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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : ADG04
// Author   : Alejandro Glavic
// Filename : ADG04.map
// mapmd4   : 277dadace8eebfe5fa797c34e9851a82 // 2001-11-26


//         <-> ADG04-2001-11-29.mhk

// Curr. HRP: r5.4.726

// 0 - 476,477 - 953
sprite   131 angoff    -512        // tile4580 canwithsomething2
sprite   129 angoff    -768        // tile1232 canwithsomething
sprite   130 angoff     640        // tile1232 canwithsomething
sprite    68 angoff    -320        // tile0049 shotgunammo
sprite    68 pitch     -1          // tile0049 shotgunammo
sprite    68 mdzoff     500000     // tile0049 shotgunammo
sprite    67 angoff     256        // tile0047 hbombammo
sprite    67 pitch     -1          // tile0047 hbombammo
sprite    67 mdzoff     900000     // tile0047 hbombammo
sprite   347 nomdanim              // tile1056 (tile1055 (film reel))
sprite   384 notmd                 // tile4386 (power line)
sprite   385 notmd                 // tile4386 (power line)
sprite   386 notmd                 // tile4386 (power line)
sprite   381 notmd                 // tile4386 (power line)
sprite   382 notmd                 // tile4386 (power line)
sprite   383 notmd                 // tile4386 (power line)
sprite   356 notmd                 // tile4386 (power line)
sprite   358 notmd                 // tile4386 (power line)
sprite   360 notmd                 // tile4386 (power line)
sprite   355 notmd                 // tile4386 (power line)
sprite   357 notmd                 // tile4386 (power line)
sprite   359 notmd                 // tile4386 (power line)
sprite   533 notmd                 // tile4386 (power line)
sprite   534 notmd                 // tile4386 (power line)
sprite   535 notmd                 // tile4386 (power line)
sprite   597 angoff     640        // tile4454 deskphone
sprite   839 angoff     512        // tile0049 shotgunammo
sprite   839 pitch     -1          // tile0049 shotgunammo
sprite   839 roll      -1          // tile0049 shotgunammo
sprite   839 mdzoff     900000     // tile0049 shotgunammo
sprite   302 angoff     768        // tile4438 coffeemug
sprite   301 angoff     512        // tile1045 donuts
sprite   301 roll       1          // tile1045 donuts
sprite   301 mdzoff     300000     // tile1045 donuts
sprite    38 angoff     768        // tile0051 cola
sprite    38 pitch     -1          // tile0051 cola
sprite    38 mdzoff     500000     // tile0051 cola
sprite    56 angoff    -768        // tile0049 shotgunammo
sprite    56 pitch     -1          // tile0049 shotgunammo
sprite    56 mdzoff     500000     // tile0049 shotgunammo
sprite    57 pitch     -1          // tile0049 shotgunammo
sprite    57 mdzoff     900000     // tile0049 shotgunammo
sprite    37 angoff     768        // tile0052 sixpack
sprite    37 pitch     -1          // tile0052 sixpack
sprite    37 mdzoff     500000     // tile0052 sixpack
sprite   850 angoff     256        // tile0049 shotgunammo
sprite   850 pitch     -1          // tile0049 shotgunammo
sprite   850 mdzoff     500000     // tile0049 shotgunammo
sprite    74 angoff    -256        // tile2254 (tile2250 jibs2 (eye))
sprite    24 angoff    -768        // tile0052 sixpack
sprite   801 angoff     1024       // tile0051 cola
sprite   800 angoff     1024       // tile0052 sixpack
sprite   802 angoff     1024       // tile0051 cola
sprite    54 angoff    -512        // tile0041 batteryammo
sprite   865 angoff     128        // tile0049 shotgunammo
sprite    36 angoff     384        // tile0052 sixpack
sprite   864 angoff    -832        // tile0037 freezeammo
sprite   863 angoff     960        // tile0024 freezesprite
sprite   176 angoff     512        // tile0009 respawn [accesscard blue]
sprite    65 angoff     128        // tile0049 shotgunammo
sprite    65 pitch     -1          // tile0049 shotgunammo
sprite    65 mdzoff     900000     // tile0049 shotgunammo
sprite    40 angoff     256        // tile0049 shotgunammo
sprite    40 pitch     -1          // tile0049 shotgunammo
sprite    40 mdzoff     500000     // tile0049 shotgunammo
sprite    25 angoff     256        // tile0052 sixpack
sprite   870 angoff    -512        // tile0049 shotgunammo
sprite   206 angoff    -512        // tile0060 accesscard [red]
sprite   813 angoff     512        // tile0060 accesscard [yellow]