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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : LOST
// Author : Ten of Swords
// Filename : LOST.map
// mapmd4 : 1183b7fa54e9be9c1ff43cf539f2658c // 2010-06-03
// <-> looking_glass_DM.mhk
// Curr. HRP: r5.3.594
sprite 46 angoff -256 // tile0047 hbombammo
sprite 46 mdzoff 400000 // tile0047 hbombammo
sprite 46 pitch -3 // tile0047 hbombammo
sprite 46 roll -1 // tile0047 hbombammo
sprite 319 angoff 1024 // tile0685 cameralight
sprite 319 mdzoff 4000 // tile0685 cameralight
sprite 319 pitch 64 // tile0685 cameralight
sprite 568 mdzoff 700000 // tile0994 pipe5
sprite 568 pitch 1 // tile0994 pipe5
sprite 569 angoff 512 // tile0995 pipe6
sprite 569 mdzoff 500000 // tile0995 pipe6
sprite 569 roll 1 // tile0995 pipe6
sprite 587 angoff -768 // tile0054 shield
sprite 566 mdzoff 800000 // tile0994 pipe5
sprite 566 pitch 1 // tile0994 pipe5
sprite 576 angoff 512 // tile0700 pipe3b
sprite 576 mdzoff 600000 // tile0700 pipe3b
sprite 576 roll -1 // tile0700 pipe3b
sprite 577 mdzoff 400000 // tile0994 pipe5
sprite 577 pitch 1 // tile0994 pipe5
sprite 575 angoff -512 // tile0995 pipe6
sprite 575 mdzoff 550000 // tile0995 pipe6
sprite 575 roll -1 // tile0995 pipe6
sprite 586 mdzoff 700000 // tile0994 pipe5
sprite 586 pitch 1 // tile0994 pipe5
sprite 592 angoff 512 // tile0995 pipe6
sprite 592 mdzoff 600000 // tile0995 pipe6
sprite 592 roll -1 // tile0995 pipe6
sprite 597 mdzoff 200000 // tile0994 pipe5
sprite 597 pitch 1 // tile0994 pipe5
sprite 593 angoff -512 // tile0995 pipe6
sprite 593 mdzoff 700000 // tile0995 pipe6
sprite 593 roll -1 // tile0995 pipe6
sprite 598 angoff 640 // tile0996 pipe4
sprite 594 angoff 512 // tile0995 pipe6
sprite 594 mdzoff 700000 // tile0995 pipe6
sprite 594 roll 1 // tile0995 pipe6
sprite 206 angoff -512 // tile1227 nukebarrel
sprite 209 mdzoff 700000 // tile1227 nukebarrel
sprite 209 roll -1 // tile1227 nukebarrel
sprite 210 angoff -512 // tile1227 nukebarrel
sprite 214 mdzoff 100000 // tile1227 nukebarrel
sprite 214 pitch 1 // tile1227 nukebarrel
sprite 604 angoff -768 // tile0021 firstgunsprite
sprite 267 angoff -320 // tile0052 sixpack
sprite 202 notmd // tile0563 waterfountain
sprite 321 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 321 pitch -1 // tile0574 (tile0670 (faucet))
sprite 322 mdxoff 1000000 // tile0574 (tile0670 (faucet))
sprite 322 pitch -1 // tile0574 (tile0670 (faucet))
sprite 2710 angoff 1024 // tile0956 bottle3
sprite 644 mdzoff 150000 // tile0916 fireext
sprite 644 pitch 1 // tile0916 fireext
sprite 289 angoff 384 // tile4438 coffeemug
sprite 233 angoff 384 // tile1160 bottle13
sprite 652 angoff -512 // tile1160 bottle13
sprite 660 angoff -512 // tile1160 bottle13
sprite 270 mdzoff 700000 // tile0100 atomichealth
sprite 270 roll 1 // tile0100 atomichealth
sprite 646 angoff 1024 // tile0047 hbombammo
sprite 646 mdzoff 300000 // tile0047 hbombammo
sprite 646 pitch 1 // tile0047 hbombammo
//sprite 248 angoff 1024 // tile0044 rpgammo
sprite 248 mdzoff 100000 // tile0044 rpgammo
sprite 248 pitch 1 // tile0044 rpgammo
//sprite 247 angoff 1024 // tile0047 hbombammo
sprite 247 mdzoff 100000 // tile0047 hbombammo
sprite 247 pitch 1 // tile0047 hbombammo
sprite 247 roll 2 // tile0047 hbombammo
sprite 240 angoff 1024 // tile0028 shotgunsprite
sprite 243 mdzoff 100000 // tile0049 shotgunammo
sprite 243 pitch -1 // tile0049 shotgunammo
