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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Duke 23:4
// Author : ScottL 'Forge'
// Filename : Duke23_4.map
// mapmd4 : 05d6b6df09088e21c6442f1948fcfbb6 // 2011-04-23
// <-> Duke23_4-2010-03-16.mhk
// <-> Duke23_4-2014-02-16.mhk
// Curr. HRP: r5.3.629
// 0-2923 / 2943-4238-4245-6045
sprite 16 angoff 1024 // tile0053 firstaid
sprite 16 mdzoff 100000 // tile0053 firstaid
sprite 16 pitch -5 // tile0053 firstaid
sprite 16 roll -4 // tile0053 firstaid
sprite 84 mdzoff 300000 // tile1341 (helicopter scrap)
sprite 84 pitch -1 // tile1341 (helicopter scrap)
sprite 84 roll 1 // tile1341 (helicopter scrap)
sprite 89 nomdanim // tile2402 (tile2400 scrap1)
sprite 118 nomdanim // tile2401 (tile2400 scrap1)
sprite 122 nomdanim // tile2409 (tile2408 scrap3)
sprite 120 nomdanim // tile2403 (tile2400 scrap1)
sprite 1 notmd // tile0909 (treetrunk)
sprite 143 notmd // tile0909 (treetrunk)
sprite 30 mdxoff 150000 // tile0559 brokenchair
sprite 30 pitch 1 // tile0559 brokenchair
sprite 30 roll 1024 // tile0559 brokenchair
sprite 92 nomdanim // tile2409 (tile2408 scrap3)
sprite 70 notmd // tile1033 (tile1031 glasspieces)
sprite 117 nomdanim // tile2400 scrap1
sprite 90 nomdanim // tile2403 (tile2400 scrap1)
sprite 88 nomdanim // tile2401 (tile2400 scrap1)
sprite 69 notmd // tile1032 (tile1031 glasspieces)
sprite 91 nomdanim // tile2408 scrap3
sprite 13 angoff 1024 // tile0041 batteryammo
sprite 13 mdzoff 500000 // tile0041 batteryammo
sprite 13 pitch 1 // tile0041 batteryammo
sprite 13 roll 2 // tile0041 batteryammo
sprite 126 angoff -768 // tile0026 heavyhbomb
sprite 6 angoff -512 // tile0026 heavyhbomb
sprite 17 angoff 1024 // tile0054 shield
sprite 12 angoff 1024 // tile0021 firstgunsprite
sprite 15 mdzoff 400000 // tile0049 shotgunammo
sprite 15 roll -1 // tile0049 shotgunammo
sprite 9 angoff 128 // tile0022 chaingunsprite
sprite 14 angoff 512 // tile0047 hbombammo
sprite 4235 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4235 pitch 1 // tile0914 maskwall3 (fence)
sprite 4234 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4234 pitch 1 // tile0914 maskwall3 (fence)
sprite 4233 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4233 pitch 1 // tile0914 maskwall3 (fence)
sprite 4232 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4232 pitch 1 // tile0914 maskwall3 (fence)
sprite 4231 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4231 pitch 1 // tile0914 maskwall3 (fence)
sprite 4230 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4230 pitch 1 // tile0914 maskwall3 (fence)
sprite 4229 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4229 pitch 1 // tile0914 maskwall3 (fence)
sprite 4227 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4227 pitch 1 // tile0914 maskwall3 (fence)
sprite 4228 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4228 pitch 1 // tile0914 maskwall3 (fence)
sprite 4224 mdzoff 230000 // tile0914 maskwall3 (fence)
sprite 4224 pitch 1 // tile0914 maskwall3 (fence)
sprite 4226 mdzoff 50000 // tile0977 genericpole
sprite 4226 pitch -3 // tile0977 genericpole
sprite 4226 roll -1 // tile0977 genericpole
sprite 4236 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4236 pitch -1 // tile0914 maskwall3 (fence)
sprite 4237 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4237 pitch -1 // tile0914 maskwall3 (fence)
