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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : The Base
// Author : Georg Buol
// Filename : THE_BASE.MAP
// mapmd4 : 218e22cbe1659aab48f74783ac389ff8 // 1996-06-18
// <-> THE_BASE-1996-07-02.mhk
// <-> THE_BASE-amctc.mhk
// <-> THE_BASE-amctc2.mhk
// Curr. HRP: r5.4.722
// 17-389 | 401-947 / 1046-1575
//
//
sprite 351 angoff 768 // tile0021 firstgunsprite
sprite 194 angoff 896 // tile0047 hbombammo
sprite 1451 angoff 768 // tile0056 airtank
sprite 349 angoff 256 // tile0049 shotgunammo
sprite 349 pitch -32 // tile0049 shotgunammo
sprite 349 roll -80 // tile0049 shotgunammo
// mhk diff sync 1
sprite 348 angoff 576 // tile0028 shotgunsprite
sprite 32 angoff -128 // tile0028 shotgunsprite (multiplayer)
sprite 1463 angoff 896 // tile0049 shotgunammo
sprite 1463 pitch 1 // tile0049 shotgunammo
sprite 1463 mdzoff 500000 // tile0049 shotgunammo
sprite 938 roll 1 // tile0909 (treetrunk)
sprite 938 mdzoff 900000 // tile0909 (treetrunk)
sprite 947 roll 1 // tile0908 tree1
sprite 947 mdzoff 900000 // tile0908 tree1
sprite 1462 angoff -896 // tile0052 sixpack
sprite 337 angoff 256 // tile0049 shotgunammo
sprite 326 angoff -768 // tile0052 sixpack
sprite 327 angoff -768 // tile0053 firstaid
sprite 321 angoff -768 // tile0049 shotgunammo
sprite 321 roll -1 // tile0049 shotgunammo
sprite 321 mdzoff 900000 // tile0049 shotgunammo
sprite 320 angoff -704 // tile0049 shotgunammo
sprite 317 angoff 896 // tile0054 shield
sprite 319 angoff 1024 // tile0049 shotgunammo
sprite 319 roll 96 // tile0049 shotgunammo
sprite 312 angoff 1024 // tile0022 chaingunsprite
sprite 312 roll 96 // tile0022 chaingunsprite
sprite 325 angoff -256 // tile0051 cola
sprite 294 angoff -256 // tile0049 shotgunammo
sprite 293 pitch -1 // tile0049 shotgunammo
sprite 293 mdzoff 900000 // tile0049 shotgunammo
sprite 37 angoff -384 // tile0028 shotgunsprite (multiplayer)
// mhk diff sync 2
sprite 1013 angoff 256 // tile0021 firstgunsprite
sprite 35 pitch 1 // tile0028 shotgunsprite (multiplayer)
sprite 35 mdzoff 900000 // tile0028 shotgunsprite (multiplayer)
sprite 401 angoff 896 // tile1045 donuts
sprite 36 angoff 384 // tile0028 shotgunsprite (multiplayer)
//sprite 867 angoff 384 // tile0487 spaceshuttle
//sprite 867 roll -384 // tile0487 spaceshuttle
sprite 865 angoff 1024 // tile1045 donuts
sprite 862 angoff -256 // tile0556 chair1
sprite 38 angoff -768 // tile0049 shotgunammo
sprite 38 roll 1 // tile0049 shotgunammo
sprite 38 mdzoff 500000 // tile0049 shotgunammo
sprite 1575 angoff 512 // tile0051 cola
sprite 1373 angoff 512 // tile0049 shotgunammo
sprite 107 angoff 512 // tile0049 shotgunammo
sprite 1372 angoff 768 // tile0021 firstgunsprite
sprite 1186 angoff -384 // tile1045 donuts
sprite 614 angoff 256 // tile0556 chair1
sprite 614 roll 1 // tile0556 chair1
sprite 614 mdzoff 500000 // tile0556 chair1
sprite 1180 angoff 512 // tile0052 sixpack
sprite 1181 angoff 512 // tile0052 sixpack
sprite 235 angoff 1024 // tile1165 bottle18
sprite 106 angoff 768 // tile0049 shotgunammo
sprite 106 pitch -2 // tile0049 shotgunammo
sprite 106 mdzoff 250000 // tile0049 shotgunammo
sprite 105 angoff 256 // tile0049 shotgunammo
sprite 105 pitch -1 // tile0049 shotgunammo
sprite 105 roll 1 // tile0049 shotgunammo
sprite 105 mdzoff 900000 // tile0049 shotgunammo
sprite 1349 angoff 1024 // tile0021 firstgunsprite
sprite 1553 angoff 1024 // tile0052 sixpack
sprite 1553 pitch 1 // tile0052 sixpack
sprite 1553 mdzoff 200000 // tile0052 sixpack
sprite 1554 roll 1 // tile1014 bottle8
sprite 1554 mdzoff 500000 // tile1014 bottle8
sprite 202 roll 1 // tile0670 (faucet)
