Blame | Last modification | View Log | RSS feed
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : The Computer War 2024
// Author : Aymeric 'MRCK' Nocus / 'ck3D'
// Filename : CKCW2024.map
// mapmd4 : 814f42201f383055e094295f634d1c68 // 2024-12-20
// Curr. HRP: r5.4.739
sprite 146 roll 1 // tile4386 (power line)
sprite 146 mdzoff 20000 // tile4386 (power line)
sprite 41 angoff -512 // tile4400 teddybear
sprite 101 nomdanim // tile1056 (tile1055 (film reel))
sprite 198 angoff -512 // tile1014 bottle8
sprite 199 pitch 1 // tile1012 bottle5 (wine glass)
sprite 199 mdxoff 10000 // tile1012 bottle5 (wine glass)
sprite 155 pitch -1 // tile0569 toilet
sprite 155 mdzoff 500000 // tile0569 toilet
sprite 867 angoff -512 // tile0616 pipe2
sprite 263 pitch -1 // tile0537 (tile0536 (tube))
sprite 263 mdzoff 150000 // tile0537 (tile0536 (tube))
sprite 266 notmd // tile4408 (tile4407 robotmouse)
sprite 261 pitch -1 // tile0537 (tile0536 (tube))
sprite 261 mdzoff 150000 // tile0537 (tile0536 (tube))
sprite 278 angoff 512 // tile0037 freezeammo
sprite 214 angoff -512 // tile0695 pot2
sprite 214 pitch 1 // tile0695 pot2
sprite 214 mdzoff 500000 // tile0695 pot2
sprite 279 angoff 512 // tile0037 freezeammo
sprite 216 pitch 1 // tile0851 (jib dish)
sprite 216 mdxoff 6000 // tile0851 (jib dish)
sprite 217 angoff 640 // tile4569 jollymeal
sprite 277 angoff 512 // tile0052 sixpack
sprite 218 roll -1 // tile4440 donuts2
sprite 218 mdzoff 400000 // tile4440 donuts2
sprite 241 pitch 2 // tile0574 (tile0670 (faucet))
sprite 241 roll 1 // tile0574 (tile0670 (faucet))
sprite 241 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 281 pitch 1 // tile1062 rubbercan
sprite 281 mdzoff 200000 // tile1062 rubbercan
sprite 354 pitch 4 // tile0574 (tile0670 (faucet))
sprite 354 roll 1 // tile0574 (tile0670 (faucet))
sprite 354 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 5230 angoff 0 // tile1348 holoduke
sprite 4535 pitch -1 // tile4386 (power line)
sprite 4535 mdzoff 120000 // tile4386 (power line)
sprite 355 notmd // tile1409 (tile1405 duke)
//sprite 355 away1 // tile1409 (tile1405 duke)
//sprite 365 notmd // tile0164 dipswitch2
sprite 365 pitch 1 // tile0164 dipswitch2
sprite 365 mdzoff 10000 // tile0164 dipswitch2
sprite 366 angoff -256 // tile0009 respawn [accesscard blue]
sprite 4544 angoff 0 // tile0100 atomichealth
sprite 1872 angoff 1024 // tile0061 boots
sprite 417 angoff 1024 // tile0009 respawn [firstaid]
sprite 418 angoff 1024 // tile0009 respawn [firstgunsprite]
sprite 416 angoff 2048 // tile0009 respawn [shield]
sprite 416 pitch 1 // tile0009 respawn [shield](not implemented)
sprite 416 mdzoff 200000 // tile0009 respawn [shield](not implemented)
sprite 4686 angoff -384 // tile1232 canwithsomething
sprite 4609 away1 // tile0983 (tow away sign)
sprite 4610 pitch 1 // tile1037 (table)
sprite 4610 mdxoff 700 // tile1037 (table)
sprite 4693 angoff -640 // tile1232 canwithsomething
sprite 4619 pitch 1 // tile1037 (table)
sprite 4619 mdxoff 700 // tile1037 (table)
sprite 4724 pitch 1 // tile1037 (table)
sprite 4724 mdxoff 700 // tile1037 (table)
sprite 4718 angoff 256 // tile1238 explodingbarrel
sprite 4707 angoff 1024 // tile1232 canwithsomething
sprite 4683 angoff 768 // tile1232 canwithsomething
sprite 4717 angoff -512 // tile1238 explodingbarrel
sprite 4788 angoff -768 // tile1232 canwithsomething
sprite 4785 angoff 1024 // tile1232 canwithsomething
sprite 4620 angoff -768 // tile0981 hydrent
