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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Another Timeless Night
// Author : Alejandro Glavic
// Filename : timeless.map
// mapmd4 : 4387308b38c542cbe166583fa48dabc1 // 2006-05-06
// <-> TIMELESS-addonpack.mhk
// Curr. HRP: r5.3.633
// 0-1498 / 1500-2691 / 2731-4541
sprite 1543 angoff 1024 // tile4369 (emergency light)
sprite 1544 angoff 1024 // tile4369 (emergency light)
sprite 1541 angoff -512 // tile0916 fireext
sprite 4297 angoff 896 // tile1232 canwithsomething
sprite 2110 mdxoff 20000 // tile0958 (lights)
sprite 2110 pitch 1 // tile0958 (lights)
sprite 1412 mdxoff 20000 // tile0958 (lights)
sprite 1412 pitch 1 // tile0958 (lights)
sprite 1464 angoff -64 // tile1337 (helicopter)
sprite 1464 mdzoff 3000000 // tile1337 (helicopter)
sprite 1464 pitch 1 // tile1337 (helicopter)
sprite 1342 mdzoff 200000 // tile0916 fireext
sprite 1342 pitch -1 // tile0916 fireext
sprite 1369 nomdanim // tile1435 (tile1405 duke)
sprite 1369 angoff 1024 // tile1435 (tile1405 duke)
sprite 1369 mdxoff 10000 // tile1435 (tile1405 duke)
sprite 1369 pitch 1 // tile1435 (tile1405 duke)
sprite 1365 nomdanim // tile1435 (tile1405 duke)
sprite 1365 angoff 1024 // tile1435 (tile1405 duke)
sprite 1365 mdxoff 11000 // tile1435 (tile1405 duke)
sprite 1365 pitch 1 // tile1435 (tile1405 duke)
sprite 1366 nomdanim // tile1435 (tile1405 duke)
sprite 1366 angoff 1024 // tile1435 (tile1405 duke)
sprite 1366 mdxoff 12000 // tile1435 (tile1405 duke)
sprite 1366 pitch 1 // tile1435 (tile1405 duke)
sprite 1367 nomdanim // tile1435 (tile1405 duke)
sprite 1367 angoff 1024 // tile1435 (tile1405 duke)
sprite 1367 mdxoff 13000 // tile1435 (tile1405 duke)
sprite 1367 pitch 1 // tile1435 (tile1405 duke)
sprite 1368 nomdanim // tile1435 (tile1405 duke)
sprite 1368 angoff 1024 // tile1435 (tile1405 duke)
sprite 1368 mdxoff 14000 // tile1435 (tile1405 duke)
sprite 1368 pitch 1 // tile1435 (tile1405 duke)
sprite 1389 angoff -640 // tile1501 (tile1491 (duke crouching))
sprite 1389 mdyoff 100000 // tile1501 (tile1491 (duke crouching))
sprite 1389 mdzoff 500000 // tile1501 (tile1491 (duke crouching))
sprite 1389 roll -1 // tile1501 (tile1491 (duke crouching))
sprite 2497 angoff 512 // tile0916 fireext
sprite 2497 mdzoff 150000 // tile0916 fireext
sprite 2497 pitch -1 // tile0916 fireext
sprite 1007 mdzoff 4096 // tile0407 fansprite
sprite 1007 pitch 1024 // tile0407 fansprite
sprite 1008 mdzoff 4096 // tile0407 fansprite
sprite 1008 pitch 1024 // tile0407 fansprite
sprite 2661 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2661 pitch -1 // tile0574 (tile0670 (faucet))
sprite 2662 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2662 pitch -1 // tile0574 (tile0670 (faucet))
sprite 2663 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2663 pitch -1 // tile0574 (tile0670 (faucet))
sprite 2660 mdzoff 200000 // tile0574 (tile0670 (faucet))
sprite 2660 pitch -1 // tile0574 (tile0670 (faucet))
sprite 915 angoff 256 // tile0028 shotgunsprite
sprite 229 angoff -768 // tile0052 sixpack
sprite 3272 mdzoff 4096 // tile0411 fanspritebroke
sprite 3272 pitch 1024 // tile0411 fanspritebroke
sprite 3271 mdzoff 4096 // tile0411 fanspritebroke
sprite 3271 pitch 1024 // tile0411 fanspritebroke
sprite 222 angoff 1024 // tile0049 shotgunammo
sprite 218 angoff 768 // tile0049 shotgunammo
sprite 3606 nomdanim // tile1435 (tile1405 duke)
sprite 3606 angoff 1024 // tile1435 (tile1405 duke)
sprite 3606 mdxoff 10000 // tile1435 (tile1405 duke)
sprite 3606 pitch 1 // tile1435 (tile1405 duke)
// mhk diff sync 1
sprite 3610 nomdanim // tile1435 (tile1405 duke)
sprite 3610 angoff 1024 // tile1435 (tile1405 duke)
sprite 3610 mdxoff 11000 // tile1435 (tile1405 duke)
sprite 3610 pitch 1 // tile1435 (tile1405 duke)
// mhk diff sync 2
sprite 3609 nomdanim // tile1435 (tile1405 duke)
sprite 3609 angoff 1024 // tile1435 (tile1405 duke)
sprite 3609 mdxoff 12000 // tile1435 (tile1405 duke)
sprite 3609 pitch 1 // tile1435 (tile1405 duke)
// mhk diff sync 3
sprite 3608 nomdanim // tile1435 (tile1405 duke)
sprite 3608 angoff 1024 // tile1435 (tile1405 duke)
sprite 3608 mdxoff 13000 // tile1435 (tile1405 duke)
sprite 3608 pitch 1 // tile1435 (tile1405 duke)