sprite 303 angoff 0 // tile0060 accesscard blue
sprite 255 angoff 1024 // tile0678 scale
sprite 255 mdzoff 1000000 // tile0678 scale
sprite 255 pitch -1 // tile0678 scale
sprite 249 angoff 1024 // tile4369 (emergency light)
sprite 249 mdxoff -20000 // tile4369 (emergency light)
sprite 249 mdzoff 200000 // tile4369 (emergency light)
sprite 249 pitch 1 // tile4369 (emergency light)
sprite 2706 mdzoff 600000 // tile0994 pipe5
sprite 2706 pitch 1 // tile0994 pipe5
sprite 2707 angoff -512 // tile0996 pipe4
sprite 2708 mdzoff 600000 // tile0994 pipe5
sprite 2708 pitch 1 // tile0994 pipe5
sprite 2711 angoff -512 // tile0995 pipe6
sprite 2711 mdzoff 200000 // tile0995 pipe6
sprite 2711 roll -1 // tile0995 pipe6
sprite 331 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 331 pitch 1 // tile0574 (tile0670 (faucet))
sprite 331 roll 1 // tile0574 (tile0670 (faucet))
sprite 2830 angoff 512 // tile0054 shield
sprite 2830 mdzoff 200000 // tile0054 shield
sprite 2830 pitch 1 // tile0054 shield
sprite 281 angoff -512 // tile4370 desklamp
sprite 281 mdzoff 200000 // tile4370 desklamp
sprite 281 pitch -1 // tile4370 desklamp
sprite 281 roll -3 // tile4370 desklamp
sprite 293 angoff 512 // tile0058 (spacesuit)
sprite 294 mdxoff 1000000 // tile0058 (spacesuit)
sprite 294 pitch -1 // tile0058 (spacesuit)
sprite 292 mdzoff 500000 // tile0058 (spacesuit)
sprite 292 pitch -1 // tile0058 (spacesuit)
sprite 295 mdxoff 1000000 // tile0058 (spacesuit)
sprite 295 pitch -1 // tile0058 (spacesuit)
sprite 296 mdxoff 1000000 // tile0058 (spacesuit)
sprite 296 pitch -1 // tile0058 (spacesuit)
sprite 288 mdzoff 1000000 // tile0058 (spacesuit)
sprite 288 pitch -1 // tile0058 (spacesuit)
sprite 696 angoff 768 // tile0569 toilet
sprite 1633 angoff 512 // tile0059 heatsensor
sprite 739 mdzoff 700000 // tile0994 pipe5
sprite 739 pitch 1 // tile0994 pipe5
sprite 736 mdzoff 700000 // tile0994 pipe5
sprite 736 pitch 1 // tile0994 pipe5
sprite 736 roll 1 // tile0994 pipe5
sprite 710 angoff 512 // tile0995 pipe6
sprite 710 mdzoff 500000 // tile0995 pipe6
sprite 710 roll 1 // tile0995 pipe6
sprite 711 mdzoff 1000000 // tile0996 pipe4
sprite 711 pitch -1 // tile0996 pipe4
sprite 713 angoff -256 // tile0997 pipe4b
sprite 709 mdzoff 1000000 // tile0994 pipe5
sprite 709 pitch -1 // tile0994 pipe5
sprite 723 angoff -512 // tile0995 pipe6
sprite 723 mdzoff 500000 // tile0995 pipe6
sprite 723 roll 1 // tile0995 pipe6
sprite 730 mdzoff 200000 // tile0994 pipe5
sprite 730 roll -1 // tile0994 pipe5
sprite 740 angoff 512 // tile0995 pipe6
sprite 740 mdzoff 500000 // tile0995 pipe6
sprite 740 roll -1 // tile0995 pipe6
sprite 720 angoff -512 // tile0994 pipe5
sprite 720 mdzoff 200000 // tile0994 pipe5
sprite 720 roll 1 // tile0994 pipe5
sprite 721 angoff -512 // tile0995 pipe6
sprite 721 mdzoff 500000 // tile0995 pipe6
sprite 721 roll 1 // tile0995 pipe6
sprite 2885 angoff 1024 // tile0051 cola
sprite 1646 angoff -256 // tile0049 shotgunammo
// mhk diff sync 1
sprite 2833 angoff -768 // tile0027 tripbombsprite
sprite 841 angoff -512 // tile0027 tripbombsprite
sprite 2834 angoff -256 // tile0027 tripbombsprite
sprite 2849 angoff 256 // tile0027 tripbombsprite
sprite 840 angoff 512 // tile0027 tripbombsprite
sprite 2848 angoff 768 // tile0027 tripbombsprite
sprite 1611 angoff -384 // tile0022 chaingunsprite
sprite 877 angoff 512 // tile1227 nukebarrel
sprite 877 mdzoff 200000 // tile1227 nukebarrel
