Subversion Repositories duke3d_hrp

Rev

Rev 594 | Rev 635 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : Duke23_4.map - "Duke 23:4"
// Author   : ScottL 'Forge'
// Map Date : 2010-03-16
// mapmd4   : 445f9a82d86d552d0d2208a1aa78f2dd
// Curr. HRP: r5.3.629

//         <-> Duke23_4-2011-04-23.mhk

// 0-2923 / 2944-6046
sprite    16 angoff     1024       // tile0053 firstaid
sprite    16 mdzoff     100000     // tile0053 firstaid
sprite    16 pitch     -5          // tile0053 firstaid
sprite    16 roll      -4          // tile0053 firstaid
sprite    84 mdzoff     300000     // tile1341 (helicopter scrap)
sprite    84 pitch     -1          // tile1341 (helicopter scrap)
sprite    84 roll       1          // tile1341 (helicopter scrap)
sprite    89 nomdanim              // tile2402 (tile2400 scrap1)
sprite   118 nomdanim              // tile2401 (tile2400 scrap1)
sprite   122 nomdanim              // tile2409 (tile2408 scrap3)
sprite   120 nomdanim              // tile2403 (tile2400 scrap1)
sprite     1 notmd                 // tile0909 (treetrunk)
sprite   143 notmd                 // tile0909 (treetrunk)
sprite    30 mdxoff     150000     // tile0559 brokenchair
sprite    30 pitch      1          // tile0559 brokenchair
sprite    30 roll       1024       // tile0559 brokenchair
sprite    92 nomdanim              // tile2409 (tile2408 scrap3)
sprite    70 notmd                 // tile1033 (tile1031 glasspieces)
sprite   117 nomdanim              // tile2400 scrap1
sprite    90 nomdanim              // tile2403 (tile2400 scrap1)
sprite    88 nomdanim              // tile2401 (tile2400 scrap1)
sprite    69 notmd                 // tile1032 (tile1031 glasspieces)
sprite    91 nomdanim              // tile2408 scrap3
sprite    13 angoff     1024       // tile0041 batteryammo
sprite    13 mdzoff     500000     // tile0041 batteryammo
sprite    13 pitch      1          // tile0041 batteryammo
sprite    13 roll       2          // tile0041 batteryammo
sprite   126 angoff    -768        // tile0026 heavyhbomb
sprite     6 angoff    -512        // tile0026 heavyhbomb
sprite    17 angoff     1024       // tile0054 shield
sprite    12 angoff     1024       // tile0021 firstgunsprite
sprite    15 mdzoff     400000     // tile0049 shotgunammo
sprite    15 roll      -1          // tile0049 shotgunammo
sprite     9 angoff     128        // tile0022 chaingunsprite
sprite    14 angoff     512        // tile0047 hbombammo
sprite  4235 mdzoff     230000     // tile0914 maskwall3 (fence)
sprite  4235 pitch      1          // tile0914 maskwall3 (fence)
sprite  4234 mdzoff     230000     // tile0914 maskwall3 (fence)
sprite  4234 pitch      1          // tile0914 maskwall3 (fence)
sprite  4233 mdzoff     230000     // tile0914 maskwall3 (fence)
sprite  4233 pitch      1          // tile0914 maskwall3 (fence)
sprite  4232 mdzoff     230000     // tile0914 maskwall3 (fence)
sprite  4232 pitch      1          // tile0914 maskwall3 (fence)
sprite  4231 mdzoff     230000     // tile0914 maskwall3 (fence)
sprite  4231 pitch      1          // tile0914 maskwall3 (fence)
sprite  4230 mdzoff     230000     // tile0914 maskwall3 (fence)
sprite  4230 pitch      1          // tile0914 maskwall3 (fence)
sprite  4229 mdzoff     230000     // tile0914 maskwall3 (fence)
sprite  4229 pitch      1          // tile0914 maskwall3 (fence)
sprite  4236 mdzoff     230000     // tile0914 maskwall3 (fence)
sprite  4236 pitch      1          // tile0914 maskwall3 (fence)
sprite  4228 mdzoff     230000     // tile0914 maskwall3 (fence)
sprite  4228 pitch      1          // tile0914 maskwall3 (fence)
sprite  4225 mdzoff     230000     // tile0914 maskwall3 (fence)
sprite  4225 pitch      1          // tile0914 maskwall3 (fence)
sprite  4227 mdzoff     50000      // tile0977 genericpole
sprite  4227 pitch     -3          // tile0977 genericpole
sprite  4227 roll      -1          // tile0977 genericpole
sprite  4246 mdzoff     250000     // tile0914 maskwall3 (fence)
sprite  4246 pitch     -1          // tile0914 maskwall3 (fence)
sprite  4237 mdzoff     250000     // tile0914 maskwall3 (fence)
sprite  4237 pitch     -1          // tile0914 maskwall3 (fence)
sprite  4238 mdzoff     250000     // tile0914 maskwall3 (fence)
sprite  4238 pitch     -1          // tile0914 maskwall3 (fence)