sprite 4238 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4238 pitch -1 // tile0914 maskwall3 (fence)
sprite 4239 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4239 pitch -1 // tile0914 maskwall3 (fence)
sprite 4240 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4240 pitch -1 // tile0914 maskwall3 (fence)
sprite 4241 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4241 pitch -1 // tile0914 maskwall3 (fence)
sprite 4242 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4242 pitch -1 // tile0914 maskwall3 (fence)
sprite 4243 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4243 pitch -1 // tile0914 maskwall3 (fence)
sprite 4244 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4244 pitch -1 // tile0914 maskwall3 (fence)
sprite 4245 mdzoff 250000 // tile0914 maskwall3 (fence)
sprite 4245 pitch -1 // tile0914 maskwall3 (fence)
sprite 4225 mdzoff 50000 // tile0977 genericpole
sprite 4225 pitch -3 // tile0977 genericpole
sprite 4225 roll 1 // tile0977 genericpole
sprite 3081 notmd // tile0909 (treetrunk)
sprite 3080 notmd // tile0909 (treetrunk)
sprite 3078 notmd // tile0909 (treetrunk)
sprite 3074 notmd // tile0909 (treetrunk)
sprite 3076 notmd // tile0909 (treetrunk)
sprite 3075 notmd // tile0909 (treetrunk)
sprite 3072 notmd // tile0909 (treetrunk)
sprite 3073 notmd // tile0909 (treetrunk)
sprite 3071 notmd // tile0909 (treetrunk)
sprite 3070 notmd // tile0909 (treetrunk)
sprite 3069 notmd // tile0909 (treetrunk)
sprite 3068 notmd // tile0909 (treetrunk)
sprite 3067 notmd // tile0909 (treetrunk)
sprite 3066 notmd // tile0909 (treetrunk)
sprite 3086 notmd // tile0909 (treetrunk)
sprite 3065 notmd // tile0909 (treetrunk)
sprite 3064 notmd // tile0909 (treetrunk)
sprite 3063 notmd // tile0909 (treetrunk)
sprite 3062 notmd // tile0909 (treetrunk)
sprite 3061 notmd // tile0909 (treetrunk)
sprite 3059 notmd // tile0909 (treetrunk)
sprite 3030 notmd // tile0909 (treetrunk)
sprite 3033 notmd // tile0909 (treetrunk)
sprite 3035 notmd // tile0909 (treetrunk)
sprite 3034 notmd // tile0909 (treetrunk)
sprite 3029 notmd // tile0909 (treetrunk)
sprite 3041 notmd // tile0909 (treetrunk)
sprite 3043 notmd // tile0909 (treetrunk)
sprite 3045 notmd // tile0909 (treetrunk)
sprite 3047 notmd // tile0909 (treetrunk)
sprite 5787 notmd // tile0909 (treetrunk)
sprite 3051 notmd // tile0909 (treetrunk)
sprite 3053 notmd // tile0909 (treetrunk)
sprite 5065 notmd // tile0909 (treetrunk)
sprite 5067 notmd // tile0909 (treetrunk)
sprite 5069 notmd // tile0909 (treetrunk)
sprite 5071 notmd // tile0909 (treetrunk)
sprite 5072 notmd // tile0909 (treetrunk)
sprite 5063 notmd // tile0909 (treetrunk)
sprite 3055 notmd // tile0909 (treetrunk)
sprite 5074 notmd // tile0909 (treetrunk)
sprite 3049 notmd // tile0909 (treetrunk)
sprite 5078 notmd // tile0909 (treetrunk)
sprite 166 notmd // tile4386 (power line)
sprite 165 notmd // tile0909 (treetrunk)
sprite 158 notmd // tile0914 maskwall3 (fence)
sprite 37 notmd // tile0914 maskwall3 (fence)
sprite 168 notmd // tile0914 maskwall3 (fence)
sprite 169 notmd // tile0914 maskwall3 (fence)
sprite 5855 notmd // tile0914 maskwall3 (fence)
sprite 5856 notmd // tile0914 maskwall3 (fence)
sprite 5857 notmd // tile0914 maskwall3 (fence)
sprite 5860 notmd // tile0914 maskwall3 (fence)
sprite 5859 notmd // tile0914 maskwall3 (fence)
sprite 170 notmd // tile0914 maskwall3 (fence)
