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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Aqua
// Author : Ben Roffelsen
// Filename : NSAQUA.MAP
// mapmd4 : 9b88c891871067e10e01ebfacbd740ea // 2008-10-24 (NSD)
// <-> AQUA.mhk
// Curr. HRP: r5.4.722
sprite 292 angoff 256 // tile0994 pipe5
sprite 292 pitch 1 // tile0994 pipe5
sprite 292 roll -1 // tile0994 pipe5
sprite 292 mdzoff 350000 // tile0994 pipe5
sprite 236 pitch 1 // tile0916 fireext
sprite 236 mdzoff 200000 // tile0916 fireext
sprite 291 angoff -768 // tile0994 pipe5
sprite 291 pitch -1 // tile0994 pipe5
sprite 291 roll 1 // tile0994 pipe5
sprite 291 mdzoff 400000 // tile0994 pipe5
sprite 83 angoff -384 // tile1353 spacemarine
//sprite 83 pitch -1 // tile1353 spacemarine
//sprite 83 mdzoff 900000 // tile1353 spacemarine
sprite 83 pitch 528 // tile1353 spacemarine
sprite 83 mdxoff -100 // tile1353 spacemarine
sprite 83 mdzoff -1600 // tile1353 spacemarine
sprite 85 pitch 1 // tile1353 spacemarine
sprite 85 mdxoff 40000 // tile1353 spacemarine
sprite 85 mdzoff 1500000 // tile1353 spacemarine
sprite 18 angoff 1024 // tile0049 shotgunammo
sprite 18 roll -192 // tile0049 shotgunammo
sprite 17 angoff 1024 // tile0049 shotgunammo
sprite 17 roll -192 // tile0049 shotgunammo
sprite 240 away1 // tile0502 viewscreen
sprite 276 angoff 1024 // tile0056 airtank
sprite 463 angoff 1024 // tile0049 shotgunammo
sprite 463 pitch -1 // tile0049 shotgunammo
sprite 463 mdzoff 900000 // tile0049 shotgunammo
sprite 38 angoff 512 // tile5194 [nsd deaglesprite]
sprite 16 angoff 1024 // tile0052 sixpack
sprite 248 angoff -768 // tile0028 shotgunsprite
sprite 465 angoff 768 // tile0026 heavyhbomb
sprite 466 angoff 1024 // tile0026 heavyhbomb
sprite 467 angoff -768 // tile0026 heavyhbomb
sprite 473 angoff -512 // tile0052 sixpack
sprite 464 angoff -256 // tile0026 heavyhbomb
sprite 247 angoff -384 // tile0026 heavyhbomb
sprite 474 angoff -256 // tile0052 sixpack
sprite 431 angoff -128 // tile0023 rpgsprite
sprite 299 angoff 768 // tile0026 heavyhbomb
sprite 300 angoff 256 // tile0027 tripbombsprite
sprite 245 angoff -512 // tile0027 tripbombsprite
sprite 245 roll -256 // tile0027 tripbombsprite
sprite 245 mdzoff 2000 // tile0027 tripbombsprite
sprite 494 angoff 1024 // tile0049 shotgunammo
sprite 499 angoff 512 // tile0052 sixpack
sprite 232 pitch -1 // tile0574 (tile0670 (faucet))
sprite 232 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 231 pitch -1 // tile0574 (tile0670 (faucet))
sprite 231 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 309 pitch 1 // tile1062 rubbercan
sprite 309 mdzoff 500000 // tile1062 rubbercan
sprite 212 away1 // tile2984 (greyfont S)
sprite 211 away1 // tile2973 (greyfont H)
sprite 210 away1 // tile2980 (greyfont O)
sprite 209 away1 // tile2988 (greyfont W)
sprite 208 away1 // tile2970 (greyfont E)
sprite 207 away1 // tile2983 (greyfont R)
sprite 206 away1 // tile2984 (greyfont S)
sprite 213 angoff -256 // tile0561 (soap)
sprite 214 angoff 128 // tile0561 (soap)
sprite 493 angoff -256 // tile0026 heavyhbomb
sprite 487 angoff 896 // tile0026 heavyhbomb
sprite 488 angoff -896 // tile0026 heavyhbomb
sprite 491 angoff 768 // tile0026 heavyhbomb
sprite 492 angoff 1024 // tile0026 heavyhbomb
sprite 489 angoff 128 // tile0026 heavyhbomb
sprite 490 angoff 384 // tile0026 heavyhbomb
sprite 515 roll -1 // tile0040 ammo
sprite 515 mdzoff 900000 // tile0040 ammo
sprite 514 roll -1 // tile0040 ammo
sprite 514 mdzoff 800000 // tile0040 ammo
sprite 517 roll -1 // tile0040 ammo
sprite 517 mdzoff 700000 // tile0040 ammo
sprite 516 roll -1 // tile0040 ammo
sprite 516 mdzoff 600000 // tile0040 ammo
sprite 217 angoff -640 // tile0056 airtank
sprite 144 pitch 1 // tile0916 fireext
sprite 144 mdzoff 250000 // tile0916 fireext
