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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Reform
// Author   : Vincent Merlen
// Filename : REFORM.MAP
// mapmd4   : e990a9fc6ee44141c5f51bf067ac4fea // 1997-05-01

// Curr. HRP: r5.4.726

sprite   734 angoff    -256        // tile1247 seenine
sprite   731 angoff     1024       // tile0059 heatsensor
sprite   731 pitch      1          // tile0059 heatsensor
sprite   731 mdzoff     500000     // tile0059 heatsensor
sprite   732 angoff     320        // tile0052 sixpack
sprite   848 angoff    -128        // tile0054 shield
sprite   730 angoff     768        // tile0028 shotgunsprite
sprite   730 roll      -1          // tile0028 shotgunsprite
sprite   730 mdzoff     800000     // tile0028 shotgunsprite
sprite   701 angoff     1024       // tile0040 ammo
sprite   735 angoff     1024       // tile0040 ammo
sprite   874 angoff     1024       // tile0026 heavyhbomb
sprite   692 angoff    -512        // tile1227 nukebarrel
sprite   692 roll       1          // tile1227 nukebarrel
sprite   692 mdzoff     200000     // tile1227 nukebarrel
sprite   688 pitch     -2          // tile0990 tire
sprite   688 roll      -1          // tile0990 tire
sprite   688 mdzoff     500000     // tile0990 tire
sprite   690 angoff     1024       // tile1227 nukebarrel
sprite   694 nomdanim              // tile1232 canwithsomething
sprite   694 angoff     1024       // tile1232 canwithsomething
sprite   693 angoff     512        // tile0051 cola
sprite   700 angoff     768        // tile0022 chaingunsprite
sprite   700 pitch      2          // tile0022 chaingunsprite
sprite   700 roll      -1          // tile0022 chaingunsprite
sprite   700 mdzoff     200000     // tile0022 chaingunsprite
sprite  1478 angoff    -256        // tile1348 holoduke (multiplayer)
sprite   768 angoff     256        // tile0026 heavyhbomb
sprite   768 pitch      1          // tile0026 heavyhbomb
sprite   768 mdzoff     200000     // tile0026 heavyhbomb
sprite    23 angoff     512        // tile0041 batteryammo
sprite   623 angoff     256        // tile0051 cola
sprite  1380 angoff    -640        // tile0049 shotgunammo (multiplayer)
sprite   794 nomdanim              // tile1232 canwithsomething
sprite   794 angoff     384        // tile1232 canwithsomething
sprite   524 angoff    -256        // tile0047 hbombammo
sprite   524 pitch      1          // tile0047 hbombammo
sprite   524 mdzoff     500000     // tile0047 hbombammo
sprite  1557 angoff     768        // tile0051 cola
sprite  1355 angoff    -512        // tile0916 fireext
sprite  1355 roll       1          // tile0916 fireext
sprite  1355 mdzoff     200000     // tile0916 fireext
sprite   127 angoff     1024       // tile0049 shotgunammo
sprite  1002 angoff     1024       // tile0021 firstgunsprite
sprite   609 angoff     512        // tile0051 cola
sprite  1030 angoff    -512        // tile0028 shotgunsprite (multiplayer)
sprite  1030 roll       1          // tile0028 shotgunsprite (multiplayer)
sprite  1030 mdzoff     100000     // tile0028 shotgunsprite (multiplayer)
sprite   610 angoff     128        // tile0053 firstaid
sprite   508 angoff    -768        // tile0026 heavyhbomb
sprite    85 angoff     512        // tile0051 cola
sprite  1035 nomdanim              // tile1232 canwithsomething
sprite  1035 angoff     512        // tile1232 canwithsomething
sprite  1561 angoff     256        // tile0045 growammo
sprite  1562 angoff     256        // tile0045 growammo
sprite  1032 angoff     1024       // tile4496 broom
sprite  1032 pitch      1          // tile4496 broom
sprite  1032 roll       2          // tile4496 broom
sprite  1032 mdzoff     450000     // tile4496 broom
sprite  1234 pitch      1          // tile0994 pipe5
sprite  1234 roll       1          // tile0994 pipe5
sprite  1234 mdzoff     300000     // tile0994 pipe5
sprite  1491 angoff     640        // tile0028 shotgunsprite (multiplayer)
sprite   105 angoff     256        // tile0049 shotgunammo
sprite   106 angoff     256        // tile0049 shotgunammo
sprite  1505 angoff     512        // tile0051 cola
