Subversion Repositories duke3d_hrp

Rev

Rev 722 | Rev 726 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks for Duke: Nuclear Winter HRP

// Title    : Here Comes Santa Claws
// Author   : Simply Silly Software - 'Combatant'
// Filename : E2L7.MAP
// mapmd4   : 097c39b4fbfeb459e4771681cc31864c // 2014-02-20 (Megaton)

//         <-> nwl7-1997.mhk
//         <-> nwl7-r24.mhk

// Curr. HRP: r5.4.722

// 0-79 / 97-101 / / 130 / 165-431
sprite   411 angoff     384        // tile0028 shotgunsprite
sprite   431 angoff     896        // tile0047 hbombammo
sprite   472 angoff     512        // tile0052 sixpack (multiplayer)
sprite    19 angoff    -384        // tile0044 rpgammo
sprite    20 angoff    -320        // tile0052 sixpack
sprite   101 angoff     1024       // tile0049 shotgunammo
sprite   412 angoff    -512        // tile0049 shotgunammo
sprite   412 pitch     -1          // tile0049 shotgunammo
sprite   412 roll       1          // tile0049 shotgunammo
sprite   412 mdzoff     700000     // tile0049 shotgunammo
sprite   493 angoff     256        // tile0028 shotgunsprite (multiplayer)
sprite   477 angoff     256        // tile0040 ammo (multiplayer)
sprite    21 angoff     896        // tile0052 sixpack
sprite   413 angoff    -332        // tile0053 firstaid
sprite   414 angoff    -768        // tile0023 rpgsprite
sprite   415 angoff     832        // tile0049 shotgunammo
sprite   471 angoff    -384        // tile0052 sixpack (multiplayer)
sprite   471 pitch     -1          // tile0052 sixpack (multiplayer)
sprite   471 mdzoff     300000     // tile0052 sixpack (multiplayer)
sprite   416 angoff    -448        // tile0049 shotgunammo
sprite   417 angoff     384        // tile0052 sixpack
sprite    98 angoff     1024       // tile0054 shield
sprite    17 angoff    -512        // tile0047 hbombammo
sprite   489 angoff     800        // tile0023 rpgsprite (multiplayer)
sprite   490 angoff    -224        // tile0044 rpgammo (multiplayer)
sprite   469 angoff     1024       // tile0052 sixpack (multiplayer)
sprite   480 angoff     256        // tile0040 ammo (multiplayer)
sprite   470 angoff     128        // tile0052 sixpack (multiplayer)
sprite   491 roll      -80         // tile0041 batteryammo (multiplayer)
sprite   492 roll      -80         // tile0049 shotgunammo (multiplayer)
sprite   426 angoff     512        // tile0051 cola
sprite   426 pitch     -1          // tile0051 cola
sprite   426 mdzoff     900000     // tile0051 cola
sprite   427 angoff    -640        // tile0049 shotgunammo
sprite     4 angoff     1024       // tile0046 crystalammo
sprite     3 angoff    -896        // tile0046 crystalammo
sprite    97 angoff     1024       // tile0025 shrinkersprite
sprite    97 pitch     -1          // tile0025 shrinkersprite
sprite    97 mdzoff     900000     // tile0025 shrinkersprite
sprite    62 angoff     512        // tile0052 sixpack
sprite    62 pitch      1          // tile0052 sixpack
sprite    62 mdzoff     200000     // tile0052 sixpack
sprite    63 angoff    -512        // tile0041 batteryammo
sprite   481 angoff    -256        // tile0040 ammo (multiplayer)
sprite   424 pitch     -1          // tile0022 chaingunsprite
sprite   424 mdzoff     700000     // tile0022 chaingunsprite
sprite   420 angoff    -512        // tile0055 steroids
sprite   422 angoff     512        // tile0059 heatsensor
sprite   421 angoff     256        // tile0051 cola
sprite   421 roll      -1          // tile0051 cola
sprite   421 mdzoff     500000     // tile0051 cola
sprite    14 angoff     1024       // tile0049 shotgunammo
sprite    14 pitch      1          // tile0049 shotgunammo
sprite    14 roll       1          // tile0049 shotgunammo
sprite    14 mdzoff     500000     // tile0049 shotgunammo
sprite   279 pitch     -1          // tile3786 [nwinter present]
sprite   279 roll      -1          // tile3786 [nwinter present]
sprite   279 mdzoff     900000     // tile3786 [nwinter present]
sprite   280 pitch     -1          // tile3786 [nwinter present]
