Subversion Repositories duke3d_hrp

Rev

Rev 726 | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Stranded
// Author   : Peter Williams
// Filename : PjStrand.map
// mapmd4   : 69270a3a33e5a67c84ed1ea03bd37fe1 // 2000-09-18
// mapmd4   : 4319c69f78f2aad0a23a2d653eb1b966 // 2009-10-11 (AMC TC)

// Curr. HRP: r5.4.726

sprite   369 angoff     256        // tile4419 (openbomb)
sprite   368 angoff     1024       // tile0026 heavyhbomb
sprite   177 pitch      1          // tile0621 camera1
sprite   177 mdxoff     10000      // tile0621 camera1
sprite   322 angoff     384        // tile1247 seenine
sprite   320 angoff     768        // tile1247 seenine
sprite   321 angoff     896        // tile1247 seenine
sprite   315 angoff     512        // tile1247 seenine
sprite   727 angoff    -512        // tile0052 sixpack
sprite   301 away1                 // tile0504 glass2
sprite   175 away2                 // tile0502 viewscreen
sprite   174 pitch      1          // tile0621 camera1
sprite   174 mdxoff     20000      // tile0621 camera1
//sprite   302 away1                 // tile0504 glass2
sprite   732 angoff    -512        // tile0049 shotgunammo
sprite   195 angoff    -256        // tile0557 chair2
sprite   345 away1                 // tile0589 (intercom)
sprite   344 away1                 // tile0589 (intercom)
sprite   343 away1                 // tile0589 (intercom)
sprite   346 away1                 // tile0591 (joint box)
sprite   342 away1                 // tile0591 (joint box)
sprite   117 angoff    -768        // tile0052 sixpack
sprite   117 roll       1          // tile0052 sixpack
sprite   117 mdzoff     500000     // tile0052 sixpack
sprite   738 roll       1          // tile0041 batteryammo
sprite   738 mdzoff     400000     // tile0041 batteryammo
sprite   112 notmd                 // tile0595 grate1
sprite   740 angoff     1024       // tile0022 chaingunsprite
sprite   113 notmd                 // tile0595 grate1
sprite   744 angoff    -512        // tile0053 firstaid
sprite   111 notmd                 // tile0595 grate1
sprite   755 angoff    -512        // tile0052 sixpack
sprite   110 notmd                 // tile0595 grate1
sprite   754 angoff    -512        // tile0049 shotgunammo
sprite   430 angoff     0          // tile0060 accesscard [red]
sprite   781 angoff     512        // tile0041 batteryammo
sprite   781 roll       1          // tile0041 batteryammo
sprite   781 mdzoff     400000     // tile0041 batteryammo
sprite   765 angoff     512        // tile0051 cola
sprite   768 roll       1          // tile0041 batteryammo
sprite   768 mdzoff     400000     // tile0041 batteryammo
sprite    34 angoff    -512        // tile0026 heavyhbomb
sprite    34 roll       32         // tile0026 heavyhbomb
sprite    32 angoff    -256        // tile0022 chaingunsprite
sprite    32 pitch      64         // tile0022 chaingunsprite
sprite    32 roll       96         // tile0022 chaingunsprite
sprite   178 notmd                 // tile0549 crack4
sprite   208 angoff    -384        // tile0060 accesscard [yellow]
sprite   797 angoff     1024       // tile0041 batteryammo
sprite   802 notmd                 // tile0595 grate1
sprite   497 notmd                 // tile0381 (metal grate)
sprite   501 notmd                 // tile0381 (metal grate)
sprite   247 away1                 // tile1059 maskwall6
sprite   496 notmd                 // tile0381 (metal grate)
sprite   500 notmd                 // tile0381 (metal grate)
sprite   246 away1                 // tile1059 maskwall6
sprite   494 notmd                 // tile0381 (metal grate)
sprite   498 notmd                 // tile0381 (metal grate)
sprite   244 away1                 // tile1059 maskwall6
sprite   495 notmd                 // tile0381 (metal grate)
