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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Insurance Overload
// Author : Alias Conrad Coldwood
// Filename : _EDFBuro.map
// mapmd4 : 0b7836451756af3004190160434fab4a // 2014-09-16
// mapmd4 : 02d80095dafdac0971292482404e1b30 // 2014-09-18 (Megaton Workshop)
// <-> _EDFBureau.mhk
// <-> _EDFBureau_alt.mhk
// <-> _EDFBureau-megaton-2014-09-16.mhk
// <-> EDFBuro-amctc2.mhk
// Curr. HRP: r5.4.722
// 0-336 / / 530-676 / / 753-1076 / / 1082-1161
sprite 1013 angoff 128 // tile0021 firstgunsprite
sprite 1013 pitch 1 // tile0021 firstgunsprite
sprite 1013 roll -1 // tile0021 firstgunsprite
sprite 1013 mdzoff 100000 // tile0021 firstgunsprite
sprite 999 angoff 256 // tile0028 shotgunsprite
sprite 753 angoff 256 // tile0556 chair1
sprite 753 pitch 1 // tile0556 chair1
sprite 753 mdzoff 500000 // tile0556 chair1
sprite 1137 pitch -1 // tile0042 devistatorammo (multiplayer)
sprite 1137 mdzoff 300000 // tile0042 devistatorammo (multiplayer)
sprite 754 angoff -384 // tile0557 chair2
sprite 754 pitch 1 // tile0557 chair2
sprite 754 roll 2 // tile0557 chair2
sprite 754 mdzoff 200000 // tile0557 chair2
sprite 1075 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 1007 angoff 512 // tile0052 sixpack
sprite 385 pitch 1 // tile0910 tree2
sprite 385 mdxoff 40000 // tile0910 tree2
sprite 1082 angoff -256 // tile0026 heavyhbomb (multiplayer)
sprite 1083 angoff -512 // tile0026 heavyhbomb (multiplayer)
sprite 1084 angoff -640 // tile0026 heavyhbomb (multiplayer)
sprite 36 angoff -512 // tile0916 fireext
sprite 1133 angoff -512 // tile0027 tripbombsprite (multiplayer)
sprite 1134 angoff 512 // tile0027 tripbombsprite (multiplayer)
sprite 1145 angoff -512 // tile0022 chaingunsprite
sprite 3 pitch 1 // tile1062 rubbercan
sprite 3 mdzoff 300000 // tile1062 rubbercan
sprite 1143 angoff 512 // tile0047 hbombammo
sprite 1049 angoff 512 // tile0040 ammo
sprite 934 angoff 256 // tile0049 shotgunammo
sprite 934 pitch 2 // tile0049 shotgunammo
sprite 934 roll 1 // tile0049 shotgunammo
sprite 934 mdzoff 100000 // tile0049 shotgunammo
sprite 8 pitch -1 // tile0574 (tile0670 (faucet))
sprite 8 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 12 angoff 1024 // tile0561 (soap)
sprite 7 pitch -1 // tile0574 (tile0670 (faucet))
sprite 7 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 11 angoff -640 // tile0561 (soap)
sprite 6 pitch -1 // tile0574 (tile0670 (faucet))
sprite 6 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 21 angoff -256 // tile1062 rubbercan
sprite 21 pitch 1 // tile1062 rubbercan
sprite 21 roll -1 // tile1062 rubbercan
sprite 21 mdzoff 500000 // tile1062 rubbercan
sprite 155 angoff -512 // tile0563 waterfountain
sprite 155 pitch -1 // tile0563 waterfountain
sprite 155 mdzoff 600000 // tile0563 waterfountain
sprite 943 angoff 1024 // tile0049 shotgunammo
sprite 980 angoff 1024 // tile0051 cola
sprite 248 angoff 256 // tile0996 pipe4
sprite 249 angoff -384 // tile0995 pipe6
sprite 676 nomdanim // tile1232 canwithsomething
sprite 676 angoff -256 // tile1232 canwithsomething
sprite 247 nomdanim // tile1232 canwithsomething
sprite 247 angoff 512 // tile1232 canwithsomething
sprite 114 angoff 512 // tile0916 fireext
sprite 87 angoff -448 // tile0556 chair1
sprite 87 pitch -1 // tile0556 chair1
sprite 87 mdzoff 300000 // tile0556 chair1
sprite 86 angoff -896 // tile0557 chair2
sprite 93 angoff 640 // tile0556 chair1
sprite 94 angoff -768 // tile0556 chair1
sprite 94 pitch 1 // tile0556 chair1
sprite 94 mdzoff 500000 // tile0556 chair1
sprite 1090 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 107 pitch -1 // tile0556 chair1