sprite 180 notmd // tile0914 maskwall3 (fence)
sprite 173 notmd // tile0914 maskwall3 (fence)
sprite 175 notmd // tile0914 maskwall3 (fence)
sprite 176 notmd // tile0914 maskwall3 (fence)
sprite 177 notmd // tile0914 maskwall3 (fence)
sprite 178 notmd // tile0914 maskwall3 (fence)
sprite 196 notmd // tile4386 (power line)
sprite 197 notmd // tile0909 (treetrunk)
sprite 881 notmd // tile0909 (treetrunk)
sprite 206 notmd // tile0909 (treetrunk)
sprite 205 notmd // tile4386 (power line)
sprite 87 nomdanim // tile2400 scrap1
sprite 926 notmd // tile0909 (treetrunk)
sprite 827 notmd // tile4386 (power line)
sprite 918 notmd // tile4386 (power line)
sprite 919 notmd // tile4386 (power line)
sprite 920 notmd // tile4386 (power line)
sprite 895 notmd // tile0909 (treetrunk)
sprite 894 notmd // tile0909 (treetrunk)
sprite 893 notmd // tile0909 (treetrunk)
sprite 830 notmd // tile0909 (treetrunk)
sprite 23 notmd // tile0411 fanspritebroke
sprite 119 nomdanim // tile2402 (tile2400 scrap1)
sprite 5861 notmd // tile0914 maskwall3 (fence)
sprite 5862 notmd // tile0914 maskwall3 (fence)
sprite 5863 notmd // tile0914 maskwall3 (fence)
sprite 5858 notmd // tile0914 maskwall3 (fence)
sprite 181 notmd // tile0914 maskwall3 (fence)
sprite 930 notmd // tile4386 (power line)
sprite 182 notmd // tile0914 maskwall3 (fence)
sprite 183 notmd // tile0914 maskwall3 (fence)
sprite 184 notmd // tile0914 maskwall3 (fence)
sprite 185 notmd // tile0914 maskwall3 (fence)
sprite 186 notmd // tile0914 maskwall3 (fence)
sprite 187 notmd // tile0914 maskwall3 (fence)
sprite 188 notmd // tile0914 maskwall3 (fence)
sprite 189 notmd // tile0914 maskwall3 (fence)
sprite 121 nomdanim // tile2408 scrap3
sprite 247 angoff -512 // tile0054 shield
sprite 238 mdzoff 500000 // tile4367 hatrack
sprite 238 roll -1 // tile4367 hatrack
sprite 252 notmd // tile1031 glasspieces
sprite 229 notmd // tile1033 (tile1031 glasspieces)
sprite 228 notmd // tile1032 (tile1031 glasspieces)
sprite 221 notmd // tile1032 (tile1031 glasspieces)
sprite 251 notmd // tile1033 (tile1031 glasspieces)
sprite 227 notmd // tile1031 glasspieces
sprite 235 angoff -768 // tile0955 bottle2
sprite 211 angoff 1024 // tile0052 sixpack
sprite 214 mdzoff 400000 // tile0049 shotgunammo
sprite 214 pitch -1 // tile0049 shotgunammo
sprite 214 roll -3 // tile0049 shotgunammo
sprite 6044 angoff -256 // tile0022 chaingunsprite
sprite 242 angoff -512 // tile4496 broom
sprite 242 mdzoff 350000 // tile4496 broom
sprite 242 pitch -1 // tile4496 broom
sprite 283 angoff 1024 // tile0041 batteryammo
sprite 6045 angoff -512 // tile0028 shotgunsprite
sprite 600 angoff 384 // tile0955 bottle2
sprite 604 nomdanim // tile2408 scrap3
sprite 603 nomdanim // tile2408 scrap3
sprite 217 angoff -256 // tile0026 heavyhbomb
sprite 6036 angoff 512 // tile0051 cola
sprite 216 angoff 512 // tile0041 batteryammo
sprite 215 angoff 1024 // tile0040 ammo
sprite 512 notmd // tile0909 (treetrunk)
sprite 385 notmd // tile0909 (treetrunk)
sprite 510 notmd // tile0909 (treetrunk)
sprite 393 angoff 1024 // tile0054 shield
sprite 418 notmd // tile0991 (shower head)
sprite 403 notmd // tile0572 (shower head)
sprite 469 notmd // tile0572 (shower head)
sprite 468 notmd // tile0991 (shower head)
sprite 383 mdzoff 700000 // tile0023 rpgsprite
sprite 383 pitch -1 // tile0023 rpgsprite
sprite 6038 angoff -512 // tile0052 sixpack
sprite 6055 angoff 1024 // tile0060 accesscard yellow
