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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Facility
// Author   : Alan Nanut
// Filename : FACILITY.MAP
// mapmd4   : a960745a2b9aa3e2d3ecce980640a270 // 1996-07-20

//         <-> FACILITY-addonpack.mhk

// Curr. HRP: r5.4.722

sprite   312 angoff     512        // tile1238 explodingbarrel
sprite   317 angoff     1024       // tile1238 explodingbarrel
sprite   315 angoff     256        // tile1238 explodingbarrel
sprite   354 angoff     512        // tile1238 explodingbarrel
sprite   442 angoff     256        // tile1238 explodingbarrel
sprite   313 angoff     512        // tile1238 explodingbarrel
sprite   326 notmd                 // tile2400 scrap1
sprite   324 nomdanim              // tile2411 (tile2408 scrap3)
sprite   325 nomdanim              // tile2398 (tile2390 scrap6)
sprite   327 nomdanim              // tile2417 (tile2416 scrap5)
sprite   137 angoff     1024       // tile0041 batteryammo
sprite   305 nomdanim              // tile2398 (tile2390 scrap6)
sprite   308 nomdanim              // tile2411 (tile2408 scrap3)
sprite   307 nomdanim              // tile2417 (tile2416 scrap5)
sprite   306 nomdanim              // tile2398 (tile2390 scrap6)
sprite   304 nomdanim              // tile2417 (tile2416 scrap5)
sprite   360 angoff    -256        // tile0059 heatsensor

sprite   359 angoff     0          // tile0029 devistatorsprite
sprite    35 angoff    -512        // tile0041 batteryammo
sprite   732 angoff     512        // tile0024 freezesprite
sprite   731 angoff     1024       // tile0037 freezeammo
sprite   733 angoff    -512        // tile0056 airtank
sprite   740 pitch      1          // tile0765 vase
sprite   740 mdzoff     200000     // tile0765 vase
sprite     6 angoff     512        // tile0042 devistatorammo
sprite     6 roll      -1          // tile0042 devistatorammo
sprite     6 mdzoff     500000     // tile0042 devistatorammo
sprite   713 angoff    -896        // tile0028 shotgunsprite
sprite   713 pitch     -1          // tile0028 shotgunsprite
sprite   713 roll       2          // tile0028 shotgunsprite
sprite   713 mdzoff     200000     // tile0028 shotgunsprite
sprite   721 angoff    -256        // tile0669 vacuum
sprite   721 roll      -1          // tile0669 vacuum
sprite   721 mdzoff     300000     // tile0669 vacuum
sprite     7 angoff     1024       // tile0057 jetpack
sprite     7 pitch     -1          // tile0057 jetpack
sprite     7 mdzoff     400000     // tile0057 jetpack
sprite    34 angoff    -768        // tile0054 shield
sprite    34 roll      -1          // tile0054 shield
sprite    34 mdzoff     300000     // tile0054 shield
sprite    21 pitch     -1          // tile0951 box
sprite    21 roll      -1          // tile0951 box
sprite    21 mdzoff     100000     // tile0951 box
sprite    22 pitch      3          // tile0951 box
sprite    22 roll       2          // tile0951 box
sprite    22 mdzoff     100000     // tile0951 box
sprite   707 pitch      1          // tile0913 maskwall2 (fence)
sprite   707 mdxoff     1000       // tile0913 maskwall2 (fence)
sprite   741 angoff    -768        // tile0047 hbombammo

