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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : Dogville.map - "Dogville"
// Author   : Taivo Maripuu
// Map Date : 2004-08-11
// mapmd4   : ac1afe0eb8d5afa220296f1c4c167f5c
// Curr. HRP: r5.2.511

//         <-> dogville (extended 2012 version).mhk

sprite  3405 angoff     896        // tile0028 shotgunsprite
sprite  3408 angoff    -384        // tile0049 shotgunammo
sprite   410 angoff     1024       // tile1334 fem6 padbabe
sprite   455 angoff     128        // tile1232 canwithsomething
sprite   454 angoff    -384        // tile1232 canwithsomething
sprite   457 angoff    -768        // tile1232 canwithsomething
sprite  1736 angoff     512        // tile0516 satelite (dish)
sprite  3646 angoff    -768        // tile0049 shotgunammo
sprite   177 angoff     512        // tile0022 chaingunsprite
sprite    88 angoff     512        // tile0025 shrinkersprite
sprite  3652 angoff     1024       // tile0044 rpgammo
sprite  3652 pitch      32         // tile0044 rpgammo
sprite  3651 angoff    -960        // tile0044 rpgammo
sprite  3651 pitch      32         // tile0044 rpgammo
sprite   128 angoff    -768        // tile0052 sixpack
sprite   173 angoff     512        // tile0041 batteryammo
sprite   174 angoff    -512        // tile0023 rpgsprite
sprite  3631 mdxoff     91000      // tile0914 maskwall3 (fence)
sprite  3631 pitch     -1          // tile0914 maskwall3 (fence)
sprite    87 angoff    -256        // tile0051 cola
sprite  1616 notmd                 // tile1037 (table)
sprite  1620 notmd                 // tile1037 (table)
sprite  1621 notmd                 // tile1037 (table)
sprite  1625 notmd                 // tile1037 (table)
sprite  1626 notmd                 // tile1037 (table)
sprite  1630 notmd                 // tile1037 (table)
sprite  1631 notmd                 // tile1037 (table)
sprite  1635 notmd                 // tile1037 (table)
sprite  3808 angoff     768        // tile0053 firstaid
sprite   123 angoff     512        // tile0681 (tile0680 chair3)
sprite  3806 angoff     512        // tile0680 chair3
sprite  3805 angoff    -512        // tile0682 (tile0680 chair3)
sprite  3804 angoff     512        // tile0681 (tile0680 chair3)
sprite  3647 angoff     512        // tile0049 shotgunammo
//sprite     ? angoff     896        // tile1232 canwithsomething
sprite  3499 angoff     1024       // tile0060 accesscard yellow

sprite   166 angoff    -512        // tile0049 shotgunammo
sprite   168 mdxoff     100000     // tile2360 rotategun
sprite   168 pitch      1          // tile2360 rotategun
sprite   168 roll       1024       // tile2360 rotategun
//sprite     ? angoff    -256        // tile1160 bottle13 (Jack Daniels)
//sprite     ? angoff    -768        // tile1160 bottle13 (Jack Daniels)
//sprite     ? angoff     256        // tile1160 bottle13 (Jack Daniels)
sprite   141 angoff     768        // tile0024 freezesprite // *
sprite  3637 angoff     1024       // tile4547 foodobject18
//sprite     ? nomdanim              // tile1232 canwithsomething
sprite  3683 angoff     1024       // tile0044 rpgammo
sprite   189 angoff    -768        // tile4444 tripodcamera
sprite  3640 angoff    -384        // tile4444 tripodcamera
sprite  3639 angoff    -512        // tile0686 moviecamera
sprite  3688 angoff    -256        // tile0044 rpgammo
sprite  3688 mdzoff     1000000    // tile0044 rpgammo
sprite  3688 pitch      1          // tile0044 rpgammo
sprite  3677 angoff    -256        // tile0054 shield
//sprite   ? angoff     1024       // tile0041 batteryammo
sprite  3673 angoff     1024       // tile0041 batteryammo
sprite  3673 mdzoff     500000     // tile0041 batteryammo
sprite  3673 roll      -1          // tile0041 batteryammo
//sprite     ? angoff     1024       // tile0916 fireext
//sprite     ? angoff     1024       // tile0049 shotgunammo
sprite  3675 angoff     512        // tile0052 sixpack // *
sprite   303 notmd                 // tile0162 dipswitch
sprite   229 angoff    -512        // tile0060 accesscard yellow // *