sprite 821 angoff 1024 // tile0049 shotgunammo
sprite 846 angoff 256 // tile4580 canwithsomething2
sprite 840 angoff -768 // tile1160 bottle13
sprite 968 notmd // tile0914 maskwall3 (fence)
sprite 975 notmd // tile0914 maskwall3 (fence)
sprite 976 notmd // tile0914 maskwall3 (fence)
sprite 967 notmd // tile0909 (treetrunk)
sprite 966 notmd // tile4386 (power line)
sprite 5896 notmd // tile0914 maskwall3 (fence)
sprite 978 notmd // tile0914 maskwall3 (fence)
sprite 3711 angoff 512 // tile0052 sixpack
sprite 2600 notmd // tile0909 (treetrunk)
sprite 3712 angoff 256 // tile0041 batteryammo
sprite 3712 mdzoff 350000 // tile0041 batteryammo
sprite 3712 roll 1 // tile0041 batteryammo
sprite 3727 angoff -512 // tile0049 shotgunammo
sprite 3727 mdzoff 300000 // tile0049 shotgunammo
sprite 3727 pitch 1 // tile0049 shotgunammo
sprite 3724 angoff -832 // tile0051 cola
sprite 974 mdzoff 120000 // tile0977 genericpole
sprite 974 pitch -1 // tile0977 genericpole
sprite 2569 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2569 pitch -1 // tile0914 maskwall3 (fence)
sprite 2570 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2570 pitch -1 // tile0914 maskwall3 (fence)
sprite 2571 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2571 pitch -1 // tile0914 maskwall3 (fence)
sprite 2572 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2572 pitch -1 // tile0914 maskwall3 (fence)
sprite 2573 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2573 pitch -1 // tile0914 maskwall3 (fence)
sprite 2574 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2574 pitch -1 // tile0914 maskwall3 (fence)
sprite 2575 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2575 pitch -1 // tile0914 maskwall3 (fence)
sprite 2576 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2576 pitch -1 // tile0914 maskwall3 (fence)
sprite 2577 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2577 pitch -1 // tile0914 maskwall3 (fence)
sprite 2578 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2578 pitch -1 // tile0914 maskwall3 (fence)
sprite 2579 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2579 pitch -1 // tile0914 maskwall3 (fence)
sprite 2580 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2580 pitch -1 // tile0914 maskwall3 (fence)
sprite 2581 mdzoff 50000 // tile0977 genericpole
sprite 2581 roll 1 // tile0977 genericpole
sprite 977 notmd // tile0914 maskwall3 (fence)
sprite 2756 notmd // tile4386 (power line)
sprite 2757 notmd // tile4386 (power line)
sprite 2772 notmd // tile0909 (treetrunk)
sprite 2773 notmd // tile0909 (treetrunk)
sprite 2771 notmd // tile0909 (treetrunk)
sprite 2608 notmd // tile0909 (treetrunk)
sprite 3165 notmd // tile4386 (power line)
sprite 3168 notmd // tile0909 (treetrunk)
sprite 3186 notmd // tile4386 (power line)
sprite 2847 angoff -448 // tile0049 shotgunammo
sprite 2846 angoff 512 // tile0041 batteryammo
sprite 2848 angoff -512 // tile0021 firstgunsprite
sprite 2849 angoff 320 // tile0052 sixpack
sprite 3762 angoff -512 // tile1232 canwithsomething
sprite 2850 angoff 512 // tile0054 shield
sprite 2923 angoff -576 // tile0041 batteryammo
sprite 3760 angoff 512 // tile0052 sixpack
sprite 3681 mdzoff 250000 // tile0995 pipe6
sprite 3681 pitch 1 // tile0995 pipe6
sprite 3672 mdzoff 250000 // tile0700 pipe3b
sprite 3672 roll -1 // tile0700 pipe3b
sprite 3671 mdzoff 500000 // tile0616 pipe2