sprite 4705 angoff 640 // tile1232 canwithsomething
sprite 4616 pitch 1 // tile1037 (table)
sprite 4616 mdxoff 700 // tile1037 (table)
sprite 4869 angoff -512 // tile0053 firstaid
sprite 4690 angoff -512 // tile1232 canwithsomething
sprite 4703 angoff 384 // tile1232 canwithsomething
sprite 4702 angoff -384 // tile1232 canwithsomething
sprite 4781 angoff -768 // tile0052 sixpack
sprite 4780 angoff 1024 // tile0040 ammo
sprite 4779 angoff 1024 // tile0040 ammo
sprite 783 angoff 1024 // tile0060 accesscard [red]
sprite 4784 angoff 768 // tile0055 steroids
sprite 4713 angoff 512 // tile1232 canwithsomething
sprite 4712 angoff -768 // tile1232 canwithsomething
sprite 4689 angoff 1024 // tile1232 canwithsomething
sprite 4613 pitch 1 // tile1037 (table)
sprite 4613 mdxoff 700 // tile1037 (table)
sprite 5229 angoff 512 // tile0059 heatsensor
sprite 4607 angoff -768 // tile0981 hydrent
sprite 4687 angoff -768 // tile1232 canwithsomething
sprite 4688 angoff -512 // tile1232 canwithsomething
sprite 4709 angoff -256 // tile1232 canwithsomething
sprite 843 angoff -512 // tile0685 cameralight
sprite 842 angoff 512 // tile0685 cameralight
sprite 840 roll 1 // tile0686 moviecamera
sprite 840 mdzoff 100000 // tile0686 moviecamera
sprite 839 roll 1 // tile0686 moviecamera
sprite 839 mdzoff 100000 // tile0686 moviecamera
sprite 838 roll 1 // tile0686 moviecamera
sprite 838 mdzoff 100000 // tile0686 moviecamera
sprite 841 angoff -768 // tile0685 cameralight
sprite 837 angoff -512 // tile4370 desklamp
sprite 836 angoff 1024 // tile4370 desklamp
sprite 833 angoff 640 // tile4454 deskphone
sprite 832 angoff 512 // tile4454 deskphone
sprite 834 angoff 448 // tile4454 deskphone
sprite 2261 angoff 512 // tile0054 shield
sprite 53 angoff 512 // tile0053 firstaid
sprite 875 pitch 1 // tile0574 (tile0670 (faucet))
sprite 875 roll 1 // tile0574 (tile0670 (faucet))
sprite 875 mdzoff 150000 // tile0574 (tile0670 (faucet))
sprite 846 pitch -1 // tile0569 toilet
sprite 846 mdzoff 500000 // tile0569 toilet
sprite 960 angoff -640 // tile0557 chair2
sprite 934 angoff 256 // tile0951 box
sprite 936 angoff 256 // tile0951 box
sprite 931 angoff 256 // tile0669 vacuum
sprite 926 angoff 256 // tile0951 box
sprite 927 angoff -128 // tile0951 box
sprite 2464 angoff 512 // tile0009 respawn [firstgunsprite]
sprite 4628 notmd // tile0163 (tile0162 dipswitch)
sprite 4628 away1 // tile0163 (tile0162 dipswitch)
sprite 4627 notmd // tile0163 (tile0162 dipswitch)
sprite 4627 away2 // tile0163 (tile0162 dipswitch)
sprite 4694 angoff 640 // tile1232 canwithsomething
sprite 1188 pitch 1 // tile0913 maskwall2 (fence)
sprite 1188 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1187 pitch 1 // tile0913 maskwall2 (fence)
sprite 1187 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1186 pitch 1 // tile0913 maskwall2 (fence)
sprite 1186 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1185 pitch 1 // tile0913 maskwall2 (fence)
sprite 1185 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 4638 angoff -512 // tile0028 shotgunsprite
sprite 4637 angoff -512 // tile0049 shotgunammo
sprite 1189 pitch -1 // tile0916 fireext
sprite 1189 mdzoff 300000 // tile0916 fireext
sprite 1339 notmd // tile1069 plug
sprite 1241 notmd // tile0164 dipswitch2
sprite 1242 notmd // tile0164 dipswitch2
sprite 1243 notmd // tile0164 dipswitch2
sprite 1244 notmd // tile0164 dipswitch2
sprite 4666 angoff 768 // tile0955 bottle2
sprite 1408 pitch -1 // tile0913 maskwall2 (fence)