sprite 3607 nomdanim // tile1435 (tile1405 duke)
sprite 3607 angoff 1024 // tile1435 (tile1405 duke)
sprite 3607 mdxoff 14000 // tile1435 (tile1405 duke)
sprite 3607 pitch 1 // tile1435 (tile1405 duke)
sprite 197 angoff 1024 // tile0044 rpgammo
sprite 4418 angoff 768 // tile0054 shield
sprite 4420 angoff 1024 // tile0044 rpgammo
sprite 4419 angoff 768 // tile0023 rpgsprite
sprite 4419 mdzoff 500000 // tile0023 rpgsprite
sprite 4419 pitch -1 // tile0023 rpgsprite
sprite 4419 roll -1 // tile0023 rpgsprite
sprite 4421 angoff 512 // tile0044 rpgammo
sprite 4426 angoff -768 // tile0052 sixpack
sprite 215 angoff 768 // tile0049 shotgunammo
sprite 4437 angoff 768 // tile0022 chaingunsprite
sprite 4435 angoff 512 // tile0044 rpgammo
sprite 214 angoff 256 // tile0052 sixpack
sprite 207 angoff -256 // tile0044 rpgammo
sprite 223 angoff -256 // tile0044 rpgammo
sprite 4436 angoff 256 // tile0052 sixpack
sprite 801 angoff -896 // tile1232 canwithsomething
sprite 194 angoff 1024 // tile0054 shield
sprite 199 angoff 256 // tile0049 shotgunammo
sprite 200 angoff -512 // tile0049 shotgunammo
sprite 201 angoff 512 // tile0041 batteryammo
sprite 4361 angoff 1024 // tile1276 (newspaper)
sprite 191 angoff 512 // tile0044 rpgammo
sprite 192 angoff 512 // tile0049 shotgunammo
sprite 190 angoff -512 // tile0041 batteryammo
sprite 670 angoff 1024 // tile4369 (emergency light)
sprite 671 angoff 1024 // tile4369 (emergency light)
sprite 731 angoff 1024 // tile4369 (emergency light)
sprite 730 angoff 1024 // tile4369 (emergency light)
sprite 681 angoff -512 // tile1232 canwithsomething
sprite 168 angoff 1024 // tile0049 shotgunammo
sprite 726 angoff 1024 // tile4369 (emergency light)
sprite 725 angoff 1024 // tile4369 (emergency light)
sprite 333 notmd // tile0913 maskwall2 (fence)
sprite 335 notmd // tile0913 maskwall2 (fence)
sprite 334 notmd // tile0913 maskwall2 (fence)
sprite 4539 angoff -128 // tile0024 freezesprite
sprite 4541 angoff -256 // tile0037 freezeammo
sprite 678 angoff 1024 // tile4369 (emergency light)
sprite 677 angoff 1024 // tile4369 (emergency light)
sprite 17 angoff 768 // tile0052 sixpack
sprite 596 angoff -512 // tile1232 canwithsomething
sprite 160 angoff -512 // tile0044 rpgammo
sprite 160 mdzoff 900000 // tile0044 rpgammo
sprite 160 pitch -1 // tile0044 rpgammo
sprite 4489 angoff 512 // tile0052 sixpack
sprite 4494 mdzoff 900000 // tile0042 devistatorammo
sprite 4494 pitch -1 // tile0042 devistatorammo
sprite 4495 angoff 1024 // tile0042 devistatorammo
sprite 4495 mdzoff 900000 // tile0042 devistatorammo
sprite 4495 pitch -1 // tile0042 devistatorammo
sprite 436 angoff -512 // tile0927 (traffic signal)
sprite 436 mdxoff 30000 // tile0927 (traffic signal)
sprite 436 pitch 1 // tile0927 (traffic signal)
sprite 427 angoff 512 // tile0927 (traffic signal)
sprite 427 mdxoff 30000 // tile0927 (traffic signal)
sprite 427 pitch 1 // tile0927 (traffic signal)
sprite 4502 angoff 192 // tile0023 rpgsprite
sprite 4501 angoff 384 // tile0044 rpgammo
sprite 240 angoff -768 // tile1276 (newspaper)
sprite 43 angoff 256 // tile0051 cola
sprite 44 angoff 768 // tile0051 cola
sprite 45 angoff -768 // tile0051 cola
sprite 42 angoff -256 // tile0051 cola
sprite 4510 angoff 512 // tile0044 rpgammo
sprite 4510 mdzoff 300000 // tile0044 rpgammo
sprite 4510 pitch 2 // tile0044 rpgammo
sprite 4510 roll -1 // tile0044 rpgammo
sprite 4524 angoff 1024 // tile0041 batteryammo
sprite 4509 angoff -512 // tile0044 rpgammo
sprite 4509 mdzoff 300000 // tile0044 rpgammo
sprite 4509 pitch 2 // tile0044 rpgammo
sprite 4509 roll -1 // tile0044 rpgammo
sprite 242 angoff 768 // tile1276 (newspaper)
sprite 242 mdxoff 25 // tile1276 (newspaper)
sprite 242 pitch 960 // tile1276 (newspaper)
sprite 239 angoff -640 // tile1276 (newspaper)
sprite 247 angoff 640 // tile1232 canwithsomething
sprite 243 angoff -768 // tile1276 (newspaper)
sprite 243 mdxoff 25 // tile1276 (newspaper)
sprite 243 pitch 960 // tile1276 (newspaper)
sprite 244 angoff -896 // tile1276 (newspaper)
sprite 248 angoff 256 // tile1232 canwithsomething
sprite 246 mdxoff 25 // tile1276 (newspaper)
sprite 246 pitch 960 // tile1276 (newspaper)
sprite 236 angoff -768 // tile1276 (newspaper)