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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : The Last Train to Marsville
// Author : reflex17
// Filename : MARSBASE.map
// mapmd4 : 9e987065e3d79b5afa7054adf1cd2874 // 2007-10-12
// Curr. HRP: r5.4.722
sprite 1325 angoff 1024 // tile4586 (pipe)
sprite 1326 angoff 1024 // tile4586 (pipe)
sprite 1327 angoff 1024 // tile4587 (pipe)
sprite 2766 angoff 1024 // tile0051 cola
sprite 955 roll -80 // tile0026 heavyhbomb
sprite 2807 angoff -16 // tile0041 batteryammo
sprite 2808 roll 1 // tile0041 batteryammo
sprite 2808 mdzoff 500000 // tile0041 batteryammo
sprite 967 angoff 512 // tile0060 accesscard red
sprite 2895 angoff -768 // tile0045 growammo
sprite 1354 pitch 1 // tile0556 chair1
sprite 1354 mdzoff 300000 // tile0556 chair1
sprite 747 angoff 640 // tile4419 (openbomb)
sprite 3004 angoff 1024 // tile0051 cola
sprite 1397 angoff -512 // tile0610 (lightswitch pole)
sprite 706 angoff -512 // tile0610 (lightswitch pole)
sprite 2942 angoff 1024 // tile0045 growammo
sprite 3051 angoff 1024 // tile0045 growammo
sprite 3066 pitch -1 // tile0051 cola
sprite 3066 mdzoff 150000 // tile0051 cola
sprite 3072 angoff 1024 // tile0028 shotgunsprite
sprite 594 angoff -512 // tile1079 oozfilter
sprite 593 angoff 1024 // tile1079 oozfilter
sprite 3409 angoff -512 // tile0023 rpgsprite
sprite 3074 angoff 512 // tile0049 shotgunammo
sprite 3164 angoff 512 // tile0049 shotgunammo
sprite 205 angoff -768 // tile0916 fireext
sprite 3089 angoff -512 // tile0023 rpgsprite
sprite 3131 pitch 1 // tile0047 hbombammo
sprite 3131 mdzoff 300000 // tile0047 hbombammo
sprite 3161 angoff 1024 // tile4548 foodobject19
sprite 128 angoff 512 // tile0060 accesscard yellow
sprite 3093 angoff 1024 // tile0028 shotgunsprite
sprite 2003 angoff 1024 // tile0051 cola
sprite 1999 angoff -896 // tile0051 cola
sprite 3191 angoff -512 // tile0037 freezeammo
sprite 3099 angoff -512 // tile0037 freezeammo
sprite 3101 angoff -512 // tile0037 freezeammo
sprite 3194 angoff 512 // tile0024 freezesprite (multiplayer)
sprite 3193 angoff 512 // tile0049 shotgunammo
sprite 3193 roll -1 // tile0049 shotgunammo
sprite 3193 mdzoff 300000 // tile0049 shotgunammo
sprite 3350 angoff -512 // tile0023 rpgsprite
sprite 3198 angoff 1024 // tile0028 shotgunsprite
sprite 2777 angoff 512 // tile0053 firstaid
sprite 3202 angoff 1024 // tile1079 oozfilter
sprite 3204 angoff 1024 // tile1079 oozfilter
sprite 3245 pitch 64 // tile0041 batteryammo
sprite 3245 roll 32 // tile0041 batteryammo
sprite 3246 pitch 48 // tile0041 batteryammo
sprite 3246 roll -32 // tile0041 batteryammo
sprite 3211 angoff 1024 // tile0028 shotgunsprite
// go back near start
sprite 3179 angoff -512 // tile0995 pipe6
sprite 149 roll 1 // tile0047 hbombammo
sprite 149 mdzoff 200000 // tile0047 hbombammo
sprite 129 angoff 512 // tile0060 accesscard blue
sprite 3177 angoff 512 // tile0024 freezesprite
//
sprite 2000 angoff -768 // tile0045 growammo
sprite 2001 angoff -768 // tile0045 growammo
sprite 2002 angoff 512 // tile0049 shotgunammo
sprite 3292 pitch -1 // tile0041 batteryammo
sprite 3292 mdzoff 200000 // tile0041 batteryammo
sprite 3289 angoff -512 // tile0053 firstaid
sprite 3272 angoff 1024 // tile0051 cola
sprite 3330 angoff 1024 // tile0051 cola
sprite 3330 pitch 1 // tile0051 cola
sprite 3330 mdzoff 100000 // tile0051 cola
sprite 3317 angoff -256 // tile0022 chaingunsprite
sprite 3317 pitch 64 // tile0022 chaingunsprite
sprite 3317 roll -80 // tile0022 chaingunsprite
sprite 3318 angoff 512 // tile0041 batteryammo
sprite 3318 roll -96 // tile0041 batteryammo
sprite 3358 angoff 512 // tile0037 freezeammo
sprite 3359 angoff -512 // tile0037 freezeammo
sprite 3357 angoff 512 // tile0049 shotgunammo
sprite 3414 angoff 512 // tile0049 shotgunammo
sprite 3368 angoff -256 // tile0029 devistatorsprite
sprite 2718 angoff 512 // tile0060 accesscard red