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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Fbsp001
// Author : Geoffrey 'Fakir' van Dijk
// Filename : fbsp001.map
// mapmd4 : 5d5ab70766560c540bd09461a1ebc935 // 2002-01-05
// Curr. HRP: r5.4.722
sprite 750 angoff 1024 // tile0040 ammo
sprite 751 angoff 1024 // tile0040 ammo
sprite 811 pitch 1024 // tile0407 fansprite
sprite 811 mdzoff -4096 // tile0407 fansprite
sprite 736 angoff -320 // tile2060 pigcopdeadsprite
sprite 736 pitch 4 // tile2060 pigcopdeadsprite
sprite 736 roll -5 // tile2060 pigcopdeadsprite
sprite 736 mdzoff 200000 // tile2060 pigcopdeadsprite
sprite 735 angoff -832 // tile0028 shotgunsprite
sprite 735 pitch 1 // tile0028 shotgunsprite
sprite 735 roll -1 // tile0028 shotgunsprite
sprite 735 mdzoff 500000 // tile0028 shotgunsprite
sprite 802 pitch 1024 // tile0407 fansprite
sprite 802 mdzoff -4096 // tile0407 fansprite
sprite 713 angoff 512 // tile0026 heavyhbomb
sprite 1126 angoff 256 // tile0049 shotgunammo
sprite 1125 angoff 256 // tile0049 shotgunammo
sprite 616 angoff -768 // tile0997 pipe4b
sprite 615 angoff -768 // tile1005 pipe5b
sprite 614 angoff 1024 // tile0997 pipe4b
sprite 617 angoff 0 // tile0060 accesscard [blue]
sprite 1098 angoff 1024 // tile0051 cola
sprite 650 angoff -768 // tile0051 cola
sprite 653 angoff 512 // tile0049 shotgunammo
sprite 652 angoff 512 // tile0040 ammo
sprite 652 pitch -1 // tile0040 ammo
sprite 652 mdzoff 400000 // tile0040 ammo
sprite 651 angoff 512 // tile0040 ammo
sprite 651 pitch -1 // tile0040 ammo
sprite 651 mdzoff 400000 // tile0040 ammo
sprite 1178 angoff 1024 // tile1227 nukebarrel
sprite 1179 angoff -512 // tile1227 nukebarrel
sprite 1276 angoff 1024 // tile0049 shotgunammo
sprite 1276 pitch -1 // tile0049 shotgunammo
sprite 1276 mdzoff 300000 // tile0049 shotgunammo
sprite 566 angoff 512 // tile0041 batteryammo
sprite 566 pitch -1 // tile0041 batteryammo
sprite 566 mdzoff 300000 // tile0041 batteryammo
sprite 565 angoff 512 // tile0041 batteryammo
sprite 565 pitch -1 // tile0041 batteryammo
sprite 565 mdzoff 500000 // tile0041 batteryammo
sprite 1160 angoff 1024 // tile0022 chaingunsprite
sprite 1160 pitch 2 // tile0022 chaingunsprite
sprite 1160 roll 1 // tile0022 chaingunsprite
sprite 1160 mdzoff 500000 // tile0022 chaingunsprite
sprite 1146 pitch -2 // tile0060 accesscard [red]
sprite 1146 roll -1 // tile0060 accesscard [red]
sprite 1146 mdzoff 500000 // tile0060 accesscard [red]
sprite 1279 angoff -768 // tile0051 cola
sprite 1298 angoff 1024 // tile1227 nukebarrel
sprite 1299 angoff 1024 // tile1227 nukebarrel
sprite 1300 angoff 1024 // tile1227 nukebarrel
sprite 1270 pitch -1 // tile0049 shotgunammo
sprite 1270 roll 2 // tile0049 shotgunammo
sprite 1270 mdzoff 500000 // tile0049 shotgunammo
sprite 1271 pitch -1 // tile0049 shotgunammo
sprite 1271 mdzoff 500000 // tile0049 shotgunammo
sprite 1304 angoff -512 // tile0054 shield
sprite 424 pitch 1024 // tile0407 fansprite
sprite 424 mdzoff -4096 // tile0407 fansprite
sprite 1326 angoff -256 // tile0026 heavyhbomb
sprite 425 angoff -256 // tile0051 cola
sprite 1491 angoff -512 // tile0049 shotgunammo
sprite 1491 pitch -3 // tile0049 shotgunammo
sprite 1491 roll 2 // tile0049 shotgunammo
sprite 1491 mdzoff 100000 // tile0049 shotgunammo
sprite 64 angoff -384 // tile0051 cola
sprite 1 angoff -256 // tile0052 sixpack
sprite 0 pitch -1 // tile0049 shotgunammo
sprite 0 mdzoff 1100000 // tile0049 shotgunammo
sprite 1473 notmd // tile1032 (tile1031 glasspieces)
sprite 1474 notmd // tile1033 (tile1031 glasspieces)
sprite 1472 notmd // tile1032 (tile1031 glasspieces)
sprite 1475 notmd // tile1031 glasspieces
sprite 1471 notmd // tile1032 (tile1031 glasspieces)