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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : L E M II
// Author : Enric Alvarez
// Filename : LEM2.MAP
// mapmd4 : b3959f065c5ca6244e41a8af8e36c5a8 // 1996-12-08
// Curr. HRP: r5.4.722
sprite 505 notmd // tile0122 techlight4
sprite 463 nomdanim // tile1851 (tile1855 octadeadsprite)
sprite 463 angoff -896 // tile1851 (tile1855 octadeadsprite)
sprite 463 pitch 1 // tile1851 (tile1855 octadeadsprite)
sprite 463 mdxoff -100000 // tile1851 (tile1855 octadeadsprite)
sprite 463 mdzoff 500000 // tile1851 (tile1855 octadeadsprite)
sprite 450 pitch -512 // tile2182 (tile2185 lizmandeadsprite)
sprite 450 mdxoff -150 // tile2182 (tile2185 lizmandeadsprite)
sprite 450 mdzoff -4000 // tile2182 (tile2185 lizmandeadsprite)
sprite 478 angoff 512 // tile1955 (tile1920 commander) (dead)
sprite 481 nomdanim // tile2206 (tile2205 lizmanarm1)
sprite 481 angoff 1024 // tile2206 (tile2205 lizmanarm1)
sprite 481 roll 512 // tile2206 (tile2205 lizmanarm1)
sprite 444 angoff -512 // tile2804 (tile2760 boss3 (overlord dead))
sprite 444 pitch -512 // tile2804 (tile2760 boss3 (overlord dead))
sprite 444 mdxoff -100 // tile2804 (tile2760 boss3 (overlord dead))
sprite 444 mdzoff -6000 // tile2804 (tile2760 boss3 (overlord dead))
sprite 448 angoff -224 // tile2809 (tile2760 boss3 (overlord dead))
sprite 448 pitch 1 // tile2809 (tile2760 boss3 (overlord dead))
sprite 448 roll 1024 // tile2809 (tile2760 boss3 (overlord dead))
sprite 448 mdxoff 100000 // tile2809 (tile2760 boss3 (overlord dead))
sprite 447 pitch -32 // tile2685 (tile2630 boss1 (dead))
sprite 447 roll 32 // tile2685 (tile2630 boss1 (dead))
sprite 651 angoff 1024 // tile2181 (tile2185 lizmandeadsprite)
sprite 651 pitch -512 // tile2181 (tile2185 lizmandeadsprite)
sprite 651 mdxoff -150 // tile2182 (tile2185 lizmandeadsprite)
sprite 651 mdzoff -3000 // tile2182 (tile2185 lizmandeadsprite)
sprite 728 angoff 896 // tile1957 (tile1920 commander) (dead)
sprite 728 roll -1 // tile1957 (tile1920 commander) (dead)
sprite 728 mdzoff 300000 // tile1957 (tile1920 commander) (dead)
sprite 491 notmd // tile0128 (walllight)