sprite  4239 mdzoff     250000     // tile0914 maskwall3 (fence)
sprite  4239 pitch     -1          // tile0914 maskwall3 (fence)
sprite  4240 mdzoff     250000     // tile0914 maskwall3 (fence)
sprite  4240 pitch     -1          // tile0914 maskwall3 (fence)
sprite  4241 mdzoff     250000     // tile0914 maskwall3 (fence)
sprite  4241 pitch     -1          // tile0914 maskwall3 (fence)
sprite  4242 mdzoff     250000     // tile0914 maskwall3 (fence)
sprite  4242 pitch     -1          // tile0914 maskwall3 (fence)
sprite  4243 mdzoff     250000     // tile0914 maskwall3 (fence)
sprite  4243 pitch     -1          // tile0914 maskwall3 (fence)
sprite  4244 mdzoff     250000     // tile0914 maskwall3 (fence)
sprite  4244 pitch     -1          // tile0914 maskwall3 (fence)
sprite  4245 mdzoff     250000     // tile0914 maskwall3 (fence)
sprite  4245 pitch     -1          // tile0914 maskwall3 (fence)
sprite  4226 mdzoff     50000      // tile0977 genericpole
sprite  4226 pitch     -3          // tile0977 genericpole
sprite  4226 roll       1          // tile0977 genericpole
sprite  3081 notmd                 // tile0909 (treetrunk)
sprite  3082 notmd                 // tile0909 (treetrunk)
sprite  3079 notmd                 // tile0909 (treetrunk)
sprite  3077 notmd                 // tile0909 (treetrunk)
sprite  3076 notmd                 // tile0909 (treetrunk)
sprite  3075 notmd                 // tile0909 (treetrunk)
sprite  3074 notmd                 // tile0909 (treetrunk)
sprite  3073 notmd                 // tile0909 (treetrunk)
sprite  3072 notmd                 // tile0909 (treetrunk)
sprite  3071 notmd                 // tile0909 (treetrunk)
sprite  3070 notmd                 // tile0909 (treetrunk)
sprite  3069 notmd                 // tile0909 (treetrunk)
sprite  3068 notmd                 // tile0909 (treetrunk)
sprite  3067 notmd                 // tile0909 (treetrunk)
sprite  3066 notmd                 // tile0909 (treetrunk)
sprite  3087 notmd                 // tile0909 (treetrunk)
sprite  3065 notmd                 // tile0909 (treetrunk)
sprite  3064 notmd                 // tile0909 (treetrunk)
sprite  3063 notmd                 // tile0909 (treetrunk)
sprite  3062 notmd                 // tile0909 (treetrunk)
sprite  3060 notmd                 // tile0909 (treetrunk)
sprite  3031 notmd                 // tile0909 (treetrunk)

sprite  3036 notmd                 // tile0909 (treetrunk)
sprite  3035 notmd                 // tile0909 (treetrunk)
sprite  3034 notmd                 // tile0909 (treetrunk)
sprite  3030 notmd                 // tile0909 (treetrunk)
sprite  3042 notmd                 // tile0909 (treetrunk)
sprite  3044 notmd                 // tile0909 (treetrunk)
sprite  3046 notmd                 // tile0909 (treetrunk)
sprite  3048 notmd                 // tile0909 (treetrunk)
sprite  5788 notmd                 // tile0909 (treetrunk)
sprite  3052 notmd                 // tile0909 (treetrunk)
sprite  3054 notmd                 // tile0909 (treetrunk)
sprite  5066 notmd                 // tile0909 (treetrunk)
sprite  5068 notmd                 // tile0909 (treetrunk)
sprite  5070 notmd                 // tile0909 (treetrunk)
sprite  5073 notmd                 // tile0909 (treetrunk)
sprite  5072 notmd                 // tile0909 (treetrunk)
sprite  5064 notmd                 // tile0909 (treetrunk)
sprite  3056 notmd                 // tile0909 (treetrunk)
sprite  5075 notmd                 // tile0909 (treetrunk)
sprite  3050 notmd                 // tile0909 (treetrunk)
sprite  5079 notmd                 // tile0909 (treetrunk)
sprite   166 notmd                 // tile4386 (power line)
sprite   165 notmd                 // tile0909 (treetrunk)
sprite   158 notmd                 // tile0914 maskwall3 (fence)
sprite    37 notmd                 // tile0914 maskwall3 (fence)
sprite   168 notmd                 // tile0914 maskwall3 (fence)
sprite   169 notmd                 // tile0914 maskwall3 (fence)
sprite  5858 notmd                 // tile0914 maskwall3 (fence)
sprite  5856 notmd                 // tile0914 maskwall3 (fence)
sprite  5857 notmd                 // tile0914 maskwall3 (fence)
sprite  5860 notmd                 // tile0914 maskwall3 (fence)
sprite  5861 notmd                 // tile0914 maskwall3 (fence)