sprite   104 angoff     1024       // tile0556 chair1
sprite  1137 angoff     512        // tile0041 batteryammo
sprite  1471 angoff     512        // tile0916 fireext
sprite  1471 pitch     -1          // tile0916 fireext
sprite  1471 mdzoff     300000     // tile0916 fireext
sprite   475 roll      -1          // tile0022 chaingunsprite
sprite   475 mdzoff     1200000    // tile0022 chaingunsprite
sprite  1136 roll      -1          // tile0041 batteryammo
sprite  1136 mdzoff     200000     // tile0041 batteryammo
sprite  1472 angoff     768        // tile0051 cola
sprite     9 angoff     512        // tile0051 cola
sprite   126 angoff     1024       // tile0059 heatsensor
sprite   888 angoff    -256        // tile0051 cola
sprite  1389 angoff     1024       // tile0047 hbombammo (multiplayer)
sprite  1387 angoff    -512        // tile0023 rpgsprite (multiplayer)
sprite    97 angoff    -512        // tile0052 sixpack (multiplayer)
sprite    64 angoff     1024       // tile0051 cola
sprite  1476 angoff     1024       // tile0916 fireext
sprite  1476 pitch     -1          // tile0916 fireext
sprite  1476 mdzoff     500000     // tile0916 fireext
sprite   338 angoff    -640        // tile0556 chair1
sprite  1291 angoff     256        // tile0052 sixpack
sprite  1402 angoff     1024       // tile0556 chair1
sprite   346 nomdanim              // tile1232 canwithsomething
sprite   346 angoff    -256        // tile1232 canwithsomething
sprite   347 nomdanim              // tile1232 canwithsomething
sprite   347 angoff     512        // tile1232 canwithsomething
sprite   348 nomdanim              // tile1232 canwithsomething
sprite   348 angoff    -896        // tile1232 canwithsomething
sprite  1111 angoff     1024       // tile0041 batteryammo
sprite  1487 pitch      1          // tile0029 devistatorsprite (multiplayer)
sprite  1487 mdzoff     500000     // tile0029 devistatorsprite (multiplayer)
sprite  1508 angoff     1024       // tile0051 cola
sprite  1382 angoff    -768        // tile0026 heavyhbomb (multiplayer)
sprite   412 angoff    -640        // tile4372 coffeemachine
sprite   405 angoff     1024       // tile4537 foodobject8
sprite   404 angoff     1024       // tile4538 foodobject9
sprite   374 angoff     512        // tile0026 heavyhbomb
sprite  1278 pitch      1          // tile0916 fireext
sprite  1278 mdzoff     300000     // tile0916 fireext
sprite   436 angoff    -768        // tile1232 canwithsomething
sprite   436 roll      -1          // tile1232 canwithsomething
sprite   436 mdzoff     600000     // tile1232 canwithsomething
sprite   437 angoff     896        // tile1232 canwithsomething
sprite   433 pitch     -1          // tile1227 nukebarrel
sprite   433 mdxoff     1000000    // tile1227 nukebarrel
sprite   352 angoff     512        // tile0041 batteryammo
sprite  1088 pitch     -1          // tile4580 canwithsomething2
sprite  1088 mdxoff     1000000    // tile4580 canwithsomething2
sprite  1091 pitch     -1          // tile1227 nukebarrel
sprite  1091 mdxoff     1000000    // tile1227 nukebarrel
sprite  1092 angoff    -640        // tile1238 explodingbarrel
sprite  1081 pitch     -1          // tile1232 canwithsomething
sprite  1081 mdxoff     1000000    // tile1232 canwithsomething
sprite  1082 angoff     512        // tile1232 canwithsomething
sprite   378 pitch     -4          // tile0028 shotgunsprite
sprite   378 roll      -6          // tile0028 shotgunsprite
sprite   378 mdzoff     100000     // tile0028 shotgunsprite
/* Polymost 
sprite  1133 pitch      512        // tile1514 (tile1405 duke (dying))
sprite  1133 mdxoff    -200        // tile1514 (tile1405 duke (dying))
sprite  1128 pitch      512        // tile1514 (tile1405 duke (dying))
sprite  1128 mdxoff    -200        // tile1514 (tile1405 duke (dying))
sprite  1127 angoff    -128        // tile1514 (tile1405 duke (dying))
sprite  1127 pitch      512        // tile1514 (tile1405 duke (dying))
sprite  1127 mdxoff    -200        // tile1514 (tile1405 duke (dying))
sprite  1126 angoff    -128        // tile1514 (tile1405 duke (dying))
sprite  1126 pitch      512        // tile1514 (tile1405 duke (dying))