sprite  1209 mdzoff     80000      // tile0542 (globe)
sprite  1209 roll       1          // tile0542 (globe)
sprite  3654 mdxoff     50000      // tile2360 rotategun
sprite  3654 pitch      1          // tile2360 rotategun
sprite  3654 roll       1024       // tile2360 rotategun
sprite  1207 angoff     1024       // tile0557 chair2
sprite  1208 angoff     1024       // tile0557 chair2
sprite  3540 notmd                 // tile0162 dipswitch
sprite   308 angoff    -768        // tile0060 accesscard yellow

sprite  3784 angoff     256        // tile0049 shotgunammo
sprite  3783 angoff     512        // tile0052 sixpack
sprite  1391 notmd                 // tile1266 (tile1261 transporterbeam)
sprite  1392 notmd                 // tile1266 (tile1261 transporterbeam)
sprite  2586 notmd                 // tile1266 (tile1261 transporterbeam)
sprite  2587 notmd                 // tile1266 (tile1261 transporterbeam)
sprite   306 notmd                 // tile0162 dipswitch
sprite   297 mdxoff     10000      // tile1025 bottle7 (plant)
sprite   297 pitch      1          // tile1025 bottle7 (plant)
sprite  3521 mdxoff     10000      // tile1025 bottle7 (plant)
sprite  3521 pitch      1          // tile1025 bottle7 (plant)
sprite  2643 mdxoff     10000      // tile1025 bottle7 (plant)
sprite  2643 pitch      1          // tile1025 bottle7 (plant)
sprite  3785 angoff     1024       // tile0044 rpgammo
sprite   301 angoff     512        // tile0060 accesscard yellow

sprite  1704 angoff    -512        // tile0753 statue (geisha)
sprite  2372 mdzoff     350000     // tile0574 (tile0670 (faucet))
sprite  2372 pitch      1          // tile0574 (tile0670 (faucet))
sprite  2371 mdzoff     350000     // tile0574 (tile0670 (faucet))
sprite  2371 pitch      1          // tile0574 (tile0670 (faucet))
sprite   312 notmd                 // tile0162 dipswitch
sprite   333 angoff    -512        // tile0916 fireext
sprite  1636 angoff     1024       // tile0753 statue (geisha)
sprite  2499 angoff     1024       // tile0753 statue (geisha)
sprite  3795 mdzoff     500000     // tile0049 shotgunammo
sprite  3795 roll      -1          // tile0049 shotgunammo
sprite  3813 angoff    -768        // tile0044 rpgammo
sprite   115 angoff    -512        // tile0044 rpgammo
sprite   313 angoff     0          // tile0060 accesscard yellow