sprite   170 notmd                 // tile0914 maskwall3 (fence)
sprite   180 notmd                 // tile0914 maskwall3 (fence)
sprite   173 notmd                 // tile0914 maskwall3 (fence)
sprite   175 notmd                 // tile0914 maskwall3 (fence)
sprite   176 notmd                 // tile0914 maskwall3 (fence)
sprite   177 notmd                 // tile0914 maskwall3 (fence)
sprite   178 notmd                 // tile0914 maskwall3 (fence)
sprite   196 notmd                 // tile4386 (power line)
sprite   197 notmd                 // tile0909 (treetrunk)
sprite   881 notmd                 // tile0909 (treetrunk)
sprite   206 notmd                 // tile0909 (treetrunk)
sprite   205 notmd                 // tile4386 (power line)
sprite    87 nomdanim              // tile2400 scrap1
sprite   926 notmd                 // tile0909 (treetrunk)
sprite   827 notmd                 // tile4386 (power line)
sprite   918 notmd                 // tile4386 (power line)
sprite   919 notmd                 // tile4386 (power line)
sprite   920 notmd                 // tile4386 (power line)
sprite   895 notmd                 // tile0909 (treetrunk)
sprite   894 notmd                 // tile0909 (treetrunk)
sprite   893 notmd                 // tile0909 (treetrunk)
sprite   830 notmd                 // tile0909 (treetrunk)
sprite    23 notmd                 // tile0411 fanspritebroke
sprite   119 nomdanim              // tile2402 (tile2400 scrap1)
sprite  5864 notmd                 // tile0914 maskwall3 (fence)
sprite  5862 notmd                 // tile0914 maskwall3 (fence)
sprite  5863 notmd                 // tile0914 maskwall3 (fence)
sprite  5859 notmd                 // tile0914 maskwall3 (fence)
sprite   181 notmd                 // tile0914 maskwall3 (fence)
sprite   930 notmd                 // tile4386 (power line)
sprite   182 notmd                 // tile0914 maskwall3 (fence)
sprite   183 notmd                 // tile0914 maskwall3 (fence)
sprite   184 notmd                 // tile0914 maskwall3 (fence)
sprite   185 notmd                 // tile0914 maskwall3 (fence)
sprite   186 notmd                 // tile0914 maskwall3 (fence)
sprite   187 notmd                 // tile0914 maskwall3 (fence)
sprite   188 notmd                 // tile0914 maskwall3 (fence)
sprite   189 notmd                 // tile0914 maskwall3 (fence)
sprite   121 nomdanim              // tile2408 scrap3
sprite   247 angoff    -512        // tile0054 shield
sprite   238 mdzoff     500000     // tile4367 hatrack
sprite   238 roll      -1          // tile4367 hatrack
sprite   252 notmd                 // tile1031 glasspieces
sprite   229 notmd                 // tile1033 (tile1031 glasspieces)
sprite   228 notmd                 // tile1032 (tile1031 glasspieces)
sprite   221 notmd                 // tile1032 (tile1031 glasspieces)
sprite   251 notmd                 // tile1033 (tile1031 glasspieces)
sprite   227 notmd                 // tile1031 glasspieces
sprite   235 angoff    -768        // tile0955 bottle2
sprite   211 angoff     1024       // tile0052 sixpack
sprite   214 mdzoff     400000     // tile0049 shotgunammo
sprite   214 pitch     -1          // tile0049 shotgunammo
sprite   214 roll      -3          // tile0049 shotgunammo
sprite  6045 angoff    -256        // tile0022 chaingunsprite
sprite   242 angoff    -512        // tile4496 broom
sprite   242 mdzoff     350000     // tile4496 broom
sprite   242 pitch     -1          // tile4496 broom
sprite   283 angoff     1024       // tile0041 batteryammo
sprite  6046 angoff    -512        // tile0028 shotgunsprite
sprite   600 angoff     384        // tile0955 bottle2
sprite   604 nomdanim              // tile2408 scrap3
sprite   603 nomdanim              // tile2408 scrap3
sprite   217 angoff    -256        // tile0026 heavyhbomb
sprite  6037 angoff     512        // tile0051 cola
sprite   216 angoff     512        // tile0041 batteryammo
sprite   215 angoff     1024       // tile0040 ammo
sprite   512 notmd                 // tile0909 (treetrunk)
sprite   385 notmd                 // tile0909 (treetrunk)
sprite   510 notmd                 // tile0909 (treetrunk)
sprite   393 angoff     1024       // tile0054 shield
sprite   418 notmd                 // tile0991 (shower head)