sprite   280 roll      -1          // tile3786 [nwinter present]
sprite   280 mdzoff     900000     // tile3786 [nwinter present]
sprite   260 pitch     -1          // tile3786 [nwinter present]
sprite   260 roll      -1          // tile3786 [nwinter present]
sprite   260 mdzoff     900000     // tile3786 [nwinter present]
sprite   281 pitch     -1          // tile3786 [nwinter present]
sprite   281 roll      -1          // tile3786 [nwinter present]
sprite   281 mdzoff     900000     // tile3786 [nwinter present]
sprite   261 pitch     -1          // tile3786 [nwinter present]
sprite   261 roll      -1          // tile3786 [nwinter present]
sprite   261 mdzoff     900000     // tile3786 [nwinter present]
sprite   262 pitch     -1          // tile3786 [nwinter present]
sprite   262 roll      -1          // tile3786 [nwinter present]
sprite   262 mdzoff     900000     // tile3786 [nwinter present]
sprite   386 pitch     -1          // tile3786 [nwinter present]
sprite   386 roll      -1          // tile3786 [nwinter present]
sprite   386 mdzoff     900000     // tile3786 [nwinter present]
sprite   282 pitch     -1          // tile3786 [nwinter present]
sprite   282 roll      -1          // tile3786 [nwinter present]
sprite   282 mdzoff     900000     // tile3786 [nwinter present]
sprite   423 angoff     1024       // tile0049 shotgunammo
sprite   423 pitch      1          // tile0049 shotgunammo
sprite   423 roll      -2          // tile0049 shotgunammo
sprite   423 mdzoff     500000     // tile0049 shotgunammo
/*
sprite   266 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   266 roll       1          // tile3783 [nwinter rocking horse]
sprite   266 mdzoff     500000     // tile3783 [nwinter rocking horse]
sprite   265 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   265 roll       1          // tile3783 [nwinter rocking horse]
sprite   265 mdzoff     300000     // tile3783 [nwinter rocking horse]
sprite   264 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   264 roll       1          // tile3783 [nwinter rocking horse]
sprite   264 mdzoff     300000     // tile3783 [nwinter rocking horse]
sprite   263 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   263 roll       1          // tile3783 [nwinter rocking horse]
sprite   263 mdzoff     300000     // tile3783 [nwinter rocking horse]
sprite   210 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   210 roll       1          // tile3783 [nwinter rocking horse]
sprite   210 mdzoff     300000     // tile3783 [nwinter rocking horse]
sprite   278 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   278 roll       1          // tile3783 [nwinter rocking horse]
sprite   278 mdzoff     300000     // tile3783 [nwinter rocking horse]
sprite   274 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   274 roll       1          // tile3783 [nwinter rocking horse]
sprite   274 mdzoff     300000     // tile3783 [nwinter rocking horse]
sprite   273 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   273 roll       1          // tile3783 [nwinter rocking horse]
sprite   273 mdzoff     300000     // tile3783 [nwinter rocking horse]
sprite   272 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   272 roll       1          // tile3783 [nwinter rocking horse]
sprite   272 mdzoff     300000     // tile3783 [nwinter rocking horse]
sprite   271 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   271 roll       1          // tile3783 [nwinter rocking horse]
sprite   271 mdzoff     300000     // tile3783 [nwinter rocking horse]
sprite   270 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   270 roll       1          // tile3783 [nwinter rocking horse]
sprite   270 mdzoff     500000     // tile3783 [nwinter rocking horse]
sprite   269 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   269 roll       1          // tile3783 [nwinter rocking horse]
sprite   269 mdzoff     500000     // tile3783 [nwinter rocking horse]
