Subversion Repositories duke3d_hrp

Rev

Rev 694 | Rev 726 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Knock-Out Factory
// Author   : Fernando Márquez
// Filename : KNOCKOUT.MAP
// mapmd4   : 48d4e9f0cf4e56d0c9533fb6b9ff86ba // 1998-06-01 (Megaton Workshop)
// Filename : FM3X08.MAP
// mapmd4   : 48d4e9f0cf4e56d0c9533fb6b9ff86ba // 2015-05-25 (GRP)


//         <-> KNOCKOUT-FM3X08-2015-11-18.mhk

// Curr. HRP: r5.4.687

// 0-1068 / 1104-1507
sprite  1232 mdzoff     150000     // tile0916 fireext
sprite  1232 pitch     -1          // tile0916 fireext
sprite  1262 angoff    -512        // tile0053 firstaid
sprite  1241 angoff     1024       // tile0052 sixpack
sprite  1280 angoff     512        // tile0029 devistatorsprite
sprite    70 away1                 // tile0613 (authorized personnel sign)
sprite    65 angoff    -256        // tile0995 pipe6
sprite  1276 angoff     640        // tile1348 holoduke
sprite  1242 angoff    -512        // tile0052 sixpack
sprite     3 angoff     512        // tile0556 chair1
sprite     3 mdzoff     300000     // tile0556 chair1
sprite     3 pitch     -1          // tile0556 chair1
sprite    87 angoff     512        // tile0060 accesscard blue
sprite  1312 angoff     1024       // tile0040 ammo
sprite    72 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite    72 pitch     -1          // tile0913 maskwall2 (fence)
sprite    73 angoff     48         // tile0913 maskwall2 (fence)
sprite    73 mdzoff     100000     // tile0913 maskwall2 (fence)
sprite    73 pitch     -1          // tile0913 maskwall2 (fence)
sprite    73 roll       3          // tile0913 maskwall2 (fence)
sprite    74 mdzoff     150000     // tile0913 maskwall2 (fence)
sprite    74 pitch     -2          // tile0913 maskwall2 (fence)
sprite    74 roll       3          // tile0913 maskwall2 (fence)
sprite    75 mdzoff     150000     // tile0913 maskwall2 (fence)
sprite    75 pitch     -2          // tile0913 maskwall2 (fence)
sprite    75 roll       3          // tile0913 maskwall2 (fence)
sprite    76 mdzoff     150000     // tile0913 maskwall2 (fence)
sprite    76 pitch     -2          // tile0913 maskwall2 (fence)
sprite    76 roll       3          // tile0913 maskwall2 (fence)
sprite    71 mdzoff     150000     // tile0913 maskwall2 (fence)
sprite    71 pitch     -2          // tile0913 maskwall2 (fence)
sprite    71 roll       3          // tile0913 maskwall2 (fence)
sprite  1283 angoff    -512        // tile0028 shotgunsprite
sprite  1334 angoff     256        // tile0041 batteryammo
sprite  1313 angoff     512        // tile0040 ammo
sprite   113 angoff    -256        // tile0557 chair2
sprite   113 mdzoff     200000     // tile0557 chair2
sprite   113 pitch      1          // tile0557 chair2
sprite   115 angoff     1024       // tile0556 chair1
sprite   114 angoff     128        // tile0557 chair2
sprite   114 mdzoff     400000     // tile0557 chair2
sprite   114 pitch      1          // tile0557 chair2
sprite  1329 pitch      96         // tile0037 freezeammo
sprite  1244 angoff     1024       // tile0052 sixpack
// mhk diff sync 1
sprite  1328 pitch      96         // tile0049 shotgunammo
sprite  1342 angoff    -768        // tile0044 rpgammo
sprite  1230 angoff    -512        // tile0916 fireext
sprite  1230 mdzoff     150000     // tile0916 fireext
sprite  1230 pitch     -1          // tile0916 fireext
sprite  1104 angoff    -256        // tile1238 explodingbarrel
sprite  1105 angoff     384        // tile1238 explodingbarrel
sprite  1298 angoff    -768        // tile0047 hbombammo
sprite  1256 angoff     1024       // tile0052 sixpack
sprite  1314 angoff    -512        // tile0040 ammo
sprite  1338 angoff    -768        // tile0041 batteryammo
sprite  1337 angoff     512        // tile0041 batteryammo
sprite  1275 angoff     1024       // tile0061 boots
sprite  1295 angoff     512        // tile0023 rpgsprite
sprite  1295 pitch      160        // tile0023 rpgsprite
sprite  1245 angoff     1024       // tile0052 sixpack
