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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Helecopt Road
// Author   : Fernando Márquez
// Filename : HELECOPT.MAP
// mapmd4   : 50711b6bc4892ffe00637785c206548b // 1998-04-20 (Megaton Workshop)
// Filename : FM3X02.MAP
// mapmd4   : 50711b6bc4892ffe00637785c206548b // 2015-05-25 (GRP)



//         <-> HELECOPT-FM3X02-2015-11-18.mhk

// Curr. HRP: r5.4.726

// 0-76 / / 98-731 / 788-1102
sprite    58 angoff     1024       // tile0021 firstgunsprite
sprite   813 angoff     512        // tile0054 shield
sprite   813 pitch     -1          // tile0054 shield
sprite   813 mdzoff     700000     // tile0054 shield
sprite   830 angoff     1024       // tile0023 rpgsprite
sprite   830 pitch     -160        // tile0023 rpgsprite
sprite   831 angoff    -640        // tile0022 chaingunsprite
sprite   831 pitch     -80         // tile0022 chaingunsprite
sprite   831 roll       32         // tile0022 chaingunsprite
sprite   619 roll       1          // tile0911 cactus
sprite   619 mdzoff     700000     // tile0911 cactus
sprite   851 angoff     704        // tile0049 shotgunammo
sprite   851 pitch      64         // tile0049 shotgunammo
sprite   851 roll       40         // tile0049 shotgunammo
sprite   630 roll      -1          // tile0910 tree2
sprite   630 mdyoff     15000      // tile0910 tree2
sprite   630 mdzoff     900000     // tile0910 tree2
sprite   631 pitch      1          // tile0910 tree2
sprite   631 roll      -1          // tile0910 tree2
sprite   631 mdzoff     500000     // tile0910 tree2
sprite   632 roll       1          // tile0910 tree2
sprite   632 mdzoff     700000     // tile0910 tree2
sprite   864 angoff     1024       // tile0042 devistatorammo
sprite   866 angoff     1024       // tile0037 freezeammo
sprite    13 angoff    -512        // tile1247 seenine
sprite    14 angoff    -768        // tile1247 seenine
sprite     8 pitch      1          // tile0978 cone
sprite     8 roll      -1          // tile0978 cone
sprite     8 mdzoff     400000     // tile0978 cone
sprite    62 angoff    -640        // tile0057 jetpack
sprite   823 angoff     832        // tile0040 ammo
sprite   869 angoff     1024       // tile0028 shotgunsprite
sprite   869 roll      -1          // tile0028 shotgunsprite
sprite   869 mdzoff     100000     // tile0028 shotgunsprite
sprite   797 angoff     384        // tile0052 sixpack
sprite    71 angoff    -768        // tile0047 hbombammo
sprite     1 angoff     640        // tile0060 accesscard [blue]
sprite   855 angoff     512        // tile0041 batteryammo
sprite   855 roll       1          // tile0041 batteryammo
sprite   855 mdzoff     400000     // tile0041 batteryammo
sprite   803 angoff     1024       // tile0049 shotgunammo
sprite   854 angoff    -512        // tile0044 rpgammo
sprite  1101 angoff     1024       // tile0046 crystalammo
sprite   871 angoff     512        // tile0044 rpgammo
sprite   817 angoff     1024       // tile0055 steroids
sprite   847 angoff     1024       // tile0022 chaingunsprite
sprite   842 angoff     512        // tile0027 tripbombsprite
sprite   843 angoff    -512        // tile0027 tripbombsprite
sprite   639 pitch     -1          // tile0914 maskwall3 (fence)
sprite   639 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   638 pitch     -1          // tile0914 maskwall3 (fence)
sprite   638 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   640 pitch     -1          // tile0914 maskwall3 (fence)
sprite   640 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   644 pitch     -1          // tile0914 maskwall3 (fence)
sprite   644 roll      -1          // tile0914 maskwall3 (fence)
sprite   644 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   647 pitch     -1          // tile0914 maskwall3 (fence)
sprite   647 roll       1          // tile0914 maskwall3 (fence)
sprite   647 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   646 pitch     -1          // tile0914 maskwall3 (fence)
sprite   646 mdzoff     200000     // tile0914 maskwall3 (fence)
// mhk diff sync 1
sprite   899 angoff    -512        // tile0041 batteryammo
sprite   899 roll       1          // tile0041 batteryammo
sprite   899 mdzoff     400000     // tile0041 batteryammo
sprite  1102 angoff     256        // tile0037 freezeammo
sprite   636 pitch     -1          // tile0914 maskwall3 (fence)
sprite   636 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   637 pitch     -1          // tile0914 maskwall3 (fence)
sprite   637 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   641 pitch     -1          // tile0914 maskwall3 (fence)