sprite   499 notmd                 // tile0381 (metal grate)
sprite   245 away1                 // tile1059 maskwall6
sprite   837 angoff     512        // tile0040 ammo
sprite   526 roll       1          // tile0860 powerswitch1
sprite   526 mdyoff     15000      // tile0860 powerswitch1
sprite   526 mdzoff     200000     // tile0860 powerswitch1
sprite   169 away1                 // tile0502 viewscreen
sprite   641 pitch      1          // tile0621 camera1
sprite   641 mdxoff     20000      // tile0621 camera1
sprite   504 notmd                 // tile0381 (metal grate)
sprite   513 notmd                 // tile0381 (metal grate)
sprite   515 away1                 // tile1059 maskwall6
sprite   505 notmd                 // tile0381 (metal grate)
sprite   510 notmd                 // tile0381 (metal grate)
sprite   517 away1                 // tile1059 maskwall6
sprite   503 notmd                 // tile0381 (metal grate)
sprite   512 notmd                 // tile0381 (metal grate)
sprite   519 away1                 // tile1059 maskwall6
sprite   502 notmd                 // tile0381 (metal grate)
sprite   511 notmd                 // tile0381 (metal grate)
sprite   518 away1                 // tile1059 maskwall6
sprite   235 notmd                 // tile0381 (metal grate)
sprite   241 notmd                 // tile0381 (metal grate)
sprite   229 away1                 // tile1059 maskwall6
sprite   232 away1                 // tile1059 maskwall6
sprite   234 notmd                 // tile0381 (metal grate)
sprite   240 notmd                 // tile0381 (metal grate)
sprite   227 away1                 // tile1059 maskwall6
sprite   230 away1                 // tile1059 maskwall6
sprite   838 angoff     1024       // tile0040 ammo
sprite   573 away1                 // tile0502 viewscreen
sprite   176 pitch      1          // tile0621 camera1
sprite   176 mdxoff     20000      // tile0621 camera1
sprite   785 pitch     -1          // tile0049 shotgunammo
sprite   785 mdzoff     300000     // tile0049 shotgunammo
sprite   784 roll       1          // tile0041 batteryammo
sprite   784 mdyoff    -15000      // tile0041 batteryammo
sprite   784 mdzoff     300000     // tile0041 batteryammo
sprite   537 angoff     0          // tile0060 accesscard [blue]
sprite   807 angoff     1024       // tile0049 shotgunammo
sprite   832 angoff     1024       // tile0049 shotgunammo
sprite   831 angoff     1024       // tile0041 batteryammo
sprite   804 notmd                 // tile0595 grate1
sprite   710 angoff     512        // tile0618 pipe3
sprite   839 angoff    -768        // tile0040 ammo
sprite   810 notmd                 // tile0595 grate1
sprite   161 angoff     384        // tile0557 chair2
sprite   200 notmd                 // tile0138 spacelightswitch
sprite   211 nomdanim              // tile3191 (tile3190 respawnmarkerred)
sprite   211 angoff     512        // tile3191 (tile3190 respawnmarkerred)
sprite   952 angoff     1024       // tile0026 heavyhbomb [AMC TC version only]
sprite   952 roll      -96         // tile0026 heavyhbomb [AMC TC version only]
sprite    68 angoff     256        // tile0022 chaingunsprite
sprite    69 angoff     512        // tile0023 rpgsprite
sprite    66 angoff     384        // tile0049 shotgunammo
sprite    67 angoff    -384        // tile0028 shotgunsprite
sprite    71 angoff     1024       // tile0041 batteryammo
sprite    77 angoff     1024       // tile0052 sixpack
sprite   840 angoff     1024       // tile0052 sixpack
sprite    76 angoff     1024       // tile0044 rpgammo
sprite    75 angoff     1024       // tile0044 rpgammo
sprite    90 notmd                 // tile0595 grate1
sprite    87 notmd                 // tile0595 grate1