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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : "Roch Island"
// Author   : Aymeric 'MRCK' Nocus / 'ck3D' & Taivo Maripuu & M+M van Oostrum
// Level    : RochIsland_DNA.map
// Map Date : 2007-01-09 (Duke Nukem: Arena)
// mapmd4   : b031876200e53b10f31b8a9aa8424253
// Level    : RochIsland_ATT.map
// Map Date : 2010-11-18 (Attrition)
// mapmd4   : d5f89ae7271654735faa210e7e788a9b
// Curr. HRP: r5.3.596

//         <-> Roch Island.mhk

sprite  2151 angoff     512        // tile0022 chaingunsprite
sprite     6 angoff     1024       // tile0041 batteryammo
sprite     4 angoff     1024       // tile0040 ammo
sprite     2 angoff     1024       // tile0040 ammo
sprite     3 angoff     1024       // tile0040 ammo
sprite  2150 angoff    -256        // tile0054 shield
sprite  2149 angoff     512        // tile0047 hbombammo
// mhk diff sync 1
sprite    22 notmd                 // tile4397 speaker
sprite   163 angoff     512        // tile0981 hydrent
sprite   155 angoff     512        // tile0051 cola
sprite  1792 angoff     256        // tile0049 shotgunammo
sprite  1793 angoff     128        // tile0049 shotgunammo
sprite  1793 mdzoff     500000     // tile0049 shotgunammo
sprite  1793 roll       1          // tile0049 shotgunammo
sprite   161 angoff    -512        // tile0981 hydrent
sprite   161 mdzoff     300000     // tile0981 hydrent
sprite   161 pitch     -1          // tile0981 hydrent
sprite  2010 angoff    -512        // tile0045 growammo
sprite  2001 mdzoff     150000     // tile0670 (faucet)
sprite  2001 pitch     -1          // tile0670 (faucet)
sprite  1799 angoff    -576        // tile0049 shotgunammo
sprite  1798 angoff     1024       // tile0052 sixpack
sprite  2148 angoff     1024       // tile0053 firstaid
sprite     5 angoff     1024       // tile0047 hbombammo
sprite  1797 angoff     1024       // tile0051 cola
sprite  1796 angoff     768        // tile0051 cola
sprite   435 mdzoff     100000     // tile0913 maskwall2 (fence)
sprite   435 pitch      1          // tile0913 maskwall2 (fence)
sprite   436 mdzoff     100000     // tile0913 maskwall2 (fence)
sprite   436 pitch      1          // tile0913 maskwall2 (fence)
sprite   411 mdzoff     300000     // tile1063 (tile1062 rubbercan)
sprite   411 roll      -1          // tile1063 (tile1062 rubbercan)
sprite  1803 angoff     1024       // tile0023 rpgsprite
sprite   412 angoff     512        // tile1232 canwithsomething
sprite  1804 angoff     512        // tile0051 cola
sprite  2146 angoff     1024       // tile0037 freezeammo
sprite  1807 angoff     1024       // tile0040 ammo
sprite  1806 angoff     1024       // tile0040 ammo
sprite  1805 angoff     1024       // tile0040 ammo
sprite     1 angoff    -768        // tile1348 holoduke
sprite   414 angoff     256        // tile1232 canwithsomething
sprite   459 angoff    -896        // tile1232 canwithsomething
sprite   457 angoff    -640        // tile1232 canwithsomething
sprite   278 angoff    -512        // tile0981 hydrent
sprite  1582 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  1582 pitch     -1          // tile0914 maskwall3 (fence)


sprite  2096 notmd                 // tile4397 speaker
sprite   267 mdzoff     300000     // tile0607 antenna
sprite   267 pitch      1          // tile0607 antenna
sprite  2177 angoff     512        // tile0059 heatsensor
sprite     8 angoff     1024       // tile0054 shield
sprite   268 mdxoff     20000      // tile0516 satelite (dish)
sprite   268 pitch     -1          // tile0516 satelite (dish)
sprite  2180 angoff     512        // tile0046 crystalammo
sprite  2179 angoff     512        // tile0025 shrinkersprite
sprite  1991 notmd                 // tile2666 (tile2630 Battlelord
sprite  1993 notmd                 // tile2806 (tile2760 boss3 (overlord))
sprite  1992 notmd                 // tile2666 (tile2630 Battlelord
sprite  2144 angoff     1024       // tile0024 freezesprite
sprite  2178 angoff     1024       // tile0037 freezeammo
sprite     9 angoff     512        // tile0057 jetpack
sprite   822 mdxoff    -100000     // tile0910 tree2
sprite   822 mdzoff     900000     // tile0910 tree2