sprite 202 mdzoff 200000 // tile0670 (faucet)
sprite 1574 angoff 1024 // tile0052 sixpack
sprite 1574 roll 1 // tile0052 sixpack
sprite 1574 mdzoff 500000 // tile0052 sixpack
sprite 1223 angoff 512 // tile0561 (soap)
sprite 1223 pitch 1 // tile0561 (soap)
sprite 1223 mdzoff 300000 // tile0561 (soap)
sprite 1224 pitch 1 // tile0670 (faucet)
sprite 1224 mdzoff 200000 // tile0670 (faucet)
sprite 1379 angoff -512 // tile0049 shotgunammo
sprite 1380 angoff -512 // tile0040 ammo
sprite 1265 angoff -512 // tile0060 accesscard red
sprite 1265 roll 1 // tile0060 accesscard red
sprite 1265 mdzoff 500000 // tile0060 accesscard red
sprite 1281 pitch 3 // tile0910 tree2
sprite 1281 mdxoff 50000 // tile0910 tree2
sprite 1282 pitch 1 // tile0910 tree2
sprite 1282 roll -1 // tile0910 tree2
sprite 1282 mdxoff 150000 // tile0910 tree2
sprite 1282 mdzoff 500000 // tile0910 tree2
sprite 1280 pitch 5 // tile0910 tree2
sprite 1280 mdxoff 30000 // tile0910 tree2
sprite 419 angoff 1024 // tile0059 heatsensor
sprite 289 nomdanim // tile2267 (tile2265 jibs5)
sprite 414 angoff -512 // tile0061 boots
sprite 413 angoff -512 // tile0054 shield
sprite 411 angoff -512 // tile0053 firstaid
sprite 410 angoff -512 // tile0049 shotgunammo
sprite 450 angoff -768 // tile0047 hbombammo
sprite 451 angoff -768 // tile0047 hbombammo
sprite 452 angoff -768 // tile0044 rpgammo
sprite 453 angoff -768 // tile0044 rpgammo
sprite 454 angoff -768 // tile0023 rpgsprite
sprite 455 angoff 768 // tile0041 batteryammo
sprite 456 angoff 768 // tile0041 batteryammo
sprite 457 angoff -768 // tile0022 chaingunsprite
sprite 458 angoff -768 // tile0022 chaingunsprite
sprite 459 angoff -511 // tile0049 shotgunammo
sprite 460 angoff -511 // tile0049 shotgunammo
sprite 461 angoff -513 // tile0049 shotgunammo
sprite 461 pitch -2 // tile0049 shotgunammo
sprite 461 mdzoff 250000 // tile0049 shotgunammo
sprite 462 angoff -512 // tile0049 shotgunammo
sprite 462 pitch -1 // tile0049 shotgunammo
sprite 462 mdzoff 500000 // tile0049 shotgunammo
sprite 463 angoff 256 // tile0028 shotgunsprite
sprite 463 roll 1 // tile0028 shotgunsprite
sprite 463 mdzoff 900000 // tile0028 shotgunsprite
sprite 464 angoff 256 // tile0028 shotgunsprite
sprite 464 roll 1 // tile0028 shotgunsprite
sprite 464 mdzoff 900000 // tile0028 shotgunsprite
sprite 465 angoff 768 // tile0040 ammo
sprite 466 angoff 768 // tile0040 ammo
sprite 467 angoff 768 // tile0040 ammo
sprite 468 angoff 768 // tile0040 ammo
sprite 469 angoff 768 // tile0040 ammo
sprite 470 angoff -768 // tile0021 firstgunsprite
sprite 471 angoff -768 // tile0021 firstgunsprite
sprite 472 angoff -768 // tile0021 firstgunsprite
sprite 1448 angoff 32 // tile0024 freezesprite
sprite 1466 angoff 128 // tile0049 shotgunammo
sprite 484 angoff -640 // tile1238 explodingbarrel
sprite 1390 angoff 384 // tile0049 shotgunammo
sprite 1390 roll -1 // tile0049 shotgunammo
sprite 1390 mdzoff 500000 // tile0049 shotgunammo
sprite 25 angoff -384 // tile0028 shotgunsprite (multiplayer)
sprite 1393 angoff -128 // tile0049 shotgunammo
sprite 1394 angoff -576 // tile0040 ammo
sprite 1396 angoff 128 // tile0049 shotgunammo
sprite 1322 angoff 512 // tile1247 seenine
sprite 824 angoff 256 // tile0556 chair1
sprite 822 angoff -512 // tile0556 chair1
sprite 821 angoff -512 // tile0556 chair1
sprite 820 angoff -512 // tile0556 chair1
sprite 819 angoff -512 // tile0556 chair1
sprite 823 angoff 1024 // tile0556 chair1
sprite 818 angoff 512 // tile0556 chair1
sprite 817 angoff 512 // tile0556 chair1
sprite 816 angoff 512 // tile0556 chair1
sprite 815 angoff 512 // tile0556 chair1
sprite 1521 nomdanim // tile2126 (tile2120 lizman)
sprite 1521 angoff -832 // tile2126 (tile2120 lizman)