sprite 107 mdzoff 500000 // tile0556 chair1
sprite 108 angoff -384 // tile0557 chair2
sprite 1091 roll -1 // tile0029 devistatorsprite (multiplayer)
sprite 1091 mdzoff 200000 // tile0029 devistatorsprite (multiplayer)
sprite 978 roll 1 // tile0041 batteryammo
sprite 978 mdzoff 300000 // tile0041 batteryammo
sprite 979 angoff -512 // tile0040 ammo
sprite 335 angoff 896 // tile0556 chair1
sprite 335 roll 1 // tile0556 chair1
sprite 335 mdzoff 300000 // tile0556 chair1
sprite 334 angoff -512 // tile0556 chair1
sprite 333 angoff -512 // tile0556 chair1
sprite 332 angoff 256 // tile0557 chair2
sprite 331 angoff -640 // tile0556 chair1
sprite 331 pitch -1 // tile0556 chair1
sprite 331 mdzoff 500000 // tile0556 chair1
sprite 336 pitch -1 // tile0574 (tile0670 (faucet))
sprite 336 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 330 angoff 128 // tile0557 chair2
sprite 330 roll 1 // tile0557 chair2
sprite 330 mdzoff 500000 // tile0557 chair2
sprite 329 angoff 512 // tile0556 chair1
sprite 328 angoff 512 // tile0556 chair1
sprite 327 angoff -768 // tile0557 chair2
sprite 327 roll 1 // tile0557 chair2
sprite 327 mdzoff 300000 // tile0557 chair2
sprite 326 angoff 384 // tile0556 chair1
sprite 326 pitch -1 // tile0556 chair1
sprite 326 mdzoff 400000 // tile0556 chair1
sprite 973 angoff 256 // tile0052 sixpack
sprite 635 angoff 768 // tile0556 chair1
sprite 173 angoff -512 // tile0762 mike
sprite 139 angoff 640 // tile0557 chair2
sprite 139 pitch -1 // tile0557 chair2
sprite 139 mdzoff 300000 // tile0557 chair2
sprite 138 angoff -256 // tile0556 chair1
sprite 138 roll 1 // tile0556 chair1
sprite 138 mdzoff 300000 // tile0556 chair1
sprite 137 angoff 512 // tile0557 chair2
sprite 136 angoff -128 // tile0556 chair1
sprite 135 angoff -768 // tile0556 chair1
sprite 135 roll 1 // tile0556 chair1
sprite 135 mdzoff 200000 // tile0556 chair1
sprite 1092 angoff 1024 // tile0041 batteryammo (multiplayer)
sprite 1092 roll 1 // tile0041 batteryammo (multiplayer)
sprite 1092 mdzoff 500000 // tile0041 batteryammo (multiplayer)
sprite 948 pitch -1 // tile0022 chaingunsprite
sprite 948 roll 2 // tile0022 chaingunsprite
sprite 948 mdzoff 100000 // tile0022 chaingunsprite
sprite 140 angoff -128 // tile0556 chair1
sprite 141 angoff -512 // tile0557 chair2
sprite 142 angoff -384 // tile0556 chair1
sprite 143 angoff -512 // tile0556 chair1
sprite 143 pitch -1 // tile0556 chair1
sprite 143 roll 1 // tile0556 chair1
sprite 143 mdzoff 300000 // tile0556 chair1
sprite 144 angoff -256 // tile0557 chair2
sprite 43 angoff 0 // tile0060 accesscard blue
sprite 1089 angoff 512 // tile0042 devistatorammo (multiplayer)
sprite 1094 angoff 256 // tile0052 sixpack (multiplayer)
sprite 1076 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 952 angoff -512 // tile0051 cola
sprite 974 angoff -512 // tile0040 ammo
sprite 931 angoff 1024 // tile0028 shotgunsprite
sprite 877 angoff 384 // tile0556 chair1
sprite 890 angoff -768 // tile0557 chair2
sprite 891 angoff -512 // tile0557 chair2
sprite 878 angoff 896 // tile1045 donuts
sprite 878 pitch 1 // tile1045 donuts
sprite 878 mdzoff 700000 // tile1045 donuts
sprite 1093 angoff -768 // tile0052 sixpack (multiplayer)
sprite 1202 angoff -896 // tile0049 shotgunammo
sprite 1080 angoff 896 // tile0026 heavyhbomb (multiplayer)
sprite 471 pitch -1 // tile0556 chair1
sprite 471 mdzoff 700000 // tile0556 chair1
sprite 472 angoff 256 // tile0556 chair1
sprite 472 pitch 1 // tile0556 chair1
sprite 472 roll 2 // tile0556 chair1
sprite 472 mdzoff 300000 // tile0556 chair1
sprite 476 angoff 512 // tile0556 chair1
sprite 476 pitch -1 // tile0556 chair1
sprite 476 mdzoff 500000 // tile0556 chair1