sprite  1126 mdxoff    -200        // tile1514 (tile1405 duke (dying))
sprite  1131 pitch      512        // tile1514 (tile1405 duke (dying))
sprite  1131 mdxoff    -200        // tile1514 (tile1405 duke (dying))
sprite  1129 pitch      512        // tile1514 (tile1405 duke (dying))
sprite  1129 mdxoff    -200        // tile1514 (tile1405 duke (dying))
*/
/* Polymer + Polymost */
sprite  1133 mdxoff    -300        // tile1514 (tile1405 duke (dying))
sprite  1133 mdzoff    3000        // tile1514 (tile1405 duke (dying))
sprite  1133 pitch      512        // tile1514 (tile1405 duke (dying))
sprite  1128 mdxoff    -300        // tile1514 (tile1405 duke (dying))
sprite  1128 mdzoff    3000        // tile1514 (tile1405 duke (dying))
sprite  1128 pitch      512        // tile1514 (tile1405 duke (dying))
sprite  1127 angoff    -128        // tile1514 (tile1405 duke (dying))
sprite  1127 mdxoff    -300        // tile1514 (tile1405 duke (dying))
sprite  1127 mdzoff    3000        // tile1514 (tile1405 duke (dying))
sprite  1127 pitch      512        // tile1514 (tile1405 duke (dying))
sprite  1126 angoff    -128        // tile1514 (tile1405 duke (dying))
sprite  1126 mdxoff    -300        // tile1514 (tile1405 duke (dying))
sprite  1126 mdzoff    3000        // tile1514 (tile1405 duke (dying))
sprite  1126 pitch      512        // tile1514 (tile1405 duke (dying))
sprite  1131 mdxoff    -300        // tile1514 (tile1405 duke (dying))
sprite  1131 mdzoff    3000        // tile1514 (tile1405 duke (dying))
sprite  1131 pitch      512        // tile1514 (tile1405 duke (dying))
sprite  1129 mdxoff    -300        // tile1514 (tile1405 duke (dying))
sprite  1129 mdzoff    3000        // tile1514 (tile1405 duke (dying))
sprite  1129 pitch      512        // tile1514 (tile1405 duke (dying))
/**/
sprite  1130 nomdanim              // tile1527 (tile1520 (duke torso))
sprite   360 angoff     512        // tile0024 freezesprite
sprite   552 nomdanim              // tile1232 canwithsomething
sprite   553 nomdanim              // tile1232 canwithsomething
sprite   554 nomdanim              // tile1232 canwithsomething
sprite   940 nomdanim              // tile1232 canwithsomething
sprite  1383 angoff     256        // tile0052 sixpack (multiplayer)
sprite  1433 angoff     512        // tile0041 batteryammo
sprite  1253 angoff     512        // tile0052 sixpack
sprite  1280 mdzoff     300000     // tile0916 fireext
sprite  1280 pitch      1          // tile0916 fireext
sprite    38 mdxoff     10000      // tile1056 (tile1055 (film reel))
sprite    38 pitch     -1          // tile1056 (tile1055 (film reel))
sprite    37 mdxoff     10000      // tile1056 (tile1055 (film reel))
sprite    37 pitch     -1          // tile1056 (tile1055 (film reel))
sprite    22 angoff     256        // tile0028 shotgunsprite (multiplayer)
sprite  1430 angoff     256        // tile0051 cola
sprite  1386 angoff     1024       // tile0041 batteryammo (multiplayer)
sprite  1429 angoff     512        // tile0051 cola
sprite  1431 angoff     1024       // tile0051 cola
sprite    42 angoff     624        // tile1425 (tile1405 duke)
sprite    42 nomdanim              // tile1425 (tile1405 duke)
sprite    43 angoff     704        // tile1425 (tile1405 duke)
sprite    43 nomdanim              // tile1425 (tile1405 duke)
sprite    44 angoff     784        // tile1425 (tile1405 duke)
sprite    44 nomdanim              // tile1425 (tile1405 duke)
sprite    45 angoff     864        // tile1425 (tile1405 duke)
sprite    45 nomdanim              // tile1425 (tile1405 duke)
sprite    46 angoff     944        // tile1425 (tile1405 duke)
sprite    46 nomdanim              // tile1425 (tile1405 duke)
sprite    47 angoff    -944        // tile1425 (tile1405 duke)
sprite    47 nomdanim              // tile1425 (tile1405 duke)
sprite    48 angoff    -864        // tile1425 (tile1405 duke)
sprite    48 nomdanim              // tile1425 (tile1405 duke)
sprite    49 angoff    -784        // tile1425 (tile1405 duke)
sprite    49 nomdanim              // tile1425 (tile1405 duke)
sprite    50 angoff    -704        // tile1425 (tile1405 duke)
