Subversion Repositories duke3d_hrp

Rev

Rev 722 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : RemoR
// Author   : o_0MercHant0_o
// Filename : RemoR.map
// mapmd4   : ba77fc85bd8e2aa3369910cc0d04e47f // 2014-05-05

// Curr. HRP: r5.4.722

sprite  1590 angoff    -256        // tile0028 shotgunsprite (multiplayer)
sprite  1589 angoff     1024       // tile0049 shotgunammo (multiplayer)
sprite  1589 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1589 mdzoff     500000     // tile0049 shotgunammo (multiplayer)
sprite  1588 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1588 mdzoff     200000     // tile0049 shotgunammo (multiplayer)
sprite  1061 angoff     512        // tile0040 ammo (multiplayer)
sprite  1060 angoff     512        // tile0040 ammo (multiplayer)
sprite  1059 angoff     512        // tile0040 ammo (multiplayer)
sprite  1058 angoff     512        // tile0040 ammo (multiplayer)
sprite  1054 angoff     512        // tile0040 ammo (multiplayer)
sprite  1055 angoff     512        // tile0040 ammo (multiplayer)
sprite  1056 angoff     512        // tile0040 ammo (multiplayer)
sprite  1057 angoff     512        // tile0040 ammo (multiplayer)
sprite    54 angoff    -256        // tile0040 ammo
sprite    55 angoff    -256        // tile0040 ammo
sprite    56 angoff    -256        // tile0040 ammo
sprite    57 angoff    -256        // tile0040 ammo
sprite     6 angoff    -256        // tile0040 ammo
sprite    16 pitch      1          // tile0053 firstaid
sprite    16 mdzoff     400000     // tile0053 firstaid
sprite   999 pitch      1          // tile0053 firstaid (multiplayer)
sprite   999 roll       5          // tile0053 firstaid (multiplayer)
sprite   999 mdzoff     400000     // tile0053 firstaid (multiplayer)
sprite  1000 pitch     -1          // tile0053 firstaid (multiplayer)
sprite  1000 roll       5          // tile0053 firstaid (multiplayer)
sprite  1000 mdzoff     400000     // tile0053 firstaid (multiplayer)
sprite   998 pitch      1          // tile0053 firstaid (multiplayer)
sprite   998 roll       2          // tile0053 firstaid (multiplayer)
sprite   998 mdzoff     400000     // tile0053 firstaid (multiplayer)
sprite   994 pitch      1          // tile0053 firstaid (multiplayer)
sprite   994 roll      -1          // tile0053 firstaid (multiplayer)
sprite   994 mdzoff     400000     // tile0053 firstaid (multiplayer)
sprite   995 roll      -1          // tile0053 firstaid (multiplayer)
sprite   995 mdzoff     400000     // tile0053 firstaid (multiplayer)
sprite   996 pitch     -2          // tile0053 firstaid (multiplayer)
sprite   996 roll      -1          // tile0053 firstaid (multiplayer)
sprite   996 mdzoff     400000     // tile0053 firstaid (multiplayer)
sprite   997 pitch     -5          // tile0053 firstaid (multiplayer)
sprite   997 roll      -2          // tile0053 firstaid (multiplayer)
sprite   997 mdzoff     200000     // tile0053 firstaid (multiplayer)
sprite     8 angoff     128        // tile1061 (streetlight)
sprite    96 angoff     512        // tile0052 sixpack
sprite    86 pitch      160        // tile0164 dipswitch2
sprite    86 mdzoff    -2500       // tile0164 dipswitch2
sprite    52 angoff     512        // tile0049 shotgunammo
sprite    52 roll       1          // tile0049 shotgunammo
sprite    52 mdzoff     900000     // tile0049 shotgunammo
sprite    51 roll      -1          // tile0049 shotgunammo
sprite    51 mdzoff     900000     // tile0049 shotgunammo
sprite   182 angoff     256        // tile0052 sixpack
sprite   150 angoff     256        // tile0052 sixpack
sprite   150 roll      -1          // tile0052 sixpack
sprite   150 mdzoff     500000     // tile0052 sixpack
sprite   149 angoff     768        // tile0049 shotgunammo
sprite   149 roll       1          // tile0049 shotgunammo
sprite   149 mdzoff     500000     // tile0049 shotgunammo
sprite   375 angoff     256        // tile0049 shotgunammo
sprite    69 pitch      1          // tile0041 batteryammo
sprite    69 mdxoff     1000000    // tile0041 batteryammo
sprite    68 roll       1          // tile0022 chaingunsprite
sprite    68 mdzoff     850000     // tile0022 chaingunsprite
sprite    70 angoff     1024       // tile0041 batteryammo
sprite    70 roll       1          // tile0041 batteryammo
sprite    70 mdzoff     50000      // tile0041 batteryammo
sprite   374 angoff    -256        // tile0049 shotgunammo
sprite   181 angoff    -896        // tile0052 sixpack
sprite   376 angoff     512        // tile0049 shotgunammo
sprite   376 roll      -112        // tile0049 shotgunammo
sprite   376 mdzoff     3500       // tile0049 shotgunammo
sprite   377 angoff     512        // tile0049 shotgunammo
sprite   377 roll      -112        // tile0049 shotgunammo
sprite   377 mdzoff     4500       // tile0049 shotgunammo
sprite  1613 angoff     768        // tile0028 shotgunsprite (multiplayer)
sprite  1612 angoff     1024       // tile0049 shotgunammo (multiplayer)
sprite  1612 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1612 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
sprite  1611 angoff     0          // tile0049 shotgunammo (multiplayer)