sprite   403 notmd                 // tile0572 (shower head)
sprite   469 notmd                 // tile0572 (shower head)
sprite   468 notmd                 // tile0991 (shower head)
sprite   383 mdzoff     700000     // tile0023 rpgsprite
sprite   383 pitch     -1          // tile0023 rpgsprite
sprite  6039 angoff    -512        // tile0052 sixpack

sprite   821 angoff     1024       // tile0049 shotgunammo
sprite   846 angoff     256        // tile4580 canwithsomething2
sprite   840 angoff    -768        // tile1160 bottle13 (Jack Daniels)
sprite   968 notmd                 // tile0914 maskwall3 (fence)
sprite   975 notmd                 // tile0914 maskwall3 (fence)
sprite   976 notmd                 // tile0914 maskwall3 (fence)
sprite   967 notmd                 // tile0909 (treetrunk)
sprite   966 notmd                 // tile4386 (power line)
sprite  5897 notmd                 // tile0914 maskwall3 (fence)
sprite   978 notmd                 // tile0914 maskwall3 (fence)
sprite  3712 angoff     512        // tile0052 sixpack
sprite  2600 notmd                 // tile0909 (treetrunk)
sprite  3713 angoff     256        // tile0041 batteryammo
sprite  3713 mdzoff     350000     // tile0041 batteryammo
sprite  3713 roll       1          // tile0041 batteryammo
sprite  3728 angoff    -512        // tile0049 shotgunammo
sprite  3728 mdzoff     300000     // tile0049 shotgunammo
sprite  3728 pitch      1          // tile0049 shotgunammo
sprite  3725 angoff    -832        // tile0051 cola
sprite   974 mdzoff     120000     // tile0977 genericpole
sprite   974 pitch     -1          // tile0977 genericpole
sprite  2569 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2569 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2570 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2570 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2571 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2571 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2572 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2572 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2573 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2573 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2574 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2574 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2575 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2575 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2576 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2576 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2577 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2577 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2578 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2578 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2579 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2579 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2580 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2580 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2581 mdzoff     50000      // tile0977 genericpole
sprite  2581 roll       1          // tile0977 genericpole
sprite   977 notmd                 // tile0914 maskwall3 (fence)
sprite  2756 notmd                 // tile4386 (power line)
sprite  2757 notmd                 // tile4386 (power line)
sprite  2772 notmd                 // tile0909 (treetrunk)
sprite  2773 notmd                 // tile0909 (treetrunk)
sprite  2771 notmd                 // tile0909 (treetrunk)
sprite  2608 notmd                 // tile0909 (treetrunk)
sprite  3166 notmd                 // tile4386 (power line)
sprite  3169 notmd                 // tile0909 (treetrunk)
sprite  3187 notmd                 // tile4386 (power line)
sprite  2847 angoff    -448        // tile0049 shotgunammo
sprite  2846 angoff     512        // tile0041 batteryammo
sprite  2848 angoff    -512        // tile0021 firstgunsprite
sprite  2849 angoff     320        // tile0052 sixpack
sprite  3763 angoff    -512        // tile1232 canwithsomething
sprite  2850 angoff     512        // tile0054 shield
sprite  2923 angoff    -576        // tile0041 batteryammo
sprite  3761 angoff     512        // tile0052 sixpack
sprite  3682 mdzoff     250000      // tile0995 pipe6
sprite  3682 pitch      1          // tile0995 pipe6