sprite  1347 angoff     1024       // tile0046 crystalammo
sprite  1344 angoff     256        // tile0042 devistatorammo
sprite  1257 mdzoff     50000      // tile0054 shield
sprite  1257 pitch      1          // tile0054 shield
sprite  1287 angoff    -704        // tile0025 shrinkersprite
sprite  1287 mdzoff     100000     // tile0025 shrinkersprite
sprite  1287 pitch     -1          // tile0025 shrinkersprite
sprite   514 angoff     512        // tile0557 chair2
sprite   514 mdzoff     200000     // tile0557 chair2
sprite   514 pitch     -1          // tile0557 chair2
sprite   515 angoff    -768        // tile0556 chair1
sprite   515 mdzoff     200000     // tile0556 chair1
sprite   515 pitch      2          // tile0556 chair1
sprite   515 roll       1          // tile0556 chair1
sprite  1302 angoff     1024       // tile0024 freezesprite
sprite  1324 angoff     512        // tile0049 shotgunammo
sprite  1286 angoff     512        // tile0022 chaingunsprite
sprite  1246 angoff     512        // tile0052 sixpack
sprite  1272 angoff    -768        // tile0056 airtank
sprite  1134 angoff     1024       // tile1227 nukebarrel
sprite  1142 angoff    -512        // tile1227 nukebarrel
sprite  1282 angoff    -512        // tile0028 shotgunsprite
sprite  1304 angoff     1024       // tile0025 shrinkersprite
sprite  1339 angoff    -256        // tile0041 batteryammo
sprite  1289 angoff     512        // tile0047 hbombammo
sprite  1289 mdzoff     200000     // tile0047 hbombammo
sprite  1289 roll      -1          // tile0047 hbombammo
sprite  1288 mdzoff     100000     // tile0047 hbombammo
sprite  1288 roll       2          // tile0047 hbombammo
sprite  1270 angoff    -512        // tile0055 steroids
sprite  1194 angoff     896        // tile0556 chair1
sprite  1194 mdzoff     200000     // tile0556 chair1
sprite  1194 pitch      1          // tile0556 chair1
sprite  1260 angoff     1024       // tile0054 shield
sprite  1346 angoff    -512        // tile0046 crystalammo
sprite  1228 angoff     1024       // tile0916 fireext
sprite  1228 mdzoff     150000     // tile0916 fireext
sprite  1228 pitch     -1          // tile0916 fireext
sprite  1254 angoff     512        // tile0052 sixpack
sprite  1310 angoff     512        // tile0027 tripbombsprite
sprite  1308 angoff     512        // tile0026 heavyhbomb
// mhk diff sync 2
sprite  1273 angoff     512        // tile0059 heatsensor
sprite  1311 angoff     512        // tile0027 tripbombsprite
sprite  1316 angoff     1024       // tile0040 ammo
sprite  1317 angoff    -512        // tile0040 ammo
sprite  1345 angoff     640        // tile0042 devistatorammo
sprite  1345 mdzoff     700000     // tile0042 devistatorammo
sprite  1345 pitch     -1          // tile0042 devistatorammo
sprite  1345 roll       1          // tile0042 devistatorammo
sprite  1196 angoff    -768        // tile0556 chair1
sprite  1196 mdzoff     300000     // tile0556 chair1
sprite  1196 pitch      1          // tile0556 chair1
sprite  1196 roll       1          // tile0556 chair1
sprite  1333 angoff     1024       // tile0041 batteryammo
sprite  1333 mdzoff     400000     // tile0041 batteryammo
sprite  1333 roll       1          // tile0041 batteryammo
sprite  1325 angoff     1024       // tile0049 shotgunammo
sprite  1341 angoff     384        // tile0044 rpgammo
sprite  1341 mdzoff     200000     // tile0044 rpgammo
sprite  1341 pitch     -2          // tile0044 rpgammo
sprite  1341 roll      -3          // tile0044 rpgammo
sprite  1349 angoff     1024       // tile0046 crystalammo
sprite  1240 angoff    -768        // tile0051 cola
sprite  1240 mdzoff     500000     // tile0051 cola
sprite  1240 pitch     -1          // tile0051 cola
sprite  1199 mdzoff     600000     // tile0556 chair1
sprite  1199 pitch      1          // tile0556 chair1
sprite  1199 roll       1          // tile0556 chair1
sprite  1299 angoff    -256        // tile0047 hbombammo
sprite  1200 angoff     768        // tile0556 chair1
