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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Insurance Overload
// Author : Alias Conrad Coldwood
// Filename : _EDFBureau.map
// mapmd4 : b35fbc461c401aeea323c642d16e6ed6 // 2014-09-16
// <-> _EDFBureau.mhk
// <-> _EDFBureau_alt.mhk
// <-> _EDFBuro.mhk
// <-> EDFBuro-amctc2.mhk
// Curr. HRP: r5.4.726
// 0-21 / 34-247 / / 536-1156
sprite 1023 angoff 128 // tile0021 firstgunsprite
sprite 1023 pitch 1 // tile0021 firstgunsprite
sprite 1023 roll -1 // tile0021 firstgunsprite
sprite 1023 mdzoff 100000 // tile0021 firstgunsprite
sprite 1009 angoff 256 // tile0028 shotgunsprite
sprite 763 angoff 256 // tile0556 chair1
sprite 763 pitch 1 // tile0556 chair1
sprite 763 mdzoff 500000 // tile0556 chair1
sprite 1156 pitch -1 // tile0042 devistatorammo (multiplayer)
sprite 1156 mdzoff 300000 // tile0042 devistatorammo (multiplayer)
sprite 764 angoff -384 // tile0557 chair2
sprite 764 pitch 1 // tile0557 chair2
sprite 764 roll 2 // tile0557 chair2
sprite 764 mdzoff 200000 // tile0557 chair2
sprite 1085 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 1017 angoff 512 // tile0052 sixpack
sprite 378 pitch 1 // tile0910 tree2
sprite 378 mdxoff 40000 // tile0910 tree2
sprite 1101 angoff -256 // tile0026 heavyhbomb (multiplayer)
sprite 1102 angoff -512 // tile0026 heavyhbomb (multiplayer)
sprite 1103 angoff -640 // tile0026 heavyhbomb (multiplayer)
sprite 34 angoff -512 // tile0916 fireext
sprite 1152 angoff -512 // tile0027 tripbombsprite (multiplayer)
sprite 1153 angoff 512 // tile0027 tripbombsprite (multiplayer)
sprite 1164 angoff -512 // tile0022 chaingunsprite
sprite 3 pitch 1 // tile1062 rubbercan
sprite 3 mdzoff 300000 // tile1062 rubbercan
sprite 1162 angoff 512 // tile0047 hbombammo
sprite 1059 angoff 512 // tile0040 ammo
sprite 944 angoff 256 // tile0049 shotgunammo
sprite 944 pitch 2 // tile0049 shotgunammo
sprite 944 roll 1 // tile0049 shotgunammo
sprite 944 mdzoff 100000 // tile0049 shotgunammo
sprite 8 pitch -1 // tile0574 (tile0670 (faucet))
sprite 8 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 12 angoff 1024 // tile0561 (soap)
sprite 7 pitch -1 // tile0574 (tile0670 (faucet))
sprite 7 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 11 angoff -640 // tile0561 (soap)
sprite 6 pitch -1 // tile0574 (tile0670 (faucet))
sprite 6 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 21 angoff -256 // tile1062 rubbercan
sprite 21 pitch 1 // tile1062 rubbercan
sprite 21 roll -1 // tile1062 rubbercan
sprite 21 mdzoff 500000 // tile1062 rubbercan
sprite 153 angoff -512 // tile0563 waterfountain
sprite 153 pitch -1 // tile0563 waterfountain
sprite 153 mdzoff 600000 // tile0563 waterfountain
sprite 953 angoff 1024 // tile0049 shotgunammo
sprite 990 angoff 1024 // tile0051 cola
sprite 246 angoff 256 // tile0996 pipe4
sprite 247 angoff -384 // tile0995 pipe6
sprite 682 nomdanim // tile1232 canwithsomething
sprite 682 angoff -256 // tile1232 canwithsomething
sprite 245 nomdanim // tile1232 canwithsomething
sprite 245 angoff 512 // tile1232 canwithsomething
sprite 112 angoff 512 // tile0916 fireext
sprite 85 angoff -448 // tile0556 chair1
sprite 85 pitch -1 // tile0556 chair1
sprite 85 mdzoff 300000 // tile0556 chair1
sprite 84 angoff -896 // tile0557 chair2
sprite 91 angoff 640 // tile0556 chair1
sprite 92 angoff -768 // tile0556 chair1
sprite 92 pitch 1 // tile0556 chair1
sprite 92 mdzoff 500000 // tile0556 chair1
sprite 1109 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 105 pitch -1 // tile0556 chair1
sprite 105 mdzoff 500000 // tile0556 chair1
sprite 106 angoff -384 // tile0557 chair2