sprite 3671 pitch 1 // tile0616 pipe2
sprite 2944 angoff -512 // tile4586 (pipe)
sprite 2943 angoff -512 // tile4587 (pipe)
sprite 2840 angoff 512 // tile0047 hbombammo
sprite 2841 angoff 256 // tile0023 rpgsprite
sprite 2844 angoff 704 // tile0052 sixpack
sprite 2851 angoff -128 // tile0055 steroids
sprite 2843 angoff 640 // tile0052 sixpack
sprite 2842 angoff -832 // tile0060 accesscard blue
sprite 4031 notmd // tile4386 (power line)
sprite 4033 notmd // tile4386 (power line)
sprite 4035 notmd // tile4386 (power line)
sprite 4506 angoff -640 // tile0040 ammo
sprite 4504 angoff -384 // tile0049 shotgunammo
sprite 4508 angoff -256 // tile0051 cola
sprite 4037 notmd // tile4386 (power line)
sprite 4505 angoff 1024 // tile0041 batteryammo
sprite 4503 angoff -256 // tile0052 sixpack
sprite 4039 notmd // tile4386 (power line)
sprite 4041 notmd // tile4386 (power line)
sprite 4520 angoff -512 // tile0049 shotgunammo
sprite 4398 angoff 1024 // tile1061 (streetlight)
sprite 4043 notmd // tile4386 (power line)
sprite 4045 notmd // tile4386 (power line)
sprite 4518 angoff -640 // tile0047 hbombammo
sprite 4517 angoff 1024 // tile0052 sixpack
sprite 4519 angoff 640 // tile0042 devistatorammo
sprite 4522 angoff 512 // tile0054 shield
sprite 4521 angoff 1024 // tile0021 firstgunsprite
sprite 4381 angoff -512 // tile1227 nukebarrel
sprite 4368 mdxoff 40000 // tile1034 horselite
sprite 4368 pitch -1 // tile1034 horselite
sprite 3268 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3268 pitch -1 // tile0574 (tile0670 (faucet))
// mhk diff sync 1
sprite 3258 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3258 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 3258 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3258 roll 1 // tile0574 (tile0670 (faucet))
sprite 3296 nomdanim // tile1232 canwithsomething
sprite 3296 angoff -640 // tile1232 canwithsomething
sprite 3622 angoff 512 // tile0487 spaceshuttle
sprite 3356 nomdanim // tile1232 canwithsomething
sprite 3356 angoff 896 // tile1232 canwithsomething
sprite 3257 angoff 512 // tile0563 waterfountain
sprite 3623 angoff 512 // tile0489 satellite
sprite 3623 mdxoff 45000 // tile0489 satellite
sprite 3623 pitch 1 // tile0489 satellite
sprite 3254 angoff -256 // tile0556 chair1
sprite 3378 angoff 1024 // tile4370 desklamp
sprite 3384 angoff 512 // tile4454 deskphone
sprite 3234 angoff 896 // tile0556 chair1
sprite 3468 mdxoff 15000 // tile4461 (tile4460 paper)
sprite 3468 pitch -1 // tile4461 (tile4460 paper)
sprite 3467 angoff 512 // tile4461 (tile4460 paper)
sprite 3467 mdyoff 15000 // tile4461 (tile4460 paper)
sprite 3467 roll -1 // tile4461 (tile4460 paper)
sprite 3398 angoff 1024 // tile4537 foodobject8
sprite 3399 angoff 1024 // tile4538 foodobject9
sprite 3361 notmd // tile0407 fansprite
sprite 3360 notmd // tile0407 fansprite
sprite 3373 notmd // tile0407 fansprite
sprite 3372 notmd // tile0407 fansprite
sprite 5996 angoff 1024 // tile0041 batteryammo
sprite 4222 angoff 768 // tile1294 podfem1
sprite 3270 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 3270 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3270 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3267 mdxoff 2000 // tile0574 (tile0670 (faucet))
sprite 3267 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 3267 pitch -1 // tile0574 (tile0670 (faucet))
sprite 3265 angoff 896 // tile0561 (soap)