sprite 1408 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1407 pitch -1 // tile0913 maskwall2 (fence)
sprite 1407 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1395 pitch -1 // tile0913 maskwall2 (fence)
sprite 1395 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1406 pitch -1 // tile0913 maskwall2 (fence)
sprite 1406 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1397 pitch -1 // tile0913 maskwall2 (fence)
sprite 1397 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1396 pitch -1 // tile0913 maskwall2 (fence)
sprite 1396 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1402 pitch -1 // tile0913 maskwall2 (fence)
sprite 1402 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1405 pitch -1 // tile0913 maskwall2 (fence)
sprite 1405 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1404 pitch -1 // tile0913 maskwall2 (fence)
sprite 1404 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1403 pitch -1 // tile0913 maskwall2 (fence)
sprite 1403 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1398 pitch -1 // tile0913 maskwall2 (fence)
sprite 1398 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1401 pitch -1 // tile0913 maskwall2 (fence)
sprite 1401 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1400 pitch -1 // tile0913 maskwall2 (fence)
sprite 1400 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 1399 pitch -1 // tile0913 maskwall2 (fence)
sprite 1399 mdzoff 550000 // tile0913 maskwall2 (fence)
sprite 4854 angoff -512 // tile0049 shotgunammo
sprite 4677 angoff -512 // tile0040 ammo
sprite 4810 angoff 896 // tile0052 sixpack
sprite 4809 angoff -896 // tile0053 firstaid
sprite 4811 angoff -768 // tile0037 freezeammo
sprite 4675 angoff 512 // tile0040 ammo
sprite 4676 angoff -512 // tile0040 ammo
sprite 4870 angoff 512 // tile0028 shotgunsprite
sprite 2427 angoff -256 // tile0061 boots
sprite 4790 angoff -640 // tile1232 canwithsomething
sprite 4673 angoff -768 // tile0049 shotgunammo
sprite 4672 angoff -768 // tile0951 box
sprite 4789 angoff -768 // tile1232 canwithsomething
sprite 2335 pitch 1 // tile0621 camera1
sprite 2335 mdxoff 20000 // tile0621 camera1
sprite 2326 pitch 1 // tile4373 cups
sprite 2326 mdxoff 5000 // tile4373 cups
sprite 2420 angoff 896 // tile0557 chair2
sprite 2296 angoff 448 // tile4454 deskphone
sprite 2421 angoff -128 // tile0556 chair1
sprite 2298 angoff 512 // tile4454 deskphone
sprite 2299 angoff 576 // tile4454 deskphone
sprite 2419 angoff -896 // tile0557 chair2
sprite 2292 pitch 1024 // tile0407 fansprite
sprite 2292 mdxoff 8 // tile0407 fansprite
sprite 2292 mdzoff -8192 // tile0407 fansprite
sprite 4859 angoff 768 // tile0041 batteryammo
sprite 4857 angoff 1024 // tile0022 chaingunsprite
sprite 4860 angoff 1024 // tile0040 ammo
sprite 4861 angoff 256 // tile0041 batteryammo
sprite 2417 angoff 896 // tile0556 chair1
sprite 2451 angoff 8 // tile4386 (power line)
sprite 2451 pitch -1 // tile4386 (power line)
sprite 2451 mdzoff 50000 // tile4386 (power line)
sprite 3366 angoff -512 // tile0021 firstgunsprite
sprite 3367 angoff 512 // tile0040 ammo
sprite 3368 angoff -512 // tile0040 ammo
sprite 3393 angoff -512 // tile0053 firstaid
sprite 2747 pitch 1 // tile0168 dipswitch3
sprite 2747 mdzoff 20000 // tile0168 dipswitch3
sprite 5060 angoff 768 // tile0037 freezeammo
sprite 5062 angoff -128 // tile0037 freezeammo
sprite 5063 angoff 256 // tile0051 cola
sprite 5059 angoff -256 // tile0051 cola
sprite 2694 angoff 512 // tile0061 boots
