Subversion Repositories duke3d_hrp

Rev

Rev 681 | Rev 722 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Insurance Overload
// Author   : Alias Conrad Coldwood
// Filename : _EDFBuro.map
// mapmd4   : 0b7836451756af3004190160434fab4a // 2014-09-16
// mapmd4   : 02d80095dafdac0971292482404e1b30 // 2014-09-18 (Megaton Workshop)

//         <-> _EDFBureau.mhk
//         <-> _EDFBureau_alt.mhk
//         <-> _EDFBureau-megaton-2014-09-16.mhk
//         <-> EDFBuro-amctc2.mhk

// Curr. HRP: r5.3.646


// 0-336 / / 530-676 / / 753-1076 / / 1082-1161


sprite  1013 angoff     128        // tile0021 firstgunsprite
sprite  1013 mdzoff     100000     // tile0021 firstgunsprite
sprite  1013 pitch      1          // tile0021 firstgunsprite
sprite  1013 roll      -1          // tile0021 firstgunsprite
sprite   999 angoff     256        // tile0028 shotgunsprite
sprite   753 angoff     256        // tile0556 chair1
sprite   753 mdzoff     500000     // tile0556 chair1
sprite   753 pitch      1          // tile0556 chair1
sprite  1137 mdzoff     300000     // tile0042 devistatorammo (multiplayer)
sprite  1137 pitch     -1          // tile0042 devistatorammo (multiplayer)
sprite   754 angoff    -384        // tile0557 chair2
sprite   754 mdzoff     200000     // tile0557 chair2
sprite   754 pitch      1          // tile0557 chair2
sprite   754 roll       2          // tile0557 chair2
sprite  1075 angoff     1024       // tile0047 hbombammo (multiplayer)
sprite  1007 angoff     512        // tile0052 sixpack
sprite   385 mdxoff     40000      // tile0910 tree2
sprite   385 pitch      1          // tile0910 tree2
sprite  1082 angoff    -256        // tile0026 heavyhbomb (multiplayer)
sprite  1083 angoff    -512        // tile0026 heavyhbomb (multiplayer)
sprite  1084 angoff    -640        // tile0026 heavyhbomb (multiplayer)
sprite    36 angoff    -512        // tile0916 fireext
sprite  1133 angoff    -512        // tile0027 tripbombsprite (multiplayer)
sprite  1134 angoff     512        // tile0027 tripbombsprite (multiplayer)
sprite  1145 angoff    -512        // tile0022 chaingunsprite
sprite     3 mdzoff     300000     // tile1062 rubbercan
sprite     3 pitch      1          // tile1062 rubbercan
sprite  1143 angoff     512        // tile0047 hbombammo
sprite  1049 angoff     512        // tile0040 ammo
sprite   934 angoff     256        // tile0049 shotgunammo
sprite   934 mdzoff     100000     // tile0049 shotgunammo
sprite   934 pitch      2          // tile0049 shotgunammo
sprite   934 roll       1          // tile0049 shotgunammo
sprite     8 mdzoff     250000     // tile0574 (tile0670 (faucet))
sprite     8 pitch     -1          // tile0574 (tile0670 (faucet))
sprite    12 angoff     1024       // tile0561 (soap)
sprite     7 mdzoff     250000     // tile0574 (tile0670 (faucet))
sprite     7 pitch     -1          // tile0574 (tile0670 (faucet))
sprite    11 angoff    -640        // tile0561 (soap)
sprite     6 mdzoff     250000     // tile0574 (tile0670 (faucet))
sprite     6 pitch     -1          // tile0574 (tile0670 (faucet))
sprite    21 angoff    -256        // tile1062 rubbercan
sprite    21 mdzoff     500000     // tile1062 rubbercan
sprite    21 pitch      1          // tile1062 rubbercan
sprite    21 roll      -1          // tile1062 rubbercan
sprite   155 angoff    -512        // tile0563 waterfountain
sprite   155 mdzoff     600000     // tile0563 waterfountain
sprite   155 pitch     -1          // tile0563 waterfountain
sprite   943 angoff     1024       // tile0049 shotgunammo
sprite   980 angoff     1024       // tile0051 cola
sprite   248 angoff     256        // tile0996 pipe4
sprite   249 angoff    -384        // tile0995 pipe6
sprite   676 nomdanim              // tile1232 canwithsomething
sprite   676 angoff    -256        // tile1232 canwithsomething
sprite   247 nomdanim              // tile1232 canwithsomething
sprite   247 angoff     512        // tile1232 canwithsomething
sprite   114 angoff     512        // tile0916 fireext
sprite    87 angoff    -448        // tile0556 chair1
sprite    87 mdzoff     300000     // tile0556 chair1
sprite    87 pitch     -1          // tile0556 chair1
sprite    86 angoff    -896        // tile0557 chair2
sprite    93 angoff     640        // tile0556 chair1
sprite    94 angoff    -768        // tile0556 chair1
sprite    94 mdzoff     500000     // tile0556 chair1
sprite    94 pitch      1          // tile0556 chair1
sprite  1090 angoff     1024       // tile0042 devistatorammo (multiplayer)
sprite   107 mdzoff     500000     // tile0556 chair1
sprite   107 pitch     -1          // tile0556 chair1
sprite   108 angoff    -384        // tile0557 chair2
sprite  1091 mdzoff     200000     // tile0029 devistatorsprite (multiplayer)
sprite  1091 roll      -1          // tile0029 devistatorsprite (multiplayer)
sprite   978 mdzoff     300000     // tile0041 batteryammo
sprite   978 roll       1          // tile0041 batteryammo
sprite   979 angoff    -512        // tile0040 ammo
sprite   335 angoff     896        // tile0556 chair1
sprite   335 mdzoff     300000     // tile0556 chair1
sprite   335 roll       1          // tile0556 chair1
sprite   334 angoff    -512        // tile0556 chair1
sprite   333 angoff    -512        // tile0556 chair1
sprite   332 angoff     256        // tile0557 chair2
sprite   331 angoff    -640        // tile0556 chair1
sprite   331 mdzoff     500000     // tile0556 chair1
sprite   331 pitch     -1          // tile0556 chair1
sprite   336 mdzoff     250000     // tile0574 (tile0670 (faucet))
sprite   336 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   330 angoff     128        // tile0557 chair2
sprite   330 mdzoff     500000     // tile0557 chair2
sprite   330 roll       1          // tile0557 chair2
sprite   329 angoff     512        // tile0556 chair1
sprite   328 angoff     512        // tile0556 chair1
sprite   327 angoff    -768        // tile0557 chair2
sprite   327 mdzoff     300000     // tile0557 chair2
sprite   327 roll       1          // tile0557 chair2
sprite   326 angoff     384        // tile0556 chair1
sprite   326 mdzoff     400000     // tile0556 chair1
sprite   326 pitch     -1          // tile0556 chair1
sprite   973 angoff     256        // tile0052 sixpack