sprite 1110 roll -1 // tile0029 devistatorsprite (multiplayer)
sprite 1110 mdzoff 200000 // tile0029 devistatorsprite (multiplayer)
sprite 988 roll 1 // tile0041 batteryammo
sprite 988 mdzoff 300000 // tile0041 batteryammo
sprite 989 angoff -512 // tile0040 ammo
sprite 328 angoff 896 // tile0556 chair1
sprite 328 roll 1 // tile0556 chair1
sprite 328 mdzoff 300000 // tile0556 chair1
sprite 327 angoff -512 // tile0556 chair1
sprite 326 angoff -512 // tile0556 chair1
sprite 325 angoff 256 // tile0557 chair2
sprite 324 angoff -640 // tile0556 chair1
sprite 324 pitch -1 // tile0556 chair1
sprite 324 mdzoff 500000 // tile0556 chair1
sprite 329 pitch -1 // tile0574 (tile0670 (faucet))
sprite 329 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 323 angoff 128 // tile0557 chair2
sprite 323 roll 1 // tile0557 chair2
sprite 323 mdzoff 500000 // tile0557 chair2
sprite 322 angoff 512 // tile0556 chair1
sprite 321 angoff 512 // tile0556 chair1
sprite 320 angoff -768 // tile0557 chair2
sprite 320 roll 1 // tile0557 chair2
sprite 320 mdzoff 300000 // tile0557 chair2
sprite 319 angoff 384 // tile0556 chair1
sprite 319 pitch -1 // tile0556 chair1
sprite 319 mdzoff 400000 // tile0556 chair1
sprite 983 angoff 256 // tile0052 sixpack
sprite 1099 angoff 1024 // tile0026 heavyhbomb (multiplayer)
sprite 641 angoff 768 // tile0556 chair1
sprite 171 angoff -512 // tile0762 mike
sprite 137 angoff 640 // tile0557 chair2
sprite 137 pitch -1 // tile0557 chair2
sprite 137 mdzoff 300000 // tile0557 chair2
sprite 136 angoff -256 // tile0556 chair1
sprite 136 roll 1 // tile0556 chair1
sprite 136 mdzoff 300000 // tile0556 chair1
sprite 135 angoff 512 // tile0557 chair2
sprite 134 angoff -128 // tile0556 chair1
sprite 133 angoff -768 // tile0556 chair1
sprite 133 roll 1 // tile0556 chair1
sprite 133 mdzoff 200000 // tile0556 chair1
sprite 1111 angoff 1024 // tile0041 batteryammo (multiplayer)
sprite 1111 roll 1 // tile0041 batteryammo (multiplayer)
sprite 1111 mdzoff 500000 // tile0041 batteryammo (multiplayer)
sprite 958 pitch -1 // tile0022 chaingunsprite
sprite 958 roll 2 // tile0022 chaingunsprite
sprite 958 mdzoff 100000 // tile0022 chaingunsprite
sprite 138 angoff -128 // tile0556 chair1
sprite 139 angoff -512 // tile0557 chair2
sprite 140 angoff -384 // tile0556 chair1
sprite 141 angoff -512 // tile0556 chair1
sprite 141 pitch -1 // tile0556 chair1
sprite 141 roll 1 // tile0556 chair1
sprite 141 mdzoff 300000 // tile0556 chair1
sprite 142 angoff -256 // tile0557 chair2
sprite 41 angoff 0 // tile0060 accesscard [blue]
sprite 1108 angoff 512 // tile0042 devistatorammo (multiplayer)
sprite 1113 angoff 256 // tile0052 sixpack (multiplayer)
sprite 1086 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 962 angoff -512 // tile0051 cola
sprite 984 angoff -512 // tile0040 ammo
sprite 941 angoff 1024 // tile0028 shotgunsprite
sprite 887 angoff 384 // tile0556 chair1
sprite 900 angoff -768 // tile0557 chair2
sprite 901 angoff -512 // tile0557 chair2
sprite 888 angoff 896 // tile1045 donuts
sprite 888 pitch 1 // tile1045 donuts
sprite 888 mdzoff 700000 // tile1045 donuts
sprite 1112 angoff -768 // tile0052 sixpack (multiplayer)
sprite 1090 angoff 896 // tile0026 heavyhbomb (multiplayer)
sprite 476 pitch -1 // tile0556 chair1
sprite 476 mdzoff 700000 // tile0556 chair1
sprite 477 angoff 256 // tile0556 chair1
sprite 477 pitch 1 // tile0556 chair1
sprite 477 roll 2 // tile0556 chair1
sprite 477 mdzoff 300000 // tile0556 chair1
sprite 481 angoff 512 // tile0556 chair1
sprite 481 pitch -1 // tile0556 chair1
sprite 481 mdzoff 500000 // tile0556 chair1
sprite 480 angoff 768 // tile0557 chair2