sprite   822 pitch     -1          // tile0910 tree2
sprite   821 mdxoff     50000      // tile0910 tree2
sprite   821 mdzoff     700000     // tile0910 tree2
sprite   821 pitch     -1          // tile0910 tree2
sprite   820 mdzoff     900000     // tile0910 tree2
sprite   820 pitch      1          // tile0910 tree2
sprite   819 mdxoff     50000      // tile0910 tree2
sprite   819 mdzoff     500000     // tile0910 tree2
sprite   819 pitch      1          // tile0910 tree2
sprite   531 angoff     768        // tile0950 brokefirehydrent
sprite   807 angoff     768        // tile1232 canwithsomething
sprite   806 angoff    -384        // tile1232 canwithsomething
sprite   503 angoff     1024       // tile1232 canwithsomething
sprite   503 mdzoff     500000     // tile1232 canwithsomething
sprite   503 roll       1          // tile1232 canwithsomething
sprite   809 angoff    -256        // tile1232 canwithsomething
sprite   808 angoff     640        // tile1232 canwithsomething
sprite   500 angoff    -768        // tile1232 canwithsomething
sprite  2181 angoff     896        // tile0047 hbombammo
sprite  1898 angoff     1024       // tile0052 sixpack
sprite   523 mdzoff     80000      // tile0913 maskwall2 (fence)
sprite   523 pitch      1          // tile0913 maskwall2 (fence)
sprite   522 mdzoff     80000      // tile0913 maskwall2 (fence)
sprite   522 pitch      1          // tile0913 maskwall2 (fence)
sprite   525 mdzoff     90000      // tile0913 maskwall2 (fence)
sprite   525 pitch      1          // tile0913 maskwall2 (fence)
sprite   524 mdzoff     90000      // tile0913 maskwall2 (fence)
sprite   524 pitch      1          // tile0913 maskwall2 (fence)
sprite   537 mdzoff     100000     // tile0913 maskwall2 (fence)
sprite   537 pitch      1          // tile0913 maskwall2 (fence)
sprite   536 mdzoff     100000     // tile0913 maskwall2 (fence)
sprite   536 pitch      1          // tile0913 maskwall2 (fence)
sprite   539 mdzoff     90000      // tile0913 maskwall2 (fence)
sprite   539 pitch      1          // tile0913 maskwall2 (fence)
sprite   538 mdzoff     90000      // tile0913 maskwall2 (fence)
sprite   538 pitch      1          // tile0913 maskwall2 (fence)
sprite  2158 angoff     1024       // tile0049 shotgunammo
sprite  2157 angoff     1024       // tile0022 chaingunsprite
sprite   704 angoff    -640        // tile1232 canwithsomething
sprite   705 angoff    -384        // tile1232 canwithsomething
sprite  1897 angoff     384        // tile0021 firstgunsprite
sprite  2160 angoff     1024       // tile0046 crystalammo
sprite  2161 angoff     1024       // tile0047 hbombammo
sprite  2159 angoff     768        // tile0052 sixpack
sprite  2162 angoff     256        // tile0029 devistatorsprite
sprite  2021 angoff    -512        // tile0047 hbombammo
sprite  2021 mdzoff     500000     // tile0047 hbombammo
sprite  2021 pitch     -1          // tile0047 hbombammo
sprite  2018 angoff     256        // tile0027 tripbombsprite
sprite  2019 angoff     256        // tile0027 tripbombsprite
sprite  2020 angoff     256        // tile0027 tripbombsprite
sprite  2184 angoff    -512        // tile0041 batteryammo
sprite  2183 angoff     256        // tile0042 devistatorammo
sprite  2185 angoff     512        // tile0049 shotgunammo
sprite  2066 notmd                 // tile4397 speaker
sprite  2046 angoff     512        // tile0049 shotgunammo
sprite  2045 angoff     512        // tile0049 shotgunammo
sprite  2030 mdzoff     200000     // tile0916 fireext
sprite  2030 pitch     -1          // tile0916 fireext
sprite  2047 angoff     512        // tile0041 batteryammo
sprite    31 nomdanim              // tile1526 (tile1520 (duke torso))
sprite    31 angoff     640        // tile1526 (tile1520 (duke torso))
sprite    31 mdxoff     30000      // tile1526 (tile1520 (duke torso))
sprite    31 pitch     -1          // tile1526 (tile1520 (duke torso))
sprite    35 mdzoff     500000     // tile4367 hatrack
sprite    35 pitch      1          // tile4367 hatrack
sprite    36 mdzoff     500000     // tile1063 (tile1062 rubbercan)
sprite    36 pitch      1          // tile1063 (tile1062 rubbercan)
