sprite 141 angoff 0 // tile0060 accesscard [blue]
sprite 220 angoff -512 // tile0028 shotgunsprite
sprite 60 angoff 1024 // tile0049 shotgunammo
sprite 58 angoff -768 // tile0052 sixpack
sprite 59 angoff -768 // tile0052 sixpack
sprite 217 angoff -256 // tile0049 shotgunammo
sprite 644 angoff -256 // tile0052 sixpack
sprite 639 angoff 1024 // tile0049 shotgunammo
sprite 639 roll -1 // tile0049 shotgunammo
sprite 639 mdzoff 500000 // tile0049 shotgunammo
sprite 642 angoff 1024 // tile0023 rpgsprite
sprite 640 roll 1 // tile0041 batteryammo
sprite 640 mdzoff 900000 // tile0041 batteryammo
sprite 583 angoff 768 // tile0060 accesscard [red]
sprite 641 angoff 512 // tile0053 firstaid
sprite 641 pitch -1 // tile0053 firstaid
sprite 641 mdzoff 900000 // tile0053 firstaid
sprite 649 angoff -256 // tile0025 shrinkersprite
sprite 650 angoff 512 // tile0051 cola
sprite 651 angoff 512 // tile0051 cola
sprite 560 angoff 256 // tile0052 sixpack
sprite 559 angoff -512 // tile0049 shotgunammo
sprite 657 angoff 256 // tile0041 batteryammo
sprite 657 pitch -1 // tile0041 batteryammo
sprite 657 mdzoff 900000 // tile0041 batteryammo
sprite 726 angoff 1024 // tile0052 sixpack
sprite 659 angoff -512 // tile0049 shotgunammo
sprite 659 roll 1 // tile0049 shotgunammo
sprite 659 mdzoff 500000 // tile0049 shotgunammo
sprite 21 angoff 1024 // tile0044 rpgammo
sprite 664 angoff 512 // tile0041 batteryammo
sprite 556 angoff 1024 // tile0060 accesscard [blue]
sprite 511 pitch 1 // tile0914 maskwall3 (fence)
sprite 511 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 510 pitch 1 // tile0914 maskwall3 (fence)
sprite 510 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 509 pitch 1 // tile0914 maskwall3 (fence)
sprite 509 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 508 pitch 1 // tile0914 maskwall3 (fence)
sprite 508 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 507 pitch 1 // tile0914 maskwall3 (fence)
sprite 507 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 506 pitch 1 // tile0914 maskwall3 (fence)
sprite 506 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 505 pitch 1 // tile0914 maskwall3 (fence)
sprite 505 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 504 pitch 1 // tile0914 maskwall3 (fence)
sprite 504 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 503 pitch -1 // tile0914 maskwall3 (fence)
sprite 503 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 502 pitch -1 // tile0914 maskwall3 (fence)
sprite 502 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 501 pitch -1 // tile0914 maskwall3 (fence)
sprite 501 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 500 pitch -1 // tile0914 maskwall3 (fence)
sprite 500 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 499 pitch -1 // tile0914 maskwall3 (fence)
sprite 499 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 498 pitch -1 // tile0914 maskwall3 (fence)
sprite 498 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 497 pitch -1 // tile0914 maskwall3 (fence)
sprite 497 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 496 pitch -1 // tile0914 maskwall3 (fence)
sprite 496 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 177 angoff -512 // tile0051 cola
sprite 722 angoff 256 // tile0052 sixpack
sprite 656 angoff -512 // tile0049 shotgunammo
sprite 655 angoff -512 // tile0041 batteryammo
sprite 654 angoff 512 // tile0052 sixpack
sprite 572 angoff 0 // tile0060 accesscard [yellow]
sprite 668 angoff -768 // tile0054 shield
sprite 789 angoff 256 // tile0052 sixpack