sprite   641 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   642 pitch     -1          // tile0914 maskwall3 (fence)
sprite   642 roll       1          // tile0914 maskwall3 (fence)
sprite   642 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   645 pitch     -1          // tile0914 maskwall3 (fence)
sprite   645 roll      -1          // tile0914 maskwall3 (fence)
sprite   645 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite   643 pitch     -1          // tile0914 maskwall3 (fence)
sprite   643 mdzoff     200000     // tile0914 maskwall3 (fence)
// mhk diff sync 2
sprite   874 angoff    -512        // tile0047 hbombammo
sprite   874 roll      -1          // tile0047 hbombammo
sprite   874 mdzoff     500000     // tile0047 hbombammo
sprite   862 angoff    -152        // tile0042 devistatorammo
sprite   712 angoff     512        // tile1227 nukebarrel
sprite   711 angoff     1024       // tile1227 nukebarrel
sprite   515 angoff    -512        // tile1227 nukebarrel
sprite   516 angoff     1024       // tile1227 nukebarrel
sprite   512 angoff    -512        // tile1227 nukebarrel
sprite   799 angoff     1024       // tile0052 sixpack
sprite   513 angoff     512        // tile1227 nukebarrel
sprite   828 angoff     512        // tile0028 shotgunsprite
sprite   828 roll       1          // tile0028 shotgunsprite
sprite   828 mdzoff     500000     // tile0028 shotgunsprite
sprite   720 angoff     1024       // tile0556 chair1
sprite   514 angoff    -768        // tile1227 nukebarrel
// mhk diff sync 3
sprite   856 angoff     512        // tile0037 freezeammo
sprite   132 notmd                 // tile0132 slotdoor
sprite   800 angoff     1024       // tile0052 sixpack
sprite   717 angoff    -896        // tile0556 chair1
sprite   717 pitch      2          // tile0556 chair1
sprite   717 roll       1          // tile0556 chair1
sprite   717 mdzoff     200000     // tile0556 chair1
sprite   844 angoff     1024       // tile0027 tripbombsprite
sprite   850 angoff     896        // tile0049 shotgunammo
sprite   826 angoff    -768        // tile0046 crystalammo
sprite   919 angoff    -288        // tile0557 chair2
sprite   919 pitch     -1          // tile0557 chair2
sprite   919 mdzoff     100000     // tile0557 chair2
sprite   918 angoff     1024       // tile0556 chair1
sprite   918 pitch     -1          // tile0556 chair1
sprite   918 mdzoff     200000     // tile0556 chair1
sprite   794 angoff     256        // tile0051 cola
sprite   793 angoff    -768        // tile0051 cola
sprite   821 angoff     1024       // tile0040 ammo
sprite   838 angoff     512        // tile0029 devistatorsprite
sprite   725 pitch     -1          // tile0557 chair2
sprite   725 mdzoff     200000     // tile0557 chair2
sprite   726 angoff    -256        // tile0556 chair1
sprite   726 pitch     -1          // tile0556 chair1
sprite   726 roll       1          // tile0556 chair1
sprite   726 mdzoff     200000     // tile0556 chair1
sprite   820 angoff     1024       // tile0022 chaingunsprite
sprite   865 angoff     1024       // tile0046 crystalammo
sprite   857 pitch      144        // tile0041 batteryammo
sprite   845 pitch      144        // tile0027 tripbombsprite
sprite   721 angoff     768        // tile0556 chair1
sprite   721 pitch      1          // tile0556 chair1
sprite   721 roll      -1          // tile0556 chair1
sprite   721 mdzoff     200000     // tile0556 chair1
sprite   807 angoff     512        // tile0052 sixpack
sprite   371 notmd                 // tile0164 dipswitch2
sprite   802 angoff    -256        // tile0052 sixpack
sprite   815 angoff    -256        // tile0054 shield
sprite   849 angoff    -512        // tile0040 ammo
sprite   722 angoff     256        // tile0556 chair1
sprite   722 pitch      1          // tile0556 chair1
sprite   722 mdzoff     100000     // tile0556 chair1
// mhk diff sync 4
sprite   724 angoff    -256        // tile0557 chair2
sprite   841 angoff     768        // tile0025 shrinkersprite
sprite   863 angoff     1024       // tile0040 ammo
sprite   617 angoff     512        // tile1227 nukebarrel
sprite   615 angoff     512        // tile1227 nukebarrel
sprite   616 angoff     256        // tile1227 nukebarrel
sprite   834 angoff     1024       // tile0026 heavyhbomb
sprite   867 angoff     608        // tile0053 firstaid
sprite   818 angoff     256        // tile0055 steroids
sprite   728 angoff     896        // tile0557 chair2
sprite   728 roll       1          // tile0557 chair2
sprite   728 mdzoff     200000     // tile0557 chair2
sprite   727 angoff    -512        // tile0557 chair2
sprite   846 angoff     512        // tile0027 tripbombsprite