sprite    50 nomdanim              // tile1425 (tile1405 duke)
sprite    51 angoff    -624        // tile1425 (tile1405 duke)
sprite    51 nomdanim              // tile1425 (tile1405 duke)
sprite    11 angoff     1024       // tile0049 shotgunammo
sprite   596 angoff    -384        // tile0685 cameralight
sprite  1461 angoff    -384        // tile0685 cameralight
sprite   597 angoff     512        // tile0685 cameralight
sprite   598 angoff     512        // tile0685 cameralight
sprite   594 angoff    -768        // tile4444 tripodcamera
sprite   569 angoff    -512        // tile0049 shotgunammo
sprite    10 angoff     512        // tile0051 cola
sprite    62 notmd                 // tile4775 (tile4740 (queen))
sprite    59 notmd                 // tile2720 (tile2710 boss2 (cycloid))
sprite    58 notmd                 // tile2645 (tile2630 boss1 (battlelord))
sprite    57 notmd                 // tile2765 (tile2760 boss3 (overlord))
sprite  1509 nomdanim              // tile1425 (tile1405 duke)
sprite   937 angoff     1024       // tile0054 shield
sprite   938 angoff     1024       // tile0027 tripbombsprite
sprite   939 angoff     1024       // tile0027 tripbombsprite
sprite  1506 angoff    -768        // tile4377 policelightpole
sprite    56 mdzoff     600000     // tile4360 gunpowderbarrel
sprite    56 pitch      1          // tile4360 gunpowderbarrel
sprite  1507 angoff     512        // tile1045 donuts
sprite  1507 mdzoff     1000000    // tile1045 donuts
sprite  1507 pitch      1          // tile1045 donuts
sprite    15 angoff    -512        // tile0051 cola
sprite   565 angoff     640        // tile0557 chair2
sprite   566 angoff     128        // tile0556 chair1
sprite   906 mdzoff     400000     // tile0916 fireext
sprite   906 pitch      1          // tile0916 fireext
sprite   561 angoff    -256        // tile0022 chaingunsprite
sprite   561 mdzoff     700000     // tile0022 chaingunsprite
sprite   561 pitch      1          // tile0022 chaingunsprite
sprite   568 angoff    -768        // tile0051 cola
sprite   899 angoff     512        // tile0060 accesscard [red]
sprite  1275 mdzoff     300000     // tile0916 fireext
sprite  1275 pitch      1          // tile0916 fireext
sprite  1248 angoff     768        // tile0028 shotgunsprite (multiplayer)
sprite  1249 angoff    -512        // tile0021 firstgunsprite (multiplayer)
sprite   666 angoff     768        // tile0556 chair1
sprite   876 angoff     640        // tile4438 coffeemug
sprite   654 notmd                 // tile4386 (power line)
sprite   868 angoff     1024       // tile0051 cola
sprite   840 angoff     1024       // tile0046 crystalammo
sprite   665 angoff    -768        // tile0556 chair1
sprite  1250 angoff    -512        // tile0047 hbombammo (multiplayer)
sprite   283 angoff     1024       // tile0052 sixpack
sprite   283 mdzoff     300000     // tile0052 sixpack
sprite   283 roll      -1          // tile0052 sixpack
sprite  1428 angoff     1024       // tile0049 shotgunammo
sprite  1428 mdzoff     500000     // tile0049 shotgunammo
sprite  1428 roll      -1          // tile0049 shotgunammo
sprite   845 angoff    -512        // tile0024 freezesprite
sprite   845 mdzoff     800000     // tile0024 freezesprite
sprite   845 roll       1          // tile0024 freezesprite
sprite   653 angoff     1024       // tile0037 freezeammo
sprite   844 angoff     1024       // tile0037 freezeammo
sprite   846 angoff     1024       // tile0054 shield
sprite  1533 angoff    -512        // tile0049 shotgunammo
sprite  1533 mdzoff     500000     // tile0049 shotgunammo
sprite  1533 pitch      1          // tile0049 shotgunammo
sprite  1404 angoff     512        // tile1238 explodingbarrel
sprite   684 angoff     1024       // tile0061 boots
sprite  1500 angoff    -512        // tile1227 nukebarrel
sprite   712 angoff    -512        // tile1227 nukebarrel
sprite  1498 angoff    -768        // tile1238 explodingbarrel
sprite  1498 mdzoff     500000     // tile1238 explodingbarrel
sprite  1498 pitch     -2          // tile1238 explodingbarrel
sprite  1498 roll      -1          // tile1238 explodingbarrel
