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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Highway Problem
// Author : Lukas Cerovsky & Petr Kucera
// Filename : E2L1.MAP
// Filename : LOSTHW01.MAP // (Addon Pack)
// mapmd4 : 96d470a5067c65c219ccaaa959a7b453 // 1999-12-09
// Curr. HRP: r5.4.726
sprite 494 pitch 1 // tile1353 spacemarine
sprite 494 mdxoff 40000 // tile1353 spacemarine
sprite 494 mdzoff 2000000 // tile1353 spacemarine
sprite 428 angoff 1024 // tile0060 accesscard [blue]
sprite 102 angoff 1024 // tile0054 shield
sprite 103 angoff 1024 // tile0051 cola
sprite 177 pitch 2 // tile0990 tire
sprite 177 roll -1 // tile0990 tire
sprite 177 mdzoff 200000 // tile0990 tire
sprite 187 pitch 1 // tile0059 heatsensor
sprite 187 mdzoff 100000 // tile0059 heatsensor
sprite 157 angoff -512 // tile0047 hbombammo
sprite 158 angoff 1024 // tile0051 cola
sprite 415 angoff -768 // tile0040 ammo
sprite 416 angoff -768 // tile0040 ammo (multiplayer)
sprite 240 nomdanim // tile2122 (tile2120 lizman)
sprite 240 angoff 512 // tile2122 (tile2120 lizman)
sprite 208 nomdanim // tile0553 (tile0551 domelite)
sprite 208 angoff 1024 // tile0553 (tile0551 domelite)
sprite 209 nomdanim // tile0553 (tile0551 domelite)
sprite 209 angoff 1024 // tile0553 (tile0551 domelite)
sprite 148 angoff 1024 // tile0040 ammo
sprite 354 angoff 768 // tile0052 sixpack
sprite 287 angoff -512 // tile1238 explodingbarrel
sprite 286 angoff 384 // tile1247 seenine
sprite 286 roll -1 // tile1247 seenine
sprite 286 mdzoff 200000 // tile1247 seenine
sprite 318 pitch -3 // tile0049 shotgunammo
sprite 318 roll 1 // tile0049 shotgunammo
sprite 318 mdzoff 100000 // tile0049 shotgunammo
sprite 350 angoff -512 // tile0040 ammo
sprite 349 angoff -512 // tile0040 ammo (multiplayer)
sprite 320 angoff -512 // tile0060 accesscard [red]
sprite 301 angoff 768 // tile0040 ammo
sprite 307 angoff 1024 // tile0022 chaingunsprite
sprite 308 angoff -128 // tile0556 chair1
sprite 308 pitch -1 // tile0556 chair1
sprite 308 mdzoff 500000 // tile0556 chair1
sprite 408 nomdanim // tile1232 canwithsomething
sprite 389 angoff 1024 // tile0041 batteryammo
sprite 389 roll 1 // tile0041 batteryammo
sprite 389 mdzoff 500000 // tile0041 batteryammo
sprite 395 angoff 512 // tile4464 mace
sprite 412 angoff 512 // tile0040 ammo
sprite 400 angoff 0 // tile0060 accesscard [yellow]
sprite 508 angoff -512 // tile0040 ammo
sprite 509 angoff -512 // tile0040 ammo
sprite 8 angoff 1024 // tile0040 ammo
sprite 9 angoff 1024 // tile1348 holoduke