sprite 3523 nomdanim // tile1232 canwithsomething
sprite 3523 angoff -512 // tile1232 canwithsomething
sprite 4193 angoff 1024 // tile0052 sixpack
sprite 3388 angoff 1024 // tile4496 broom
sprite 3388 mdzoff 500000 // tile4496 broom
sprite 3388 pitch -1 // tile4496 broom
sprite 4587 angoff -512 // tile0024 freezesprite
sprite 3217 angoff 0 // tile0060 accesscard red
sprite 4309 angoff -640 // tile4560 robotdog2
sprite 4301 angoff 768 // tile4413 mailbag
sprite 4588 angoff 1024 // tile0023 rpgsprite
sprite 4582 angoff 1024 // tile0053 firstaid
sprite 4581 angoff 1024 // tile0041 batteryammo
sprite 4314 mdzoff 900000 // tile0951 box
sprite 4314 pitch 1 // tile0951 box
sprite 4314 roll 1 // tile0951 box
sprite 4313 mdzoff 800000 // tile0951 box
sprite 4313 roll -1 // tile0951 box
sprite 4807 angoff -512 // tile0044 rpgammo
sprite 6001 angoff 1024 // tile0041 batteryammo
sprite 4806 angoff -512 // tile0047 hbombammo
sprite 5017 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5017 pitch -1 // tile0913 maskwall2 (fence)
sprite 4930 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 4930 pitch 1 // tile0913 maskwall2 (fence)
sprite 5018 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5018 pitch -1 // tile0913 maskwall2 (fence)
sprite 5019 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5019 pitch 1 // tile0913 maskwall2 (fence)
sprite 5020 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5020 pitch 1 // tile0913 maskwall2 (fence)
sprite 5021 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5021 pitch -1 // tile0913 maskwall2 (fence)
sprite 5022 mdzoff 150000 // tile0913 maskwall2 (fence)
sprite 5022 pitch 1 // tile0913 maskwall2 (fence)
sprite 5022 roll -1 // tile0913 maskwall2 (fence)
// mhk diff sync 2
sprite 4919 mdzoff 100000 // tile0916 fireext
sprite 4919 pitch -1 // tile0916 fireext
sprite 5046 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5046 pitch 1 // tile0913 maskwall2 (fence)
sprite 5047 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5047 pitch -1 // tile0913 maskwall2 (fence)
sprite 5048 mdzoff 1000 // tile0913 maskwall2 (fence)
//sprite 5048 pitch 32 // tile0913 maskwall2 (fence)
//sprite 5049 roll 32 // tile0913 maskwall2 (fence)
sprite 5050 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 5050 pitch 1 // tile0913 maskwall2 (fence)
sprite 5817 angoff -768 // tile0052 sixpack
sprite 5264 mdxoff 40000 // tile1034 horselite
sprite 5264 pitch -1 // tile1034 horselite
sprite 5133 mdxoff 40000 // tile1034 horselite
sprite 5133 pitch -1 // tile1034 horselite
sprite 5194 notmd // tile0909 (treetrunk)
sprite 5114 notmd // tile0909 (treetrunk)
sprite 5196 notmd // tile0909 (treetrunk)
sprite 5195 notmd // tile0909 (treetrunk)
sprite 5199 notmd // tile0909 (treetrunk)
sprite 5198 notmd // tile0909 (treetrunk)
sprite 5202 notmd // tile0909 (treetrunk)
sprite 5201 notmd // tile0909 (treetrunk)
sprite 5205 notmd // tile0909 (treetrunk)
sprite 5204 notmd // tile0909 (treetrunk)
sprite 5208 notmd // tile0909 (treetrunk)
sprite 5207 notmd // tile0909 (treetrunk)
sprite 5211 notmd // tile0909 (treetrunk)
sprite 5210 notmd // tile0909 (treetrunk)
sprite 5214 notmd // tile0909 (treetrunk)
sprite 5213 notmd // tile0909 (treetrunk)
sprite 5217 notmd // tile0909 (treetrunk)
sprite 5216 notmd // tile0909 (treetrunk)
sprite 5191 notmd // tile0909 (treetrunk)
sprite 5106 notmd // tile0909 (treetrunk)