sprite   635 angoff     768        // tile0556 chair1
sprite   173 angoff    -512        // tile0762 mike
sprite   139 angoff     640        // tile0557 chair2
sprite   139 mdzoff     300000     // tile0557 chair2
sprite   139 pitch     -1          // tile0557 chair2
sprite   138 angoff    -256        // tile0556 chair1
sprite   138 mdzoff     300000     // tile0556 chair1
sprite   138 roll       1          // tile0556 chair1
sprite   137 angoff     512        // tile0557 chair2
sprite   136 angoff    -128        // tile0556 chair1
sprite   135 angoff    -768        // tile0556 chair1
sprite   135 mdzoff     200000     // tile0556 chair1
sprite   135 roll       1          // tile0556 chair1
sprite  1092 angoff     1024       // tile0041 batteryammo (multiplayer)
sprite  1092 mdzoff     500000     // tile0041 batteryammo (multiplayer)
sprite  1092 roll       1          // tile0041 batteryammo (multiplayer)
sprite   948 mdzoff     100000     // tile0022 chaingunsprite
sprite   948 pitch     -1          // tile0022 chaingunsprite
sprite   948 roll       2          // tile0022 chaingunsprite
sprite   140 angoff    -128        // tile0556 chair1
sprite   141 angoff    -512        // tile0557 chair2
sprite   142 angoff    -384        // tile0556 chair1
sprite   143 angoff    -512        // tile0556 chair1
sprite   143 mdzoff     300000     // tile0556 chair1
sprite   143 pitch     -1          // tile0556 chair1
sprite   143 roll       1          // tile0556 chair1
sprite   144 angoff    -256        // tile0557 chair2
sprite    43 angoff     0          // tile0060 accesscard blue
sprite  1089 angoff     512        // tile0042 devistatorammo (multiplayer)
sprite  1094 angoff     256        // tile0052 sixpack (multiplayer)
sprite  1076 angoff    -512        // tile0049 shotgunammo (multiplayer)
sprite   952 angoff    -512        // tile0051 cola
sprite   974 angoff    -512        // tile0040 ammo
sprite   931 angoff     1024       // tile0028 shotgunsprite
sprite   877 angoff     384        // tile0556 chair1
sprite   890 angoff    -768        // tile0557 chair2
sprite   891 angoff    -512        // tile0557 chair2
sprite   878 angoff     896        // tile1045 donuts
sprite   878 mdzoff     700000     // tile1045 donuts
sprite   878 pitch      1          // tile1045 donuts
sprite  1093 angoff    -768        // tile0052 sixpack (multiplayer)
sprite  1202 angoff    -896        // tile0049 shotgunammo
sprite  1080 angoff     896        // tile0026 heavyhbomb (multiplayer)
sprite   471 mdzoff     700000     // tile0556 chair1
sprite   471 pitch     -1          // tile0556 chair1
sprite   472 angoff     256        // tile0556 chair1
sprite   472 mdzoff     300000     // tile0556 chair1
sprite   472 pitch      1          // tile0556 chair1
sprite   472 roll       2          // tile0556 chair1
sprite   476 angoff     512        // tile0556 chair1
sprite   476 mdzoff     500000     // tile0556 chair1
sprite   476 pitch     -1          // tile0556 chair1
sprite   475 angoff     768        // tile0557 chair2
sprite   475 mdzoff     400000     // tile0557 chair2
sprite   475 pitch      1          // tile0557 chair2
sprite   475 roll       1          // tile0557 chair2
sprite   530 mdzoff     500000     // tile0556 chair1
sprite   530 pitch     -1          // tile0556 chair1
sprite   531 angoff    -384        // tile0557 chair2
sprite   531 mdzoff     500000     // tile0557 chair2
sprite   531 pitch      1          // tile0557 chair2
sprite   531 roll       1          // tile0557 chair2
sprite   473 angoff    -768        // tile0557 chair2
sprite   473 mdzoff     500000     // tile0557 chair2
sprite   473 pitch     -1          // tile0557 chair2
sprite   473 roll       1          // tile0557 chair2
sprite   474 mdzoff     500000     // tile0557 chair2