sprite 480 pitch 1 // tile0557 chair2
sprite 480 roll 1 // tile0557 chair2
sprite 480 mdzoff 400000 // tile0557 chair2
sprite 536 pitch -1 // tile0556 chair1
sprite 536 mdzoff 500000 // tile0556 chair1
sprite 537 angoff -384 // tile0557 chair2
sprite 537 pitch 1 // tile0557 chair2
sprite 537 roll 1 // tile0557 chair2
sprite 537 mdzoff 500000 // tile0557 chair2
sprite 478 angoff -768 // tile0557 chair2
sprite 478 pitch -1 // tile0557 chair2
sprite 478 roll 1 // tile0557 chair2
sprite 478 mdzoff 500000 // tile0557 chair2
sprite 479 pitch -1 // tile0557 chair2
sprite 479 mdzoff 500000 // tile0557 chair2
sprite 475 angoff 1024 // tile0557 chair2
sprite 475 pitch -1 // tile0557 chair2
sprite 475 mdzoff 600000 // tile0557 chair2
sprite 474 pitch -1 // tile0557 chair2
sprite 474 mdzoff 500000 // tile0557 chair2
sprite 1088 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 980 angoff 1024 // tile0053 firstaid
sprite 1154 angoff -128 // tile0027 tripbombsprite (multiplayer)
sprite 1155 angoff 128 // tile0027 tripbombsprite (multiplayer)
sprite 690 pitch 1 // tile0910 tree2
sprite 690 mdzoff 300000 // tile0910 tree2
sprite 1180 pitch -1 // tile0994 pipe5
sprite 1180 mdxoff 22000 // tile0994 pipe5
sprite 581 pitch 1 // tile0914 maskwall3 (fence)
sprite 581 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 580 pitch 1 // tile0914 maskwall3 (fence)
sprite 580 roll -1 // tile0914 maskwall3 (fence)
sprite 580 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 579 pitch 1 // tile0914 maskwall3 (fence)
sprite 579 roll -1 // tile0914 maskwall3 (fence)
sprite 579 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 576 pitch 1 // tile0914 maskwall3 (fence)
sprite 576 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 577 pitch 1 // tile0914 maskwall3 (fence)
sprite 577 roll 1 // tile0914 maskwall3 (fence)
sprite 577 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 578 pitch 1 // tile0914 maskwall3 (fence)
sprite 578 roll 1 // tile0914 maskwall3 (fence)
sprite 578 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 1018 angoff 768 // tile0044 rpgammo
sprite 970 angoff -768 // tile0023 rpgsprite
sprite 609 angoff 1024 // tile0916 fireext
sprite 681 angoff 1024 // tile0916 fireext
sprite 607 pitch 1 // tile0914 maskwall3 (fence)
sprite 607 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 606 pitch 1 // tile0914 maskwall3 (fence)
sprite 606 roll -1 // tile0914 maskwall3 (fence)
sprite 606 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 605 pitch 1 // tile0914 maskwall3 (fence)
sprite 605 roll -1 // tile0914 maskwall3 (fence)
sprite 605 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 602 pitch 1 // tile0914 maskwall3 (fence)
sprite 602 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 603 pitch 1 // tile0914 maskwall3 (fence)
sprite 603 roll 1 // tile0914 maskwall3 (fence)
sprite 603 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 604 pitch 1 // tile0914 maskwall3 (fence)
sprite 604 roll 1 // tile0914 maskwall3 (fence)
sprite 604 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 1070 angoff 512 // tile0557 chair2
sprite 1069 angoff -256 // tile0556 chair1
sprite 1068 angoff 128 // tile0556 chair1
sprite 1065 pitch -1 // tile0557 chair2
sprite 1065 mdzoff 300000 // tile0557 chair2
sprite 1064 angoff 128 // tile0556 chair1
sprite 1064 pitch -1 // tile0556 chair1
sprite 1064 mdzoff 500000 // tile0556 chair1
sprite 1066 angoff -512 // tile0556 chair1
sprite 1066 pitch -2 // tile0556 chair1
sprite 1066 mdzoff 200000 // tile0556 chair1
sprite 1067 angoff 384 // tile0557 chair2
sprite 66 angoff 640 // tile0060 accesscard [red]