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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Level : VIRULENT.MAP - "Virulent City"
// Author : Kjell Simonsson
// Map Date : 1998-01-01
// mapmd4 : 9786ee93c7bd7d1162b6c63f8bf78858
// Curr. HRP: r5.3.640
/*
You can HRPlay VIRULENT.MAP just like any plain user map
by simply not using it's tiles008.art and VOC files.
VIRULENT's tiles008.art replaces the enforcers with Dukes.
The VOCs change some enemy sounds to Duke sounds.
Using the HRP will replace those Duke sprites with the enforcer HiRes model
again (The HRP DEF files doen't know/care about changed ART files.)
If you want to see the LoRes Duke in the HRP instead of the enforcer model,
get the User ART Compatibility Pack from here:
http://forums.duke4.net/index.php?showtopic=3513
Rename the included VIRULENT duke3d.deX to duke3d.def and put
HRP-VIRULENT-conpatibility.zip into your autoload folder.
Replacing the HiRes enforcer model with the HiRes Duke model should be possible
via DEF file (only), but I haven't tried that yet.
*/
sprite 1381 angoff 1024 // tile0040 ammo
sprite 375 angoff 1024 // tile0026 heavyhbomb (multiplayer)
sprite 376 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 1372 angoff -64 // tile0913 maskwall2 (fence)
sprite 1372 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 1372 pitch 1 // tile0913 maskwall2 (fence)
sprite 1345 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 1345 pitch 1 // tile0913 maskwall2 (fence)
sprite 1344 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 1344 pitch 1 // tile0913 maskwall2 (fence)
sprite 1376 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 1376 pitch -1 // tile0913 maskwall2 (fence)
sprite 1376 roll 1 // tile0913 maskwall2 (fence)
sprite 1346 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1346 pitch 1 // tile0913 maskwall2 (fence)
sprite 1346 roll -2 // tile0913 maskwall2 (fence)
sprite 1347 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1347 pitch 1 // tile0913 maskwall2 (fence)
sprite 1347 roll -2 // tile0913 maskwall2 (fence)
sprite 1349 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1349 pitch 1 // tile0913 maskwall2 (fence)
sprite 1349 roll -2 // tile0913 maskwall2 (fence)
sprite 1350 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1350 pitch 1 // tile0913 maskwall2 (fence)
sprite 1350 roll -2 // tile0913 maskwall2 (fence)
sprite 1351 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1351 pitch 1 // tile0913 maskwall2 (fence)
sprite 1351 roll -2 // tile0913 maskwall2 (fence)
sprite 1357 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1357 pitch 1 // tile0913 maskwall2 (fence)
sprite 1358 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1358 pitch 1 // tile0913 maskwall2 (fence)
sprite 1359 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1359 pitch 1 // tile0913 maskwall2 (fence)
sprite 1360 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1360 pitch 1 // tile0913 maskwall2 (fence)
sprite 1362 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1362 pitch 1 // tile0913 maskwall2 (fence)
sprite 1361 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1361 pitch -1 // tile0913 maskwall2 (fence)
sprite 1363 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1363 pitch -1 // tile0913 maskwall2 (fence)
sprite 1364 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1364 pitch -1 // tile0913 maskwall2 (fence)
sprite 1365 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1365 pitch -1 // tile0913 maskwall2 (fence)
sprite 1367 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1367 pitch -1 // tile0913 maskwall2 (fence)
sprite 1366 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1366 pitch -1 // tile0913 maskwall2 (fence)