sprite  1611 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1611 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
sprite   152 angoff    -512        // tile0021 firstgunsprite
sprite   152 pitch      1          // tile0021 firstgunsprite
sprite   152 mdzoff     200000     // tile0021 firstgunsprite
sprite   151 angoff    -512        // tile0040 ammo
sprite   151 pitch     -1          // tile0040 ammo
sprite   151 mdzoff     200000     // tile0040 ammo
sprite   153 angoff    -512        // tile0040 ammo
sprite   153 pitch     -1          // tile0040 ammo
sprite   153 mdzoff     200000     // tile0040 ammo
sprite   116 angoff    -256        // tile1555 (tile1550 shark)
sprite   106 angoff    -512        // tile1555 (tile1550 shark)
sprite   201 angoff     512        // tile0052 sixpack
sprite   200 angoff     512        // tile0052 sixpack
sprite   199 angoff     512        // tile0052 sixpack
sprite   202 angoff     512        // tile0052 sixpack
sprite   198 angoff     512        // tile0052 sixpack
sprite   190 roll      -1          // tile0027 tripbombsprite
sprite   190 mdzoff     200000     // tile0027 tripbombsprite
sprite   189 pitch     -1          // tile0027 tripbombsprite
sprite   189 mdxoff     1000000    // tile0027 tripbombsprite
sprite   186 roll       1          // tile0027 tripbombsprite
sprite   186 mdzoff     400000     // tile0027 tripbombsprite
sprite   188 roll       1          // tile0027 tripbombsprite
sprite   188 mdzoff     400000     // tile0027 tripbombsprite
sprite   194 angoff     512        // tile0040 ammo
sprite   192 angoff     512        // tile0040 ammo
sprite   193 angoff     512        // tile0040 ammo
sprite   197 angoff    -512        // tile0040 ammo
sprite   196 angoff    -512        // tile0040 ammo
sprite   195 angoff    -512        // tile0040 ammo
sprite  1591 angoff    -256        // tile0028 shotgunsprite (multiplayer)
sprite  1592 angoff    -256        // tile0049 shotgunammo (multiplayer)
sprite  1593 angoff     768        // tile0049 shotgunammo (multiplayer)
sprite   378 angoff    -512        // tile0040 ammo
sprite   379 angoff    -512        // tile0040 ammo
sprite   380 angoff    -512        // tile0040 ammo
sprite   381 angoff    -512        // tile0040 ammo
sprite   382 angoff    -512        // tile0040 ammo
sprite   227 pitch     -1          // tile0556 chair1
sprite   227 mdzoff     900000     // tile0556 chair1
sprite   228 angoff    -640        // tile0556 chair1
sprite   228 roll       1          // tile0556 chair1
sprite   228 mdzoff     900000     // tile0556 chair1
sprite   229 pitch     -1          // tile0556 chair1
sprite   229 mdzoff     900000     // tile0556 chair1
sprite   230 angoff     1024       // tile0556 chair1
sprite   230 pitch      1          // tile0556 chair1
sprite   230 mdzoff     900000     // tile0556 chair1
sprite   226 pitch     -1          // tile0556 chair1
sprite   226 mdzoff     900000     // tile0556 chair1
sprite   225 angoff    -896        // tile0556 chair1
sprite   225 pitch      1          // tile0556 chair1
sprite   225 roll       1          // tile0556 chair1
sprite   225 mdzoff     900000     // tile0556 chair1
sprite   258 angoff     768        // tile0052 sixpack
sprite   253 angoff     1024       // tile0040 ammo
sprite   254 angoff     1024       // tile0040 ammo
sprite   255 angoff     1024       // tile0040 ammo
sprite   256 angoff     1024       // tile0040 ammo
sprite   257 angoff     1024       // tile0040 ammo
sprite   263 angoff     1024       // tile0053 firstaid
sprite   250 angoff     1024       // tile0049 shotgunammo
sprite   250 roll       1          // tile0049 shotgunammo
sprite   250 mdzoff     250000     // tile0049 shotgunammo
sprite   252 pitch     -1          // tile0049 shotgunammo
sprite   252 mdxoff     1000000    // tile0049 shotgunammo
sprite   251 angoff     1024       // tile0049 shotgunammo
sprite   259 nomdanim              // tile1232 canwithsomething
sprite   259 angoff    -768        // tile1232 canwithsomething
sprite   259 pitch      1          // tile1232 canwithsomething
sprite   259 mdzoff     200000     // tile1232 canwithsomething
sprite   260 pitch      1          // tile0047 hbombammo
sprite   260 mdzoff     700000     // tile0047 hbombammo
sprite   262 pitch     -1          // tile0047 hbombammo
sprite   262 mdxoff     1000000    // tile0047 hbombammo
sprite   261 pitch      1          // tile0047 hbombammo
sprite   261 mdzoff     600000     // tile0047 hbombammo
sprite   309 notmd                 // tile0162 dipswitch
sprite   310 notmd                 // tile0162 dipswitch
sprite   387 angoff     512        // tile0023 rpgsprite
sprite   407 angoff     1024       // tile0052 sixpack
sprite   407 roll       1          // tile0052 sixpack
sprite   407 mdzoff     200000     // tile0052 sixpack
sprite   408 angoff     1024       // tile0052 sixpack
sprite   408 roll       1          // tile0052 sixpack
sprite   408 mdzoff     300000     // tile0052 sixpack
sprite   409 angoff     1024       // tile0052 sixpack
sprite   369 angoff     1024       // tile0049 shotgunammo
sprite   369 pitch     -1          // tile0049 shotgunammo
