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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : The Computer War 2024
// Author   : Aymeric 'MRCK' Nocus / 'ck3D'
// Filename : CKCW2024.map
// mapmd4   : 814f42201f383055e094295f634d1c68 // 2024-12-20

// Curr. HRP: r5.4.739

sprite   146 roll       1          // tile4386 (power line)
sprite   146 mdzoff     20000      // tile4386 (power line)
sprite    41 angoff    -512        // tile4400 teddybear
sprite   101 nomdanim              // tile1056 (tile1055 (film reel))
sprite   198 angoff    -512        // tile1014 bottle8
sprite   199 pitch      1          // tile1012 bottle5 (wine glass)
sprite   199 mdxoff     10000      // tile1012 bottle5 (wine glass)
sprite   155 pitch     -1          // tile0569 toilet
sprite   155 mdzoff     500000     // tile0569 toilet
sprite   867 angoff    -512        // tile0616 pipe2
sprite   263 pitch     -1          // tile0537 (tile0536 (tube))
sprite   263 mdzoff     150000     // tile0537 (tile0536 (tube))
sprite   266 notmd                 // tile4408 (tile4407 robotmouse)
sprite   261 pitch     -1          // tile0537 (tile0536 (tube))
sprite   261 mdzoff     150000     // tile0537 (tile0536 (tube))
sprite   278 angoff     512        // tile0037 freezeammo
sprite   214 angoff    -512        // tile0695 pot2
sprite   214 pitch      1          // tile0695 pot2
sprite   214 mdzoff     500000     // tile0695 pot2
sprite   279 angoff     512        // tile0037 freezeammo
sprite   216 pitch      1          // tile0851 (jib dish)
sprite   216 mdxoff     6000       // tile0851 (jib dish)
sprite   217 angoff     640        // tile4569 jollymeal
sprite   277 angoff     512        // tile0052 sixpack
sprite   218 roll      -1          // tile4440 donuts2
sprite   218 mdzoff     400000     // tile4440 donuts2
sprite   241 pitch      2          // tile0574 (tile0670 (faucet))
sprite   241 roll       1          // tile0574 (tile0670 (faucet))
sprite   241 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite   281 pitch      1          // tile1062 rubbercan
sprite   281 mdzoff     200000     // tile1062 rubbercan
sprite   354 pitch      4          // tile0574 (tile0670 (faucet))
sprite   354 roll       1          // tile0574 (tile0670 (faucet))
sprite   354 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite  5230 angoff     0          // tile1348 holoduke
sprite  4535 pitch     -1          // tile4386 (power line)
sprite  4535 mdzoff     120000     // tile4386 (power line)
sprite   355 notmd                 // tile1409 (tile1405 duke)
//sprite   355 away1                 // tile1409 (tile1405 duke)
//sprite   365 notmd                 // tile0164 dipswitch2
sprite   365 pitch      1          // tile0164 dipswitch2
sprite   365 mdzoff     10000      // tile0164 dipswitch2
sprite   366 angoff    -256        // tile0009 respawn [accesscard blue]
sprite  4544 angoff     0          // tile0100 atomichealth
sprite  1872 angoff     1024       // tile0061 boots
sprite   417 angoff     1024       // tile0009 respawn [firstaid]
sprite   418 angoff     1024       // tile0009 respawn [firstgunsprite]
sprite   416 angoff     2048       // tile0009 respawn [shield]
sprite   416 pitch      1          // tile0009 respawn [shield](not implemented)
sprite   416 mdzoff     200000     // tile0009 respawn [shield](not implemented)
sprite  4686 angoff    -384        // tile1232 canwithsomething
sprite  4609 away1                 // tile0983 (tow away sign)
sprite  4610 pitch      1          // tile1037 (table)
sprite  4610 mdxoff     700        // tile1037 (table)
sprite  4693 angoff    -640        // tile1232 canwithsomething
sprite  4619 pitch      1          // tile1037 (table)
sprite  4619 mdxoff     700        // tile1037 (table)
sprite  4724 pitch      1          // tile1037 (table)
sprite  4724 mdxoff     700        // tile1037 (table)
sprite  4718 angoff     256        // tile1238 explodingbarrel
sprite  4707 angoff     1024       // tile1232 canwithsomething
sprite  4683 angoff     768        // tile1232 canwithsomething
sprite  4717 angoff    -512        // tile1238 explodingbarrel
sprite  4788 angoff    -768        // tile1232 canwithsomething
sprite  4785 angoff     1024       // tile1232 canwithsomething
