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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Level : TOXICWST.MAP - "Toxic Waste" by Lars Stian Martinsen (aka LSM)
// Map Date : 1997-06-12
// mapmd4 : 112f5777140c7a17a45e1d9d0639ff21
// Map Date : 2012-10-15 - TOXICWST_fixed.map by Helixhorned
// mapmd4 : 0d042d5457c89ee5b3b912b61f8a3517
// Curr. HRP: r5.2.556
// Note: The original 1997 map version will probably crash EDuke32 when using
// the Polymer renderer
sprite 87 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 116 angoff -256 // tile0028 shotgunsprite
sprite 28 angoff -512 // tile0049 shotgunammo
sprite 258 angoff 1024 // tile0407 fansprite
sprite 0 angoff 256 // tile0023 rpgsprite
sprite 3 angoff 640 // tile0027 tripbombsprite
sprite 4 angoff 640 // tile0027 tripbombsprite
sprite 5 angoff 768 // tile0047 hbombammo
sprite 261 angoff 512 // tile1227 nukebarrel
sprite 260 angoff 1024 // tile1227 nukebarrel
sprite 259 angoff -512 // tile1227 nukebarrel
sprite 265 angoff 512 // tile0029 devistatorsprite
sprite 2 angoff 768 // tile0057 jetpack
sprite 201 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 1 angoff -512 // tile0053 firstaid
sprite 237 angoff 768 // tile0051 cola
sprite 204 angoff -256 // tile0052 sixpack
sprite 236 angoff -640 // tile0044 rpgammo
sprite 242 angoff -512 // tile0024 freezesprite (multiplayer)
sprite 243 angoff 1024 // tile0037 freezeammo
sprite 240 angoff -768 // tile0051 cola
sprite 241 angoff -512 // tile0053 firstaid (multiplayer)
sprite 191 angoff -512 // tile0060 accesscard blue
sprite 32 angoff 0 // tile0060 accesscard yellow
sprite 213 angoff 896 // tile0023 rpgsprite
sprite 214 angoff -896 // tile0047 hbombammo
sprite 212 angoff 1024 // tile0060 accesscard red
sprite 161 angoff -768 // tile1294 podfem1