sprite   369 roll       6          // tile0049 shotgunammo
sprite   369 mdzoff     100000     // tile0049 shotgunammo
sprite   922 angoff     1024       // tile0049 shotgunammo
sprite   922 pitch     -1          // tile0049 shotgunammo
sprite   922 roll       3          // tile0049 shotgunammo
sprite   922 mdzoff     100000     // tile0049 shotgunammo
sprite   921 angoff     1024       // tile0049 shotgunammo
sprite   921 pitch     -1          // tile0049 shotgunammo
sprite   921 roll      -3          // tile0049 shotgunammo
sprite   921 mdzoff     100000     // tile0049 shotgunammo
sprite   370 angoff     1024       // tile0049 shotgunammo
sprite   370 pitch     -1          // tile0049 shotgunammo
sprite   370 roll      -6          // tile0049 shotgunammo
sprite   370 mdzoff     100000     // tile0049 shotgunammo
sprite   405 pitch     -64         // tile0049 shotgunammo
sprite   405 roll      -128        // tile0049 shotgunammo
sprite   403 angoff    -512        // tile0047 hbombammo
sprite   403 roll       64         // tile0047 hbombammo
sprite   404 angoff     1024       // tile0049 shotgunammo
sprite   406 angoff     512        // tile0054 shield
sprite   320 angoff     1024       // tile0049 shotgunammo
sprite   320 pitch     -1          // tile0049 shotgunammo
sprite   320 roll       4          // tile0049 shotgunammo
sprite   320 mdzoff     200000     // tile0049 shotgunammo
sprite   319 pitch     -1          // tile0049 shotgunammo
sprite   319 mdxoff     1000000    // tile0049 shotgunammo
sprite   321 angoff     1024       // tile0049 shotgunammo
sprite   321 pitch     -1          // tile0049 shotgunammo
sprite   321 roll      -3          // tile0049 shotgunammo
sprite   321 mdzoff     200000     // tile0049 shotgunammo
sprite   315 angoff     1024       // tile0052 sixpack
sprite   318 angoff    -256        // tile0052 sixpack
sprite   317 angoff    -512        // tile0049 shotgunammo
sprite   317 pitch      1          // tile0049 shotgunammo
sprite   317 mdzoff     200000     // tile0049 shotgunammo
sprite  1596 angoff     256        // tile0028 shotgunsprite (multiplayer)
sprite  1595 angoff    -512        // tile0049 shotgunammo (multiplayer)
sprite  1595 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1595 mdzoff     500000     // tile0049 shotgunammo (multiplayer)
sprite  1594 angoff     512        // tile0049 shotgunammo (multiplayer)
sprite  1594 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1594 mdzoff     500000     // tile0049 shotgunammo (multiplayer)
sprite   322 angoff    -512        // tile0052 sixpack
sprite   323 angoff    -512        // tile0054 shield
sprite   333 angoff     1024       // tile0052 sixpack
sprite   332 angoff    -640        // tile0046 crystalammo
sprite   330 angoff    -512        // tile0025 shrinkersprite
sprite  1051 angoff    -512        // tile0025 shrinkersprite (multiplayer)
sprite   331 angoff    -384        // tile0046 crystalammo
sprite   614 angoff     512        // tile0024 freezesprite
sprite  1052 angoff     512        // tile0024 freezesprite (multiplayer)
sprite   612 angoff     512        // tile0052 sixpack
sprite   613 angoff     512        // tile0052 sixpack
sprite   412 angoff     1024       // tile0042 devistatorammo
sprite  1041 angoff     1024       // tile0049 shotgunammo
sprite  1041 pitch     -1          // tile0049 shotgunammo
sprite  1041 mdzoff     700000     // tile0049 shotgunammo
sprite  1042 angoff     1024       // tile0040 ammo
sprite  1043 angoff    -512        // tile0049 shotgunammo
sprite  1043 pitch     -1          // tile0049 shotgunammo
sprite  1043 mdzoff     700000     // tile0049 shotgunammo
sprite  1005 angoff     1024       // tile0052 sixpack
sprite  1006 angoff     1024       // tile0052 sixpack
sprite  1009 roll       1          // tile0040 ammo
sprite  1009 mdzoff     500000     // tile0040 ammo
sprite  1010 angoff     1024       // tile0049 shotgunammo
sprite  1011 angoff     1024       // tile0040 ammo
sprite  1011 roll       1          // tile0040 ammo
sprite  1011 mdzoff     500000     // tile0040 ammo
sprite  1008 angoff     1024       // tile0052 sixpack
sprite  1007 angoff     1024       // tile0052 sixpack
sprite  1606 angoff     256        // tile0028 shotgunsprite (multiplayer)
sprite  1607 angoff     1024       // tile0049 shotgunammo (multiplayer)
sprite  1607 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1607 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
sprite  1608 angoff     0          // tile0049 shotgunammo (multiplayer)
sprite  1608 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1608 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
sprite  1012 angoff     512        // tile0041 batteryammo
sprite  1016 roll       1          // tile0054 shield
sprite  1016 mdzoff     800000     // tile0054 shield
sprite  1013 angoff    -512        // tile0041 batteryammo
sprite  1015 angoff    -512        // tile0054 shield
sprite  1014 angoff    -512        // tile0041 batteryammo
sprite   879 angoff    -512        // tile0052 sixpack
sprite   693 angoff    -960        // tile0556 chair1
sprite   693 pitch      1          // tile0556 chair1
sprite   693 roll      -1          // tile0556 chair1