sprite 877 pitch -1 // tile1227 nukebarrel
sprite 875 angoff 512 // tile1227 nukebarrel
sprite 880 angoff 768 // tile1227 nukebarrel
sprite 883 mdzoff 500000 // tile1227 nukebarrel
sprite 883 pitch -1 // tile1227 nukebarrel
sprite 884 angoff 1024 // tile1227 nukebarrel
sprite 885 mdzoff 500000 // tile1227 nukebarrel
sprite 885 roll -3 // tile1227 nukebarrel
sprite 886 angoff 1024 // tile1227 nukebarrel
sprite 887 angoff 1024 // tile1227 nukebarrel
sprite 887 mdzoff 500000 // tile1227 nukebarrel
sprite 887 pitch -1 // tile1227 nukebarrel
sprite 741 angoff -256 // tile0056 airtank
sprite 1822 angoff 512 // tile4586 (pipe)
sprite 1822 mdzoff 300000 // tile4586 (pipe)
sprite 1822 roll 1 // tile4586 (pipe)
sprite 2734 angoff 1024 // tile4586 (pipe)
sprite 2734 mdzoff 200000 // tile4586 (pipe)
sprite 2734 pitch -1 // tile4586 (pipe)
sprite 2734 roll -1 // tile4586 (pipe)
sprite 2712 angoff -256 // tile4583 (pipe)
sprite 2735 mdzoff 1000000 // tile4586 (pipe)
sprite 2735 pitch -1 // tile4586 (pipe)
sprite 2714 mdzoff 200000 // tile4587 (pipe)
sprite 2714 roll -1 // tile4587 (pipe)
sprite 2736 angoff 512 // tile1227 nukebarrel
sprite 2736 mdzoff 500000 // tile1227 nukebarrel
sprite 2736 roll -1 // tile1227 nukebarrel
sprite 2851 mdzoff 900000 // tile1227 nukebarrel
sprite 2851 pitch -1 // tile1227 nukebarrel
sprite 2851 roll 1 // tile1227 nukebarrel
sprite 893 angoff -512 // tile0916 fireext
sprite 2669 mdzoff 500000 // tile1227 nukebarrel
sprite 2669 pitch 2 // tile1227 nukebarrel
sprite 2669 roll 1 // tile1227 nukebarrel
sprite 2410 angoff 768 // tile1227 nukebarrel
sprite 2409 angoff 768 // tile1227 nukebarrel
sprite 2832 angoff 1024 // tile0055 steroids
sprite 2666 angoff -512 // tile1247 seenine
sprite 2666 mdzoff 500000 // tile1247 seenine
sprite 2666 pitch 1 // tile1247 seenine
sprite 2666 roll -1 // tile1247 seenine
sprite 2875 mdxoff 1000000 // tile1247 seenine
sprite 2875 pitch -1 // tile1247 seenine
sprite 2668 mdzoff 500000 // tile1247 seenine
sprite 2668 pitch 1 // tile1247 seenine
sprite 2713 mdzoff 900000 // tile4583 (pipe)
sprite 2713 pitch 1 // tile4583 (pipe)
sprite 2737 angoff -512 // tile4586 (pipe)
sprite 2737 mdzoff 200000 // tile4586 (pipe)
sprite 2737 roll 1 // tile4586 (pipe)
sprite 2738 angoff -512 // tile4586 (pipe)
sprite 2738 mdzoff 500000 // tile4586 (pipe)
sprite 2738 roll 1 // tile4586 (pipe)
sprite 2909 angoff -512 // tile1227 nukebarrel
sprite 2909 mdzoff 500000 // tile1227 nukebarrel
sprite 2909 pitch 1 // tile1227 nukebarrel
sprite 2909 roll -1 // tile1227 nukebarrel
sprite 2910 angoff 512 // tile1227 nukebarrel
sprite 2910 mdzoff 500000 // tile1227 nukebarrel
sprite 2910 pitch -1 // tile1227 nukebarrel
sprite 2910 roll 2 // tile1227 nukebarrel
sprite 2717 angoff -128 // tile4583 (pipe)
sprite 2739 angoff 1024 // tile4586 (pipe)
sprite 2739 mdzoff 500000 // tile4586 (pipe)
sprite 2739 roll 1 // tile4586 (pipe)
sprite 950 angoff -512 // tile4587 (pipe)
sprite 950 mdzoff 500000 // tile4587 (pipe)
sprite 950 roll 1 // tile4587 (pipe)
sprite 945 mdzoff 100000 // tile4373 cups
sprite 945 pitch -1 // tile4373 cups
sprite 2741 angoff 512 // tile4587 (pipe)
sprite 2741 mdzoff 500000 // tile4587 (pipe)
sprite 2741 roll 1 // tile4587 (pipe)
sprite 918 nomdanim // tile1232 canwithsomething
sprite 917 mdzoff 250000 // tile0916 fireext
sprite 917 pitch 1 // tile0916 fireext
sprite 2500 angoff 1024 // tile0051 cola