sprite 513 angoff 384 // tile0026 heavyhbomb (multiplayer)
sprite 373 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 330 pitch -80 // tile0551 domelite
sprite 331 pitch -80 // tile0551 domelite
sprite 500 angoff -512 // tile0052 sixpack
sprite 468 angoff 768 // tile0026 heavyhbomb
sprite 519 angoff 1024 // tile0026 heavyhbomb
sprite 518 angoff 128 // tile0026 heavyhbomb
sprite 518 pitch -1 // tile0026 heavyhbomb
sprite 518 mdzoff 300000 // tile0026 heavyhbomb
sprite 475 angoff -768 // tile0029 devistatorsprite
sprite 476 angoff -768 // tile0042 devistatorammo
sprite 477 angoff -640 // tile0052 sixpack
sprite 56 angoff 512 // tile0060 accesscard [blue]
sprite 511 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 351 angoff 320 // tile1247 seenine
sprite 351 pitch -1 // tile1247 seenine
sprite 351 roll -6 // tile1247 seenine
sprite 351 mdzoff 100000 // tile1247 seenine
sprite 348 angoff -256 // tile1247 seenine
sprite 348 roll -1 // tile1247 seenine
sprite 348 mdzoff 500000 // tile1247 seenine
sprite 366 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 141 pitch 1 // tile0563 waterfountain
sprite 141 mdzoff 500000 // tile0563 waterfountain
sprite 512 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 52 roll -1 // tile0140 frankenstineswitch
sprite 52 mdzoff 250000 // tile0140 frankenstineswitch
sprite 0 angoff 1024 // tile5369 [nsd plasmagunammo]
sprite 2 angoff -512 // tile5372 [nsd plasmagunsprite]
sprite 1 angoff -256 // tile5369 [nsd plasmagunammo]
sprite 1 pitch 1 // tile5369 [nsd plasmagunammo]
sprite 1 mdzoff 500000 // tile5369 [nsd plasmagunammo]
sprite 19 angoff -512 // tile0060 accesscard [red]
sprite 19 pitch -1 // tile0060 accesscard [red]
sprite 19 mdzoff 900000 // tile0060 accesscard [red]
sprite 30 angoff 512 // tile0042 devistatorammo
sprite 30 roll 1 // tile0042 devistatorammo
sprite 30 mdzoff 500000 // tile0042 devistatorammo
sprite 123 notmd // tile0561 (soap)
sprite 122 notmd // tile0561 (soap)
sprite 107 angoff -512 // tile1227 nukebarrel
sprite 106 angoff 512 // tile1227 nukebarrel
sprite 105 angoff 1024 // tile1227 nukebarrel
sprite 105 pitch -1 // tile1227 nukebarrel
sprite 105 mdzoff 200000 // tile1227 nukebarrel
sprite 389 pitch 1 // tile0059 heatsensor
sprite 389 roll -1 // tile0059 heatsensor
sprite 389 mdzoff 300000 // tile0059 heatsensor
sprite 33 angoff 1024 // tile0044 rpgammo
sprite 34 angoff 128 // tile0044 rpgammo
sprite 110 angoff 1024 // tile1227 nukebarrel
sprite 110 roll -1 // tile1227 nukebarrel
sprite 110 mdzoff 300000 // tile1227 nukebarrel
sprite 109 roll 1 // tile1227 nukebarrel
sprite 109 mdzoff 600000 // tile1227 nukebarrel
sprite 108 angoff 512 // tile1227 nukebarrel
sprite 104 angoff 1024 // tile1227 nukebarrel
sprite 31 angoff -640 // tile0041 batteryammo
sprite 100 angoff 512 // tile1227 nukebarrel
sprite 101 roll 1 // tile1227 nukebarrel
sprite 101 mdzoff 300000 // tile1227 nukebarrel
sprite 102 roll 1 // tile1227 nukebarrel
sprite 102 mdzoff 200000 // tile1227 nukebarrel
sprite 427 angoff 1024 // tile0061 boots
sprite 427 pitch 128 // tile0061 boots
sprite 427 mdzoff -4000 // tile0061 boots
sprite 26 angoff 1024 // tile0052 sixpack
sprite 25 angoff 1024 // tile0052 sixpack
sprite 23 angoff 256 // tile0046 crystalammo
sprite 23 pitch -1 // tile0046 crystalammo
sprite 23 mdzoff 300000 // tile0046 crystalammo
sprite 426 angoff 0 // tile0060 accesscard [yellow]
sprite 139 angoff 512 // tile0024 freezesprite (multiplayer)
sprite 139 pitch 128 // tile0024 freezesprite (multiplayer)
sprite 139 mdxoff 100 // tile0024 freezesprite (multiplayer)
sprite 139 mdzoff -3000 // tile0024 freezesprite (multiplayer)
sprite 469 angoff 1024 // tile0026 heavyhbomb
sprite 469 pitch -1 // tile0026 heavyhbomb
sprite 469 mdzoff 500000 // tile0026 heavyhbomb