sprite   708 angoff     640        // tile1238 explodingbarrel
sprite   118 nomdanim              // tile1232 canwithsomething
sprite  1305 angoff     256        // tile0042 devistatorammo
sprite  1306 angoff     256        // tile0052 sixpack
sprite    68 nomdanim              // tile1232 canwithsomething
sprite   728 angoff    -384        // tile0556 chair1
sprite   815 angoff     512        // tile0049 shotgunammo
sprite   815 mdzoff     500000     // tile0049 shotgunammo
sprite   815 roll       1          // tile0049 shotgunammo
sprite   729 mdzoff     700000     // tile4367 hatrack
sprite   729 pitch      1          // tile4367 hatrack
sprite   729 roll       1          // tile4367 hatrack
sprite  1298 angoff    -256        // tile0022 chaingunsprite
sprite   796 angoff     1024       // tile0556 chair1
sprite   716 angoff     0          // tile0060 accesscard [blue]
sprite  1554 notmd                 // tile1069 plug
sprite    83 angoff     1024       // tile0052 sixpack
sprite  1175 angoff     256        // tile0044 rpgammo
sprite   177 angoff     512        // tile0044 rpgammo
sprite  1359 angoff     512        // tile0044 rpgammo
sprite   176 angoff     512        // tile0042 devistatorammo
sprite  1177 angoff     1024       // tile0052 sixpack
sprite  1176 angoff     1024       // tile0052 sixpack
sprite   132 angoff    -256        // tile0023 rpgsprite
sprite   114 angoff     512        // tile0052 sixpack
sprite    73 angoff     512        // tile0027 tripbombsprite (multiplayer)
sprite    72 angoff     512        // tile0027 tripbombsprite (multiplayer)
sprite   116 angoff     1024       // tile1238 explodingbarrel
sprite   116 mdzoff     300000     // tile1238 explodingbarrel
sprite   116 pitch     -1          // tile1238 explodingbarrel
sprite  1504 angoff    -512        // tile1348 holoduke (multiplayer)
sprite   272 angoff    -512        // tile0052 sixpack (multiplayer)
sprite   167 angoff    -640        // tile0052 sixpack
sprite   157 angoff     768        // tile0052 sixpack
sprite  1252 angoff     1024       // tile0022 chaingunsprite (multiplayer)
sprite  1252 mdzoff     500000     // tile0022 chaingunsprite (multiplayer)
sprite  1252 roll      -1          // tile0022 chaingunsprite (multiplayer)
sprite   495 angoff     1024       // tile0044 rpgammo
sprite  1447 angoff     896        // tile0049 shotgunammo
sprite  1482 angoff    -512        // tile0061 boots
sprite  1453 angoff     1024       // tile0049 shotgunammo
sprite  1390 angoff    -512        // tile0044 rpgammo (multiplayer)
sprite  1390 mdzoff     2000000    // tile0044 rpgammo (multiplayer)
sprite  1390 roll       1          // tile0044 rpgammo (multiplayer)
sprite   191 angoff     256        // tile1227 nukebarrel
sprite   193 angoff     384        // tile1227 nukebarrel
sprite   204 angoff     512        // tile1227 nukebarrel
sprite   633 angoff    -704        // tile0052 sixpack
sprite   886 mdzoff     600000     // tile1240 firebarrel
sprite   886 pitch      1          // tile1240 firebarrel
sprite   612 angoff     256        // tile0047 hbombammo
sprite   611 angoff     512        // tile0049 shotgunammo
sprite  1012 angoff     512        // tile0052 sixpack
sprite  1013 angoff     768        // tile0042 devistatorammo
sprite  1013 mdzoff     900000     // tile0042 devistatorammo
sprite  1013 pitch      1          // tile0042 devistatorammo
sprite  1008 mdzoff     300000     // tile1240 firebarrel
sprite  1008 roll      -1          // tile1240 firebarrel
sprite   128 mdzoff     200000     // tile0027 tripbombsprite
sprite   128 pitch      1          // tile0027 tripbombsprite
sprite   129 mdzoff     200000     // tile0027 tripbombsprite
sprite   129 pitch      1          // tile0027 tripbombsprite
sprite   130 mdzoff     500000     // tile0027 tripbombsprite
sprite   130 pitch     -1          // tile0027 tripbombsprite
sprite  1009 angoff     1024       // tile0044 rpgammo
sprite  1010 angoff     1024       // tile0044 rpgammo
sprite   613 angoff     1024       // tile0052 sixpack
sprite   377 angoff     768        // tile0049 shotgunammo