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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Wonderful Christmas Time
// Author : James 'Jblade' Stanfield
// Filename : WCTIME.map
// mapmd4 : 408848ca7074e143383e7fa32761dea6 // 2014-12-27 (AMC TC2)
// <-> WCTime.mhk
// Curr. HRP: r5.2.509
sprite 524 angoff 768 // tile0049 shotgunammo
sprite 525 angoff -384 // tile0053 firstaid
sprite 525 mdzoff -700 // tile0053 firstaid
sprite 525 pitch -512 // tile0053 firstaid
sprite 89 angoff -128 // tile0049 shotgunammo
sprite 88 angoff 1024 // tile0028 shotgunsprite
sprite 108 angoff 128 // tile0054 shield
sprite 1088 angoff -256 // tile0024 freezesprite
sprite 1089 angoff 768 // tile0037 freezeammo
sprite 217 angoff 512 // tile0916 fireext
sprite 202 angoff 1024 // tile1045 donuts
sprite 194 angoff -128 // tile0557 chair2
sprite 207 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 207 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 207 pitch -1 // tile0913 maskwall2 (fence)
sprite 208 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 208 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 208 pitch -1 // tile0913 maskwall2 (fence)
sprite 209 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 209 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 209 pitch -1 // tile0913 maskwall2 (fence)
sprite 210 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 210 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 210 pitch -1 // tile0913 maskwall2 (fence)
sprite 211 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 211 mdxoff 40000 // tile0913 maskwall2 (fence)
sprite 211 pitch -1 // tile0913 maskwall2 (fence)
sprite 212 angoff 1024 // tile0913 maskwall2 (fence)
sprite 212 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 212 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 212 pitch 1 // tile0913 maskwall2 (fence)
sprite 213 angoff 1024 // tile0913 maskwall2 (fence)
sprite 213 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 213 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 213 pitch 1 // tile0913 maskwall2 (fence)
sprite 214 angoff 1024 // tile0913 maskwall2 (fence)
sprite 214 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 214 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 214 pitch 1 // tile0913 maskwall2 (fence)
sprite 215 angoff 1024 // tile0913 maskwall2 (fence)
sprite 215 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 215 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 215 pitch 1 // tile0913 maskwall2 (fence)
sprite 216 angoff 1024 // tile0913 maskwall2 (fence)
sprite 216 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 216 mdxoff -40000 // tile0913 maskwall2 (fence)
sprite 216 pitch 1 // tile0913 maskwall2 (fence)
sprite 220 angoff -512 // tile0061 boots
sprite 445 angoff -384 // tile0054 shield
sprite 260 angoff -448 // tile0051 cola
sprite 528 angoff 256 // tile1348 holoduke
sprite 526 angoff -896 // tile0041 batteryammo
sprite 1234 angoff -768 // tile1312 fem1 stripper
sprite 1235 angoff -256 // tile1312 fem1 stripper
sprite 591 angoff -896 // tile0052 sixpack
sprite 1094 angoff 256 // tile0025 shrinkersprite
sprite 657 angoff 512 // tile0054 shield
sprite 618 angoff 1024 // tile0913 maskwall2 (fence)
sprite 618 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 618 pitch 1 // tile0913 maskwall2 (fence)
sprite 614 angoff 1024 // tile0913 maskwall2 (fence)
sprite 614 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 614 pitch 1 // tile0913 maskwall2 (fence)
sprite 613 angoff 1024 // tile0913 maskwall2 (fence)
sprite 613 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 613 pitch 1 // tile0913 maskwall2 (fence)
sprite 605 angoff 1024 // tile0913 maskwall2 (fence)
sprite 605 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 605 pitch 1 // tile0913 maskwall2 (fence)
sprite 604 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 604 pitch -1 // tile0913 maskwall2 (fence)
sprite 603 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 603 pitch -1 // tile0913 maskwall2 (fence)
sprite 602 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 602 pitch -1 // tile0913 maskwall2 (fence)
sprite 601 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 601 pitch -1 // tile0913 maskwall2 (fence)
