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// Maphacks for Duke: Nuclear Winter HRP
// Title : Here Comes Santa Claws
// Filename : nwl7.map
// Author : Simply Silly Software - 'Combatant'
// mapmd4 : 2b70e9a3972356760bb0aab62cec580a // 2011-03-22 (NW Plus, r24)
// <-> nwl7-1997.mhk
// <-> nwl7-2014-02-26.mhk
// Curr. HRP: r5.3.573
// 0-79 / 98-102 / / 137 / 173-439
sprite 419 angoff 384 // tile0028 shotgunsprite
sprite 439 angoff 896 // tile0047 hbombammo
sprite 19 angoff -384 // tile0044 rpgammo
sprite 20 angoff -320 // tile0052 sixpack
sprite 102 angoff 1024 // tile0049 shotgunammo
sprite 420 angoff -512 // tile0049 shotgunammo
sprite 420 mdzoff 700000 // tile0049 shotgunammo
sprite 420 pitch -1 // tile0049 shotgunammo
sprite 420 roll 1 // tile0049 shotgunammo
sprite 21 angoff 896 // tile0052 sixpack
sprite 421 angoff -332 // tile0053 firstaid
sprite 422 angoff -768 // tile0023 rpgsprite
sprite 423 angoff 832 // tile0049 shotgunammo
sprite 424 angoff -448 // tile0049 shotgunammo
sprite 425 angoff 384 // tile0052 sixpack
sprite 99 angoff 1024 // tile0054 shield
sprite 17 angoff -512 // tile0047 hbombammo
sprite 434 angoff 512 // tile0051 cola
sprite 434 mdzoff 900000 // tile0051 cola
sprite 434 pitch -1 // tile0051 cola
sprite 435 angoff -640 // tile0049 shotgunammo
sprite 4 angoff 1024 // tile0046 crystalammo
sprite 3 angoff -896 // tile0046 crystalammo
sprite 98 angoff 1024 // tile0025 shrinkersprite
sprite 98 mdzoff 900000 // tile0025 shrinkersprite
sprite 98 pitch -1 // tile0025 shrinkersprite
sprite 62 angoff 512 // tile0052 sixpack
sprite 62 mdzoff 200000 // tile0052 sixpack
sprite 62 pitch 1 // tile0052 sixpack
sprite 63 angoff -512 // tile0041 batteryammo
sprite 432 mdzoff 700000 // tile0022 chaingunsprite
sprite 432 pitch -1 // tile0022 chaingunsprite
sprite 428 angoff -512 // tile0055 steroids
sprite 430 angoff 512 // tile0059 heatsensor
sprite 429 angoff 256 // tile0051 cola
sprite 429 mdzoff 500000 // tile0051 cola
sprite 429 roll -1 // tile0051 cola
sprite 14 angoff 1024 // tile0049 shotgunammo
sprite 14 mdzoff 500000 // tile0049 shotgunammo
sprite 14 pitch 1 // tile0049 shotgunammo
sprite 14 roll 1 // tile0049 shotgunammo
sprite 287 mdzoff 900000 // tile3786 (nwinter present)
sprite 287 pitch -1 // tile3786 (nwinter present)
sprite 287 roll -1 // tile3786 (nwinter present)
sprite 288 mdzoff 900000 // tile3786 (nwinter present)
sprite 288 pitch -1 // tile3786 (nwinter present)
sprite 288 roll -1 // tile3786 (nwinter present)
sprite 268 mdzoff 900000 // tile3786 (nwinter present)
sprite 268 pitch -1 // tile3786 (nwinter present)
sprite 268 roll -1 // tile3786 (nwinter present)
sprite 289 mdzoff 900000 // tile3786 (nwinter present)
sprite 289 pitch -1 // tile3786 (nwinter present)
sprite 289 roll -1 // tile3786 (nwinter present)
sprite 269 mdzoff 900000 // tile3786 (nwinter present)
sprite 269 pitch -1 // tile3786 (nwinter present)
sprite 269 roll -1 // tile3786 (nwinter present)
sprite 270 mdzoff 900000 // tile3786 (nwinter present)
sprite 270 pitch -1 // tile3786 (nwinter present)
sprite 270 roll -1 // tile3786 (nwinter present)
sprite 394 mdzoff 900000 // tile3786 (nwinter present)
sprite 394 pitch -1 // tile3786 (nwinter present)
sprite 394 roll -1 // tile3786 (nwinter present)
sprite 290 mdzoff 900000 // tile3786 (nwinter present)
sprite 290 pitch -1 // tile3786 (nwinter present)
sprite 290 roll -1 // tile3786 (nwinter present)
sprite 431 angoff 1024 // tile0049 shotgunammo
sprite 431 mdzoff 500000 // tile0049 shotgunammo
sprite 431 pitch 1 // tile0049 shotgunammo
sprite 431 roll -2 // tile0049 shotgunammo
/*
sprite 274 mdzoff 500000 // tile3783 (nwinter rocking horse)
sprite 274 pitch -1 // tile3783 (nwinter rocking horse)
sprite 274 roll 1 // tile3783 (nwinter rocking horse)
sprite 273 mdzoff 300000 // tile3783 (nwinter rocking horse)
sprite 273 pitch -1 // tile3783 (nwinter rocking horse)
sprite 273 roll 1 // tile3783 (nwinter rocking horse)
sprite 272 mdzoff 300000 // tile3783 (nwinter rocking horse)
sprite 272 pitch -1 // tile3783 (nwinter rocking horse)
sprite 272 roll 1 // tile3783 (nwinter rocking horse)
sprite 271 mdzoff 300000 // tile3783 (nwinter rocking horse)