sprite  4620 angoff    -768        // tile0981 hydrent
sprite  4705 angoff     640        // tile1232 canwithsomething
sprite  4616 pitch      1          // tile1037 (table)
sprite  4616 mdxoff     700        // tile1037 (table)
sprite  4869 angoff    -512        // tile0053 firstaid
sprite  4690 angoff    -512        // tile1232 canwithsomething
sprite  4703 angoff     384        // tile1232 canwithsomething
sprite  4702 angoff    -384        // tile1232 canwithsomething
sprite  4781 angoff    -768        // tile0052 sixpack
sprite  4780 angoff     1024       // tile0040 ammo
sprite  4779 angoff     1024       // tile0040 ammo
sprite   783 angoff     1024       // tile0060 accesscard [red]
sprite  4784 angoff     768        // tile0055 steroids
sprite  4713 angoff     512        // tile1232 canwithsomething
sprite  4712 angoff    -768        // tile1232 canwithsomething
sprite  4689 angoff     1024       // tile1232 canwithsomething
sprite  4613 pitch      1          // tile1037 (table)
sprite  4613 mdxoff     700        // tile1037 (table)
sprite  5229 angoff     512        // tile0059 heatsensor
sprite  4607 angoff    -768        // tile0981 hydrent
sprite  4687 angoff    -768        // tile1232 canwithsomething
sprite  4688 angoff    -512        // tile1232 canwithsomething
sprite  4709 angoff    -256        // tile1232 canwithsomething
sprite   843 angoff    -512        // tile0685 cameralight
sprite   842 angoff     512        // tile0685 cameralight
sprite   840 roll       1          // tile0686 moviecamera
sprite   840 mdzoff     100000     // tile0686 moviecamera
sprite   839 roll       1          // tile0686 moviecamera
sprite   839 mdzoff     100000     // tile0686 moviecamera
sprite   838 roll       1          // tile0686 moviecamera
sprite   838 mdzoff     100000     // tile0686 moviecamera
sprite   841 angoff    -768        // tile0685 cameralight
sprite   837 angoff    -512        // tile4370 desklamp
sprite   836 angoff     1024       // tile4370 desklamp
sprite   833 angoff     640        // tile4454 deskphone
sprite   832 angoff     512        // tile4454 deskphone
sprite   834 angoff     448        // tile4454 deskphone
sprite  2261 angoff     512        // tile0054 shield
sprite    53 angoff     512        // tile0053 firstaid
sprite   875 pitch      1          // tile0574 (tile0670 (faucet))
sprite   875 roll       1          // tile0574 (tile0670 (faucet))
sprite   875 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   846 pitch     -1          // tile0569 toilet
sprite   846 mdzoff     500000     // tile0569 toilet
sprite   960 angoff    -640        // tile0557 chair2
sprite   934 angoff     256        // tile0951 box
sprite   936 angoff     256        // tile0951 box
sprite   931 angoff     256        // tile0669 vacuum
sprite   926 angoff     256        // tile0951 box
sprite   927 angoff    -128        // tile0951 box
sprite  2464 angoff     512        // tile0009 respawn [firstgunsprite]
sprite  4628 notmd                 // tile0163 (tile0162 dipswitch)
sprite  4628 away1                 // tile0163 (tile0162 dipswitch)
sprite  4627 notmd                 // tile0163 (tile0162 dipswitch)
sprite  4627 away2                 // tile0163 (tile0162 dipswitch)
sprite  4694 angoff     640        // tile1232 canwithsomething
sprite  1188 pitch      1          // tile0913 maskwall2 (fence)
sprite  1188 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1187 pitch      1          // tile0913 maskwall2 (fence)
sprite  1187 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1186 pitch      1          // tile0913 maskwall2 (fence)
sprite  1186 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1185 pitch      1          // tile0913 maskwall2 (fence)
sprite  1185 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  4638 angoff    -512        // tile0028 shotgunsprite
sprite  4637 angoff    -512        // tile0049 shotgunammo
sprite  1189 pitch     -1          // tile0916 fireext
sprite  1189 mdzoff     300000     // tile0916 fireext
sprite  1339 notmd                 // tile1069 plug
sprite  1241 notmd                 // tile0164 dipswitch2
sprite  1242 notmd                 // tile0164 dipswitch2
sprite  1243 notmd                 // tile0164 dipswitch2
sprite  1244 notmd                 // tile0164 dipswitch2