sprite  3673 mdzoff     250000      // tile0700 pipe3b
sprite  3673 roll      -1          // tile0700 pipe3b
sprite  3672 mdzoff     500000     // tile0616 pipe2
sprite  3672 pitch      1          // tile0616 pipe2
sprite  2945 angoff    -512        // tile4586 (pipe)
sprite  2944 angoff    -512        // tile4587 (pipe)
sprite  2840 angoff     512        // tile0047 hbombammo
sprite  2841 angoff     256        // tile0023 rpgsprite
sprite  2844 angoff     704        // tile0052 sixpack
sprite  2851 angoff    -128        // tile0055 steroids
sprite  2843 angoff     640        // tile0052 sixpack
sprite  2842 angoff    -832        // tile0060 accesscard blue
sprite  4032 notmd                 // tile4386 (power line)
sprite  4034 notmd                 // tile4386 (power line)
sprite  4036 notmd                 // tile4386 (power line)
sprite  4507 angoff    -640        // tile0040 ammo
sprite  4505 angoff    -384        // tile0049 shotgunammo
sprite  4509 angoff    -256        // tile0051 cola
sprite  4038 notmd                 // tile4386 (power line)
sprite  4506 angoff     1024       // tile0041 batteryammo
sprite  4504 angoff    -256        // tile0052 sixpack
sprite  4040 notmd                 // tile4386 (power line)
sprite  4042 notmd                 // tile4386 (power line)
sprite  4521 angoff    -512        // tile0049 shotgunammo
sprite  4399 angoff     1024       // tile1061 (streetlight)
sprite  4044 notmd                 // tile4386 (power line)
sprite  4046 notmd                 // tile4386 (power line)
sprite  4519 angoff    -640        // tile0047 hbombammo
sprite  4518 angoff     1024       // tile0052 sixpack
sprite  4520 angoff     640        // tile0042 devistatorammo
sprite  4523 angoff     512        // tile0054 shield
sprite  4522 angoff     1024       // tile0021 firstgunsprite
sprite  4382 angoff    -512        // tile1227 nukebarrel
sprite  4369 mdxoff     40000      // tile1034 horselite
sprite  4369 pitch     -1          // tile1034 horselite
sprite  3269 mdxoff     2000       // tile0574 (tile0670 (faucet))
sprite  3269 pitch     -1          // tile0574 (tile0670 (faucet))
// mhk diff sync 1
sprite  3259 mdxoff     2000       // tile0574 (tile0670 (faucet))
sprite  3259 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite  3259 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  3259 roll       1          // tile0574 (tile0670 (faucet))
sprite  3297 nomdanim              // tile1232 canwithsomething
sprite  3297 angoff    -640        // tile1232 canwithsomething
sprite  3623 angoff     512        // tile0487 spaceshuttle
sprite  3357 nomdanim              // tile1232 canwithsomething
sprite  3357 angoff     896        // tile1232 canwithsomething
sprite  3258 angoff     512        // tile0563 waterfountain
sprite  3624 angoff     512        // tile0489 satellite
sprite  3624 mdxoff     45000      // tile0489 satellite
sprite  3624 pitch      1          // tile0489 satellite
sprite  3255 angoff    -256        // tile0556 chair1
sprite  3379 angoff     1024       // tile4370 desklamp
sprite  3385 angoff     512        // tile4454 deskphone
sprite  3235 angoff     896        // tile0556 chair1
sprite  3469 mdxoff     15000      // tile4461 (tile4460 paper)
sprite  3469 pitch     -1          // tile4461 (tile4460 paper)
sprite  3468 angoff     512        // tile4461 (tile4460 paper)
sprite  3468 mdyoff     15000      // tile4461 (tile4460 paper)
sprite  3468 roll      -1          // tile4461 (tile4460 paper)
sprite  3399 angoff     1024       // tile4537 foodobject8
sprite  3400 angoff     1024       // tile4538 foodobject9
sprite  3361 notmd                 // tile0407 fansprite
sprite  3362 notmd                 // tile0407 fansprite
sprite  3373 notmd                 // tile0407 fansprite
sprite  3374 notmd                 // tile0407 fansprite
sprite  5997 angoff     1024       // tile0041 batteryammo
sprite  4223 angoff     768        // tile1294 podfem1
sprite  3271 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite  3271 mdxoff     2000       // tile0574 (tile0670 (faucet))
sprite  3271 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  3268 mdxoff     2000       // tile0574 (tile0670 (faucet))
sprite  3268 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite  3268 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  3266 angoff     896        // tile0561 (soap)
