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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Lavrenth2
// Author : William Gee
// Filename : LABRENT2_DNA.MAP
// mapmd4 : 5cecf1294fcbcfc63d43cf926a54e015 // 2007-01-09 (Duke Nukem: Arena)
// <-> LABRENT2.mhk
// Curr. HRP: r5.4.726
// 66-323
sprite 121 angoff -512 // tile0029 devistatorsprite
sprite 245 nomdanim // tile1521 (tile1520 (duke torso))
sprite 245 angoff 1024 // tile1521 (tile1520 (duke torso))
sprite 244 nomdanim // tile1522 (tile1520 (duke torso))
sprite 120 angoff 1024 // tile0029 devistatorsprite
sprite 2 angoff 192 // tile0046 crystalammo
sprite 118 angoff 448 // tile0054 shield
sprite 66 angoff -768 // tile0055 steroids
sprite 323 angoff 512 // tile0059 heatsensor
sprite 323 pitch 1 // tile0059 heatsensor
sprite 323 roll -1 // tile0059 heatsensor
sprite 323 mdzoff 300000 // tile0059 heatsensor
sprite 6 angoff 768 // tile0042 devistatorammo
sprite 180 angoff 768 // tile0044 rpgammo
sprite 169 angoff 512 // tile0023 rpgsprite
sprite 181 angoff -768 // tile0037 freezeammo
sprite 5 angoff -768 // tile0042 devistatorammo
sprite 4 angoff -256 // tile0028 shotgunsprite
sprite 7 angoff 768 // tile0054 shield
sprite 322 angoff 1024 // tile0059 heatsensor
sprite 274 angoff 768 // tile0055 steroids
sprite 124 angoff 1024 // tile0024 freezesprite
sprite 3 angoff 320 // tile0041 batteryammo
sprite 112 angoff -128 // tile0027 tripbombsprite
sprite 111 angoff 0 // tile0027 tripbombsprite
sprite 114 angoff 256 // tile0027 tripbombsprite
sprite 113 angoff 512 // tile0027 tripbombsprite
sprite 115 angoff 640 // tile0027 tripbombsprite
sprite 104 angoff 256 // tile0047 hbombammo
sprite 102 angoff 768 // tile0022 chaingunsprite
sprite 103 angoff 256 // tile0028 shotgunsprite
sprite 106 angoff -640 // tile0027 tripbombsprite
sprite 107 angoff -512 // tile0027 tripbombsprite
sprite 108 angoff -256 // tile0027 tripbombsprite
sprite 109 angoff 0 // tile0027 tripbombsprite
sprite 110 angoff -128 // tile0027 tripbombsprite
sprite 105 angoff -256 // tile0047 hbombammo
sprite 188 pitch 1 // tile0100 atomichealth
sprite 188 mdzoff 1600000 // tile0100 atomichealth
sprite 189 roll 1 // tile0100 atomichealth
sprite 189 mdzoff 1600000 // tile0100 atomichealth
sprite 190 pitch -1 // tile0100 atomichealth
sprite 190 mdzoff 1600000 // tile0100 atomichealth
sprite 191 roll -1 // tile0100 atomichealth
sprite 191 mdzoff 1600000 // tile0100 atomichealth