sprite   406 angoff     1024       // tile0022 chaingunsprite
sprite   269 angoff     1024       // tile0407 fansprite
sprite   136 angoff     1024       // tile0047 hbombammo
// gets moved by conveyor:
sprite   268 angoff     1024       // tile0407 fansprite
sprite   268 pitch     -1          // tile0407 fansprite
sprite   268 mdxoff     9999999    // tile0407 fansprite
// get  moved by conveyor:
sprite   457 away2                 // tile1250 steam
sprite   456 away2                 // tile1250 steam
sprite   455 away2                 // tile1250 steam
sprite   200 away2                 // tile0611 (hole in wall)
//sprite   454 away2                 // tile1250 steam
sprite   270 angoff     1024       // tile0054 shield
sprite   270 pitch     -1          // tile0054 shield
sprite   270 mdzoff     250000     // tile0054 shield
sprite   271 angoff     1024       // tile0100 atomichealth
sprite   271 pitch      3          // tile0100 atomichealth
sprite   271 roll       1          // tile0100 atomichealth
sprite   271 mdzoff     100000     // tile0100 atomichealth
sprite   148 angoff     0          // tile0060 accesscard [blue]
sprite   331 nomdanim              // tile0541 (tile0538 slimepipe)
sprite   189 angoff    -512        // tile0023 rpgsprite
sprite   246 angoff    -512        // tile1238 explodingbarrel
sprite   248 angoff     1024       // tile1238 explodingbarrel
sprite   250 angoff    -768        // tile1238 explodingbarrel
sprite   247 angoff    -256        // tile1238 explodingbarrel
sprite   550 angoff    -512        // tile0569 toilet
sprite   126 angoff     1024       // tile0051 cola
sprite   126 pitch     -1          // tile0051 cola
sprite   126 roll       7          // tile0051 cola
sprite   126 mdzoff     160000     // tile0051 cola
sprite   207 angoff    -512        // tile1238 explodingbarrel
sprite   208 angoff     1024       // tile1238 explodingbarrel
sprite   209 angoff     768        // tile0052 sixpack
sprite   211 angoff     256        // tile0027 tripbombsprite
sprite   211 roll      -1          // tile0027 tripbombsprite
sprite   211 mdzoff     200000     // tile0027 tripbombsprite
sprite   210 angoff     256        // tile0027 tripbombsprite
sprite   210 roll      -1          // tile0027 tripbombsprite
sprite   210 mdzoff     200000     // tile0027 tripbombsprite
sprite   212 pitch     -1          // tile0027 tripbombsprite
sprite   212 roll      -2          // tile0027 tripbombsprite
sprite   212 mdzoff     200000     // tile0027 tripbombsprite
// gets moved by conveyor:
sprite   202 away2                 // tile0591 (joint box)
sprite    36 angoff    -384        // tile0044 rpgammo
sprite   631 angoff    -768        // tile0051 cola
sprite   499 angoff     0          // tile0053 firstaid
sprite   142 angoff     512        // tile0916 fireext
sprite   660 angoff     512        // tile0046 crystalammo
sprite   127 angoff     1024       // tile0052 sixpack
sprite   258 angoff     1024       // tile0026 heavyhbomb
sprite   257 angoff     1024       // tile0026 heavyhbomb
sprite   257 pitch     -1          // tile0026 heavyhbomb
sprite   257 mdzoff     200000     // tile0026 heavyhbomb
sprite   256 angoff     1024       // tile0026 heavyhbomb
sprite   128 angoff     512        // tile0041 batteryammo
sprite   160 roll       1          // tile0028 shotgunsprite
sprite   160 mdzoff     900000     // tile0028 shotgunsprite
sprite   173 angoff     1024       // tile0955 bottle2
sprite   540 angoff     512        // tile0025 shrinkersprite
sprite   509 pitch     -1          // tile0976 (ventshaft)
sprite   509 mdzoff     100000     // tile0976 (ventshaft)
sprite   617 angoff     768        // tile0055 steroids
sprite   613 angoff    -768        // tile0052 sixpack
sprite   618 angoff    -512        // tile0044 rpgammo
sprite    84 nomdanim              // tile1232 canwithsomething
sprite    84 angoff    -896        // tile1232 canwithsomething
sprite   619 angoff     1024       // tile0049 shotgunammo
sprite   152 angoff     768        // tile0557 chair2
sprite   159 angoff     512        // tile0057 jetpack
sprite   608 pitch      1          // tile0916 fireext
sprite   608 mdzoff     200000     // tile0916 fireext
sprite   636 angoff     0          // tile0060 accesscard [yellow]
sprite   670 angoff     1024       // tile0037 freezeammo
sprite   576 angoff    -512        // tile0026 heavyhbomb
sprite   577 angoff     1024       // tile0026 heavyhbomb
sprite   575 angoff     512        // tile0026 heavyhbomb
sprite   584 angoff    -512        // tile0021 firstgunsprite
sprite   584 pitch      1          // tile0021 firstgunsprite
sprite   584 roll      -1          // tile0021 firstgunsprite
sprite   584 mdzoff     600000     // tile0021 firstgunsprite
sprite   586 angoff    -512        // tile0026 heavyhbomb
sprite   586 pitch      1          // tile0026 heavyhbomb
sprite   586 mdzoff     400000     // tile0026 heavyhbomb
sprite   574 angoff    -512        // tile0026 heavyhbomb
sprite   574 pitch      1          // tile0026 heavyhbomb
sprite   574 mdzoff     200000     // tile0026 heavyhbomb
sprite   573 angoff    -512        // tile0026 heavyhbomb
sprite   560 angoff    -512        // tile0023 rpgsprite
sprite   560 pitch      1          // tile0023 rpgsprite
sprite   560 mdzoff     500000     // tile0023 rpgsprite
sprite   581 angoff     1024       // tile0046 crystalammo
sprite   578 angoff     512        // tile1238 explodingbarrel
sprite   579 angoff     1024       // tile1238 explodingbarrel
sprite   103 angoff     1024       // tile1061 (streetlight)
sprite   623 angoff    -256        // tile0049 shotgunammo