sprite  4666 angoff     768        // tile0955 bottle2
sprite  1408 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1408 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1407 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1407 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1395 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1395 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1406 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1406 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1397 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1397 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1396 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1396 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1402 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1402 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1405 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1405 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1404 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1404 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1403 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1403 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1398 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1398 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1401 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1401 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1400 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1400 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  1399 pitch     -1          // tile0913 maskwall2 (fence)
sprite  1399 mdzoff     550000     // tile0913 maskwall2 (fence)
sprite  4854 angoff    -512        // tile0049 shotgunammo
sprite  4677 angoff    -512        // tile0040 ammo
sprite  4810 angoff     896        // tile0052 sixpack
sprite  4809 angoff    -896        // tile0053 firstaid
sprite  4811 angoff    -768        // tile0037 freezeammo
sprite  4675 angoff     512        // tile0040 ammo
sprite  4676 angoff    -512        // tile0040 ammo
sprite  4870 angoff     512        // tile0028 shotgunsprite
sprite  2427 angoff    -256        // tile0061 boots
sprite  4790 angoff    -640        // tile1232 canwithsomething
sprite  4673 angoff    -768        // tile0049 shotgunammo
sprite  4672 angoff    -768        // tile0951 box
sprite  4789 angoff    -768        // tile1232 canwithsomething
sprite  2335 pitch      1          // tile0621 camera1
sprite  2335 mdxoff     20000      // tile0621 camera1
sprite  2326 pitch      1          // tile4373 cups
sprite  2326 mdxoff     5000       // tile4373 cups
sprite  2420 angoff     896        // tile0557 chair2
sprite  2296 angoff     448        // tile4454 deskphone
sprite  2421 angoff    -128        // tile0556 chair1
sprite  2298 angoff     512        // tile4454 deskphone
sprite  2299 angoff     576        // tile4454 deskphone
sprite  2419 angoff    -896        // tile0557 chair2
sprite  2292 pitch      1024       // tile0407 fansprite
sprite  2292 mdxoff     8          // tile0407 fansprite
sprite  2292 mdzoff    -8192       // tile0407 fansprite
sprite  4859 angoff     768        // tile0041 batteryammo
sprite  4857 angoff     1024       // tile0022 chaingunsprite
sprite  4860 angoff     1024       // tile0040 ammo
sprite  4861 angoff     256        // tile0041 batteryammo
sprite  2417 angoff     896        // tile0556 chair1
sprite  2451 angoff     8          // tile4386 (power line)
sprite  2451 pitch     -1          // tile4386 (power line)
sprite  2451 mdzoff     50000      // tile4386 (power line)
sprite  3366 angoff    -512        // tile0021 firstgunsprite
sprite  3367 angoff     512        // tile0040 ammo
sprite  3368 angoff    -512        // tile0040 ammo
sprite  3393 angoff    -512        // tile0053 firstaid
sprite  2747 pitch      1          // tile0168 dipswitch3
sprite  2747 mdzoff     20000      // tile0168 dipswitch3
sprite  5060 angoff     768        // tile0037 freezeammo
sprite  5062 angoff    -128        // tile0037 freezeammo
sprite  5063 angoff     256        // tile0051 cola
sprite  5059 angoff    -256        // tile0051 cola
sprite  2694 angoff     512        // tile0061 boots
sprite  2694 pitch      1          // tile0061 boots