sprite 475 angoff 768 // tile0557 chair2
sprite 475 pitch 1 // tile0557 chair2
sprite 475 roll 1 // tile0557 chair2
sprite 475 mdzoff 400000 // tile0557 chair2
sprite 530 pitch -1 // tile0556 chair1
sprite 530 mdzoff 500000 // tile0556 chair1
sprite 531 angoff -384 // tile0557 chair2
sprite 531 pitch 1 // tile0557 chair2
sprite 531 roll 1 // tile0557 chair2
sprite 531 mdzoff 500000 // tile0557 chair2
sprite 473 angoff -768 // tile0557 chair2
sprite 473 pitch -1 // tile0557 chair2
sprite 473 roll 1 // tile0557 chair2
sprite 473 mdzoff 500000 // tile0557 chair2
sprite 474 pitch -1 // tile0557 chair2
sprite 474 mdzoff 500000 // tile0557 chair2
sprite 470 angoff 1024 // tile0557 chair2
sprite 470 pitch -1 // tile0557 chair2
sprite 470 mdzoff 600000 // tile0557 chair2
sprite 469 pitch -1 // tile0557 chair2
sprite 469 mdzoff 500000 // tile0557 chair2
sprite 1078 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 970 angoff 1024 // tile0053 firstaid
sprite 1135 angoff -128 // tile0027 tripbombsprite (multiplayer)
sprite 1136 angoff 128 // tile0027 tripbombsprite (multiplayer)
sprite 684 pitch 1 // tile0910 tree2
sprite 684 mdzoff 300000 // tile0910 tree2
sprite 1161 pitch -1 // tile0994 pipe5
sprite 1161 mdxoff 22000 // tile0994 pipe5
sprite 575 pitch 1 // tile0914 maskwall3 (fence)
sprite 575 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 574 pitch 1 // tile0914 maskwall3 (fence)
sprite 574 roll -1 // tile0914 maskwall3 (fence)
sprite 574 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 573 pitch 1 // tile0914 maskwall3 (fence)
sprite 573 roll -1 // tile0914 maskwall3 (fence)
sprite 573 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 570 pitch 1 // tile0914 maskwall3 (fence)
sprite 570 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 571 pitch 1 // tile0914 maskwall3 (fence)
sprite 571 roll 1 // tile0914 maskwall3 (fence)
sprite 571 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 572 pitch 1 // tile0914 maskwall3 (fence)
sprite 572 roll 1 // tile0914 maskwall3 (fence)
sprite 572 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 1008 angoff 768 // tile0044 rpgammo
sprite 960 angoff -768 // tile0023 rpgsprite
sprite 603 angoff 1024 // tile0916 fireext
sprite 675 angoff 1024 // tile0916 fireext
sprite 601 pitch 1 // tile0914 maskwall3 (fence)
sprite 601 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 600 pitch 1 // tile0914 maskwall3 (fence)
sprite 600 roll -1 // tile0914 maskwall3 (fence)
sprite 600 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 599 pitch 1 // tile0914 maskwall3 (fence)
sprite 599 roll -1 // tile0914 maskwall3 (fence)
sprite 599 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 596 pitch 1 // tile0914 maskwall3 (fence)
sprite 596 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 597 pitch 1 // tile0914 maskwall3 (fence)
sprite 597 roll 1 // tile0914 maskwall3 (fence)
sprite 597 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 598 pitch 1 // tile0914 maskwall3 (fence)
sprite 598 roll 1 // tile0914 maskwall3 (fence)
sprite 598 mdzoff 130000 // tile0914 maskwall3 (fence)
sprite 1060 angoff 512 // tile0557 chair2
sprite 1059 angoff -256 // tile0556 chair1
sprite 1058 angoff 128 // tile0556 chair1
sprite 1055 pitch -1 // tile0557 chair2
sprite 1055 mdzoff 300000 // tile0557 chair2
sprite 1054 angoff 128 // tile0556 chair1
sprite 1054 pitch -1 // tile0556 chair1
sprite 1054 mdzoff 500000 // tile0556 chair1
sprite 1056 angoff -512 // tile0556 chair1
sprite 1056 pitch -2 // tile0556 chair1
sprite 1056 mdzoff 200000 // tile0556 chair1
sprite 1057 angoff 384 // tile0557 chair2
sprite 68 angoff 640 // tile0060 accesscard red