sprite   623 roll       32         // tile0049 shotgunammo
sprite   123 notmd                 // tile0909 (treetrunk)
sprite   118 notmd                 // tile1653 (tile1650 morter)
sprite   125 notmd                 // tile0909 (treetrunk)
sprite   124 notmd                 // tile0909 (treetrunk)
sprite   119 notmd                 // tile1653 (tile1650 morter)
sprite   122 notmd                 // tile0909 (treetrunk)
sprite   117 notmd                 // tile1653 (tile1650 morter)
sprite   121 notmd                 // tile0909 (treetrunk)
sprite   120 notmd                 // tile0909 (treetrunk)
sprite   116 notmd                 // tile1653 (tile1650 morter)
sprite    49 angoff     288        // tile0021 firstgunsprite
sprite   622 angoff     256        // tile0981 hydrent
sprite   135 pitch     -1          // tile0909 (treetrunk)
sprite   135 mdxoff     50000      // tile0909 (treetrunk)
sprite   131 pitch     -1          // tile0909 (treetrunk)
sprite   131 mdxoff     60000      // tile0909 (treetrunk)
sprite   133 pitch     -1          // tile0909 (treetrunk)
sprite   133 mdxoff     20000      // tile0909 (treetrunk)
sprite   634 pitch     -1          // tile0909 (treetrunk)
sprite   634 mdxoff     120000     // tile0909 (treetrunk)
sprite   639 angoff     1024       // tile1078 (streetlight broken)
sprite    97 pitch     -1          // tile0914 maskwall3 (fence)
sprite    97 mdzoff     420000     // tile0914 maskwall3 (fence)
sprite    99 pitch     -1          // tile0914 maskwall3 (fence)
sprite    99 roll      -2          // tile0914 maskwall3 (fence)
sprite    99 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite   100 pitch     -1          // tile0914 maskwall3 (fence)
sprite   100 roll      -2          // tile0914 maskwall3 (fence)
sprite   100 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite    98 pitch     -1          // tile0914 maskwall3 (fence)
sprite    98 roll      -2          // tile0914 maskwall3 (fence)
sprite    98 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite    96 pitch     -1          // tile0914 maskwall3 (fence)
sprite    96 roll      -2          // tile0914 maskwall3 (fence)
sprite    96 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite    95 pitch     -1          // tile0914 maskwall3 (fence)
sprite    95 roll      -2          // tile0914 maskwall3 (fence)
sprite    95 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite    94 pitch     -1          // tile0914 maskwall3 (fence)
sprite    94 roll      -2          // tile0914 maskwall3 (fence)
sprite    94 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite    93 pitch     -1          // tile0914 maskwall3 (fence)
sprite    93 roll      -2          // tile0914 maskwall3 (fence)
sprite    93 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite    92 pitch     -1          // tile0914 maskwall3 (fence)
sprite    92 roll      -2          // tile0914 maskwall3 (fence)
sprite    92 mdzoff     350000     // tile0914 maskwall3 (fence)
sprite   693 angoff     320        // tile0049 shotgunammo
sprite   695 angoff     768        // tile0052 sixpack
sprite   694 angoff     512        // tile0051 cola
sprite    91 angoff     1024       // tile0100 atomichealth
sprite   627 roll      -32         // tile0028 shotgunsprite
sprite   689 angoff    -768        // tile0044 rpgammo
sprite   690 angoff    -640        // tile0044 rpgammo
sprite   665 angoff    -256        // tile0021 firstgunsprite
sprite   666 angoff    -256        // tile0040 ammo
sprite   667 angoff    -256        // tile0040 ammo
sprite   668 angoff    -256        // tile0040 ammo
sprite    27 angoff    -640        // tile0051 cola
sprite   658 angoff     256        // tile0052 sixpack
sprite    59 angoff    -192        // tile0052 sixpack
sprite    50 angoff    -640        // tile0029 devistatorsprite
sprite    54 angoff     1024       // tile0026 heavyhbomb
sprite    55 angoff     1024       // tile0026 heavyhbomb
sprite    55 pitch      1          // tile0026 heavyhbomb
sprite    55 mdzoff     50000      // tile0026 heavyhbomb
sprite    52 angoff     1024       // tile0026 heavyhbomb
sprite    52 roll       1          // tile0026 heavyhbomb
sprite    52 mdzoff     300000     // tile0026 heavyhbomb
sprite    53 angoff     1024       // tile0026 heavyhbomb
sprite    33 angoff    -512        // tile0053 firstaid
sprite   697 angoff     1024       // tile0049 shotgunammo
sprite   697 pitch     -1          // tile0049 shotgunammo
sprite   697 mdzoff     500000     // tile0049 shotgunammo
sprite    31 angoff     512        // tile0051 cola
sprite    30 angoff     512        // tile0052 sixpack
sprite    51 angoff     1024       // tile0023 rpgsprite
sprite   699 angoff     1024       // tile0026 heavyhbomb
sprite   698 angoff    -512        // tile0026 heavyhbomb
sprite    39 pitch     -128        // tile0059 heatsensor
sprite    28 angoff     256        // tile0051 cola
sprite    28 roll      -192        // tile0051 cola
sprite    29 angoff     896        // tile0041 batteryammo
sprite   654 angoff     128        // tile0047 hbombammo
sprite    37 angoff     384        // tile0044 rpgammo
sprite    62 angoff     640        // tile0042 devistatorammo
sprite    62 pitch       8         // tile0042 devistatorammo
sprite    62 roll       32         // tile0042 devistatorammo
sprite    38 angoff     896        // tile0044 rpgammo
sprite    38 pitch     -32         // tile0044 rpgammo
sprite    38 roll       8          // tile0044 rpgammo
sprite   653 pitch      32         // tile0042 devistatorammo
sprite   653 roll      -80         // tile0042 devistatorammo