sprite  1200 mdzoff     500000     // tile0556 chair1
sprite  1200 pitch     -1          // tile0556 chair1
sprite   584 angoff     0          // tile0060 accesscard yellow
sprite  1303 angoff     512        // tile0025 shrinkersprite
sprite  1507 angoff    -512        // tile1227 nukebarrel
sprite  1327 angoff     512        // tile0042 devistatorammo
sprite  1327 pitch      80         // tile0042 devistatorammo
sprite  1234 angoff     512        // tile0916 fireext
sprite  1234 mdzoff     150000     // tile0916 fireext
sprite  1234 pitch     -1          // tile0916 fireext
sprite  1340 angoff     512        // tile0044 rpgammo
sprite  1340 pitch      80         // tile0044 rpgammo
sprite  1350 angoff    -256        // tile0046 crystalammo
sprite  1505 angoff     256        // tile1227 nukebarrel
sprite  1506 angoff     512        // tile1227 nukebarrel
sprite  1504 angoff     768        // tile1227 nukebarrel
sprite  1294 angoff     1024       // tile0023 rpgsprite
sprite   913 angoff    -512        // tile0616 pipe2
sprite   913 mdzoff     200000     // tile0616 pipe2
sprite   913 pitch      1          // tile0616 pipe2
sprite   824 angoff     768        // tile0994 pipe5
sprite  1249 angoff    -256        // tile0052 sixpack
sprite   821 angoff     256        // tile0994 pipe5
sprite  1201 angoff     640        // tile0557 chair2
sprite  1300 angoff     768        // tile0047 hbombammo
sprite  1258 angoff     768        // tile0054 shield
sprite  1202 angoff    -256        // tile0556 chair1
sprite  1236 angoff     384        // tile0051 cola
sprite  1309 angoff     512        // tile0026 heavyhbomb
sprite  1237 angoff     640        // tile0051 cola
sprite  1291 angoff     1024       // tile0027 tripbombsprite
sprite  1292 angoff     1024       // tile0027 tripbombsprite
sprite  1293 angoff     1024       // tile0027 tripbombsprite
sprite  1320 angoff    -512        // tile0040 ammo
sprite  1284 angoff     1024       // tile0028 shotgunsprite
sprite  1322 angoff     1024       // tile0037 freezeammo
sprite  1185 angoff    -768        // tile1227 nukebarrel
sprite  1296 angoff    -512        // tile0022 chaingunsprite
sprite  1306 angoff     1024       // tile0026 heavyhbomb
sprite  1307 angoff     1024       // tile0026 heavyhbomb
sprite  1332 angoff     1024       // tile0049 shotgunammo
sprite  1332 mdzoff     200000     // tile0049 shotgunammo
sprite  1332 pitch     -1          // tile0049 shotgunammo
sprite  1250 angoff     1024       // tile0052 sixpack
// mhk diff sync 3
sprite  1271 angoff     1024       // tile0055 steroids
sprite  1186 angoff    -512        // tile1227 nukebarrel
sprite  1321 angoff     512        // tile0040 ammo
sprite  1290 angoff     1024       // tile0024 freezesprite
sprite  1251 angoff     1024       // tile0052 sixpack
sprite  1192 angoff     1024       // tile1045 donuts
sprite   708 angoff     512        // tile0557 chair2
sprite   708 mdzoff     200000     // tile0557 chair2
sprite   708 pitch     -1          // tile0557 chair2
sprite  1348 angoff    -512        // tile0046 crystalammo
sprite   423 angoff     0          // tile0060 accesscard red
sprite  1335 angoff     512        // tile0041 batteryammo
sprite  1248 angoff     512        // tile0052 sixpack
sprite  1248 mdzoff     700000     // tile0052 sixpack
sprite  1248 pitch     -1          // tile0052 sixpack
sprite  1277 angoff     512        // tile1348 holoduke
sprite  1330 angoff     1024       // tile0041 batteryammo
sprite  1305 angoff    -512        // tile0024 freezesprite
sprite  1253 angoff    -512        // tile0052 sixpack
sprite  1252 angoff     512        // tile0052 sixpack
sprite  1297 angoff     512        // tile0022 chaingunsprite
sprite  1331 angoff     512        // tile0037 freezeammo
sprite  1259 angoff    -512        // tile0054 shield
sprite  1493 angoff     512        // tile1294 podfem1
sprite  1255 angoff    -512        // tile0052 sixpack
sprite  1285 angoff    -512        // tile0028 shotgunsprite