sprite  3524 nomdanim              // tile1232 canwithsomething
sprite  3524 angoff    -512        // tile1232 canwithsomething
sprite  4194 angoff     1024       // tile0052 sixpack
sprite  3389 angoff     1024       // tile4496 broom
sprite  3389 mdzoff     500000     // tile4496 broom
sprite  3389 pitch     -1          // tile4496 broom
sprite  4588 angoff    -512        // tile0024 freezesprite
sprite  3218 angoff     0          // tile0060 accesscard red
sprite  4310 angoff    -640        // tile4560 robotdog2
sprite  4302 angoff     768        // tile4413 mailbag
sprite  4589 angoff     1024       // tile0023 rpgsprite
sprite  4583 angoff     1024       // tile0053 firstaid
sprite  4582 angoff     1024       // tile0041 batteryammo
sprite  4315 mdzoff     900000     // tile0951 box
sprite  4315 pitch      1          // tile0951 box
sprite  4315 roll       1          // tile0951 box
sprite  4314 mdzoff     800000     // tile0951 box
sprite  4314 roll      -1          // tile0951 box
sprite  4808 angoff    -512        // tile0044 rpgammo
sprite  6002 angoff     1024       // tile0041 batteryammo
sprite  4807 angoff    -512        // tile0047 hbombammo
sprite  5018 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  5018 pitch     -1          // tile0913 maskwall2 (fence)
sprite  4931 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  4931 pitch      1          // tile0913 maskwall2 (fence)
sprite  5019 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  5019 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5020 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  5020 pitch      1          // tile0913 maskwall2 (fence)
sprite  5021 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  5021 pitch      1          // tile0913 maskwall2 (fence)
sprite  5022 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  5022 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5023 mdzoff     150000     // tile0913 maskwall2 (fence)
sprite  5023 pitch      1          // tile0913 maskwall2 (fence)
sprite  5023 roll      -1          // tile0913 maskwall2 (fence)
// mhk diff sync 2
sprite  4920 mdzoff     100000     // tile0916 fireext
sprite  4920 pitch     -1          // tile0916 fireext
sprite  5047 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  5047 pitch      1          // tile0913 maskwall2 (fence)
sprite  5048 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  5048 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5049 mdzoff     1000       // tile0913 maskwall2 (fence)
//sprite  5049 pitch      32         // tile0913 maskwall2 (fence)
//sprite  5050 roll       32         // tile0913 maskwall2 (fence)
sprite  5051 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  5051 pitch      1          // tile0913 maskwall2 (fence)
sprite  5818 angoff    -768        // tile0052 sixpack
sprite  5265 mdxoff     40000      // tile1034 horselite
sprite  5265 pitch     -1          // tile1034 horselite
sprite  5134 mdxoff     40000      // tile1034 horselite
sprite  5134 pitch     -1          // tile1034 horselite
sprite  5195 notmd                 // tile0909 (treetrunk)
sprite  5115 notmd                 // tile0909 (treetrunk)
sprite  5196 notmd                 // tile0909 (treetrunk)
sprite  5197 notmd                 // tile0909 (treetrunk)
sprite  5199 notmd                 // tile0909 (treetrunk)
sprite  5200 notmd                 // tile0909 (treetrunk)
sprite  5202 notmd                 // tile0909 (treetrunk)
sprite  5203 notmd                 // tile0909 (treetrunk)
sprite  5205 notmd                 // tile0909 (treetrunk)
sprite  5206 notmd                 // tile0909 (treetrunk)
sprite  5208 notmd                 // tile0909 (treetrunk)
sprite  5209 notmd                 // tile0909 (treetrunk)
sprite  5211 notmd                 // tile0909 (treetrunk)
sprite  5212 notmd                 // tile0909 (treetrunk)
sprite  5214 notmd                 // tile0909 (treetrunk)
sprite  5215 notmd                 // tile0909 (treetrunk)
sprite  5217 notmd                 // tile0909 (treetrunk)
sprite  5218 notmd                 // tile0909 (treetrunk)
sprite  5192 notmd                 // tile0909 (treetrunk)
