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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Level : AQUA.MAP - "Aqua"
// Author : Ben Roffelsen
// Map Date : 1995-07-11
// mapmd4 : e862ae26e492deec3d4fc1cf74aeb846
// Curr. HRP: r5.3.634
sprite 234 mdzoff 400000 // tile0994 pipe5
sprite 234 pitch 1 // tile0994 pipe5
sprite 291 mdzoff 200000 // tile0916 fireext
sprite 291 pitch 1 // tile0916 fireext
sprite 235 angoff 1024 // tile0994 pipe5
sprite 235 mdzoff 400000 // tile0994 pipe5
sprite 235 pitch -1 // tile0994 pipe5
sprite 444 angoff -384 // tile1353 spacemarine
sprite 444 mdzoff 900000 // tile1353 spacemarine
sprite 444 pitch -1 // tile1353 spacemarine
sprite 509 angoff 1024 // tile0049 shotgunammo
sprite 509 roll -192 // tile0049 shotgunammo
sprite 510 angoff 1024 // tile0049 shotgunammo
sprite 510 roll -192 // tile0049 shotgunammo
sprite 250 angoff 1024 // tile0056 airtank
sprite 62 angoff 1024 // tile0049 shotgunammo
sprite 62 mdzoff 900000 // tile0049 shotgunammo
sprite 62 pitch -1 // tile0049 shotgunammo
sprite 266 angoff 256 // tile0023 rpgsprite (multiplayer)
sprite 511 angoff 1024 // tile0052 sixpack
sprite 279 angoff -768 // tile0028 shotgunsprite
sprite 60 angoff 768 // tile0026 heavyhbomb
sprite 59 angoff 1024 // tile0026 heavyhbomb
sprite 58 angoff -768 // tile0026 heavyhbomb
sprite 52 angoff -512 // tile0052 sixpack
sprite 61 angoff -256 // tile0026 heavyhbomb
sprite 280 angoff -384 // tile0026 heavyhbomb
sprite 51 angoff -256 // tile0052 sixpack
sprite 94 angoff -128 // tile0023 rpgsprite
sprite 227 angoff 768 // tile0026 heavyhbomb
sprite 226 angoff 256 // tile0027 tripbombsprite
sprite 282 angoff -512 // tile0027 tripbombsprite
sprite 282 mdzoff 2000 // tile0027 tripbombsprite
sprite 282 roll -256 // tile0027 tripbombsprite
sprite 31 angoff 1024 // tile0049 shotgunammo
sprite 26 angoff 512 // tile0052 sixpack
sprite 295 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 295 pitch -1 // tile0574 (tile0670 (faucet))
sprite 296 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 296 pitch -1 // tile0574 (tile0670 (faucet))
sprite 217 mdzoff 500000 // tile1062 rubbercan
sprite 217 pitch 1 // tile1062 rubbercan
sprite 314 angoff -256 // tile0561 (soap)
sprite 313 angoff 128 // tile0561 (soap)
sprite 32 angoff -256 // tile0026 heavyhbomb
sprite 38 angoff 896 // tile0026 heavyhbomb
sprite 37 angoff -896 // tile0026 heavyhbomb
sprite 34 angoff 768 // tile0026 heavyhbomb
sprite 33 angoff 1024 // tile0026 heavyhbomb
sprite 36 angoff 128 // tile0026 heavyhbomb
sprite 35 angoff 384 // tile0026 heavyhbomb
sprite 10 mdzoff 900000 // tile0040 ammo
sprite 10 roll -1 // tile0040 ammo
sprite 11 mdzoff 800000 // tile0040 ammo
sprite 11 roll -1 // tile0040 ammo
sprite 8 mdzoff 700000 // tile0040 ammo
sprite 8 roll -1 // tile0040 ammo
sprite 9 mdzoff 600000 // tile0040 ammo
sprite 9 roll -1 // tile0040 ammo
sprite 310 angoff -640 // tile0056 airtank
sprite 383 mdzoff 250000 // tile0916 fireext
sprite 383 pitch 1 // tile0916 fireext
sprite 12 angoff 384 // tile0026 heavyhbomb (multiplayer)
sprite 152 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 25 angoff -512 // tile0052 sixpack