sprite 271 pitch -1 // tile3783 (nwinter rocking horse)
sprite 271 roll 1 // tile3783 (nwinter rocking horse)
sprite 218 mdzoff 300000 // tile3783 (nwinter rocking horse)
sprite 218 pitch -1 // tile3783 (nwinter rocking horse)
sprite 218 roll 1 // tile3783 (nwinter rocking horse)
sprite 286 mdzoff 300000 // tile3783 (nwinter rocking horse)
sprite 286 pitch -1 // tile3783 (nwinter rocking horse)
sprite 286 roll 1 // tile3783 (nwinter rocking horse)
sprite 282 mdzoff 300000 // tile3783 (nwinter rocking horse)
sprite 282 pitch -1 // tile3783 (nwinter rocking horse)
sprite 282 roll 1 // tile3783 (nwinter rocking horse)
sprite 281 mdzoff 300000 // tile3783 (nwinter rocking horse)
sprite 281 pitch -1 // tile3783 (nwinter rocking horse)
sprite 281 roll 1 // tile3783 (nwinter rocking horse)
sprite 280 mdzoff 300000 // tile3783 (nwinter rocking horse)
sprite 280 pitch -1 // tile3783 (nwinter rocking horse)
sprite 280 roll 1 // tile3783 (nwinter rocking horse)
sprite 279 mdzoff 300000 // tile3783 (nwinter rocking horse)
sprite 279 pitch -1 // tile3783 (nwinter rocking horse)
sprite 279 roll 1 // tile3783 (nwinter rocking horse)
sprite 278 mdzoff 500000 // tile3783 (nwinter rocking horse)
sprite 278 pitch -1 // tile3783 (nwinter rocking horse)
sprite 278 roll 1 // tile3783 (nwinter rocking horse)
sprite 277 mdzoff 500000 // tile3783 (nwinter rocking horse)
sprite 277 pitch -1 // tile3783 (nwinter rocking horse)
sprite 277 roll 1 // tile3783 (nwinter rocking horse)
sprite 276 mdzoff 500000 // tile3783 (nwinter rocking horse)
sprite 276 pitch -1 // tile3783 (nwinter rocking horse)
sprite 276 roll 1 // tile3783 (nwinter rocking horse)
sprite 275 mdzoff 500000 // tile3783 (nwinter rocking horse)
sprite 275 pitch -1 // tile3783 (nwinter rocking horse)
sprite 275 roll 1 // tile3783 (nwinter rocking horse)
*/
sprite 214 angoff -768 // tile0060 accesscard red
sprite 60 angoff -512 // tile0049 shotgunammo
sprite 60 mdzoff 500000 // tile0049 shotgunammo
sprite 60 pitch -1 // tile0049 shotgunammo
sprite 13 angoff 0 // tile0053 firstaid
sprite 373 mdzoff 300000 // tile3786 (nwinter present)
sprite 373 pitch -3 // tile3786 (nwinter present)
sprite 373 roll -1 // tile3786 (nwinter present)
sprite 57 mdzoff 200000 // tile4540 foodobject11 (burger)
sprite 57 roll -1 // tile4540 foodobject11 (burger)
sprite 58 mdzoff 500000 // tile4540 foodobject11 (burger)
sprite 58 pitch -1 // tile4540 foodobject11 (burger)
sprite 59 mdzoff 500000 // tile4540 foodobject11 (burger)
sprite 59 roll 1 // tile4540 foodobject11 (burger)
sprite 56 mdxoff 50000 // tile4540 foodobject11 (burger)
sprite 56 pitch -1 // tile4540 foodobject11 (burger)
sprite 59 mdzoff 300000 // tile4540 foodobject11 (burger)
sprite 59 roll 1 // tile4540 foodobject11 (burger)
sprite 49 angoff -512 // tile4548 foodobject19
sprite 46 angoff -768 // tile4548 foodobject19
sprite 48 angoff 1024 // tile4548 foodobject19
sprite 35 mdzoff 200000 // tile4540 foodobject11 (burger)
sprite 35 pitch -1 // tile4540 foodobject11 (burger)
sprite 35 roll -1 // tile4540 foodobject11 (burger)
sprite 26 angoff -768 // tile4548 foodobject19
sprite 26 mdzoff 900000 // tile4548 foodobject19
sprite 26 roll -1 // tile4548 foodobject19
sprite 31 angoff 1024 // tile4548 foodobject19
sprite 24 angoff -896 // tile1045 donuts
sprite 24 mdzoff 900000 // tile1045 donuts
sprite 24 roll -1 // tile1045 donuts
sprite 23 angoff 1024 // tile1045 donuts
sprite 22 angoff 768 // tile1045 donuts
sprite 22 mdzoff 500000 // tile1045 donuts
sprite 22 roll 1 // tile1045 donuts
sprite 388 mdxoff 8000 // tile0595 grate1
sprite 388 pitch 1 // tile0595 grate1
sprite 137 angoff -768 // tile0060 accesscard blue
sprite 173 angoff -128 // tile0556 chair1
sprite 174 angoff -512 // tile0556 chair1
sprite 415 angoff 384 // tile0516 satelite (dish)
sprite 418 nomdanim // tile1345 (tile1337 (helicopter))
sprite 418 angoff 256 // tile1345 (tile1337 (helicopter))
sprite 418 mdzoff 200000 // tile1345 (tile1337 (helicopter))
sprite 418 pitch -1 // tile1345 (tile1337 (helicopter))
sprite 1 mdzoff 300000 // tile0100 atomichealth
sprite 1 pitch -1 // tile0100 atomichealth
sprite 1 roll 1 // tile0100 atomichealth