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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Nightmare Zone
// Author : ozelot47
// Filename : nightmarezone.map
// mapmd4 : 70eff271371c39212bf4b99e8eccd64f // 2013-09-23
// <-> nightmarezone-2014-01-01.mhk
// <-> catastrophezone.mhk
// Curr. HRP: r5.4.722
// 7-252 / 281-283 / / 309-453 / / 525-537
sprite 7 angoff -384 // tile0029 devistatorsprite
sprite 10 angoff -896 // tile0052 sixpack
sprite 379 angoff -64 // tile0041 batteryammo
sprite 29 angoff -512 // tile0051 cola
sprite 397 angoff 640 // tile0028 shotgunsprite
sprite 20 angoff 576 // tile0047 hbombammo
sprite 380 angoff 800 // tile0049 shotgunammo
sprite 38 angoff -512 // tile0040 ammo
sprite 37 angoff -512 // tile0040 ammo
sprite 525 angoff -128 // tile0051 cola
sprite 381 angoff -512 // tile0049 shotgunammo
sprite 399 angoff 512 // tile0047 hbombammo
sprite 367 angoff -896 // tile0023 rpgsprite
sprite 536 angoff -512 // tile0049 shotgunammo
sprite 58 pitch -1 // tile0765 vase
sprite 58 roll -1 // tile0765 vase
sprite 58 mdzoff 500000 // tile0765 vase
sprite 59 pitch 1 // tile0765 vase
sprite 59 roll -1 // tile0765 vase
sprite 59 mdzoff 500000 // tile0765 vase
sprite 403 pitch -1 // tile0765 vase
sprite 403 mdzoff 500000 // tile0765 vase
sprite 382 angoff 512 // tile0044 rpgammo
sprite 63 angoff -768 // tile0052 sixpack
sprite 530 angoff -768 // tile0052 sixpack
sprite 335 roll 1 // tile0909 (treetrunk)
sprite 335 mdzoff 900000 // tile0909 (treetrunk)
sprite 334 roll 1 // tile0908 tree1
sprite 334 mdzoff 900000 // tile0908 tree1
sprite 98 angoff 768 // tile0052 sixpack
sprite 99 pitch -1 // tile0909 (treetrunk)
sprite 99 roll -2 // tile0909 (treetrunk)
sprite 99 mdzoff 900000 // tile0909 (treetrunk)
sprite 100 pitch -1 // tile0908 tree1
sprite 100 roll -2 // tile0908 tree1
sprite 100 mdzoff 900000 // tile0908 tree1
sprite 89 pitch 1 // tile0909 (treetrunk)
sprite 89 roll -2 // tile0909 (treetrunk)
sprite 89 mdzoff 900000 // tile0909 (treetrunk)
sprite 92 pitch 1 // tile0908 tree1
sprite 92 roll -2 // tile0908 tree1
sprite 92 mdzoff 900000 // tile0908 tree1
sprite 90 roll -3 // tile0909 (treetrunk)
sprite 90 mdzoff 900000 // tile0909 (treetrunk)
// mhk diff sync 1
sprite 91 roll -3 // tile0908 tree1
sprite 91 mdzoff 900000 // tile0908 tree1
sprite 84 pitch 1 // tile0909 (treetrunk)
sprite 84 roll -1 // tile0909 (treetrunk)
sprite 84 mdxoff -250000 // tile0909 (treetrunk)
sprite 84 mdzoff 900000 // tile0909 (treetrunk)
sprite 88 pitch 1 // tile0908 tree1
sprite 88 roll -1 // tile0908 tree1
sprite 88 mdzoff 900000 // tile0908 tree1
sprite 537 angoff -256 // tile0049 shotgunammo
sprite 85 pitch -1 // tile0041 batteryammo
sprite 85 mdzoff 300000 // tile0041 batteryammo
sprite 86 angoff 1024 // tile0052 sixpack
sprite 96 pitch 1 // tile0765 vase
sprite 96 mdzoff 500000 // tile0765 vase
sprite 238 angoff 768 // tile0028 shotgunsprite
sprite 529 angoff -256 // tile0049 shotgunammo
sprite 529 pitch -1 // tile0049 shotgunammo
sprite 529 mdzoff 500000 // tile0049 shotgunammo
sprite 200 angoff -512 // tile0042 devistatorammo
sprite 200 pitch -2 // tile0042 devistatorammo
sprite 200 roll -1 // tile0042 devistatorammo
sprite 200 mdzoff 500000 // tile0042 devistatorammo
sprite 187 angoff 768 // tile0052 sixpack
sprite 182 angoff -768 // tile0049 shotgunammo
sprite 531 roll 1 // tile0052 sixpack
sprite 531 mdzoff 500000 // tile0052 sixpack
sprite 184 angoff 1024 // tile0041 batteryammo
sprite 242 angoff -128 // tile0051 cola
sprite 369 angoff 512 // tile0056 airtank
sprite 532 angoff 768 // tile0052 sixpack
sprite 533 angoff 896 // tile0052 sixpack
sprite 395 pitch -1 // tile1390 firevase
sprite 395 mdzoff 500000 // tile1390 firevase
sprite 252 angoff 576 // tile0049 shotgunammo
sprite 251 angoff 512 // tile0060 accesscard blue
sprite 528 angoff -768 // tile0047 hbombammo
sprite 258 pitch -1 // tile1390 firevase
sprite 258 roll 1 // tile1390 firevase
sprite 258 mdzoff 700000 // tile1390 firevase
sprite 527 angoff -512 // tile0049 shotgunammo
sprite 441 nomdanim // tile0974 oceansprite4
sprite 452 nomdanim // tile0974 oceansprite4
sprite 453 nomdanim // tile0974 oceansprite4
sprite 451 nomdanim // tile0974 oceansprite4
sprite 450 nomdanim // tile0974 oceansprite4
sprite 449 nomdanim // tile0974 oceansprite4
sprite 448 nomdanim // tile0974 oceansprite4
sprite 440 nomdanim // tile0974 oceansprite4
sprite 534 angoff 256 // tile0052 sixpack
sprite 309 angoff 0 // tile0060 accesscard yellow
sprite 328 angoff 256 // tile0049 shotgunammo
sprite 291 angoff 384 // tile0556 chair1
sprite 290 angoff -512 // tile0584 (sensor)
sprite 290 pitch -512 // tile0584 (sensor)
sprite 281 angoff -448 // tile0021 firstgunsprite
sprite 282 angoff -448 // tile0021 firstgunsprite
sprite 283 angoff -448 // tile0021 firstgunsprite
sprite 106 pitch -1 // tile1390 firevase
sprite 106 mdzoff 600000 // tile1390 firevase
sprite 105 pitch -1 // tile1390 firevase
sprite 105 mdzoff 300000 // tile1390 firevase
sprite 104 angoff -512 // tile0044 rpgammo
sprite 108 pitch 1 // tile1390 firevase
sprite 108 roll -2 // tile1390 firevase
sprite 108 mdzoff 300000 // tile1390 firevase
sprite 535 angoff 512 // tile0052 sixpack
sprite 420 angoff -768 // tile0023 rpgsprite
sprite 420 roll 1 // tile0023 rpgsprite
sprite 420 mdzoff 500000 // tile0023 rpgsprite
sprite 122 angoff 512 // tile0042 devistatorammo
sprite 153 angoff 512 // tile0060 accesscard red
sprite 384 angoff -768 // tile0042 devistatorammo
sprite 385 angoff -768 // tile0042 devistatorammo
sprite 386 angoff -768 // tile0042 devistatorammo