sprite 57 angoff 768 // tile0026 heavyhbomb
sprite 6 angoff 1024 // tile0026 heavyhbomb
sprite 7 angoff 128 // tile0026 heavyhbomb
sprite 7 mdzoff 300000 // tile0026 heavyhbomb
sprite 7 pitch -1 // tile0026 heavyhbomb
sprite 50 angoff -768 // tile0029 devistatorsprite
sprite 49 angoff -768 // tile0042 devistatorammo
sprite 48 angoff -640 // tile0052 sixpack
sprite 471 angoff 512 // tile0060 accesscard blue
sprite 14 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 175 angoff 320 // tile1247 seenine
sprite 175 mdzoff 100000 // tile1247 seenine
sprite 175 pitch -1 // tile1247 seenine
sprite 175 roll -6 // tile1247 seenine
sprite 178 angoff -256 // tile1247 seenine
sprite 178 mdzoff 500000 // tile1247 seenine
sprite 178 roll -1 // tile1247 seenine
sprite 159 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 386 mdzoff 500000 // tile0563 waterfountain
sprite 386 pitch 1 // tile0563 waterfountain
sprite 13 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 508 angoff -512 // tile0060 accesscard red
sprite 508 mdzoff 900000 // tile0060 accesscard red
sprite 508 pitch -1 // tile0060 accesscard red
sprite 497 angoff 512 // tile0042 devistatorammo
sprite 497 mdzoff 500000 // tile0042 devistatorammo
sprite 497 roll 1 // tile0042 devistatorammo
sprite 404 notmd // tile0561 (soap)
sprite 405 notmd // tile0561 (soap)
sprite 420 angoff -512 // tile1227 nukebarrel
sprite 421 angoff 512 // tile1227 nukebarrel
sprite 422 angoff 1024 // tile1227 nukebarrel
sprite 422 mdzoff 200000 // tile1227 nukebarrel
sprite 422 pitch -1 // tile1227 nukebarrel
sprite 136 mdzoff 300000 // tile0059 heatsensor
sprite 136 pitch 1 // tile0059 heatsensor
sprite 136 roll -1 // tile0059 heatsensor
sprite 494 angoff 1024 // tile0044 rpgammo
sprite 493 angoff 128 // tile0044 rpgammo
sprite 417 angoff 1024 // tile1227 nukebarrel
sprite 417 mdzoff 300000 // tile1227 nukebarrel
sprite 417 roll -1 // tile1227 nukebarrel
sprite 418 mdzoff 600000 // tile1227 nukebarrel
sprite 418 roll 1 // tile1227 nukebarrel
sprite 419 angoff 512 // tile1227 nukebarrel
sprite 423 angoff 1024 // tile1227 nukebarrel
sprite 496 angoff -640 // tile0041 batteryammo
sprite 427 angoff 512 // tile1227 nukebarrel
sprite 426 mdzoff 300000 // tile1227 nukebarrel
sprite 426 roll 1 // tile1227 nukebarrel
sprite 425 mdzoff 200000 // tile1227 nukebarrel
sprite 425 roll 1 // tile1227 nukebarrel
sprite 98 angoff 1024 // tile0061 boots
sprite 98 mdzoff -4000 // tile0061 boots
sprite 98 pitch 128 // tile0061 boots
sprite 501 angoff 1024 // tile0052 sixpack
sprite 502 angoff 1024 // tile0052 sixpack
sprite 504 angoff 256 // tile0046 crystalammo
sprite 504 mdzoff 300000 // tile0046 crystalammo
sprite 504 pitch -1 // tile0046 crystalammo
sprite 99 angoff 0 // tile0060 accesscard yellow
sprite 388 angoff 512 // tile0024 freezesprite (multiplayer)
sprite 388 mdxoff 100 // tile0024 freezesprite (multiplayer)
sprite 388 mdzoff -3000 // tile0024 freezesprite (multiplayer)
sprite 388 pitch 128 // tile0024 freezesprite (multiplayer)
sprite 56 angoff 1024 // tile0026 heavyhbomb
sprite 56 mdzoff 500000 // tile0026 heavyhbomb
sprite 56 pitch -1 // tile0026 heavyhbomb