sprite   693 mdzoff     200000     // tile0556 chair1
sprite   695 angoff     896        // tile0556 chair1
sprite   695 pitch      3          // tile0556 chair1
sprite   695 roll       1          // tile0556 chair1
sprite   695 mdzoff     200000     // tile0556 chair1
sprite   874 pitch      1          // tile0042 devistatorammo
sprite   874 mdzoff     200000     // tile0042 devistatorammo
sprite   863 angoff     512        // tile0029 devistatorsprite
sprite   863 pitch      1          // tile0029 devistatorsprite
sprite   863 roll      -2          // tile0029 devistatorsprite
sprite   863 mdzoff     200000     // tile0029 devistatorsprite
sprite   875 pitch      1          // tile0042 devistatorammo
sprite   875 mdzoff     200000     // tile0042 devistatorammo
sprite   898 pitch      1          // tile0041 batteryammo
sprite   898 roll       1          // tile0041 batteryammo
sprite   898 mdzoff     200000     // tile0041 batteryammo
sprite   899 angoff     512        // tile0053 firstaid
sprite   897 pitch     -1          // tile0041 batteryammo
sprite   897 roll       1          // tile0041 batteryammo
sprite   897 mdzoff     200000     // tile0041 batteryammo
sprite  1552 pitch      1          // tile0044 rpgammo
sprite  1552 roll      -5          // tile0044 rpgammo
sprite  1552 mdzoff     100000     // tile0044 rpgammo
sprite  1553 pitch      1          // tile0044 rpgammo
sprite  1553 roll      -5          // tile0044 rpgammo
sprite  1553 mdzoff     100000     // tile0044 rpgammo
sprite  1554 pitch      1          // tile0044 rpgammo
sprite  1554 roll      -5          // tile0044 rpgammo
sprite  1554 mdzoff     100000     // tile0044 rpgammo
sprite  1550 roll      -5          // tile0044 rpgammo
sprite  1550 mdzoff     100000     // tile0044 rpgammo
sprite  1551 roll      -5          // tile0044 rpgammo
sprite  1551 mdzoff     100000     // tile0044 rpgammo
sprite  1546 pitch      2          // tile0044 rpgammo
sprite  1546 roll      -5          // tile0044 rpgammo
sprite  1546 mdzoff     100000     // tile0044 rpgammo
sprite  1547 pitch      2          // tile0044 rpgammo
sprite  1547 roll      -5          // tile0044 rpgammo
sprite  1547 mdzoff     100000     // tile0044 rpgammo
sprite  1548 pitch      2          // tile0044 rpgammo
sprite  1548 roll      -5          // tile0044 rpgammo
sprite  1548 mdzoff     100000     // tile0044 rpgammo
sprite  1549 pitch      2          // tile0044 rpgammo
sprite  1549 roll      -5          // tile0044 rpgammo
sprite  1549 mdzoff     100000     // tile0044 rpgammo
sprite  1560 roll       1          // tile0044 rpgammo
sprite  1560 mdzoff     500000     // tile0044 rpgammo
sprite  1561 roll       1          // tile0044 rpgammo
sprite  1561 mdzoff     500000     // tile0044 rpgammo
sprite  1557 roll       1          // tile0044 rpgammo
sprite  1557 mdzoff     500000     // tile0044 rpgammo
sprite  1558 roll       1          // tile0044 rpgammo
sprite  1558 mdzoff     500000     // tile0044 rpgammo
sprite  1559 roll       1          // tile0044 rpgammo
sprite  1559 mdzoff     500000     // tile0044 rpgammo
sprite  1555 roll       1          // tile0044 rpgammo
sprite  1555 mdzoff     500000     // tile0044 rpgammo
sprite  1556 roll       1          // tile0044 rpgammo
sprite  1556 mdzoff     500000     // tile0044 rpgammo
sprite   696 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   696 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   696 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   697 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   697 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   697 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   700 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   700 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   700 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   701 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   701 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   701 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   699 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   699 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   699 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   698 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   698 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   698 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   703 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   703 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   703 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   702 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   702 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   702 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   713 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   713 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   713 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   715 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   715 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   715 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   714 