sprite 1368 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1368 pitch -1 // tile0913 maskwall2 (fence)
sprite 1369 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1369 pitch 1 // tile0913 maskwall2 (fence)
sprite 1373 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1373 pitch 1 // tile0913 maskwall2 (fence)
sprite 1348 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1348 pitch 1 // tile0913 maskwall2 (fence)
sprite 1370 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1370 pitch 1 // tile0913 maskwall2 (fence)
sprite 1371 mdzoff 450000 // tile0913 maskwall2 (fence)
sprite 1371 pitch 1 // tile0913 maskwall2 (fence)
sprite 1371 roll -2 // tile0913 maskwall2 (fence)
sprite 1354 angoff -256 // tile1247 seenine
sprite 1356 angoff -512 // tile1247 seenine
sprite 129 angoff 1024 // tile0603 naked1 hangbabe
sprite 119 angoff 1024 // tile1336 fem8 (impaled babe)
sprite 120 angoff 512 // tile1336 fem8 (impaled babe)
sprite 117 angoff -341 // tile1336 fem8 (impaled babe)
sprite 118 angoff -642 // tile1336 fem8 (impaled babe)
sprite 131 angoff -384 // tile0603 naked1 hangbabe
sprite 130 angoff 640 // tile0603 naked1 hangbabe
sprite 132 angoff -256 // tile0603 naked1 hangbabe
sprite 133 angoff 256 // tile0603 naked1 hangbabe
sprite 136 angoff 512 // tile1353 spacemarine
sprite 136 mdyoff -100000 // tile1353 spacemarine
sprite 136 mdzoff 500000 // tile1353 spacemarine
sprite 136 roll 1 // tile1353 spacemarine
sprite 137 angoff 1024 // tile1353 spacemarine
//sprite 137 mdyoff 210000 // tile1353 spacemarine
//sprite 137 mdzoff 7000 // tile1353 spacemarine
//sprite 137 pitch -208 // tile1353 spacemarine
sprite 137 mdyoff 280000 // tile1353 spacemarine
sprite 137 mdzoff 5000 // tile1353 spacemarine
sprite 137 pitch -144 // tile1353 spacemarine
sprite 137 roll -1 // tile1353 spacemarine
sprite 1631 angoff 1024 // tile0061 boots
sprite 1706 angoff -732 // tile0025 shrinkersprite
sprite 1706 mdzoff 200000 // tile0025 shrinkersprite
sprite 1706 roll 1 // tile0025 shrinkersprite
sprite 4 angoff 256 // tile0051 cola
sprite 754 mdzoff 200000 // tile0951 box
sprite 754 pitch 3 // tile0951 box
sprite 754 roll -1 // tile0951 box
sprite 752 mdxoff 1000000 // tile0951 box
sprite 752 pitch -1 // tile0951 box
sprite 753 mdzoff 600000 // tile0951 box
sprite 753 pitch -1 // tile0951 box
sprite 957 angoff -512 // tile1321 fem3 hooker
sprite 49 mdzoff 500000 // tile0044 rpgammo (multiplayer)
sprite 49 roll -1 // tile0044 rpgammo (multiplayer)
sprite 747 angoff 512 // tile0059 heatsensor
sprite 748 angoff -768 // tile0059 heatsensor
sprite 801 mdzoff 900000 // tile0765 vase
sprite 801 pitch -1 // tile0765 vase
sprite 801 roll 1 // tile0765 vase
sprite 799 mdzoff 900000 // tile0765 vase
sprite 799 pitch -1 // tile0765 vase
sprite 801 mdzoff 300000 // tile0765 vase
sprite 801 pitch -3 // tile0765 vase
sprite 801 roll -1 // tile0765 vase
sprite 48 mdzoff 100000 // tile1025 bottle7 (plant)
sprite 48 pitch -1 // tile1025 bottle7 (plant)
sprite 678 mdzoff 100000 // tile0910 tree2
sprite 678 pitch -1 // tile0910 tree2
sprite 48 mdzoff 100000 // tile1025 bottle7 (plant)
sprite 48 pitch -1 // tile1025 bottle7 (plant)
sprite 678 mdzoff 100000 // tile0910 tree2
sprite 678 pitch -1 // tile0910 tree2
sprite 677 mdzoff 100000 // tile1025 bottle7 (plant)
sprite 677 pitch -1 // tile1025 bottle7 (plant)
sprite 47 mdzoff 100000 // tile0910 tree2
sprite 47 pitch -1 // tile0910 tree2
sprite 407 angoff 256 // tile1317 fem2 pole dancer
sprite 704 angoff 1024 // tile0054 shield
sprite 409 angoff -512 // tile1312 fem1 stripper
sprite 408 angoff -768 // tile1317 fem2 pole dancer
sprite 1096 angoff 1024 // tile1312 fem1 stripper
sprite 1094 nomdanim // tile1232 canwithsomething
