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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Launch Center
// Author : Fernando Márquez
// Filename : FM1X06.MAP
// mapmd4 : 6cfa7fdc6d3570175b106ec1946ba894 // 2015-05-25 (GRP)
// <-> LAUNCHCT.mhk
// <-> LAUNCHCT-FM1X06-2015-11-18.mhk
// Curr. HRP: r5.4.726
// 0-152 / 163-169 / 189 / 226-348
// 0-151 / 153-770 / 787 / 789-1017
sprite 250 angoff -256 // tile0028 shotgunsprite
sprite 249 angoff -256 // tile0049 shotgunammo
sprite 979 angoff 1024 // tile0044 rpgammo
sprite 980 angoff 1024 // tile0041 batteryammo
sprite 800 angoff -256 // tile0046 crystalammo
sprite 731 angoff 1024 // tile0029 devistatorsprite
sprite 731 roll -1 // tile0029 devistatorsprite
sprite 731 mdzoff 500000 // tile0029 devistatorsprite
sprite 323 angoff 1024 // tile0026 heavyhbomb (multiplayer)
sprite 735 angoff -512 // tile0047 hbombammo
sprite 970 angoff 1024 // tile0040 ammo
sprite 308 angoff -320 // tile0021 firstgunsprite
sprite 969 angoff -704 // tile0046 crystalammo
sprite 307 angoff -832 // tile0052 sixpack
sprite 267 angoff 832 // tile0049 shotgunammo
sprite 968 roll -1 // tile0022 chaingunsprite
sprite 968 mdzoff 500000 // tile0022 chaingunsprite
sprite 746 angoff 768 // tile0055 steroids
sprite 746 pitch 1 // tile0055 steroids
sprite 746 mdzoff 80000 // tile0055 steroids
sprite 750 angoff 1024 // tile0051 cola
sprite 142 angoff 1024 // tile0051 cola
sprite 749 angoff -512 // tile0023 rpgsprite
sprite 788 angoff 1024 // tile0044 rpgammo
sprite 788 roll -96 // tile0044 rpgammo
sprite 787 roll 96 // tile0044 rpgammo
sprite 812 angoff 1024 // tile0042 devistatorammo
sprite 806 angoff -512 // tile0022 chaingunsprite
sprite 806 pitch -1 // tile0022 chaingunsprite
sprite 806 mdzoff 400000 // tile0022 chaingunsprite
sprite 801 angoff -512 // tile0557 chair2
sprite 801 pitch -1 // tile0557 chair2
sprite 801 mdzoff 250000 // tile0557 chair2
sprite 972 angoff 1024 // tile0040 ammo
sprite 230 angoff 1024 // tile1227 nukebarrel
sprite 231 angoff 512 // tile1227 nukebarrel
sprite 226 angoff 512 // tile1227 nukebarrel
sprite 790 angoff -768 // tile0025 shrinkersprite
sprite 232 angoff 512 // tile1227 nukebarrel
sprite 233 angoff 512 // tile1227 nukebarrel
sprite 234 angoff 1024 // tile1227 nukebarrel
sprite 235 angoff 1024 // tile1227 nukebarrel
sprite 235 pitch 1 // tile1227 nukebarrel
sprite 235 mdzoff 500000 // tile1227 nukebarrel
sprite 789 angoff -768 // tile0047 hbombammo
sprite 236 angoff -512 // tile1227 nukebarrel
sprite 792 angoff -768 // tile0052 sixpack
sprite 245 angoff 1024 // tile1227 nukebarrel
sprite 243 angoff -768 // tile1227 nukebarrel
sprite 246 angoff -768 // tile1227 nukebarrel
sprite 247 angoff -512 // tile1227 nukebarrel
sprite 244 angoff -512 // tile1227 nukebarrel
sprite 248 angoff -512 // tile1227 nukebarrel
sprite 770 angoff -512 // tile1227 nukebarrel
// mhk diff sync 1
sprite 976 angoff 768 // tile0024 freezesprite
sprite 793 angoff 768 // tile0052 sixpack
sprite 198 angoff -768 // tile0060 accesscard [blue]
sprite 1017 angoff 768 // tile0026 heavyhbomb
sprite 1016 angoff 768 // tile0026 heavyhbomb
sprite 264 angoff -704 // tile1348 holoduke
sprite 263 angoff 768 // tile0052 sixpack
sprite 263 pitch 1 // tile0052 sixpack
sprite 263 mdzoff 50000 // tile0052 sixpack
sprite 262 angoff -512 // tile0052 sixpack
sprite 151 angoff -512 // tile0044 rpgammo
sprite 151 roll -96 // tile0044 rpgammo
sprite 152 angoff 512 // tile0044 rpgammo
sprite 152 roll 96 // tile0044 rpgammo
sprite 169 pitch -1 // tile0557 chair2
sprite 169 mdzoff 300000 // tile0557 chair2
sprite 981 angoff 1024 // tile0041 batteryammo
sprite 879 angoff -256 // tile0028 shotgunsprite
sprite 141 angoff -896 // tile0557 chair2
sprite 141 pitch 1 // tile0557 chair2
sprite 141 roll 1 // tile0557 chair2
sprite 141 mdzoff 350000 // tile0557 chair2
sprite 140 angoff 512 // tile0557 chair2
sprite 140 pitch -1 // tile0557 chair2
sprite 140 roll 1 // tile0557 chair2
sprite 140 mdzoff 200000 // tile0557 chair2
sprite 128 angoff 1024 // tile0049 shotgunammo
sprite 138 angoff -512 // tile0557 chair2
sprite 139 angoff -512 // tile0557 chair2
sprite 139 pitch -1 // tile0557 chair2
sprite 139 mdzoff 200000 // tile0557 chair2
sprite 973 angoff -512 // tile0040 ammo
sprite 144 angoff 1024 // tile0052 sixpack
sprite 143 angoff 1024 // tile0052 sixpack
sprite 760 angoff -512 // tile0557 chair2
sprite 760 roll 1 // tile0557 chair2
sprite 760 mdzoff 250000 // tile0557 chair2
sprite 277 angoff 0 // tile0060 accesscard [red]
sprite 975 angoff 512 // tile0040 ammo
sprite 343 angoff 1024 // tile0049 shotgunammo
sprite 189 angoff 1024 // tile0100 atomichealth
sprite 974 angoff 512 // tile0040 ammo
sprite 348 angoff 1024 // tile0041 batteryammo
sprite 348 roll 1 // tile0041 batteryammo
sprite 348 mdzoff 330000 // tile0041 batteryammo
sprite 336 roll 1 // tile0024 freezesprite
sprite 336 mdzoff 100000 // tile0024 freezesprite
sprite 934 angoff -512 // tile0037 freezeammo
sprite 935 angoff 512 // tile0037 freezeammo
sprite 23 angoff 512 // tile0052 sixpack
sprite 936 angoff -512 // tile0052 sixpack
sprite 50 angoff 512 // tile0054 shield
sprite 66 angoff 768 // tile0021 firstgunsprite
sprite 126 angoff -128 // tile1294 podfem1
sprite 122 angoff -640 // tile1294 podfem1
sprite 890 pitch -1 // tile0142 nukebutton
sprite 890 mdxoff 4000 // tile0142 nukebutton
sprite 912 angoff -896 // tile0061 boots
sprite 912 pitch 96 // tile0061 boots
sprite 913 angoff -896 // tile0029 devistatorsprite
sprite 913 pitch 96 // tile0029 devistatorsprite
sprite 913 mdzoff 10000 // tile0029 devistatorsprite