sprite 2694 pitch 1 // tile0061 boots
sprite 2694 mdzoff 100000 // tile0061 boots
sprite 2693 angoff -512 // tile0061 boots
sprite 2693 pitch 1 // tile0061 boots
sprite 2693 mdzoff 100000 // tile0061 boots
sprite 2678 angoff 0 // tile0060 accesscard [blue]
sprite 2650 angoff 1024 // tile0060 accesscard [yellow]
sprite 2607 angoff 0 // tile0060 accesscard [red]
sprite 2793 angoff 1024 // tile0023 rpgsprite
sprite 3271 angoff 512 // tile0040 ammo
sprite 3272 angoff -512 // tile0061 boots
sprite 3272 pitch 64 // tile0061 boots
sprite 3525 angoff -768 // tile0021 firstgunsprite
sprite 3191 angoff 0 // tile0023 rpgsprite
sprite 3188 angoff -512 // tile0556 chair1
sprite 3193 angoff -960 // tile4454 deskphone
sprite 3195 angoff -768 // tile4438 coffeemug
sprite 3201 angoff -512 // tile1312 fem1 (stripper)
sprite 3287 angoff 512 // tile0047 hbombammo
sprite 3287 pitch -1 // tile0047 hbombammo
sprite 3287 mdzoff 500000 // tile0047 hbombammo
sprite 4874 angoff -512 // tile0040 ammo
sprite 4873 angoff 256 // tile0040 ammo
sprite 4872 angoff 512 // tile0040 ammo
sprite 4880 angoff 1024 // tile0040 ammo
sprite 4877 angoff -512 // tile0040 ammo
sprite 4879 angoff 512 // tile0040 ammo
sprite 4885 angoff 512 // tile0052 sixpack
sprite 4903 angoff -256 // tile0041 batteryammo
sprite 4902 angoff -256 // tile0041 batteryammo
sprite 4915 angoff -512 // tile0061 boots
sprite 4915 pitch 64 // tile0061 boots
sprite 3893 angoff 512 // tile0029 devistatorsprite
sprite 4901 angoff 1024 // tile0042 devistatorammo
sprite 4900 angoff 512 // tile0042 devistatorammo
sprite 4922 angoff -768 // tile0057 jetpack
sprite 4919 angoff -512 // tile0042 devistatorammo
sprite 4919 pitch 112 // tile0042 devistatorammo
sprite 4916 angoff -512 // tile0025 shrinkersprite
sprite 4918 angoff 256 // tile0045 growammo
sprite 4917 angoff -768 // tile0045 growammo
sprite 4920 angoff 512 // tile0044 rpgammo
sprite 4920 pitch 112 // tile0044 rpgammo
sprite 4923 angoff 768 // tile0057 jetpack
sprite 4898 angoff -512 // tile0049 shotgunammo
sprite 4914 angoff 512 // tile0054 shield
sprite 3830 angoff 256 // tile0100 atomichealth
sprite 4899 angoff 1024 // tile0049 shotgunammo
sprite 4905 angoff 0 // tile0045 growammo
sprite 4904 angoff -512 // tile0045 growammo
sprite 4906 angoff 768 // tile0052 sixpack
sprite 4910 angoff -256 // tile0052 sixpack
sprite 4911 angoff 1024 // tile0040 ammo
sprite 4912 angoff 1024 // tile0040 ammo
sprite 4913 angoff 1024 // tile0040 ammo
sprite 4896 angoff -256 // tile0049 shotgunammo
sprite 4896 roll -224 // tile0049 shotgunammo
sprite 4897 angoff -256 // tile0049 shotgunammo
sprite 4897 roll -224 // tile0049 shotgunammo
sprite 4888 angoff 256 // tile0041 batteryammo
sprite 4888 roll -224 // tile0041 batteryammo
sprite 4887 angoff 256 // tile0041 batteryammo
sprite 4887 roll -224 // tile0041 batteryammo
sprite 4895 angoff 768 // tile0049 shotgunammo
sprite 4895 roll -224 // tile0049 shotgunammo
sprite 4894 angoff 768 // tile0049 shotgunammo
sprite 4894 roll -224 // tile0049 shotgunammo
sprite 4892 angoff -768 // tile0041 batteryammo
sprite 4892 roll -224 // tile0041 batteryammo
sprite 4893 angoff -768 // tile0041 batteryammo
sprite 4893 roll -224 // tile0041 batteryammo
sprite 4925 angoff -768 // tile0042 devistatorammo
sprite 4924 angoff -256 // tile0042 devistatorammo
sprite 4093 angoff -512 // tile0061 boots
sprite 4926 angoff 512 // tile0023 rpgsprite
sprite 4527 angoff 1024 // tile1325 fem4 (cavedancer)