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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Nuclear Showdown - Test
// Author   : James 'Jblade' Stanfield
// Filename : NSTEST.MAP
// mapmd4   : b298ea61d30a91fa87517a7064ca6f7a // 2008-10-24 (NSD)

// Curr. HRP: r5.3.684

sprite   164 away1                 // tile5260 (nsd nukebutton)
sprite   149 notmd                 // tile5890 (tile5888 (nsd pigcop sp.forces))
sprite   149 away1                 // tile5890 (tile5888 (nsd pigcop sp.forces))
sprite   148 notmd                 // tile5530 (tile5528 (nsd pigcopvacation))
sprite   148 away1                 // tile5530 (tile5528 (nsd pigcopvacation))
sprite   154 notmd                 // tile5438 (tile5436 (nsd lizmanflame))
sprite   154 away1                 // tile5438 (tile5436 (nsd lizmanflame))
sprite   158 notmd                 // tile5982 (nsd drone)
sprite   158 away1                 // tile5982 (nsd drone)
sprite   179 angoff     512        // tile5620 (nsd toolboxsprite)
sprite    21 angoff     1024       // tile5620 (nsd toolboxsprite)
sprite   160 notmd                 // tile1687 (tile1680 liztroop)
sprite   160 away1                 // tile1687 (tile1680 liztroop)
sprite   161 notmd                 // tile1687 (tile1680 liztroop)
sprite   161 away1                 // tile1687 (tile1680 liztroop)
sprite   163 notmd                 // tile1687 (tile1680 liztroop)
sprite   163 away1                 // tile1687 (tile1680 liztroop)
sprite   162 notmd                 // tile1687 (tile1680 liztroop)
sprite   162 away1                 // tile1687 (tile1680 liztroop)
sprite    51 notmd                 // tile5968 (nsd flying newbeast)
sprite    51 away1                 // tile5968 (nsd flying newbeast)
sprite    39 angoff    -640        // tile1294 podfem1
sprite    37 angoff    -512        // tile1334 fem6 padbabe
sprite    38 angoff    -640        // tile1323 fem5 polebabe
sprite    53 notmd                 // tile5380 (tile5378 (nsd oldoctabrain))
sprite    53 away1                 // tile5380 (tile5378 (nsd oldoctabrain))
sprite    80 away1                 // tile5783 (nsd slotdoor)
sprite    69 mdzoff     50000      // tile0916 fireext
sprite    69 pitch     -1          // tile0916 fireext
sprite   118 angoff    -512        // tile0054 shield
sprite   117 angoff     512        // tile5137 (nsd leadgunsprite)
sprite   117 mdzoff     500000     // tile5137 (nsd leadgunsprite)
sprite   117 pitch      1          // tile5137 (nsd leadgunsprite)
sprite    31 angoff     1024       // tile0040 ammo
sprite   167 angoff     1024       // tile5193 (nsd deagleammo)
sprite    87 angoff     1024       // tile0117 (nsd thermonuclearhealth)
sprite    32 angoff     1024       // tile5194 (nsd deaglesprite)
sprite    86 angoff     1024       // tile5135 (nsd mp5ksprite)
sprite    85 angoff     1024       // tile5136 (nsd m60sprite)
sprite    84 angoff     1024       // tile5138 (nsd dynamitesprite)
sprite   184 angoff     0          // tile5369 (nsd plasmagunammo)
sprite   183 angoff     1024       // tile5372 (nsd plasmagunsprite)
sprite    34 angoff     0          // tile5133 (nsd accesscard) green
sprite    83 angoff     1024       // tile5133 (nsd accesscard) grey
sprite    33 angoff     1024       // tile5133 (nsd accesscard) brown
sprite   197 angoff     1024       // tile5146 (nsd backpacksprite)
sprite    36 angoff     0          // tile5134 (nsd vistakeycard)
sprite    82 angoff     1024       // tile5134 (nsd vistakeycard)
sprite    35 angoff     1024       // tile5134 (nsd vistakeycard)
sprite   196 angoff     1024       // tile1348 holoduke
sprite    63 angoff    -512        // tile5233 (nsd jumpboots)
sprite    26 away1                 // tile5785 (nsd switch)
sprite    28 angoff     1024       // tile0058 (spacesuit)
sprite    27 away1                 // tile5785 (nsd switch)
sprite    25 away1                 // tile5785 (nsd switch)
/*
sprite     ? notmd                 // tile0117 (nsd thermonuclearhealth)
sprite     ? angoff     0          // tile5133 (nsd accesscard)
sprite     ? angoff     ?          // tile5134 (nsd vistakeycard)
sprite     ? angoff     ?          // tile5135 (nsd mp5ksprite)
sprite     ? angoff     ?          // tile5136 (nsd m60sprite)
sprite     ? angoff     ?          // tile5137 (nsd leadgunsprite)
sprite     ? angoff     ?          // tile5138 (nsd dynamitesprite)
sprite   ` ? angoff     ?          // tile5146 (nsd backpacksprite)
sprite     ? angoff     ?          // tile5193 (nsd deagleammo)
sprite     ? angoff     ?          // tile5194 (nsd deaglesprite)
sprite     ? angoff     ?          // tile5233 (nsd jumpboots)
sprite     ? away1                 // tile5260 (nsd nukebutton)
sprite     ? angoff     ?          // tile5369 (nsd plasmagunammo)
sprite     ? angoff     ?          // tile5372 (nsd plasmagunsprite)
sprite     ? notmd                 // tile5378 (nsd oldoctabrain)
sprite     ? notmd                 // tile5380 (tile5378 (nsd oldoctabrain))
sprite     ? notmd                 // tile5436 (nsd lizmanflame)
sprite     ? notmd                 // tile5438 (tile5436 (nsd lizmanflame))
sprite     ? notmd                 // tile5528 (nsd pigcopvacation)
sprite     ? notmd                 // tile5530 (tile5528 (nsd pigcopvacation))
sprite     ? angoff     ?          // tile5620 (nsd toolboxsprite)
sprite     ? away1                 // tile5783 (nsd slotdoor)
sprite     ? away1                 // tile5785 (nsd switch)
sprite     ? notmd                 // tile5888 (nsd pigcopspecialforces)
sprite     ? notmd                 // tile5890 (tile5888 (nsd pigcop sp.forces))
sprite     ? notmd                 // tile5968 (nsd flying newbeast)
sprite     ? notmd                 // tile5982 (nsd drone)

#define H 141
#define WATERFOUNTAINBROKFEMMAG1 567
#define SCREENBREAK20 638
#define SOMETHING 1232
#define OOZ2 2309
#define INGAMEDUKETHREEDETENSCREEN 2499
#define OW 3201
#define N 3211
#define N 3371
#define MIMON 4120
#define GUMBALLMACHINEBROPAPER 4459
#define SOMETHING2 4580
#define SOMETHING3 4581
#define SOMETHING4 4582
#define LIZBALLGOAL 5148
#define RANDOMSOUND 5298
#define TOOLBOXSPRITE 5620 
#define BROKENSWITCH1 5622 
#define FIXINGSPRITE 5625
#define BROKENSWITCH2 5626
#define SCREENBREAK21 5852
#define SCREENBREAK22 5853
#define SCREENBREAK23 5854
*/