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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Stranded
// Author : Peter Williams
// Filename : PjStrand.map
// mapmd4 : 69270a3a33e5a67c84ed1ea03bd37fe1 // 2000-09-18
// mapmd4 : 4319c69f78f2aad0a23a2d653eb1b966 // 2009-10-11 (AMC TC)
// Curr. HRP: r5.4.722
sprite 369 angoff 256 // tile4419 (openbomb)
sprite 368 angoff 1024 // tile0026 heavyhbomb
sprite 177 pitch 1 // tile0621 camera1
sprite 177 mdxoff 10000 // tile0621 camera1
sprite 322 angoff 384 // tile1247 seenine
sprite 320 angoff 768 // tile1247 seenine
sprite 321 angoff 896 // tile1247 seenine
sprite 315 angoff 512 // tile1247 seenine
sprite 727 angoff -512 // tile0052 sixpack
sprite 301 away1 // tile0504 glass2
sprite 175 away2 // tile0502 viewscreen
sprite 174 pitch 1 // tile0621 camera1
sprite 174 mdxoff 20000 // tile0621 camera1
//sprite 302 away1 // tile0504 glass2
sprite 732 angoff -512 // tile0049 shotgunammo
sprite 195 angoff -256 // tile0557 chair2
sprite 345 away1 // tile0589 (intercom)
sprite 344 away1 // tile0589 (intercom)
sprite 343 away1 // tile0589 (intercom)
sprite 346 away1 // tile0591 (joint box)
sprite 342 away1 // tile0591 (joint box)
sprite 117 angoff -768 // tile0052 sixpack
sprite 117 roll 1 // tile0052 sixpack
sprite 117 mdzoff 500000 // tile0052 sixpack
sprite 738 roll 1 // tile0041 batteryammo
sprite 738 mdzoff 400000 // tile0041 batteryammo
sprite 112 notmd // tile0595 grate1
sprite 740 angoff 1024 // tile0022 chaingunsprite
sprite 113 notmd // tile0595 grate1
sprite 744 angoff -512 // tile0053 firstaid
sprite 111 notmd // tile0595 grate1
sprite 755 angoff -512 // tile0052 sixpack
sprite 110 notmd // tile0595 grate1
sprite 754 angoff -512 // tile0049 shotgunammo
sprite 430 angoff 0 // tile0060 accesscard red
sprite 781 angoff 512 // tile0041 batteryammo
sprite 781 roll 1 // tile0041 batteryammo
sprite 781 mdzoff 400000 // tile0041 batteryammo
sprite 765 angoff 512 // tile0051 cola
sprite 768 roll 1 // tile0041 batteryammo
sprite 768 mdzoff 400000 // tile0041 batteryammo
sprite 34 angoff -512 // tile0026 heavyhbomb
sprite 34 roll 32 // tile0026 heavyhbomb
sprite 32 angoff -256 // tile0022 chaingunsprite
sprite 32 pitch 64 // tile0022 chaingunsprite
sprite 32 roll 96 // tile0022 chaingunsprite
sprite 178 notmd // tile0549 crack4
sprite 208 angoff -384 // tile0060 accesscard yellow
sprite 797 angoff 1024 // tile0041 batteryammo
sprite 802 notmd // tile0595 grate1
sprite 497 notmd // tile0381 (metal grate)
sprite 501 notmd // tile0381 (metal grate)
sprite 247 away1 // tile1059 maskwall6
sprite 496 notmd // tile0381 (metal grate)
sprite 500 notmd // tile0381 (metal grate)
sprite 246 away1 // tile1059 maskwall6
sprite 494 notmd // tile0381 (metal grate)
sprite 498 notmd // tile0381 (metal grate)
sprite 244 away1 // tile1059 maskwall6
sprite 495 notmd // tile0381 (metal grate)
sprite 499 notmd // tile0381 (metal grate)
sprite 245 away1 // tile1059 maskwall6
sprite 837 angoff 512 // tile0040 ammo
sprite 526 roll 1 // tile0860 powerswitch1
sprite 526 mdyoff 15000 // tile0860 powerswitch1
sprite 526 mdzoff 200000 // tile0860 powerswitch1
sprite 169 away1 // tile0502 viewscreen
sprite 641 pitch 1 // tile0621 camera1
sprite 641 mdxoff 20000 // tile0621 camera1
sprite 504 notmd // tile0381 (metal grate)
sprite 513 notmd // tile0381 (metal grate)
sprite 515 away1 // tile1059 maskwall6
sprite 505 notmd // tile0381 (metal grate)
sprite 510 notmd // tile0381 (metal grate)
sprite 517 away1 // tile1059 maskwall6
sprite 503 notmd // tile0381 (metal grate)
sprite 512 notmd // tile0381 (metal grate)
sprite 519 away1 // tile1059 maskwall6
sprite 502 notmd // tile0381 (metal grate)
sprite 511 notmd // tile0381 (metal grate)
sprite 518 away1 // tile1059 maskwall6
sprite 235 notmd // tile0381 (metal grate)
sprite 241 notmd // tile0381 (metal grate)
sprite 229 away1 // tile1059 maskwall6
sprite 232 away1 // tile1059 maskwall6
sprite 234 notmd // tile0381 (metal grate)
sprite 240 notmd // tile0381 (metal grate)
sprite 227 away1 // tile1059 maskwall6
sprite 230 away1 // tile1059 maskwall6
sprite 838 angoff 1024 // tile0040 ammo
sprite 573 away1 // tile0502 viewscreen
sprite 176 pitch 1 // tile0621 camera1
sprite 176 mdxoff 20000 // tile0621 camera1
sprite 785 pitch -1 // tile0049 shotgunammo
sprite 785 mdzoff 300000 // tile0049 shotgunammo
sprite 784 roll 1 // tile0041 batteryammo
sprite 784 mdyoff -15000 // tile0041 batteryammo
sprite 784 mdzoff 300000 // tile0041 batteryammo
sprite 537 angoff 0 // tile0060 accesscard blue
sprite 807 angoff 1024 // tile0049 shotgunammo
sprite 832 angoff 1024 // tile0049 shotgunammo
sprite 831 angoff 1024 // tile0041 batteryammo
sprite 804 notmd // tile0595 grate1
sprite 710 angoff 512 // tile0618 pipe3
sprite 839 angoff -768 // tile0040 ammo
sprite 810 notmd // tile0595 grate1
sprite 161 angoff 384 // tile0557 chair2
sprite 200 notmd // tile0138 spacelightswitch
sprite 211 nomdanim // tile3191 (tile3190 respawnmarkerred)
sprite 211 angoff 512 // tile3191 (tile3190 respawnmarkerred)
sprite 952 angoff 1024 // tile0026 heavyhbomb [AMC TC version only]
sprite 952 roll -96 // tile0026 heavyhbomb [AMC TC version only]
sprite 68 angoff 256 // tile0022 chaingunsprite
sprite 69 angoff 512 // tile0023 rpgsprite
sprite 66 angoff 384 // tile0049 shotgunammo
sprite 67 angoff -384 // tile0028 shotgunsprite
sprite 71 angoff 1024 // tile0041 batteryammo
sprite 77 angoff 1024 // tile0052 sixpack
sprite 840 angoff 1024 // tile0052 sixpack
sprite 76 angoff 1024 // tile0044 rpgammo
sprite 75 angoff 1024 // tile0044 rpgammo
sprite 90 notmd // tile0595 grate1
sprite 87 notmd // tile0595 grate1