sprite 2500 roll -64 // tile0051 cola
//sprite 913 nomdanim // tile4398 (broken speaker)
sprite 913 notmd // tile4398 (broken speaker)
sprite 912 notmd // tile4398 (broken speaker)
sprite 907 angoff 1024 // tile0047 hbombammo
sprite 907 mdzoff 500000 // tile0047 hbombammo
sprite 907 roll -1 // tile0047 hbombammo
sprite 1472 angoff 1024 // tile4592 dolphin2
sprite 906 mdzoff 500000 // tile1158 bottle11
sprite 906 roll -1 // tile1158 bottle11
sprite 946 notmd // tile0140 frankenstineswitch
sprite 2911 angoff -512 // tile1227 nukebarrel
sprite 2911 mdzoff 500000 // tile1227 nukebarrel
sprite 2911 pitch -2 // tile1227 nukebarrel
sprite 2911 roll -1 // tile1227 nukebarrel
sprite 2912 angoff 1024 // tile1227 nukebarrel
sprite 2912 mdzoff 500000 // tile1227 nukebarrel
sprite 2912 roll 1 // tile1227 nukebarrel
sprite 2742 angoff 512 // tile4587 (pipe)
sprite 2718 angoff 256 // tile4583 (pipe)
sprite 994 angoff -512 // tile0052 sixpack
sprite 868 angoff -640 // tile0557 chair2
sprite 848 angoff 256 // tile0916 fireext
sprite 848 mdzoff 250000 // tile0916 fireext
sprite 848 pitch 1 // tile0916 fireext
sprite 984 angoff 512 // tile0916 fireext
sprite 984 mdzoff 150000 // tile0916 fireext
sprite 984 pitch 1 // tile0916 fireext
sprite 1009 angoff 1024 // tile0044 rpgammo
sprite 1009 mdzoff 500000 // tile0044 rpgammo
sprite 1009 pitch 1 // tile0044 rpgammo
sprite 2419 mdzoff 1100000 // tile0029 devistatorsprite
sprite 2419 pitch 1 // tile0029 devistatorsprite
sprite 2417 angoff 1024 // tile4496 broom
sprite 2417 mdzoff 500000 // tile4496 broom
sprite 2417 pitch -1 // tile4496 broom
sprite 2417 roll 1 // tile4496 broom
sprite 858 angoff 512 // tile0557 chair2
sprite 2749 angoff 512 // tile4587 (pipe)
sprite 2749 mdzoff 500000 // tile4587 (pipe)
sprite 2749 roll 1 // tile4587 (pipe)
sprite 2745 angoff 1024 // tile4587 (pipe)
sprite 2721 angoff 768 // tile4583 (pipe)
sprite 970 angoff -768 // tile0051 cola
sprite 2928 angoff 1024 // tile0049 shotgunammo
sprite 2929 angoff 1024 // tile0054 shield
sprite 553 angoff 896 // tile0053 firstaid
sprite 1053 angoff -256 // tile0037 freezeammo
sprite 1052 angoff 256 // tile0037 freezeammo
sprite 1036 angoff 0 // tile0024 freezesprite
sprite 822 angoff 0 // tile0023 rpgsprite
// mhk diff sync 2
sprite 2461 angoff 768 // tile0052 sixpack
sprite 2462 angoff -256 // tile0054 shield
sprite 2812 mdzoff 250000 // tile4580 canwithsomething2
sprite 2812 pitch 2 // tile4580 canwithsomething2
sprite 2812 roll 1 // tile4580 canwithsomething2
sprite 2810 angoff 640 // tile4580 canwithsomething2
sprite 1829 roll 128 // tile0914 maskwall3 (fence)
sprite 1830 pitch -192 // tile0914 maskwall3 (fence)
sprite 1831 mdzoff 2000000 // tile0914 maskwall3 (fence)
sprite 1831 roll 1 // tile0914 maskwall3 (fence)
sprite 1223 angoff 512 // tile4580 canwithsomething2
sprite 2813 angoff 1024 // tile4580 canwithsomething2
sprite 2450 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 2450 pitch 1 // tile0914 maskwall3 (fence)
sprite 2450 roll 4 // tile0914 maskwall3 (fence)
sprite 2449 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 2449 pitch 1 // tile0914 maskwall3 (fence)
sprite 2449 roll 4 // tile0914 maskwall3 (fence)
sprite 2448 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 2448 pitch 1 // tile0914 maskwall3 (fence)
sprite 2448 roll 4 // tile0914 maskwall3 (fence)
sprite 2445 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2445 pitch 1 // tile0914 maskwall3 (fence)