sprite   474 pitch     -1          // tile0557 chair2
sprite   470 angoff     1024       // tile0557 chair2
sprite   470 mdzoff     600000     // tile0557 chair2
sprite   470 pitch     -1          // tile0557 chair2
sprite   469 mdzoff     500000     // tile0557 chair2
sprite   469 pitch     -1          // tile0557 chair2
sprite  1078 angoff     512        // tile0047 hbombammo (multiplayer)
sprite   970 angoff     1024       // tile0053 firstaid
sprite  1135 angoff    -128        // tile0027 tripbombsprite (multiplayer)
sprite  1136 angoff     128        // tile0027 tripbombsprite (multiplayer)
sprite   684 mdzoff     300000     // tile0910 tree2
sprite   684 pitch      1          // tile0910 tree2
sprite  1161 mdxoff     22000      // tile0994 pipe5
sprite  1161 pitch     -1          // tile0994 pipe5
sprite   575 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   575 pitch      1          // tile0914 maskwall3 (fence)
sprite   574 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   574 pitch      1          // tile0914 maskwall3 (fence)
sprite   574 roll      -1          // tile0914 maskwall3 (fence)
sprite   573 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   573 pitch      1          // tile0914 maskwall3 (fence)
sprite   573 roll      -1          // tile0914 maskwall3 (fence)
sprite   570 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   570 pitch      1          // tile0914 maskwall3 (fence)
sprite   571 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   571 pitch      1          // tile0914 maskwall3 (fence)
sprite   571 roll       1          // tile0914 maskwall3 (fence)
sprite   572 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   572 pitch      1          // tile0914 maskwall3 (fence)
sprite   572 roll       1          // tile0914 maskwall3 (fence)
sprite  1008 angoff     768        // tile0044 rpgammo
sprite   960 angoff    -768        // tile0023 rpgsprite
sprite   603 angoff     1024       // tile0916 fireext
sprite   675 angoff     1024       // tile0916 fireext
sprite   601 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   601 pitch      1          // tile0914 maskwall3 (fence)
sprite   600 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   600 pitch      1          // tile0914 maskwall3 (fence)
sprite   600 roll      -1          // tile0914 maskwall3 (fence)
sprite   599 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   599 pitch      1          // tile0914 maskwall3 (fence)
sprite   599 roll      -1          // tile0914 maskwall3 (fence)
sprite   596 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   596 pitch      1          // tile0914 maskwall3 (fence)
sprite   597 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   597 pitch      1          // tile0914 maskwall3 (fence)
sprite   597 roll       1          // tile0914 maskwall3 (fence)
sprite   598 mdzoff     130000     // tile0914 maskwall3 (fence)
sprite   598 pitch      1          // tile0914 maskwall3 (fence)
sprite   598 roll       1          // tile0914 maskwall3 (fence)
sprite  1060 angoff     512        // tile0557 chair2
sprite  1059 angoff    -256        // tile0556 chair1
sprite  1058 angoff     128        // tile0556 chair1
sprite  1055 mdzoff     300000     // tile0557 chair2
sprite  1055 pitch     -1          // tile0557 chair2
sprite  1054 angoff     128        // tile0556 chair1
sprite  1054 mdzoff     500000     // tile0556 chair1
sprite  1054 pitch     -1          // tile0556 chair1
sprite  1056 angoff    -512        // tile0556 chair1
sprite  1056 mdzoff     200000     // tile0556 chair1
sprite  1056 pitch     -2          // tile0556 chair1
sprite  1057 angoff     384        // tile0557 chair2
sprite    68 angoff     640        // tile0060 accesscard red