Rev 415 | Blame | Last modification | View Log | RSS feed
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Level : E5M1.map - Operation Blitzkrieg: "Nut Case" by David Billing
// Map Date : 2012-03-13 (GRP)
// mapmd4 : 3ab2f3ea19fcb133730beeab60446fcc
// Curr. HRP: r5.2.489
sprite 37 angoff -128 // tile0021 firstgunsprite
sprite 99 mdzoff -300000 // tile1348 holoduke
sprite 99 mdyoff -5000 // tile1348 holoduke
sprite 99 roll 1 // tile1348 holoduke
sprite 211 angoff 512 // tile0023 rpgsprite
sprite 211 mdxoff -5000 // tile0023 rpgsprite
sprite 211 pitch 1 // tile0023 rpgsprite
sprite 343 angoff 512 // tile0556 chair1
sprite 17 mdxoff -10000 // tile2360 rotategun
sprite 17 pitch 1 // tile2360 rotategun
sprite 418 mdxoff -10000 // tile2360 rotategun
sprite 418 pitch 1 // tile2360 rotategun
sprite 124 angoff 256 // tile0052 sixpack
sprite 323 angoff -768 // tile0563 waterfountain
sprite 357 angoff -256 // tile0052 sixpack
sprite 613 angoff 1024 // tile0044 rpgammo
sprite 194 angoff -512 // tile0049 shotgunammo
sprite 194 mdzoff 300000 // tile0049 shotgunammo
sprite 194 pitch -1 // tile0049 shotgunammo
sprite 194 roll 1 // tile0049 shotgunammo
sprite 419 angoff 512 // tile0055 steroids
sprite 421 angoff 512 // tile0052 sixpack
sprite 420 angoff 512 // tile0051 cola
sprite 557 angoff 512 // tile0023 rpgsprite (multiplayer)
sprite 422 angoff 256 // tile0052 sixpack
sprite 496 angoff -768 // tile1294 podfem1
sprite 461 angoff 1024 // tile0916 fireext
sprite 195 angoff 256 // tile0052 sixpack
sprite 212 angoff 1024 // tile0022 chaingunsprite
sprite 621 angoff -512 // tile0044 rpgammo
sprite 388 angoff 1024 // tile1741 liztroopontoilet
sprite 342 angoff -512 // tile0557 chair2
sprite 191 angoff 256 // tile0049 shotgunammo
sprite 191 mdzoff 300000 // tile0049 shotgunammo
sprite 191 roll 1 // tile0049 shotgunammo
sprite 101 angoff -768 // tile4454 deskphone
sprite 358 angoff 128 // tile0051 cola
sprite 359 angoff 128 // tile0051 cola
sprite 355 angoff 256 // tile0052 sixpack
sprite 365 angoff 1024 // tile0041 batteryammo
sprite 218 angoff 1024 // tile0060 accesscard blue
sprite 193 angoff 1024 // tile0049 shotgunammo
sprite 193 mdzoff 300000 // tile0049 shotgunammo
sprite 193 roll 1 // tile0049 shotgunammo
sprite 440 angoff 512 // tile0059 heatsensor
sprite 354 angoff 512 // tile0052 sixpack
sprite 192 angoff 256 // tile0049 shotgunammo
sprite 192 mdzoff 300000 // tile0049 shotgunammo
sprite 192 pitch 1 // tile0049 shotgunammo
sprite 415 mdxoff -5000 // tile2360 rotategun
sprite 415 pitch 1 // tile2360 rotategun
sprite 416 mdxoff -5000 // tile2360 rotategun
sprite 416 pitch 1 // tile2360 rotategun
sprite 417 mdxoff -5000 // tile2360 rotategun
sprite 417 pitch 1 // tile2360 rotategun
sprite 196 angoff -256 // tile0052 sixpack
sprite 217 angoff -512 // tile0060 accesscard red
sprite 367 angoff 512 // tile0041 batteryammo
sprite 356 angoff 512 // tile0052 sixpack
sprite 216 angoff 1024 // tile0060 accesscard yellow
sprite 423 angoff -256 // tile0052 sixpack