sprite 2446 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2446 pitch 1 // tile0914 maskwall3 (fence)
sprite 2447 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2447 pitch 1 // tile0914 maskwall3 (fence)
sprite 2444 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2444 pitch 1 // tile0914 maskwall3 (fence)
sprite 2506 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2506 pitch 1 // tile0914 maskwall3 (fence)
sprite 2443 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2443 pitch 1 // tile0914 maskwall3 (fence)
sprite 2443 roll 1 // tile0914 maskwall3 (fence)
sprite 2435 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2435 pitch 1 // tile0914 maskwall3 (fence)
sprite 2435 roll -2 // tile0914 maskwall3 (fence)
sprite 2434 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2434 pitch 1 // tile0914 maskwall3 (fence)
sprite 2434 roll 1 // tile0914 maskwall3 (fence)
sprite 2433 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2433 pitch 1 // tile0914 maskwall3 (fence)
sprite 2432 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2432 pitch 1 // tile0914 maskwall3 (fence)
sprite 2440 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2440 pitch 1 // tile0914 maskwall3 (fence)
sprite 2436 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2436 pitch 1 // tile0914 maskwall3 (fence)
sprite 2437 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2437 pitch 1 // tile0914 maskwall3 (fence)
sprite 2438 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2438 pitch 1 // tile0914 maskwall3 (fence)
sprite 2439 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2439 pitch 1 // tile0914 maskwall3 (fence)
sprite 2439 roll -1 // tile0914 maskwall3 (fence)
sprite 1379 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1379 pitch -1 // tile0914 maskwall3 (fence)
sprite 1379 roll -1 // tile0914 maskwall3 (fence)
sprite 1229 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1229 pitch -1 // tile0914 maskwall3 (fence)
sprite 1233 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1233 pitch -1 // tile0914 maskwall3 (fence)
sprite 1834 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1834 pitch -1 // tile0914 maskwall3 (fence)
sprite 2441 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2441 pitch -1 // tile0914 maskwall3 (fence)
sprite 1835 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1835 pitch -1 // tile0914 maskwall3 (fence)
sprite 1836 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1836 pitch -1 // tile0914 maskwall3 (fence)
sprite 1837 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1837 pitch -1 // tile0914 maskwall3 (fence)
sprite 1838 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1838 pitch -1 // tile0914 maskwall3 (fence)
sprite 2442 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2442 pitch -1 // tile0914 maskwall3 (fence)
sprite 1232 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1232 pitch 1 // tile0914 maskwall3 (fence)
sprite 1232 roll -1 // tile0914 maskwall3 (fence)
sprite 1843 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1843 pitch 1 // tile0914 maskwall3 (fence)
sprite 1843 roll 1 // tile0914 maskwall3 (fence)
sprite 1230 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1230 pitch 1 // tile0914 maskwall3 (fence)
sprite 1392 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1392 pitch 1 // tile0914 maskwall3 (fence)
