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// Maphacks by LeoD for use with the Decay Duke Nukem 3D Mod

// Title    : Inter City Killing
// Filename : police2a.map
// Author   : Aleksander 'Cage' Kowalczyk & Mark.
// mapmd4   : 42f435c2c35b7f40bd779a6564d21601 // 2015-12-17

sprite   264 angoff     1024       // tile4264 (decay dumpster)
sprite   264 mdzoff     500000     // tile4264 (decay dumpster)
sprite   264 pitch     -1          // tile4264 (decay dumpster)
sprite   663 mdzoff     50000      // tile6343 (decay mailbox)
sprite   663 pitch      1          // tile6343 (decay mailbox)
sprite   402 mdzoff     250000     // tile6983 (decay radiator)
sprite   402 pitch     -1          // tile6983 (decay radiator)
sprite   300 angoff    -512        // tile0956 bottle3
sprite   303 angoff     1024       // tile0956 bottle3
sprite   307 angoff     512        // tile0956 bottle3
sprite   397 mdzoff     100000     // tile5477 (decay lamp)
sprite   397 pitch     -1          // tile5477 (decay lamp)
sprite   878 mdzoff     200000     // tile6361 (decay deskphone)
sprite   878 pitch     -1          // tile6361 (decay deskphone)
sprite   283 mdzoff     40000      // tile0713 (tile0712 lightswitch2)
sprite   283 pitch     -1          // tile0713 (tile0712 lightswitch2)
//sprite   493 angoff     0          // tile0060 (decay accesscard blue)
sprite   400 mdzoff     200000     // tile6983 (decay radiator)
sprite   400 pitch      1          // tile6983 (decay radiator)
sprite   442 mdzoff    -1000       // tile3808 (decay chair2)
sprite   442 pitch      48         // tile3808 (decay chair2)
sprite   449 mdzoff    -2000       // tile3808 (decay chair2)
sprite   449 pitch      48         // tile3808 (decay chair2)
sprite   125 angoff     32         // tile3808 (decay chair2)
sprite   125 mdzoff     2000       // tile3808 (decay chair2)
sprite   125 pitch      48         // tile3808 (decay chair2)
sprite   129 mdzoff    -800        // tile3808 (decay chair2)
sprite   129 pitch      128        // tile3808 (decay chair2)
sprite   317 mdyoff     2200       // tile5477 (decay lamp)
sprite   317 mdzoff    -16000      // tile5477 (decay lamp)
sprite   317 roll       32         // tile5477 (decay lamp)
sprite   526 mdzoff     500000     // tile4264 (decay dumpster)
sprite   526 roll      -1          // tile4264 (decay dumpster)
sprite   262 angoff     1024       // tile4264 (decay dumpster)
sprite   262 mdzoff     50000      // tile4264 (decay dumpster)
sprite   262 roll       1          // tile4264 (decay dumpster)
sprite   469 angoff     1024       // tile4264 (decay dumpster)
sprite   735 angoff    -384        // tile0051 cola
sprite   460 mdzoff     150000     // tile0025 (decay M4/M203)
sprite   460 pitch      1          // tile0025 (decay M4/M203)
sprite   462 mdzoff     50000      // tile0045 (decay M4 ammo)
sprite   462 pitch     -1          // tile0045 (decay M4 ammo)
sprite   462 roll       7          // tile0045 (decay M4 ammo)
sprite   461 mdzoff     100000     // tile0045 (decay M4 ammo)
sprite   461 pitch      1          // tile0045 (decay M4 ammo)
sprite   461 roll      -2          // tile0045 (decay M4 ammo)
sprite   433 angoff    -256        // tile4372 coffeemachine
sprite   767 mdzoff     200000     // tile3808 (decay chair2)
sprite   767 pitch     -1          // tile3808 (decay chair2)
sprite   768 mdzoff     100000     // tile3808 (decay chair2)
sprite   768 roll      -1          // tile3808 (decay chair2)
sprite   760 mdzoff     250000     // tile6344 (decay dead security guard)
sprite   760 pitch      1          // tile6344 (decay dead security guard)
//sprite   849 angoff     0          // tile0060 (decay accesscard red)
//sprite   846 angoff     0          // tile0060 (decay accesscard green)
sprite   387 angoff     896        // tile1232 canwithsomething
sprite   388 angoff     1024       // tile1232 canwithsomething
sprite   389 angoff    -896        // tile1232 canwithsomething
sprite   391 angoff     512        // tile1232 canwithsomething
sprite   263 angoff     1024       // tile4264 (decay dumpster)
sprite   883 mdzoff     200000     // tile6361 (decay deskphone)
sprite   883 pitch     -1          // tile6361 (decay deskphone)
sprite   814 mdxoff     6000       // tile0951 box
sprite   814 pitch      1          // tile0951 box
sprite   816 mdzoff     300000     // tile0951 box
sprite   816 roll       1          // tile0951 box
sprite   348 mdzoff     200000     // tile3808 (decay chair2)
sprite   348 roll      -1          // tile3808 (decay chair2)
sprite   730 angoff     512        // tile1232 canwithsomething
sprite   913 angoff     1024       // tile4264 (decay dumpster)