sprite 5251 notmd // tile0909 (treetrunk)
sprite 5250 notmd // tile0909 (treetrunk)
sprite 5254 notmd // tile0909 (treetrunk)
sprite 5253 notmd // tile0909 (treetrunk)
sprite 5257 notmd // tile0909 (treetrunk)
sprite 5256 notmd // tile0909 (treetrunk)
sprite 5260 notmd // tile0909 (treetrunk)
sprite 5259 notmd // tile0909 (treetrunk)
sprite 5571 notmd // tile0909 (treetrunk)
sprite 5576 notmd // tile0909 (treetrunk)
sprite 5263 notmd // tile0909 (treetrunk)
sprite 5262 notmd // tile0909 (treetrunk)
sprite 5572 notmd // tile0909 (treetrunk)
sprite 5076 notmd // tile0909 (treetrunk)
sprite 5248 notmd // tile0909 (treetrunk)
sprite 5247 notmd // tile0909 (treetrunk)
sprite 5245 notmd // tile0909 (treetrunk)
sprite 5244 notmd // tile0909 (treetrunk)
sprite 5242 notmd // tile0909 (treetrunk)
sprite 5241 notmd // tile0909 (treetrunk)
sprite 5239 notmd // tile0909 (treetrunk)
sprite 5238 notmd // tile0909 (treetrunk)
sprite 5236 notmd // tile0909 (treetrunk)
sprite 5235 notmd // tile0909 (treetrunk)
sprite 5233 notmd // tile0909 (treetrunk)
sprite 5232 notmd // tile0909 (treetrunk)
sprite 5226 notmd // tile0909 (treetrunk)
sprite 5225 notmd // tile0909 (treetrunk)
sprite 5223 notmd // tile0909 (treetrunk)
sprite 5222 notmd // tile0909 (treetrunk)
sprite 5220 notmd // tile0909 (treetrunk)
sprite 5219 notmd // tile0909 (treetrunk)
sprite 5825 angoff -384 // tile0041 batteryammo
sprite 5457 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5457 pitch 1 // tile0913 maskwall2 (fence)
sprite 5481 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5481 pitch -1 // tile0913 maskwall2 (fence)
sprite 5483 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5483 pitch 1 // tile0913 maskwall2 (fence)
sprite 5482 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5482 pitch -1 // tile0913 maskwall2 (fence)
sprite 5480 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5480 pitch 1 // tile0913 maskwall2 (fence)
sprite 5479 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5479 pitch -1 // tile0913 maskwall2 (fence)
sprite 5455 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5455 pitch 1 // tile0913 maskwall2 (fence)
sprite 5453 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5453 pitch -1 // tile0913 maskwall2 (fence)
sprite 5452 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5452 pitch 1 // tile0913 maskwall2 (fence)
sprite 5160 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5160 pitch -1 // tile0913 maskwall2 (fence)
sprite 5454 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5454 pitch 1 // tile0913 maskwall2 (fence)
sprite 5456 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 5456 pitch -1 // tile0913 maskwall2 (fence)
sprite 5080 notmd // tile0909 (treetrunk)
sprite 5826 angoff 512 // tile0049 shotgunammo
sprite 5826 mdzoff 500000 // tile0049 shotgunammo
sprite 5826 pitch -1 // tile0049 shotgunammo
sprite 5826 roll -1 // tile0049 shotgunammo
sprite 5177 angoff 1024 // tile4406 (steering wheel)
sprite 5189 angoff 1024 // tile4875 (tile4874 woman)
sprite 6011 angoff -512 // tile0054 shield
sprite 5716 nomdanim // tile1521 (tile1520 (duke torso))
sprite 5661 nomdanim // tile1542 (tile1536 (duke gibs leg))
sprite 5959 nomdanim // tile1542 (tile1536 (duke gibs leg))
sprite 5952 nomdanim // tile1542 (tile1536 (duke gibs leg))
sprite 5956 nomdanim // tile1521 (tile1520 (duke torso))