sprite   268 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   268 roll       1          // tile3783 [nwinter rocking horse]
sprite   268 mdzoff     500000     // tile3783 [nwinter rocking horse]
sprite   267 pitch     -1          // tile3783 [nwinter rocking horse]
sprite   267 roll       1          // tile3783 [nwinter rocking horse]
sprite   267 mdzoff     500000     // tile3783 [nwinter rocking horse]
*/
sprite   206 angoff    -768        // tile0060 accesscard red
sprite    60 angoff    -512        // tile0049 shotgunammo
sprite    60 pitch     -1          // tile0049 shotgunammo
sprite    60 mdzoff     500000     // tile0049 shotgunammo
sprite    13 angoff    -256        // tile0053 firstaid
sprite    13 pitch      1          // tile0053 firstaid
sprite    13 roll       1          // tile0053 firstaid
sprite    13 mdzoff     800000     // tile0053 firstaid
sprite   365 pitch     -3          // tile3786 [nwinter present]
sprite   365 roll      -1          // tile3786 [nwinter present]
sprite   365 mdzoff     300000     // tile3786 [nwinter present]
sprite    57 roll      -1          // tile4540 foodobject11 (burger)
sprite    57 mdzoff     200000     // tile4540 foodobject11 (burger)
sprite    58 pitch     -1          // tile4540 foodobject11 (burger)
sprite    58 mdzoff     500000     // tile4540 foodobject11 (burger)
sprite    59 roll       1          // tile4540 foodobject11 (burger)
sprite    59 mdzoff     500000     // tile4540 foodobject11 (burger)
sprite    56 pitch     -1          // tile4540 foodobject11 (burger)
sprite    56 mdxoff     9999999    // tile4540 foodobject11 (burger)
sprite    52 roll      -1          // tile4540 foodobject11 (burger)
sprite    52 mdzoff     150000     // tile4540 foodobject11 (burger)
sprite    55 roll       1          // tile4540 foodobject11 (burger)
sprite    55 mdzoff     300000     // tile4540 foodobject11 (burger)
sprite    49 angoff    -512        // tile4548 foodobject19
sprite    46 angoff    -768        // tile4548 foodobject19
sprite    48 angoff     1024       // tile4548 foodobject19
sprite   475 angoff     512        // tile0052 sixpack (multiplayer)
sprite    35 pitch     -1          // tile4540 foodobject11 (burger)
sprite    35 roll      -1          // tile4540 foodobject11 (burger)
sprite    35 mdzoff     200000     // tile4540 foodobject11 (burger)
sprite    26 angoff    -768        // tile4548 foodobject19
sprite    26 roll      -1          // tile4548 foodobject19
sprite    26 mdzoff     900000     // tile4548 foodobject19
sprite    31 angoff     1024       // tile4548 foodobject19
sprite    24 angoff    -896        // tile1045 donuts
sprite    24 roll      -1          // tile1045 donuts
sprite    24 mdzoff     900000     // tile1045 donuts
sprite    23 angoff     1024       // tile1045 donuts
sprite    22 angoff     768        // tile1045 donuts
sprite    22 roll       1          // tile1045 donuts
sprite    22 mdzoff     500000     // tile1045 donuts
sprite   380 pitch      1          // tile0595 grate1
sprite   380 mdxoff     8000       // tile0595 grate1
sprite   486 angoff     1024       // tile0029 devistatorsprite (multiplayer)
sprite   487 angoff     1024       // tile0042 devistatorammo (multiplayer)
sprite   488 angoff     1024       // tile0042 devistatorammo (multiplayer)
sprite   474 angoff    -384        // tile0052 sixpack (multiplayer)
sprite   130 angoff    -768        // tile0060 accesscard blue
sprite   165 angoff    -128        // tile0556 chair1
sprite   166 angoff    -512        // tile0556 chair1
sprite   407 angoff     384        // tile0516 satelite (dish)
sprite   410 nomdanim              // tile1345 (tile1337 (helicopter))
sprite   410 angoff     256        // tile1345 (tile1337 (helicopter))
sprite   410 pitch     -1          // tile1345 (tile1337 (helicopter))
sprite   410 mdzoff     200000     // tile1345 (tile1337 (helicopter))
sprite     1 pitch     -1          // tile0100 atomichealth
sprite     1 roll       1          // tile0100 atomichealth
sprite     1 mdzoff     300000     // tile0100 atomichealth