sprite 600 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 600 pitch -1 // tile0913 maskwall2 (fence)
sprite 599 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 599 pitch -1 // tile0913 maskwall2 (fence)
sprite 592 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 592 pitch -1 // tile0913 maskwall2 (fence)
sprite 593 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 593 pitch -1 // tile0913 maskwall2 (fence)
sprite 594 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 594 pitch -1 // tile0913 maskwall2 (fence)
sprite 595 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 595 pitch -1 // tile0913 maskwall2 (fence)
sprite 596 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 596 pitch -1 // tile0913 maskwall2 (fence)
sprite 597 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 597 pitch -1 // tile0913 maskwall2 (fence)
sprite 598 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 598 pitch -1 // tile0913 maskwall2 (fence)
sprite 606 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 606 pitch -1 // tile0913 maskwall2 (fence)
sprite 607 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 607 pitch -1 // tile0913 maskwall2 (fence)
sprite 608 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 608 pitch -1 // tile0913 maskwall2 (fence)
sprite 609 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 609 pitch -1 // tile0913 maskwall2 (fence)
sprite 610 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 610 pitch -1 // tile0913 maskwall2 (fence)
sprite 611 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 611 pitch -1 // tile0913 maskwall2 (fence)
sprite 612 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 612 pitch -1 // tile0913 maskwall2 (fence)
sprite 615 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 615 pitch -1 // tile0913 maskwall2 (fence)
sprite 616 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 616 pitch -1 // tile0913 maskwall2 (fence)
sprite 617 mdzoff 300000 // tile0913 maskwall2 (fence)
sprite 617 pitch -1 // tile0913 maskwall2 (fence)
sprite 665 angoff 1024 // tile0041 batteryammo
sprite 664 angoff 512 // tile0051 cola
sprite 667 angoff 1024 // tile0052 sixpack
sprite 668 angoff -896 // tile0054 shield
sprite 669 angoff -768 // tile0023 rpgsprite
sprite 669 roll 64 // tile0023 rpgsprite
sprite 874 angoff 512 // tile0916 fireext
sprite 874 mdzoff 50000 // tile0916 fireext
sprite 874 pitch -1 // tile0916 fireext
sprite 990 angoff 512 // tile4496 broom
sprite 990 mdzoff 500000 // tile4496 broom
sprite 990 pitch 1 // tile4496 broom
sprite 884 angoff 256 // tile0041 batteryammo (multiplayer)
sprite 984 angoff -512 // tile0060 accesscard blue
sprite 1005 angoff 1024 // tile0021 firstgunsprite
sprite 962 angoff 768 // tile4372 coffeemachine
sprite 962 mdzoff 200000 // tile4372 coffeemachine
sprite 962 pitch -1 // tile4372 coffeemachine
sprite 980 angoff 1024 // tile0047 hbombammo
sprite 981 angoff 1024 // tile0059 heatsensor
sprite 942 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 942 pitch -4 // tile0574 (tile0670 (faucet))
sprite 942 roll 1 // tile0574 (tile0670 (faucet))
sprite 951 mdxoff 1000000 // tile1038 (pipe)
sprite 951 pitch -1 // tile1038 (pipe)
sprite 952 notmd // tile0544 (iron bar)
sprite 1013 angoff 1024 // tile0061 boots
sprite 1066 angoff -768 // tile0053 firstaid
sprite 1059 angoff -256 // tile0052 sixpack
sprite 1060 angoff -256 // tile0052 sixpack
sprite 1047 angoff 512 // tile0044 rpgammo
sprite 1045 angoff 1024 // tile0023 rpgsprite
sprite 1046 angoff -512 // tile0044 rpgammo
sprite 1036 mdzoff 500000 // tile0042 devistatorammo
sprite 1036 pitch -1 // tile0042 devistatorammo
sprite 1036 roll -1 // tile0042 devistatorammo
sprite 1037 angoff 1024 // tile0042 devistatorammo
sprite 1037 mdzoff 500000 // tile0042 devistatorammo
sprite 1037 pitch -1 // tile0042 devistatorammo
sprite 1037 roll 1 // tile0042 devistatorammo
sprite 1083 angoff 768 // tile0044 rpgammo
sprite 1084 angoff -768 // tile0044 rpgammo
sprite 1085 angoff -256 // tile0044 rpgammo
sprite 1086 angoff 256 // tile0044 rpgammo
sprite 1069 angoff -896 // tile0044 rpgammo
sprite 1239 angoff 896 // tile0044 rpgammo
sprite 1071 angoff 1024 // tile0044 rpgammo
sprite 1070 angoff -256 // tile0044 rpgammo
sprite 1068 angoff 0 // tile0044 rpgammo
sprite 1067 angoff -512 // tile0044 rpgammo