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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Level : dpcbp.map - "Duke Plus Community Build Project"
// by Luciano 'Gambini' Gallo, Crux Borealis & Rigelblast,
// Mikko Sandt, Merlijn van Oostrum, Maarten van Oostrum
// Map Date : 2011-05-12
// mapmd4 : c47d6ff1b525f0800edd518a9fea9476
// Curr. HRP: r5.2.504
sprite 8233 angoff 512 // tile0053 firstaid
sprite 8203 angoff 768 // tile0054 shield
sprite 5723 mdzoff 900000 // tile0054 shield
sprite 5723 roll 1 // tile0054 shield
sprite 5721 mdzoff 900000 // tile0028 shotgunsprite
sprite 5721 roll 1 // tile0028 shotgunsprite
sprite 8431 angoff 512 // tile0049 shotgunammo
sprite 2151 angoff 768 // tile0024 freezesprite
sprite 1825 angoff 256 // tile0032 growspriteicon
sprite 1977 angoff 512 // tile0053 firstaid
sprite 1980 angoff 512 // tile0049 shotgunammo
sprite 1978 angoff 1024 // tile0049 shotgunammo
//sprite 2119 pitch 1024 // tile0170 accessswitch2 blue
//sprite 2119 mdxoff 80000 // tile0170 accessswitch2 blue
//sprite 2119 pitch -1 // tile0170 accessswitch2 blue
//sprite 2120 pitch 1024 // tile0170 accessswitch2 blue
//sprite 2120 mdxoff 80000 // tile0170 accessswitch2 blue
//sprite 2120 pitch -1 // tile0170 accessswitch2 blue
//sprite 2121 pitch 1024 // tile0170 accessswitch2 blue
//sprite 2121 mdxoff 80000 // tile0170 accessswitch2 blue
//sprite 2121 pitch -1 // tile0170 accessswitch2 blue
sprite 8202 angoff 512 // tile0059 heatsensor
sprite 2205 angoff 1024 // tile0044 rpgammo
sprite 2342 angoff 512 // tile0059 heatsensor
sprite 2210 angoff 512 // tile0060 accesscard red
sprite 2534 angoff 512 // tile0052 sixpack
sprite 8438 angoff 256 // tile0052 sixpack
sprite 4972 angoff 640 // tile0049 shotgunammo
sprite 4627 angoff 768 // tile0023 rpgsprite
sprite 4537 angoff 512 // tile0060 accesscard red
sprite 4766 notmd // tile0679 (battlelord holo)
sprite 4603 angoff 0 // tile0060 accesscard blue
sprite 4604 angoff 1024 // tile0060 accesscard yellow
sprite 4605 angoff 1024 // tile0060 accesscard red