sprite  1050 angoff     256        // tile0981 hydrent
sprite  1050 mdzoff     300000     // tile0981 hydrent
sprite  1050 pitch      2          // tile0981 hydrent
sprite  1050 roll      -1          // tile0981 hydrent
sprite  1002 angoff    -384        // tile0981 hydrent
sprite  1002 mdzoff     350000     // tile0981 hydrent
sprite  1002 pitch      2          // tile0981 hydrent
sprite  1002 roll       1          // tile0981 hydrent
sprite  1153 notmd                 // tile4386 (power line)
sprite  1152 notmd                 // tile4386 (power line)
sprite  1151 notmd                 // tile4386 (power line)
sprite   908 angoff    -672        // tile0981 hydrent
sprite   908 mdzoff     700000     // tile0981 hydrent
sprite   908 pitch      1          // tile0981 hydrent
sprite   908 roll      -1          // tile0981 hydrent
sprite  1862 angoff    -512        // tile0044 rpgammo
sprite   150 angoff    -256        // tile0044 rpgammo
sprite   407 angoff     0          // tile0060 accesscard yellow
sprite  1800 angoff    -512        // tile0041 batteryammo
// mhk diff sync 2
sprite   674 mdzoff     400000     // tile0908 tree1
sprite   674 pitch      1          // tile0908 tree1
sprite   674 roll       1          // tile0908 tree1
sprite   673 mdxoff     10000      // tile0908 tree1
sprite   673 pitch      1          // tile0908 tree1
sprite   673 mdzoff     400000     // tile0908 tree1
sprite   670 pitch      1          // tile0908 tree1
sprite   670 roll       1          // tile0908 tree1
sprite   660 angoff     768        // tile4367 hatrack
sprite   138 angoff    -512        // tile0041 batteryammo
sprite   137 angoff    -896        // tile0021 firstgunsprite
sprite  1893 angoff     512        // tile0029 devistatorsprite
sprite  1893 mdzoff     300000     // tile0029 devistatorsprite
sprite  1893 pitch      1          // tile0029 devistatorsprite
sprite  1895 angoff     512        // tile0054 shield
sprite  1894 angoff     512        // tile0023 rpgsprite
sprite   101 mdzoff     200000     // tile0055 steroids
sprite   101 pitch     -1          // tile0055 steroids
sprite   592 notmd                 // tile1037 (table)
sprite  1392 notmd                 // tile1037 (table)
sprite  1342 notmd                 // tile1037 (table)
sprite   595 notmd                 // tile1037 (table)
sprite  1489 angoff     1024       // tile1045 donuts
sprite   124 angoff     704        // tile0041 batteryammo
sprite  1307 mdzoff     3500000    // tile1037 (table)
sprite  1307 pitch      1          // tile1037 (table)
sprite  1306 mdzoff     3700000    // tile1037 (table)
sprite  1306 pitch      1          // tile1037 (table)
sprite  1308 mdzoff     4000000    // tile1037 (table)
sprite  1308 pitch      1          // tile1037 (table)
sprite  1309 mdzoff     4400000    // tile1037 (table)
sprite  1309 pitch      1          // tile1037 (table)
sprite  1310 mdzoff     4800000    // tile1037 (table)
sprite  1310 pitch      1          // tile1037 (table)
sprite  1311 mdzoff     4600000    // tile1037 (table)
sprite  1311 pitch      1          // tile1037 (table)
sprite  1312 mdzoff     4700000    // tile1037 (table)
sprite  1312 pitch      1          // tile1037 (table)
sprite  1312 roll      -1          // tile1037 (table)
sprite  1305 mdzoff     1300000    // tile1037 (table)
sprite  1305 pitch      2          // tile1037 (table)
sprite  1305 roll      -1          // tile1037 (table)
sprite  1376 mdxoff     5000       // tile1037 (table)
sprite  1376 pitch      1          // tile1037 (table)
sprite  1374 mdxoff     5000       // tile1037 (table)
sprite  1374 pitch      1          // tile1037 (table)
sprite  1352 mdxoff     5000       // tile1037 (table)
sprite  1352 pitch      1          // tile1037 (table)
sprite  1378 mdxoff     5000       // tile1037 (table)
sprite  1378 pitch      1          // tile1037 (table)
sprite  1394 mdxoff     5000       // tile1037 (table)
sprite  1394 pitch      1          // tile1037 (table)
sprite  1380 mdxoff     5000       // tile1037 (table)
sprite  1380 pitch      1          // tile1037 (table)
sprite  1372 mdxoff     5000       // tile1037 (table)