sprite 1097 angoff 256 // tile1312 fem1 stripper
sprite 654 nomdanim // tile1232 canwithsomething
sprite 642 angoff 1024 // tile0024 freezesprite
sprite 642 mdzoff 500000 // tile0024 freezesprite
sprite 642 pitch -1 // tile0024 freezesprite
sprite 642 roll -1 // tile0024 freezesprite
sprite 643 mdzoff 300000 // tile0100 atomichealth
sprite 643 pitch 1 // tile0100 atomichealth
sprite 643 roll 1 // tile0100 atomichealth
sprite 673 nomdanim // tile1232 canwithsomething
sprite 673 angoff -768 // tile1232 canwithsomething
sprite 1198 notmd // tile0132 slotdoor
sprite 1194 angoff -512 // tile1768 headjib1
sprite 1636 angoff 768 // tile0056 airtank
sprite 1634 angoff -768 // tile0056 airtank
sprite 351 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 351 pitch -1 // tile0914 maskwall3 (fence)
sprite 350 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 350 pitch -1 // tile0914 maskwall3 (fence)
sprite 359 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 359 pitch -1 // tile0914 maskwall3 (fence)
sprite 360 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 360 pitch -1 // tile0914 maskwall3 (fence)
sprite 361 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 361 pitch -1 // tile0914 maskwall3 (fence)
sprite 362 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 362 pitch -1 // tile0914 maskwall3 (fence)
sprite 34 angoff 1024 // tile0041 batteryammo
sprite 1102 angoff -512 // tile0052 sixpack
sprite 617 notmd // tile1056 (tile1055 (film reel))
sprite 614 notmd // tile1056 (tile1055 (film reel))
sprite 620 notmd // tile1056 (tile1055 (film reel))
sprite 618 notmd // tile1056 (tile1055 (film reel))
sprite 616 notmd // tile1056 (tile1055 (film reel))
sprite 615 notmd // tile1056 (tile1055 (film reel))
sprite 621 notmd // tile1056 (tile1055 (film reel))
sprite 619 notmd // tile1056 (tile1055 (film reel))
sprite 602 angoff -256 // tile1312 fem1 stripper
sprite 603 angoff -128 // tile1312 fem1 stripper
sprite 608 angoff 256 // tile1395 fem7 dancer
sprite 609 angoff 320 // tile1395 fem7 dancer
sprite 1093 angoff 384 // tile1395 fem7 dancer
sprite 1053 angoff 256 // tile1325 fem4 cavedancer
sprite 1054 angoff 320 // tile1325 fem4 cavedancer
sprite 1055 angoff 384 // tile1325 fem4 cavedancer
sprite 1040 notmd // tile1056 (tile1055 (film reel))
sprite 1042 notmd // tile1056 (tile1055 (film reel))
sprite 1043 notmd // tile1056 (tile1055 (film reel))
sprite 1041 notmd // tile1056 (tile1055 (film reel))
sprite 1213 angoff -512 // tile0023 rpgsprite
sprite 1048 angoff -512 // tile0762 mike
sprite 1093 angoff 384 // tile3450 fem9 cheerleader
sprite 415 angoff 512 // tile1325 fem4 cavedancer
sprite 415 mdzoff 1500000 // tile1325 fem4 cavedancer
sprite 415 pitch -1 // tile1325 fem4 cavedancer
sprite 1092 angoff 640 // tile3450 fem9 cheerleader
sprite 1045 notmd // tile1056 (tile1055 (film reel))
sprite 1046 notmd // tile1056 (tile1055 (film reel))
sprite 1044 notmd // tile1056 (tile1055 (film reel))
sprite 1047 notmd // tile1056 (tile1055 (film reel))
sprite 1052 angoff 640 // tile1325 fem4 cavedancer
sprite 1051 angoff 704 // tile1325 fem4 cavedancer
sprite 1050 angoff 768 // tile1325 fem4 cavedancer
sprite 610 angoff 768 // tile1395 fem7 dancer
sprite 611 angoff 896 // tile1395 fem7 dancer
sprite 604 angoff 256 // tile1312 fem1 stripper
sprite 605 angoff 320 // tile1312 fem1 stripper
sprite 606 angoff 384 // tile1312 fem1 stripper
sprite 624 notmd // tile1056 (tile1055 (film reel))
sprite 622 notmd // tile1056 (tile1055 (film reel))
sprite 629 notmd // tile1056 (tile1055 (film reel))
sprite 625 notmd // tile1056 (tile1055 (film reel))
sprite 626 notmd // tile1056 (tile1055 (film reel))
sprite 628 notmd // tile1056 (tile1055 (film reel))