sprite  2663 angoff    -512        // tile4496 broom
sprite  2663 mdzoff     200000     // tile4496 broom
sprite  2663 pitch     -1          // tile4496 broom
sprite  1173 angoff     1024       // tile0574 (tile0670 (faucet))
sprite  1173 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite  1173 pitch      3          // tile0574 (tile0670 (faucet))
sprite  1173 roll       4          // tile0574 (tile0670 (faucet))
sprite  1174 angoff     1024       // tile0574 (tile0670 (faucet))
sprite  1174 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite  1174 pitch      3          // tile0574 (tile0670 (faucet))
sprite  1174 roll       4          // tile0574 (tile0670 (faucet))
sprite  3851 angoff    -512        // tile0049 shotgunammo
sprite  3830 angoff     1024       // tile0049 shotgunammo
sprite  2675 angoff     1024       // tile4444 tripodcamera
sprite    91 angoff     1024       // tile0041 batteryammo
sprite  3858 angoff     512        // tile0041 batteryammo
sprite   210 angoff    -896        // tile1232 canwithsomething
sprite   207 angoff    -640        // tile1232 canwithsomething
sprite   203 notmd                 // tile1037 (table)
sprite   202 notmd                 // tile1037 (table)
sprite   201 notmd                 // tile1037 (table)
sprite   196 notmd                 // tile1037 (table)
sprite   195 notmd                 // tile1037 (table)
sprite   194 notmd                 // tile1037 (table)
sprite   200 notmd                 // tile1037 (table)
sprite   199 notmd                 // tile1037 (table)
sprite   198 notmd                 // tile1037 (table)
sprite  3289 notmd                 // tile4386 (power line)
sprite  3375 notmd                 // tile4386 (power line)
sprite    68 angoff     256        // tile0052 sixpack
sprite    49 mdxoff     50000      // tile2360 rotategun
sprite    49 pitch      1          // tile2360 rotategun
sprite    49 roll       1024       // tile2360 rotategun
//sprite    ?? mdxoff     50000      // tile2360 rotategun
//sprite    ?? pitch      1          // tile2360 rotategun
//sprite    ?? roll       1024       // tile2360 rotategun
//sprite   ??? mdxoff     50000      // tile2360 rotategun
//sprite   ??? pitch      1          // tile2360 rotategun
//sprite   ??? roll       1024       // tile2360 rotategun
sprite   783 notmd                 // tile4386 (power line)
sprite   784 notmd                 // tile4386 (power line)
sprite  3892 notmd                 // tile4386 (power line)
sprite  3893 notmd                 // tile4386 (power line)
sprite  3062 notmd                 // tile4386 (power line)
sprite  3064 notmd                 // tile4386 (power line)
sprite  3887 notmd                 // tile4386 (power line)
sprite  3888 notmd                 // tile4386 (power line)
sprite  3067 notmd                 // tile1234 (money)
sprite   917 mdxoff     5000       // tile4453 meter
sprite   917 pitch     -1          // tile4453 meter
sprite    47 angoff     256        // tile0054 shield
sprite  3915 angoff     1024       // tile0041 batteryammo
sprite    48 angoff    -896        // tile4576 shoppingcart
sprite   834 angoff     1024       // tile0916 fireext
sprite   955 angoff    -768        // tile4576 shoppingcart
sprite   956 angoff     640        // tile4576 shoppingcart
sprite  3576 angoff    -256        // tile0060 accesscard red

sprite   781 notmd                 // tile4386 (power line)
sprite   782 notmd                 // tile4386 (power line)
sprite  3065 notmd                 // tile4386 (power line)
sprite  3066 notmd                 // tile4386 (power line)
sprite  3577 angoff     1024       // tile0009 respawn [accesscard blue]

sprite  3921 angoff     1024       // tile0047 hbombammo
sprite     7 angoff     512        // tile0041 batteryammo
sprite  3923 angoff     512        // tile0041 batteryammo
sprite   612 angoff     1024       // tile0684 (tile0680 chair3)
sprite    34 angoff     256        // tile0052 sixpack
sprite  3925 mdxoff     70000      // tile2360 rotategun
sprite  3925 pitch      1          // tile2360 rotategun
sprite  3925 roll       1024       // tile2360 rotategun
sprite    33 mdxoff     70000      // tile2360 rotategun
sprite    33 pitch      1          // tile2360 rotategun
sprite    33 roll       1024       // tile2360 rotategun
sprite  3926 angoff     512        // tile0047 hbombammo
//sprite     ? notmd                 // tile4386 (power line)
sprite   510 angoff     1024       // tile1232 canwithsomething
sprite   508 angoff    -640        // tile1232 canwithsomething
sprite   546 notmd                 // tile4386 (power line)
sprite   542 notmd                 // tile4386 (power line)
sprite   545 notmd                 // tile1731 (dead liztroop)
sprite   543 notmd                 // tile4386 (power line)
sprite   544 notmd                 // tile4386 (power line)
sprite    29 angoff     768        // tile0049 shotgunammo
sprite  3609 notmd                 // tile4386 (power line)
sprite  3610 notmd                 // tile4386 (power line)
sprite  3945 angoff    -640        // tile0047 hbombammo