sprite 1392 roll -4 // tile0914 maskwall3 (fence)
sprite 1393 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1393 pitch 1 // tile0914 maskwall3 (fence)
sprite 1393 roll 1 // tile0914 maskwall3 (fence)
sprite 2427 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2427 pitch 1 // tile0914 maskwall3 (fence)
sprite 2430 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2430 pitch 1 // tile0914 maskwall3 (fence)
sprite 2428 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 2428 pitch 2 // tile0914 maskwall3 (fence)
sprite 2428 roll -1 // tile0914 maskwall3 (fence)
sprite 2429 mdzoff 50000 // tile0914 maskwall3 (fence)
sprite 2429 pitch 2 // tile0914 maskwall3 (fence)
sprite 2429 roll 3 // tile0914 maskwall3 (fence)
sprite 2431 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 2431 pitch 1 // tile0914 maskwall3 (fence)
sprite 1844 mdzoff 300000 // tile0914 maskwall3 (fence)
sprite 1844 pitch -1 // tile0914 maskwall3 (fence)
sprite 1845 mdzoff 300000 // tile0914 maskwall3 (fence)
sprite 1845 pitch -1 // tile0914 maskwall3 (fence)
sprite 1845 roll -1 // tile0914 maskwall3 (fence)
sprite 1810 mdzoff 100000 // tile0914 maskwall3 (fence)
sprite 1810 pitch -3 // tile0914 maskwall3 (fence)
sprite 1810 roll 2 // tile0914 maskwall3 (fence)
sprite 1811 mdzoff 300000 // tile0914 maskwall3 (fence)
sprite 1811 pitch -1 // tile0914 maskwall3 (fence)
sprite 1812 mdzoff 300000 // tile0914 maskwall3 (fence)
sprite 1812 pitch -1 // tile0914 maskwall3 (fence)
sprite 1813 mdzoff 300000 // tile0914 maskwall3 (fence)
sprite 1813 pitch -1 // tile0914 maskwall3 (fence)
sprite 2512 mdzoff 300000 // tile0914 maskwall3 (fence)
sprite 2512 pitch -1 // tile0914 maskwall3 (fence)
sprite 2872 notmd // tile1069 plug
sprite 1508 angoff 1024 // tile0916 fireext
sprite 1536 angoff 512 // tile0995 pipe6
sprite 1536 mdzoff 600000 // tile0995 pipe6
sprite 1536 roll 1 // tile0995 pipe6
sprite 1538 angoff 512 // tile0996 pipe4
sprite 1538 mdzoff 700000 // tile0996 pipe4
sprite 1538 roll 1 // tile0996 pipe4
sprite 1537 angoff 512 // tile0995 pipe6
sprite 1537 mdzoff 600000 // tile0995 pipe6
sprite 1537 roll -1 // tile0995 pipe6
sprite 1425 angoff -384 // tile0556 chair1
sprite 2843 angoff 1024 // tile0051 cola
sprite 1429 angoff -256 // tile0557 chair2
sprite 1524 angoff 768 // tile0557 chair2
sprite 1671 angoff 1024 // tile0054 shield
sprite 1527 angoff 1024 // tile0060 accesscard red
sprite 1674 angoff -256 // tile0669 vacuum
sprite 2863 mdzoff 500000 // tile4539 foodobject10
sprite 2863 pitch 1 // tile4539 foodobject10
sprite 2579 angoff -768 // tile0023 rpgsprite
sprite 2578 angoff -512 // tile0029 devistatorsprite
sprite 2577 mdzoff 500000 // tile0025 shrinkersprite
sprite 2577 pitch -1 // tile0025 shrinkersprite
sprite 2581 angoff -512 // tile0046 crystalammo
sprite 2582 angoff -512 // tile0042 devistatorammo
sprite 2583 angoff -256 // tile0044 rpgammo
sprite 1814 notmd // tile1261 transporterbeam
sprite 1815 notmd // tile1261 transporterbeam
sprite 1816 notmd // tile1261 transporterbeam
sprite 1817 notmd // tile1261 transporterbeam
sprite 1581 notmd // tile1056 (tile1055 (film reel))
sprite 203 angoff 1024 // tile0060 accesscard yellow
sprite 2845 angoff -768 // tile0047 hbombammo
sprite 182 angoff -512 // tile0516 satelite (dish)
sprite 182 mdzoff 200000 // tile0516 satelite (dish)
sprite 182 pitch -1 // tile0516 satelite (dish)