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   714 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   714 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   707 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   707 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   707 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   706 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   706 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   706 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   711 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   711 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   711 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   710 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   710 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   710 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   704 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   704 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   704 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   705 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   705 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   705 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   708 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   708 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   708 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   709 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   709 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   709 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   716 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   716 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   716 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   717 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   717 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   717 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   720 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   720 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   720 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   721 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   721 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   721 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   723 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   723 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   723 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   718 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   718 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   718 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   719 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   719 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   719 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   727 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   727 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   727 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   726 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   726 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   726 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   731 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   731 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   731 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   730 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   730 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   730 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   729 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   729 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   729 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   728 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   728 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   728 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   725 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   725 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   725 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   724 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   724 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   724 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   735 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   735 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   735 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   734 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   734 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   734 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   739 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   739 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   739 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   738 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   738 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   738 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   732 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   732 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   732 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   733 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   733 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   733 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   736 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   736 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   736 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite   737 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
sprite   737 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
sprite   737 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
sprite  1602 angoff     0          // tile0028 shotgunsprite (multiplayer)
sprite  1601 angoff     512        // tile0049 shotgunammo (multiplayer)
sprite  1601 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1601 mdzoff     800000     // tile0049 shotgunammo (multiplayer)
sprite  1600 angoff    -512        // tile0049 shotgunammo (multiplayer)
sprite  1600 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1600 mdzoff     800000     // tile0049 shotgunammo (multiplayer)
sprite   928 angoff    -512        // tile0041 batteryammo
sprite   928 pitch     -1          // tile0041 batteryammo
sprite   928 mdzoff     300000     // tile0041 batteryammo
sprite   932 angoff     512        // tile0041 batteryammo
sprite   932 roll       1          // tile0041 batteryammo
sprite   932 mdzoff     300000     // tile0041 batteryammo
sprite   842 angoff     512        // tile0052 sixpack
sprite   843 angoff     512        // tile0052 sixpack
sprite   841 angoff     512        // tile0052 sixpack
sprite  1605 angoff     0          // tile0028 shotgunsprite (multiplayer)
sprite  1604 angoff     512        // tile0049 shotgunammo (multiplayer)
sprite  1604 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1604 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
sprite  1603 angoff    -512        // tile0049 shotgunammo (multiplayer)
sprite  1603 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1603 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
sprite   930 angoff     512        // tile0041 batteryammo
sprite   931 angoff     1024       // tile0049 shotgunammo
sprite   805 angoff    -512        // tile0563 waterfountain
sprite   851 nomdanim              // tile1232 canwithsomething
sprite   851 angoff    -512        // tile1232 canwithsomething
sprite   927 angoff     512        // tile0042 devistatorammo
sprite   940 pitch     -1          // tile0556 chair1
sprite   940 mdzoff     100000     // tile0556 chair1
sprite   939 angoff     64         // tile4444 tripodcamera
sprite   939 roll       1          // tile4444 tripodcamera
sprite   939 mdzoff     200000     // tile4444 tripodcamera
sprite   953 angoff     64         // tile4444 tripodcamera
sprite   953 roll       1          // tile4444 tripodcamera
sprite   953 mdzoff     200000     // tile4444 tripodcamera
sprite   967 pitch      1          // tile0045 growammo
sprite   967 roll       1          // tile0045 growammo
sprite   967 mdzoff     200000     // tile0045 growammo
sprite   963 pitch      1          // tile0045 growammo
sprite   963 mdzoff     200000     // tile0045 growammo
sprite   961 pitch      2          // tile0045 growammo
sprite   961 roll       1          // tile0045 growammo
sprite   961 mdzoff     100000     // tile0045 growammo
sprite   962 pitch      1          // tile0045 growammo
sprite   962 mdzoff     100000     // tile0045 growammo
sprite   968 pitch      1          // tile0045 growammo
sprite   968 roll       1          // tile0045 growammo
sprite   968 mdzoff     100000     // tile0045 growammo
sprite   964 pitch      1          // tile0045 growammo
sprite   964 mdzoff     100000     // tile0045 growammo
sprite   965 pitch      2          // tile0045 growammo
sprite   965 mdzoff     100000     // tile0045 growammo
sprite   959 angoff     64         // tile4444 tripodcamera
sprite   959 roll       1          // tile4444 tripodcamera
sprite   959 mdzoff     200000     // tile4444 tripodcamera
sprite  1562 angoff     0          // tile0060 accesscard [blue]
sprite  1137 angoff     512        // tile0052 sixpack
sprite  1138 angoff     512        // tile0052 sixpack
sprite  1131 angoff     512        // tile0049 shotgunammo
sprite  1133 angoff     512        // tile0049 shotgunammo
sprite  1132 angoff     512        // tile0049 shotgunammo
sprite  1129 angoff     512        // tile0049 shotgunammo
sprite  1130 angoff     640        // tile0049 shotgunammo
sprite  1136 angoff    -512        // tile0052 sixpack
sprite  1135 angoff    -512        // tile0052 sixpack
sprite  1134 angoff    -768        // tile0052 sixpack
sprite  1128 angoff    -640        // tile0049 shotgunammo
sprite  1599 angoff     0          // tile0028 shotgunsprite (multiplayer)
sprite  1598 angoff     512        // tile0049 shotgunammo (multiplayer)
sprite  1598 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1598 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
sprite  1597 angoff    -512        // tile0049 shotgunammo (multiplayer)
sprite  1597 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  1597 mdzoff     700000     // tile0049 shotgunammo (multiplayer)