sprite 5 nomdanim // tile1436 (tile1405 duke)
sprite 5 angoff 1024 // tile1436 (tile1405 duke)
sprite 1522 nomdanim // tile2006 (tile2000 pigcop)
sprite 1523 nomdanim // tile1686 (tile1680 liztroop)
sprite 1523 angoff 448 // tile1686 (tile1680 liztroop)
sprite 1524 nomdanim // tile1726 (tile1725 liztroopjetpack)
sprite 1524 angoff 512 // tile1726 (tile1725 liztroopjetpack)
sprite 1525 nomdanim // tile1726 (tile1725 liztroopjetpack)
sprite 1525 angoff 544 // tile1726 (tile1725 liztroopjetpack)
sprite 1526 nomdanim // tile1726 (tile1725 liztroopjetpack)
sprite 1526 angoff 480 // tile1726 (tile1725 liztroopjetpack)
sprite 1046 angoff 768 // tile1160 bottle13
sprite 270 angoff -512 // tile0052 sixpack
sprite 34 angoff 640 // tile0028 shotgunsprite (multiplayer)
sprite 1285 angoff -512 // tile0060 accesscard yellow
sprite 90 angoff 256 // tile0049 shotgunammo
sprite 70 angoff -512 // tile0029 devistatorsprite
sprite 70 roll -1 // tile0029 devistatorsprite
sprite 70 mdzoff 900000 // tile0029 devistatorsprite
sprite 549 angoff -512 // tile0058 (spacesuit)
sprite 549 pitch 1 // tile0058 (spacesuit)
sprite 549 mdxoff 30000 // tile0058 (spacesuit)
sprite 548 angoff -512 // tile0058 (spacesuit)
sprite 548 pitch 1 // tile0058 (spacesuit)
sprite 548 mdxoff 30000 // tile0058 (spacesuit)
sprite 547 angoff -512 // tile0058 (spacesuit)
sprite 547 pitch 1 // tile0058 (spacesuit)
sprite 547 mdxoff 30000 // tile0058 (spacesuit)
sprite 552 angoff -512 // tile0061 boots
sprite 550 angoff -512 // tile0061 boots
sprite 551 angoff -512 // tile0061 boots
sprite 557 angoff -512 // tile0556 chair1
sprite 558 angoff 512 // tile1045 donuts
sprite 1406 angoff -768 // tile0049 shotgunammo
sprite 561 angoff 512 // tile0556 chair1
sprite 389 angoff 256 // tile0060 accesscard blue
sprite 542 angoff -512 // tile0616 pipe2
sprite 518 angoff -512 // tile1227 nukebarrel
sprite 518 roll 1 // tile1227 nukebarrel
sprite 518 mdzoff 500000 // tile1227 nukebarrel
// mhk diff sync 2
sprite 538 roll 1 // tile0618 pipe3
sprite 538 mdzoff 300000 // tile0618 pipe3
sprite 537 angoff 512 // tile0619 pipe1
sprite 520 angoff 1024 // tile1238 explodingbarrel
sprite 521 angoff -512 // tile1238 explodingbarrel
sprite 536 angoff -512 // tile0616 pipe2
sprite 536 pitch 1 // tile0616 pipe2
sprite 536 mdzoff 700000 // tile0616 pipe2
sprite 512 angoff -384 // tile1238 explodingbarrel
sprite 522 angoff -640 // tile1227 nukebarrel
sprite 513 angoff 1024 // tile1238 explodingbarrel
sprite 541 angoff -512 // tile0616 pipe2
sprite 523 pitch -1 // tile1238 explodingbarrel
sprite 523 mdzoff 200000 // tile1238 explodingbarrel
sprite 515 angoff -512 // tile1238 explodingbarrel
sprite 514 angoff -896 // tile1238 explodingbarrel
sprite 544 angoff 512 // tile0619 pipe1
sprite 517 angoff -768 // tile1238 explodingbarrel
sprite 540 roll 1 // tile0617 pipe1b
sprite 540 mdzoff 500000 // tile0617 pipe1b
sprite 525 angoff 1024 // tile1238 explodingbarrel
sprite 526 angoff -640 // tile1238 explodingbarrel
sprite 509 angoff 512 // tile0061 boots
sprite 528 angoff -512 // tile1238 explodingbarrel
sprite 531 angoff -512 // tile1227 nukebarrel
sprite 529 angoff -512 // tile1227 nukebarrel
sprite 530 angoff -512 // tile1238 explodingbarrel
sprite 535 angoff -768 // tile1238 explodingbarrel
sprite 532 angoff -256 // tile1238 explodingbarrel
sprite 1500 angoff 512 // tile0023 rpgsprite
sprite 257 angoff 256 // tile0049 shotgunammo
sprite 264 angoff 896 // tile0049 shotgunammo
sprite 264 pitch 1 // tile0049 shotgunammo
sprite 264 mdzoff 500000 // tile0049 shotgunammo
sprite 1250 angoff 1024 // tile0556 chair1
sprite 1260 angoff -512 // tile1014 bottle8