sprite 623 notmd // tile1056 (tile1055 (film reel))
sprite 627 notmd // tile1056 (tile1055 (film reel))
sprite 1079 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 1089 angoff -768 // tile1161 bottle14
sprite 1078 angoff -256 // tile1160 bottle13 (Jack Daniels)
sprite 1087 angoff 1024 // tile0055 steroids
sprite 1087 mdzoff 100000 // tile0055 steroids
sprite 1087 pitch 1 // tile0055 steroids
sprite 1087 roll 1 // tile0055 steroids
sprite 1090 angoff -512 // tile1161 bottle14
sprite 1084 angoff -512 // tile1165 bottle18
sprite 479 angoff 384 // tile0556 chair1
sprite 84 angoff 1024 // tile0053 firstaid
sprite 915 angoff -512 // tile0925 neon1 (cinema)
sprite 755 angoff 256 // tile1232 canwithsomething
sprite 916 angoff -512 // tile0925 neon1 (cinema)
sprite 975 angoff 1024 // tile1395 fem7 dancer
sprite 952 notmd // tile1056 (tile1055 (film reel))
sprite 953 angoff 1024 // tile0023 rpgsprite
sprite 884 angoff 1024 // tile0022 chaingunsprite
sprite 884 mdzoff 900000 // tile0022 chaingunsprite
sprite 884 roll -1 // tile0022 chaingunsprite
sprite 32 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 31 angoff 768 // tile1768 headjib1
sprite 31 mdxoff 100000 // tile1768 headjib1
sprite 31 mdzoff 1500000 // tile1768 headjib1
sprite 31 pitch 1 // tile1768 headjib1
sprite 22 angoff 1024 // tile0027 tripbombsprite
sprite 22 mdzoff 500000 // tile0027 tripbombsprite
sprite 22 pitch -1 // tile0027 tripbombsprite
sprite 22 roll -1 // tile0027 tripbombsprite
sprite 26 angoff 1024 // tile0027 tripbombsprite
sprite 26 mdzoff 500000 // tile0027 tripbombsprite
sprite 26 pitch -1 // tile0027 tripbombsprite
sprite 24 angoff 1024 // tile0027 tripbombsprite
sprite 29 angoff 1024 // tile0027 tripbombsprite
sprite 30 angoff -512 // tile0027 tripbombsprite
sprite 30 mdzoff 500000 // tile0027 tripbombsprite
sprite 30 pitch -1 // tile0027 tripbombsprite
sprite 30 roll -1 // tile0027 tripbombsprite
sprite 21 angoff -768 // tile0027 tripbombsprite
sprite 23 angoff -768 // tile0027 tripbombsprite
sprite 25 angoff -768 // tile0027 tripbombsprite
sprite 27 angoff -768 // tile0027 tripbombsprite
sprite 28 angoff -768 // tile0027 tripbombsprite
sprite 864 angoff 576 // tile1395 fem7 dancer
sprite 947 angoff -768 // tile1395 fem7 dancer
sprite 865 angoff -128 // tile1395 fem7 dancer
sprite 861 angoff -576 // tile1395 fem7 dancer
sprite 857 angoff -576 // tile0681 (tile0680 chair3)
sprite 860 angoff -768 // tile0681 (tile0680 chair3)
sprite 859 angoff -896 // tile0681 (tile0680 chair3)
sprite 862 angoff 1024 // tile1395 fem7 dancer
sprite 858 angoff 896 // tile0681 (tile0680 chair3)
sprite 856 angoff 768 // tile0681 (tile0680 chair3)
sprite 855 angoff 640 // tile0681 (tile0680 chair3)
sprite 851 angoff 512 // tile0681 (tile0680 chair3)
sprite 863 angoff 512 // tile3450 fem9 cheerleader
sprite 854 angoff 384 // tile0681 (tile0680 chair3)
sprite 336 angoff 128 // tile0681 (tile0680 chair3)
sprite 337 angoff 896 // tile0681 (tile0680 chair3)
sprite 352 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 352 roll 1 // tile0914 maskwall3 (fence)
sprite 353 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 353 pitch -1 // tile0914 maskwall3 (fence)
sprite 354 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 354 pitch -1 // tile0914 maskwall3 (fence)
sprite 355 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 355 pitch -1 // tile0914 maskwall3 (fence)
sprite 356 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 356 pitch -1 // tile0914 maskwall3 (fence)
sprite 357 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 357 pitch -1 // tile0914 maskwall3 (fence)
sprite 358 mdzoff 500000 // tile0914 maskwall3 (fence)
sprite 358 pitch -1 // tile0914 maskwall3 (fence)