sprite   804 angoff     1024       // tile0052 sixpack
sprite   404 angoff    -512        // tile0618 pipe3
sprite   403 angoff    -512        // tile0619 pipe1
sprite   402 angoff     768        // tile0618 pipe3
sprite   401 angoff    -384        // tile0619 pipe1
sprite   400 angoff     768        // tile0616 pipe2
sprite   399 angoff    -256        // tile0996 pipe4
sprite   397 angoff    -256        // tile0995 pipe6
sprite   531 angoff     256        // tile1227 nukebarrel
sprite   524 angoff     640        // tile1227 nukebarrel
sprite   523 angoff     768        // tile1227 nukebarrel
sprite   530 angoff    -256        // tile1227 nukebarrel
sprite   529 angoff    -512        // tile1227 nukebarrel
sprite   517 angoff    -768        // tile1227 nukebarrel
sprite   518 angoff    -768        // tile1227 nukebarrel
sprite   519 angoff    -768        // tile1227 nukebarrel
sprite   520 angoff    -768        // tile1227 nukebarrel
sprite   730 angoff    -832        // tile0559 brokenchair
sprite   521 angoff    -768        // tile1227 nukebarrel
sprite   522 angoff    -768        // tile1227 nukebarrel
sprite   729 angoff     256        // tile0559 brokenchair
sprite   528 angoff    -512        // tile1227 nukebarrel
sprite   819 angoff     128        // tile0059 heatsensor
sprite   527 angoff    -256        // tile1227 nukebarrel
sprite   527 pitch      1          // tile1227 nukebarrel
sprite   527 mdzoff     200000     // tile1227 nukebarrel
sprite   731 pitch     -1          // tile0559 brokenchair
sprite   731 mdzoff     800000     // tile0559 brokenchair
sprite   526 angoff    -256        // tile1227 nukebarrel
sprite   848 angoff     768        // tile0052 sixpack
sprite   391 angoff     256        // tile0996 pipe4
sprite   392 angoff    -896        // tile0995 pipe6
sprite   392 pitch     -1          // tile0995 pipe6
sprite   392 mdzoff     200000     // tile0995 pipe6
sprite   870 pitch      48         // tile0044 rpgammo
sprite   868 angoff    -256        // tile0025 shrinkersprite
sprite   859 angoff     1024       // tile0044 rpgammo
sprite   859 pitch      32         // tile0044 rpgammo
sprite   859 roll       32         // tile0044 rpgammo
sprite  1018 angoff     512        // tile0603 naked1 hangbabe
sprite  1016 angoff     512        // tile0603 naked1 hangbabe
sprite   988 angoff    -384        // tile1294 podfem1
sprite   989 angoff    -128        // tile1294 podfem1
sprite  1099 angoff     512        // tile0042 devistatorammo
sprite   982 angoff    -448        // tile1294 podfem1
sprite  1025 angoff    -128        // tile1334 fem6 padbabe
sprite  1023 angoff    -256        // tile1323 fem5 polebabe
sprite    75 angoff     512        // tile1247 seenine
sprite    76 angoff     256        // tile1247 seenine
sprite   792 angoff     1024       // tile0051 cola
sprite   791 angoff     1024       // tile0051 cola
sprite   790 angoff     1024       // tile0051 cola
sprite     0 angoff     1024       // tile0060 accesscard [red]
sprite   816 angoff    -768        // tile1348 holoduke
sprite   713 angoff    -640        // tile0556 chair1
sprite   713 pitch      1          // tile0556 chair1
sprite   713 mdzoff     200000     // tile0556 chair1
sprite   714 angoff     512        // tile0557 chair2
sprite   795 angoff     512        // tile0052 sixpack
sprite   715 angoff    -128        // tile0557 chair2
sprite   715 roll       1          // tile0557 chair2
sprite   715 mdzoff     200000     // tile0557 chair2
sprite   836 angoff     1024       // tile0026 heavyhbomb
sprite   836 roll      -160        // tile0026 heavyhbomb
sprite   835 roll       160        // tile0026 heavyhbomb
sprite   814 angoff    -160        // tile0054 shield
sprite   858 angoff     512        // tile0041 batteryammo
sprite   825 angoff    -256        // tile0040 ammo
sprite   829 angoff    -512        // tile0028 shotgunsprite
sprite   829 roll       1          // tile0028 shotgunsprite
sprite   829 mdzoff     350000     // tile0028 shotgunsprite
sprite   824 angoff    -256        // tile0040 ammo
sprite   716 angoff     128        // tile0556 chair1
sprite   716 pitch      1          // tile0556 chair1
sprite   716 mdzoff     500000     // tile0556 chair1
sprite   806 angoff     1024       // tile0052 sixpack
sprite   861 angoff     256        // tile0046 crystalammo
sprite   805 angoff    -512        // tile0052 sixpack
sprite   833 angoff     512        // tile0047 hbombammo
sprite   839 angoff     1024       // tile0024 freezesprite
sprite    46 angoff     1024       // tile1337 (helicopter)
sprite    46 pitch      1          // tile1337 (helicopter)
sprite    46 mdzoff     1000000    // tile1337 (helicopter)