sprite  1372 pitch      1          // tile1037 (table)
sprite  1370 mdxoff     5000       // tile1037 (table)
sprite  1370 pitch      1          // tile1037 (table)
sprite  1389 mdxoff     5000       // tile1037 (table)
sprite  1389 pitch      1          // tile1037 (table)
sprite  1364 mdxoff     5000       // tile1037 (table)
sprite  1364 pitch      1          // tile1037 (table)
sprite  1366 mdxoff     5000       // tile1037 (table)
sprite  1366 pitch      1          // tile1037 (table)
sprite  1362 mdxoff     5000       // tile1037 (table)
sprite  1362 pitch      1          // tile1037 (table)
sprite  1344 mdxoff     5000       // tile1037 (table)
sprite  1344 pitch      1          // tile1037 (table)
sprite  1368 mdxoff     5000       // tile1037 (table)
sprite  1368 pitch      1          // tile1037 (table)
sprite  1382 mdxoff     5000       // tile1037 (table)
sprite  1382 pitch      1          // tile1037 (table)
sprite  1346 mdxoff     5000       // tile1037 (table)
sprite  1346 pitch      1          // tile1037 (table)
sprite  1348 mdxoff     5000       // tile1037 (table)
sprite  1348 pitch      1          // tile1037 (table)
sprite  1350 mdxoff     5000       // tile1037 (table)
sprite  1350 pitch      1          // tile1037 (table)
sprite  1387 mdxoff     5000       // tile1037 (table)
sprite  1387 pitch      1          // tile1037 (table)
sprite  1383 mdxoff     5000       // tile1037 (table)
sprite  1383 pitch      1          // tile1037 (table)
sprite   562 mdxoff     5000       // tile1037 (table)
sprite   562 pitch      1          // tile1037 (table)
sprite  1385 mdxoff     5000       // tile1037 (table)
sprite  1385 pitch      1          // tile1037 (table)
sprite  1354 mdxoff     5000       // tile1037 (table)
sprite  1354 pitch      1          // tile1037 (table)
sprite  1356 mdxoff     5000       // tile1037 (table)
sprite  1356 pitch      1          // tile1037 (table)
sprite  1358 mdxoff     5000       // tile1037 (table)
sprite  1358 pitch      1          // tile1037 (table)
sprite  1360 mdxoff     5000       // tile1037 (table)
sprite  1360 pitch      1          // tile1037 (table)
sprite   594 mdxoff     5000       // tile1037 (table)
sprite   594 pitch      1          // tile1037 (table)
sprite  1994 angoff    -768        // tile0054 shield
sprite  1994 mdzoff     500000     // tile0054 shield
sprite  1994 pitch     -1          // tile0054 shield
sprite   125 angoff     768        // tile0049 shotgunammo
sprite   123 angoff     1024       // tile0053 firstaid
sprite   123 mdzoff     900000     // tile0053 firstaid
sprite   123 pitch     -1          // tile0053 firstaid
sprite   121 angoff    -384        // tile0024 freezesprite
sprite  1454 angoff    -768        // tile4367 hatrack
sprite    75 angoff     1024       // tile0049 shotgunammo
sprite    76 angoff     1024       // tile0049 shotgunammo
sprite    76 mdzoff     500000     // tile0049 shotgunammo
sprite    76 roll      -1          // tile0049 shotgunammo
sprite    77 mdzoff     700000     // tile0041 batteryammo
sprite    77 roll      -1          // tile0041 batteryammo
sprite  2099 angoff     512        // tile0044 rpgammo
sprite   542 angoff     1024       // tile0060 accesscard blue
sprite  1631 mdzoff     500000     // tile4367 hatrack
sprite  1631 pitch      1          // tile4367 hatrack
sprite  1631 roll       1          // tile4367 hatrack
sprite  1856 angoff    -256        // tile0049 shotgunammo
sprite  1854 mdzoff     900000     // tile0053 firstaid
sprite  1854 pitch     -1          // tile0053 firstaid
sprite  1851 angoff     512        // tile0024 freezesprite
sprite  1851 mdzoff     900000     // tile0024 freezesprite
sprite  1851 pitch     -1          // tile0024 freezesprite
sprite  1858 angoff     512        // tile0037 freezeammo
sprite   250 mdzoff     300000     // tile0765 vase
sprite   250 roll       1          // tile0765 vase
sprite  1859 angoff     512        // tile0046 crystalammo
sprite  1857 angoff     1024       // tile0054 shield
sprite  1632 mdzoff     900000     // tile4367 hatrack
sprite  1632 pitch     -1          // tile4367 hatrack
sprite   254 angoff    -896        // tile0916 fireext