sprite  2694 mdzoff     100000     // tile0061 boots
sprite  2693 angoff    -512        // tile0061 boots
sprite  2693 pitch      1          // tile0061 boots
sprite  2693 mdzoff     100000     // tile0061 boots
sprite  2678 angoff     0          // tile0060 accesscard [blue]
sprite  2650 angoff     1024       // tile0060 accesscard [yellow]
sprite  2607 angoff     0          // tile0060 accesscard [red]
sprite  2793 angoff     1024       // tile0023 rpgsprite
sprite  3271 angoff     512        // tile0040 ammo
sprite  3272 angoff    -512        // tile0061 boots
sprite  3272 pitch      64         // tile0061 boots
sprite  3525 angoff    -768        // tile0021 firstgunsprite
sprite  3191 angoff     0          // tile0023 rpgsprite
sprite  3188 angoff    -512        // tile0556 chair1
sprite  3193 angoff    -960        // tile4454 deskphone
sprite  3195 angoff    -768        // tile4438 coffeemug
sprite  3201 angoff    -512        // tile1312 fem1 (stripper)
sprite  3287 angoff     512        // tile0047 hbombammo
sprite  3287 pitch     -1          // tile0047 hbombammo
sprite  3287 mdzoff     500000     // tile0047 hbombammo
sprite  4874 angoff    -512        // tile0040 ammo
sprite  4873 angoff     256        // tile0040 ammo
sprite  4872 angoff     512        // tile0040 ammo
sprite  4880 angoff     1024       // tile0040 ammo
sprite  4877 angoff    -512        // tile0040 ammo
sprite  4879 angoff     512        // tile0040 ammo
sprite  4885 angoff     512        // tile0052 sixpack
sprite  4903 angoff    -256        // tile0041 batteryammo
sprite  4902 angoff    -256        // tile0041 batteryammo
sprite  4915 angoff    -512        // tile0061 boots
sprite  4915 pitch      64         // tile0061 boots
sprite  3893 angoff     512        // tile0029 devistatorsprite
sprite  4901 angoff     1024       // tile0042 devistatorammo
sprite  4900 angoff     512        // tile0042 devistatorammo
sprite  4922 angoff    -768        // tile0057 jetpack
sprite  4919 angoff    -512        // tile0042 devistatorammo
sprite  4919 pitch      112        // tile0042 devistatorammo
sprite  4916 angoff    -512        // tile0025 shrinkersprite
sprite  4918 angoff     256        // tile0045 growammo
sprite  4917 angoff    -768        // tile0045 growammo
sprite  4920 angoff     512        // tile0044 rpgammo
sprite  4920 pitch      112        // tile0044 rpgammo
sprite  4923 angoff     768        // tile0057 jetpack
sprite  4898 angoff    -512        // tile0049 shotgunammo
sprite  4914 angoff     512        // tile0054 shield
sprite  3830 angoff     256        // tile0100 atomichealth
sprite  4899 angoff     1024       // tile0049 shotgunammo
sprite  4905 angoff     0          // tile0045 growammo
sprite  4904 angoff    -512        // tile0045 growammo
sprite  4906 angoff     768        // tile0052 sixpack
sprite  4910 angoff    -256        // tile0052 sixpack
sprite  4911 angoff     1024       // tile0040 ammo
sprite  4912 angoff     1024       // tile0040 ammo
sprite  4913 angoff     1024       // tile0040 ammo
sprite  4896 angoff    -256        // tile0049 shotgunammo
sprite  4896 roll      -224        // tile0049 shotgunammo
sprite  4897 angoff    -256        // tile0049 shotgunammo
sprite  4897 roll      -224        // tile0049 shotgunammo
sprite  4888 angoff     256        // tile0041 batteryammo
sprite  4888 roll      -224        // tile0041 batteryammo
sprite  4887 angoff     256        // tile0041 batteryammo
sprite  4887 roll      -224        // tile0041 batteryammo
sprite  4895 angoff     768        // tile0049 shotgunammo
sprite  4895 roll      -224        // tile0049 shotgunammo
sprite  4894 angoff     768        // tile0049 shotgunammo
sprite  4894 roll      -224        // tile0049 shotgunammo
sprite  4892 angoff    -768        // tile0041 batteryammo
sprite  4892 roll      -224        // tile0041 batteryammo
sprite  4893 angoff    -768        // tile0041 batteryammo
sprite  4893 roll      -224        // tile0041 batteryammo
sprite  4925 angoff    -768        // tile0042 devistatorammo
sprite  4924 angoff    -256        // tile0042 devistatorammo
sprite  4093 angoff    -512        // tile0061 boots
sprite  4926 angoff     512        // tile0023 rpgsprite
sprite  4527 angoff     1024       // tile1325 fem4 (cavedancer)