sprite  5107 notmd                 // tile0909 (treetrunk)
sprite  5252 notmd                 // tile0909 (treetrunk)
sprite  5251 notmd                 // tile0909 (treetrunk)
sprite  5254 notmd                 // tile0909 (treetrunk)
sprite  5255 notmd                 // tile0909 (treetrunk)
sprite  5257 notmd                 // tile0909 (treetrunk)
sprite  5258 notmd                 // tile0909 (treetrunk)
sprite  5260 notmd                 // tile0909 (treetrunk)
sprite  5261 notmd                 // tile0909 (treetrunk)
sprite  5572 notmd                 // tile0909 (treetrunk)
sprite  5577 notmd                 // tile0909 (treetrunk)
sprite  5263 notmd                 // tile0909 (treetrunk)
sprite  5264 notmd                 // tile0909 (treetrunk)
sprite  5573 notmd                 // tile0909 (treetrunk)
sprite  5077 notmd                 // tile0909 (treetrunk)
sprite  5248 notmd                 // tile0909 (treetrunk)
sprite  5249 notmd                 // tile0909 (treetrunk)
sprite  5245 notmd                 // tile0909 (treetrunk)
sprite  5246 notmd                 // tile0909 (treetrunk)
sprite  5242 notmd                 // tile0909 (treetrunk)
sprite  5243 notmd                 // tile0909 (treetrunk)
sprite  5239 notmd                 // tile0909 (treetrunk)
sprite  5240 notmd                 // tile0909 (treetrunk)
sprite  5236 notmd                 // tile0909 (treetrunk)
sprite  5237 notmd                 // tile0909 (treetrunk)
sprite  5233 notmd                 // tile0909 (treetrunk)
sprite  5234 notmd                 // tile0909 (treetrunk)
sprite  5226 notmd                 // tile0909 (treetrunk)
sprite  5227 notmd                 // tile0909 (treetrunk)
sprite  5223 notmd                 // tile0909 (treetrunk)
sprite  5224 notmd                 // tile0909 (treetrunk)
sprite  5220 notmd                 // tile0909 (treetrunk)
sprite  5221 notmd                 // tile0909 (treetrunk)
sprite  5826 angoff    -384        // tile0041 batteryammo
sprite  5458 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite  5458 pitch      1          // tile0913 maskwall2 (fence)
sprite  5482 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite  5482 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5484 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite  5484 pitch      1          // tile0913 maskwall2 (fence)
sprite  5483 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite  5483 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5481 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite  5481 pitch      1          // tile0913 maskwall2 (fence)
sprite  5480 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite  5480 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5456 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite  5456 pitch      1          // tile0913 maskwall2 (fence)
sprite  5454 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite  5454 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5453 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite  5453 pitch      1          // tile0913 maskwall2 (fence)
sprite  5161 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite  5161 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5455 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite  5455 pitch      1          // tile0913 maskwall2 (fence)
sprite  5457 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite  5457 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5081 notmd                 // tile0909 (treetrunk)
sprite  5827 angoff     512        // tile0049 shotgunammo
sprite  5827 mdzoff     500000     // tile0049 shotgunammo
sprite  5827 pitch     -1          // tile0049 shotgunammo
sprite  5827 roll      -1          // tile0049 shotgunammo
sprite  5178 angoff     1024       // tile4406 (steering wheel)
sprite  5190 angoff     1024       // tile4875 (tile4874 woman)
sprite  6012 angoff    -512        // tile0054 shield
sprite  5717 nomdanim              // tile1521 (tile1520 (duke torso))
sprite  5662 nomdanim              // tile1542 (tile1536 (duke gibs leg))
sprite  5960 nomdanim              // tile1542 (tile1536 (duke gibs leg))
sprite  5953 nomdanim              // tile1542 (tile1536 (duke gibs leg))
sprite  5957 nomdanim              // tile1521 (tile1520 (duke torso))