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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Astro Core
// Author : William Gee
// Filename : Wgspace1.map
// mapmd4 : ed931e96184199edbae3723c7bb29d63 // 2002-10-18
// <-> wgs1x.mhk
// Curr. HRP: r5.4.722
// 0-611 / / 821-1401 / 1503-1588
sprite 113 pitch -1 // tile1048 (pipes)
sprite 113 mdzoff 150000 // tile1048 (pipes)
sprite 611 angoff -512 // tile0028 shotgunsprite
sprite 355 angoff 1024 // tile0049 shotgunammo
sprite 354 angoff -768 // tile0052 sixpack
sprite 347 angoff -256 // tile0022 chaingunsprite
sprite 347 roll 48 // tile0022 chaingunsprite
sprite 1400 angoff -512 // tile0041 batteryammo
sprite 1401 angoff 1024 // tile0049 shotgunammo
sprite 3 angoff 768 // tile0047 hbombammo
sprite 346 angoff 512 // tile0052 sixpack
sprite 824 angoff -256 // tile1227 nukebarrel
sprite 821 angoff -512 // tile1227 nukebarrel
sprite 826 angoff 512 // tile1227 nukebarrel
sprite 827 angoff 512 // tile1227 nukebarrel
sprite 338 angoff 1024 // tile0052 sixpack
sprite 820 angoff -512 // tile1227 nukebarrel
sprite 813 angoff -512 // tile1227 nukebarrel
sprite 818 angoff -256 // tile1227 nukebarrel
sprite 817 angoff -256 // tile1227 nukebarrel
sprite 335 angoff -512 // tile0041 batteryammo
sprite 812 angoff 640 // tile1227 nukebarrel
sprite 811 angoff -640 // tile1227 nukebarrel
sprite 807 angoff 384 // tile1227 nukebarrel
sprite 808 angoff 768 // tile1227 nukebarrel
sprite 810 angoff 1024 // tile1227 nukebarrel
sprite 809 angoff 1024 // tile1227 nukebarrel
sprite 1367 angoff 256 // tile0049 shotgunammo
sprite 320 angoff -512 // tile0052 sixpack
sprite 1372 angoff 256 // tile0044 rpgammo
sprite 317 angoff 896 // tile0044 rpgammo
sprite 317 roll 1 // tile0044 rpgammo
sprite 317 mdzoff 500000 // tile0044 rpgammo
sprite 1373 angoff 512 // tile0044 rpgammo
sprite 1374 angoff 768 // tile0052 sixpack
sprite 1375 angoff -768 // tile0052 sixpack
sprite 2 angoff 768 // tile0047 hbombammo
sprite 250 angoff -512 // tile0053 firstaid
sprite 1510 angoff 1024 // tile0052 sixpack
sprite 1503 angoff -256 // tile0060 accesscard [red]
sprite 1558 angoff 256 // tile0041 batteryammo
sprite 1557 angoff 832 // tile0049 shotgunammo
sprite 1557 pitch -1 // tile0049 shotgunammo
sprite 1557 mdzoff 900000 // tile0049 shotgunammo
sprite 1556 angoff 704 // tile0037 freezeammo
sprite 1556 pitch -1 // tile0037 freezeammo
sprite 1556 mdzoff 900000 // tile0037 freezeammo
sprite 1555 angoff 256 // tile0044 rpgammo
sprite 168 angoff 1024 // tile0052 sixpack
sprite 26 angoff -640 // tile0037 freezeammo
sprite 211 angoff 1024 // tile0052 sixpack
sprite 214 angoff 1024 // tile0049 shotgunammo
sprite 1588 angoff 256 // tile0054 shield
sprite 1571 angoff 512 // tile0046 crystalammo
sprite 1587 angoff -256 // tile0052 sixpack
sprite 1572 angoff -768 // tile0042 devistatorammo
sprite 1540 angoff 1024 // tile0060 accesscard [blue]
sprite 25 angoff 768 // tile0046 crystalammo
sprite 169 angoff 1024 // tile0037 freezeammo
sprite 169 pitch -1 // tile0037 freezeammo
sprite 169 mdzoff 900000 // tile0037 freezeammo
sprite 170 angoff 1024 // tile0037 freezeammo
sprite 170 pitch -1 // tile0037 freezeammo
sprite 170 mdzoff 900000 // tile0037 freezeammo
sprite 173 angoff -896 // tile0044 rpgammo
sprite 173 pitch -1 // tile0044 rpgammo
sprite 173 mdzoff 1200000 // tile0044 rpgammo
sprite 175 angoff -768 // tile0042 devistatorammo
sprite 175 pitch -1 // tile0042 devistatorammo
sprite 175 mdzoff 1500000 // tile0042 devistatorammo
sprite 178 angoff -128 // tile0053 firstaid
sprite 178 pitch -1 // tile0053 firstaid
sprite 178 mdzoff 900000 // tile0053 firstaid
sprite 174 pitch -1 // tile0042 devistatorammo
sprite 174 mdzoff 900000 // tile0042 devistatorammo
sprite 171 angoff -512 // tile0037 freezeammo
sprite 193 angoff 512 // tile0060 accesscard [yellow]
sprite 193 pitch 1 // tile0060 accesscard [yellow]
sprite 193 mdxoff 30000 // tile0060 accesscard [yellow]
//sprite 193 mdzoff 1500000 // tile0060 accesscard [yellow]